.357 Magnum

The .357 Magnum Revolver is a pistol in Call of Duty: World at War's multiplayer mode. This weapon is analogous to the several other "Power Pistols" in the Call of Duty Franchise, the Desert Eagle and the .44 Magnum (the latter being a revolver nearly identical to the .357). This pistol is capable of taking out enemy players in 2 to 4 shots depending on range and perks and is considered reliable enough to be effective enough with any perk, though reloading will be frequent.

Multiplayer
In mulitplayer, the .357 Revolver is unlocked at level 49, and exclusive to multiplayer. It's powerful side arm for those that want to take down the enemy in the least amount of shots. Like most revolvers, it holds only 6 rounds. The Magnum is capable of a high rate of fire. Compared to the Desert Eagle in Call of Duty 4, the .357 seems to have more accuracy and not as sloppy of recoil, however the recoil from each round pushes the nose of the gun up quite a bit before resting back into position. When firing rounds as rapidly as possible, each shot is pushed up into a distinct straight, vertical line. In a burst of six aimed directly to the head, it is possible that five will completely miss. Because the gun is so powerful, aiming down to the chest or gut will produce a kill in two (from short distance) to three (from long distance) shots with Stopping Power. Overall, this gun is more ideal for many classes unlike the Desert Eagle in Call of Duty 4.

It is a fine sidearm, no matter how you play. Those with sniper rifles will find that the .357 can easily take out anyone that's in your way while traveling to a location, while SMG/MG users will find that the .357 is a trusty sidearm for when your magazine is empty, but you still need to engage a target.

Reloading this weapon is slow; it takes approximately 3 seconds. It should also be noted that this sidearm only holds 6 shots in its cylinder, and as such, you will be forced to reload often. Thus, it is best to pair it with another weapon with slow reloads and use Sleight of Hand.

Nazi Zombies
In Nazi Zombies, it is a powerful weapon being able to kill two zombies in one shot. It is extremely common to find in early rounds to rack up points for a better gun. The recoil is reduced compared to multiplayer and the reload time remains unchanged. It is an ideal backup gun for Hellrounds. The only drawbacks are that it reloads every six shots, possibly costing you your life and its one shot killing power is lost at round 15, after that, begin your search for a Ray Gun.

It is one of the greatest weapons for covering windows whilst camping. Apart from the Wonder Weapons it is second only to the Double-Barreled Shotgun, stronger even than the Trench Gun.

In multiplayer you can fire the .357 Magnum Revolver as fast as you can, but in Nazi Zombies the fire rate has been capped, though this can be fixed with Double Tap Root Beer.

When upgraded via the Pack-a-Punch Machine in Der Riese this weapon becomes ".357 Plus 1 Kil-u", which is believed to mean "Plus, I kill you" and gets an increase in damage.

This is one of four weapons (the others being the M2 Flamethrower, Wunderwaffe DG-2 and the M1911) that is incapable of dismemberment in Nazi Zombies (without Insta-Kill).

Trivia

 * Flicking the cylinder in and out with one's wrist, as the in game character does is generally frowned upon, as it can misalign the cylinder.
 * This is based on the Smith & Wesson Model 27 revolver.
 * There is a dot barely visible on the Magnum's iron sights, much like the orange line on the Springfield.
 * The iron sights of the .357 Magnum (PS3, Xbox 360, and PC versions) do not look the same on the Wii version.
 * The reload animation shows the player character dumping all of the cartridges (which are always shown as empty casings) onto the ground and inserting a speedloader, even if there are still unfired cartridges in the cylinder. In reality, this would be a waste of ammo.
 * The .357 Magnum was not developed until 1934, and was based off Smith & Wesson's .38 Special round, which would have been a much more common weapon as a sidearm for the average infantryman.
 * This is the only pistol in multiplayer that has a different damage (the TT-33, Nambu, 1911 and P-38 all are very similar, with only reload speed and magazine capacities being different).

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