User blog comment:Damac1214/Why Call of Duty is Call of Duty, Fallout is Fallout, Halo is Halo, and that they aren't going to be changing anytime soon/@comment-78.97.91.207-20130312163813/@comment-78.97.91.207-20130312170214

So changes are not needed? People are perfectly fine with playing a 4-5 hour campaign in an alley about half a meter wide with endlessly respawning enemies and triggers, cutscenes and limitations at every step of the way? All of this just to...be immersed in a story? The last time I checked, I was playing a game, I want some control over what's going on.

And this isn't even what CoD has always been about, the older games were MUCH more open and allowed you to think and play with relatively minimal limitations. Then MW2 came along and changed this formula, and people will now defend it to the death because they think this is the core CoD formula...