User blog:This username better work/Call of Duty Opinion Poll Blog 2016!

I'm making this slightly on impulse; but, it's fair to say it's been pretty quiet around here lately. BO3's been out for awhile, the first DLC pack is already out on PS4 even, and most of the hype has died down as tends to happen around this time. How you feel about BO3 now, or any CoD for that matter, will always be filled by rapidly changing degrees of mixed feelings; and whether you end up liking the game or not, you'll always find yourself playing the new one for at least a month after release. And whether you think CoD is the same every year or not, you'll probably pick it up anyway and find yourself picking favourites from the series or throwing out your least favourites.

Regardless, we all have our opinions about the CoD franchise and related content surrounding it. Even if you don't care for it now, if you're here you probably liked it at some point (or happened to stumble upon one of, like, four chats active on wikia). With BO3 thoroughly played and IW's CoD rapidly coming closer to fruition, I thought it nice to take time to look back on the series and see what everyone thinks about where it is; where it's been; and where it's going.

Besides, there hasn't been a poll blog in a while. So, below you'll find a list polls to go through and click concerning all things CoD; wrapping up all the opinions about the franchise into one nice blog. If anything, maybe this can spark a conversation or two between now and reveal trailer for probably Ghosts 2 -- and see if IW will save or destroy gaming's reigning monarchy.

I'll be splitting the polls out into sections so it looks neat and tidy.

06:21, February 12, 2016 (UTC)

Call of Duty (in General)
Starting off, questions about the series as a whole.

In general, what do you think about Call of Duty? Love it, a huge fan of every game Like it, a few of them I enjoyed Neutral -- eh Dislike it, not really into them Hate it, I'd rather play Raven's Cry

From however many games from the main series you've played, which would you say is your favourite (so far)? CoD1 CoD2 CoD3 CoD4: Modern Warfare World at War Modern Warfare 2 Black Ops Modern Warfare 3 Black Ops II Ghosts Advanced Warfare Black Ops III I kinda liked all/most of them I'm already considering Raven's Cry

From any of the CoD's you've played, which is your favourite thing about it? The campaigns always entertain me Multiplayer, obviously The side modes interested me the most The whole package, really I'm on the Raven's Cry page now

What about CoD games captured your feelings the most? Gunplay is unrivaled, nothing can match the handling and responsiveness of CoD Gameplay in general -- fast, frenetic, easy to pick up and rewarding to master The design, each game feels individual while retaining the same CoD feel year after year It's ability to improve and experiment on features and mechanics in order to keep the franchise fresh and relevant Multiplayer -- jump in, jump out -- no hassle; I always feel better after smashing some noobs I think the whole game is pretty fun Raven's Cry is starting to look interesting

Rounding off, what about CoD tends to turn you off? Gameplay; it was fun for a while, but it's grown old The settings don't interest me The direction of multiplayer is becoming cluttered and/or gimmicky The series as a whole has never really resonated with me I think the games are alright

Call of Duty's Gameplay
We touched on the gameplay a bit, but now we're going to look into it a bit closer.

CoD is an influential part of the FPS genre. Looking at the shooting aspect of it, what makes CoD so fun? Fast, split-second reaction thumb-skill style handling with moment to moment action that always keeps you on your toes The guns themselves are cool, looks nice on screen and are a blast to use Weapon variety let's me choose guns based on how I like to play, not how the game wants me to The controls are barebones -- in a good way; anyone can play and are open to competitive level mastery Raven's Cry has better gameplay than any CoD

What part of the shooting gets on people's nerves? Weapons are either too weak or too strong, balancing is always a problem The pacing and style of gunplay lends well to people with more free time to practice Guns feel lame and/or unrealistic -- I prefer something more authentic Weapon variety is undermined by generalized combat situations -- they all serve similar purposes I don't really mind the gunplay

What about the guns specifically do you enjoy? Fun and easy to use Great design, exciting to fire Variety is the spice of CoD, plenty of guns to use It's as exciting as steering the boat in Raven's Cry

How do you feel about stuff like killstreaks and perks? Both add an extra level to gameplay that other games can't replicate as perfectly as CoD Fun to use, frustrating to be killed by Both hurt the gameplay and make the game harder to keep balanced and fair

And,looking at the more recent games, how do you feel about the new movement systems? Both AW and BO3's new movement mechanics are fun and breathed new life into the aging CoD system AW's instantaneous dashing and jumping really kept me involved during gameplay; more so than BO3's movement BO3's movement is fluid and much more controllable than AW's panicked dashing The movement systems break up the tried-and-true gameplay of older CoD's; I prefer keeping my feet on the ground

Call of Duty Campaigns
Believe it or not, CoD still puts a majority of development towards it's story mode (at least before release).

Which CoD had the greatest campaign mode, in your opinion (story, fun, or both)? CoD1 -- classic; simple and exciting CoD2 -- another classic, more exciting and fun than CoD1 CoD3, underrated, deserving of more respect for it's decision on more character focused story CoD4: Modern Warfare, simply the best World at War; dark and gritty, accurately portraying the life of a soldier Modern Warfare 2, from No Russian to Loose Ends to Endgame; just one memorable moment after the other Black Ops; an intriguing tale full of mystery; the flashback layout really makes the plot all the more captivating Modern Warfare 3; an adrenaline rush from start to finish, a fitting end to the MW series Black Ops II; a big step forward for campaign -- open level gameplay, tough player choices, and enough endings to give Mass Effect a run for it's money; an amazing direction for CoD Ghosts, an interesting tale full of action and plot twists Advanced Warfare; a highly involving story that you have to follow through 'til the end Black Ops III; an Inception level of twists, turns, plot, and character development; a properly confusing story that's still throwing us for a loop -- now with co-op Raven's Cry, a pirate's life for me

Characters are important in a story, which CoD had the best cast of characters? CoD1; short on character detail, but you could trust the ones with dialogue to be there for you CoD2; improving upon CoD1's level of development while still keeping everything about the gameplay CoD3, a big step forward in terms of characters -- 3arc really tried to tell an endearing story CoD4: Modern Warfare; motherfucking Price, Soap, Imran Zakhaev, Jackson -- the list goes on; one of the most memorable cast of characters in any CoD World at War, a hardy group of characters you really get close to before you see them killed off -- and damn Reznov, man Modern Warfare 2; the gang's back, but now we got Makarov, Shepard, fucking Ramirez and Foley -- and that damn bitch Ghost Black Ops, really pushing the character focus; Sam Worthington made Mason into a distinctive character alongside Gary Oldman as Reznov in a much larger than in WaW -- then James C. Burns comes in to deliver Frank Woods as one of the most badass characters in the series Modern Warfare 3; the gang's back at it again, one more time; looking deeper into the lives of each character and taking everyone involved on a wild ride (and Yuri's sexy) Black Ops II; challenging the norm in a lot of ways, the characters in BO2 -- new and returning -- are full of life and drive the story like no other cast has in the series, especially Raul Menendez as the harrowing villain Ghosts; while some of the characters are lacking, the main cast stays with you through the story -- adding to the emotional impact Advanced Warfare; it's full steam ahead with the player character Jack Mitchell portrayed by Troy Baker and the main villain dutifully portrayed by Kevin Spacey; the main characters give a passionate edge to the events of the story and Spacey delivers us a cleverly written and acted antagonist Black Ops III; a story like no other deserves a cast like no other; the characters are enthralling and the portrayal of the player in the story is incredible -- especially by the female player actor (and it was really gay) Raven's Cry, I love the pirates

Settings place players in the situations they'll find themselves in throughout not just the story, but also MP. Which is your favourite? World War II, love killin' Nazis The present, everything just feels more relevant and probable The future, I love sci-fi and the technology makes mechanics more interesting The age of pirates

CoD gets a lot of criticism for it's scripted events; do you like them? Which game has the most exciting or most striking set-pieces and scripted sequences? CoD1, putting the focus actual combat over the scripted events, CoD1's events are short but exciting and insure missions don't lack CoD2, bigger budget means bigger explosions and better scripted events CoD3, taking the scripted explosions down a notch in order to insure cutscenes make a bigger impact for the story CoD4, putting you right in the middle of the action, the set-pieces were larger than life and never boring World at War, scripted sequences were visceral and really put you at the brunt of the event Modern Warfare 2, bigger and more script-y than ever, each explosion was over-the-top and awesome Black Ops, big events insured missions were hard to forget, and cutscenes were carefully edited and full of grit Modern Warfare 3, some of the best animated sequences in the series; set-pieces were precise and insured the experience was a rollercoaster ride for everyone Black Ops II, taking into account every choice and player direction, scripted events were fine tuned to insure you can feel a rush across all story routes Ghosts, scripted events meet next-gen technology, allowing for sequences unlike anything you've seen in a CoD game before and between mission cutscenes that were both artfully and aesthetically designed Advanced Warfare, better knowledge of next-gen tech allowed for larger set-pieces and scripted sequences that felt nigh visceral Black Ops III, scripted actions were now a shared experience with the addition of co-op, meaning you were in full control during the chaos; events where you're pulled away have never felt better and the cutscenes are some of the most well animated in the series. Scripted sequences damper replayability and only account for lazy writing

To move us along, do you prefer the more open ended stories like BO2 or the linear ones like MW2? I like to have freedom and choice in my stories I prefer seeing a crafted story play out scene by scene I prefer not playing story mode

Call of Duty Multiplayer
This blog is longer than I expected, we just got to the MP.

If you know CoD you know it's MP; what do you think about it? For real, I play nothing but It's okay, but I enjoy other multiplayer games It's the same every single year -- terrible

Which CoD had the best MP? CoD1 CoD2 CoD3 CoD4: Modern Warfare World at War Modern Warfare 2 Black Ops Modern Warfare 3 Black Ops II Ghosts Advanced Warfare Black Ops III Who needs MP when you have Raven's Cry

Do you prefer to play casually or more competitively when playing the MP? I play for fun I play to win I'm playing Raven's Cry

CoD's MP is pretty tailored towards competitive play, do you think this is a good idea? Yeah, it keeps MP challenging and tuned and makes each match rewarding when you win I dunno, it's good to have a tough match; but sometimes I just wanna have some fun No, it's damaging to suit the needs of hardcore players when the biggest portion of the audience are casual players and causes gameplay balancing they may hurt the value of the MP further

MP is moving in an interesting direction; more and more features are added every year; do you like all these changes? Yeah, CoD can only get better; stepping backwards would only hurt the series for the future and belittle the strides made thus far Maybe, I like some of the new features but it can be overwhelming at times Naw, the new features are fighting for relevancy and are causing an unbalance in gameplay and often become old after a short amount of playtime

Call of Duty and Beyond
To bring this blog to a close I'll leave off with some more open ended and extraneous polls.

Call of Duty is reaching it's thirteenth year and is still going strong. Do you think the series can keep going another thirteen years or is it reaching it's demise? As long as it can stay fresh and keep selling like it is, CoD might last forever Maybe not thirteen more but at least 3-4 more years at the most If IW bombs another CoD, the series will be dead in an instant

Should CoD keep living? Yeah, I'd love to see what else the series is capable of Ehh, I mean it's fun, but... No way, let it die after 2016 -- it's outlived it's relevancy

How do you feel about CoD's devs -- which is your fave? Infinity Ward, based Tubin Treyarch, based Vahn Sledgehammer, Condrey x Schofield 4lyf All of 'em None of 'em

Which CoD had the best soundtrack? CoD1 CoD2 CoD3 CoD4: Modern Warfare World at War Modern Warfare 2 Black Ops Modern Warfare 3 Black Ops II Ghosts Advanced Warfare Black Ops III Raven's Cry has some pretty sick beats

How do you feel about the CoD Wiki? (thumbsup) (nice...) (c:) (oil) (smugshibe2)

That should wrap things up for now. It's like 1AM right now so the polls might appear to drop in quality near the end -- either way, this spells the end of this poll blog. Thanks for everyone who takes the time to vote on each poll.

nn