User blog:Ahri-chan/Call of Duty: Ghosts' "next-gen engine"



Hey guys, Kaitlin here bringing you some Call of Duty: Ghosts blog.

So, the latest installment of the popular first-person shooter series, Call of Duty: Ghosts was said to be going to have a 'new engine'. But what does 'new-engine' exactly mean?

Infinity Ward, the developer of the upcoming game told in an interview with the Official Playstation Magazine that the engine for use in Call of Duty: Ghosts is actually a revamped, upgraded and an overhauled version of the engine used in Call of Duty: Modern Warfare 3.

Infinity Ward's lead animator Zach Volker stated that "When we’re talking about a new engine we’re talking about upgrading significant systems within in that engine. We’re not talking about throwing it all away and saying we’re starting from the ground up."

They also added that they can't just stop using the heavily-modified IW engine and throw it all off, hire an army of engineers to develop a brand-new engine.

Does this mean that the future games would still have the same, but upgraded engine? Yes, and the 8-year old engine would be in use for the future games whilst it's being upgraded and upgraded for compatibility for future-generation consoles and computers.

The reason of why they would still continue to use and upgrade the same 8-year old engine is because of the fact that the release cycle of the series is annual.

Still, Infinity Ward promised some awesome and kick-ass game features, a new story arc, and a cavalcade of new characters. Let's just see if the game will break the ice for the consumers, and for gamers alike.

As a community member of the popular first-person shooter series, what's your say on Infinity Ward's act of again, recycling the 8-year old IW engine? Put it in the comments!

This has been Kaitlin. Until then, farewell.