User blog:NaRusskom/The main reason I think Black Ops II multiplayer will be awesome.

So, pretty simple. I think one of the major innovations Black Ops II will (supposedly) make within multiplayer will make the game much more enjoyable. Quite simply, the guns. Treyarch has put a lot of effort into making each gun individual this time around, from what I can tell. Each gun has something unique it brings to the table. Just for example, I'll list the pistols.

KAP-40: Dunno if it's in multiplayer (I assume it would be, with the select fire attachment) but it's capable of firing both semi-automatic and fully-automatic.

Tac-45: Your more or less standard pistol, every game has to have one. It does bring high close range damage, though.

Five-seveN: Unheard of ammo capacity for a pistol.

B23R: It's a three-round burst pistol.

Executioner: A revolver that fires shotgun shells.

Yeah, the pistols don't feel exactly like each other like they did in Black Ops some other games. They each have their own identity. I think that Black Ops II multiplayer will have more replay value, for me at least, because when you get tired of a weapon you don't have to use a completely different weapon class or something. You don't just have automatic ARs and burst ARs, you have rifles that have different numbers of rounds in a burst, you have automatic rifles that that have different rates of fire, sometimes even changing while you fire the weapon. If you get bored with a semi-auto rifle, slap on select fire and make it fully-auto! There are a lot of unique aspects to the individual weapons, from a sniper rifle that can use its iron sights to a shotgun that fires slugs. Basically, the more different the weapons=more ways to play. That's why I think it'll be good.

Horribly written and probably repetitive. But there's my two cents.