User blog:Wagnike2/Black Ops II New Weaponry Guide

Since the release of Call of Duty: Black Ops II, there have been many widespread conversations online about the weaponry in the game. I thought I would take a closer look at the new weaponry in the game. In comparison to the first Black Ops game, there are over   new weapons.

AN-94
It fires fully automatic by default, with the first two rounds being fired faster than the rest of the burst. With the Select Fire attatchment, the AN-94 becomes a two-round burst weapon with extremely low recoil. It is the last assault rifle unlock in Multiplayer.

Animal Trap
Operating similarly to Claymores, this "weapon" traps enemies instead of killing them instantly, however, the enemies will eventually bleed to death. These traps can also be loaded with Mortars which will instantly explode enemies. The maximum ammunition for this weapon is five.

Assault Shield
The Assault Shield works similarly to the Riot Shield in other games, with one key improvement. This shield allows players to plant the shield into the ground to serve as cover while switching to another weapon. The Assault Shield can do up to 100 damage.

AT Mine
This anti-tank mine functions similarly to a Claymore, but is used to destroy vehicles. It can be found in the mission Old Wounds and has a maximum of five ammunition.

B23R
This handgun has a three-round burst and is unlocked at level 19. It does a damage of 45-19 and has a magazine size of 15 (with an extended clip of 21). The gun also makes an appearance in the Nuketown Zombies map.

Ballista
. The Ballista is a sniper rifle. In fact, it is the only sniper rifle in the game that has iron sights. The magazine size is ten rounds. This sniper rifle is unlocked at Level 43. It also has an extremely low recoil.

Black Hat
Unlocked at Level 25, this piece of tactical equipment will allow the player to hack enemy equipment and scorestreaks by either destroying it or converting it for the hacker's use. The Black Hat can be used through walls and has an extremely long range.

Chicom CQB
A bullpup submachine gun that is unlocked at Level 37. This gun has a medium to low recoil and has a magazine size of 36, with an extended clip it can hold 48 rounds. Chicom CQB in default configuration can be useful in close quarters in comparison to other SMGs due to its high cyclic fire rate which can be fired just as fast as full auto.

Combat Axe
This weapon is a variant of the Combat Axe. It can be unlocked in single-player after five challenges have been completed in the mission Pyrrhic Victory. It requires no button to recover after it has been used.

Combat Knife
Unlike the standard knife it can be brought out for faster use and is held in the right hand instead of the left. Removing the primary or secondary weapon slot equips the Combat Knife. It can do a damage of 100 and is unlocked at Level 1.

Cratering Charge
This explosive weapon is used by Alex Mason in the mission Old Wounds.

Data Glove Paired
Otherwise known as the Interactive Wrist Mounted Display (I.W.M.D.), this wrist-mounted device designates targets for player-allied machinery, as well as hacking, communication, grapple rope firing, facial scanning, and recording audio.

DSR 50
This bullpup, bolt-action sniper rifle is unlocked at Level 4 in multiplayer. This gun does a base damage of 98. The gun has the following multipliers - Head: x2 (x2) Chest: x1.5 (x1.5) Stomach: x1.1 (x1.1) Shoulders x1.1 (x1.1) Arms: x1.1 (x1) Legs: x1 (x1). This sniper rifle has a capacity of 5 rounds.

EMP Grenade
The EMP grenade is available in campaign as part of the create a class setup. It is very useful when comes to disable enemy turrets and drones so the player can destroy them in relative safety in the effect's duration. It is unlocked at Level 11.

Executioner
The Executioner (formerly known as the Raging Judge) is a revolver that appears in Call of Duty: Black Ops II. It is unique in that it fires shotgun shells as opposed to regular bullets. It is unlocked at Level 31 and has a magazine size of 5 rounds.

FAL OSW
It deals high damage and is capable of 2 shot kills up to medium range and only 3 shot kills at long range. No other assault rifle can compete in terms of time to kill other than the SMR which although has 5 more points of damage up close still kills with the same amount of bullets. However, the FAL OSW has a higher rate-of-fire cap and 5 more rounds in the magazine.

FHJ-18 AA
This launcher is unlocked at Level 4 and is a Chinese shoulder-fired SAM launcher. It can be equipped with Iron Sights.

Five Seven
This gun is a semi-automatic pistol. The Five Seven is featured in Black Ops II multiplayer, where it is the default pistol unlocked. It sports high damage, a large magazine and very minimal recoil, and is quite spammable. While it has a 2 hit kill potential, its damage drops off very quickly to a 3-4 hit kill.

Fragmentation Grenades
These grenades fragment on explosion.

Galvaknuckles
This special melee weapon appears in the Zombies (mode) in Black Ops. The Galvaknuckles get an animation when first bought. The character will punch their other hand in the traditional gesture, but shock themselves in the process.

HAMR
This gun also appears in the Zombies mode. This light machine gun has a magazine size of 75 (101 when using an extended clip) and a damage rate of 40-24. This weapon can be Pack-a-Punched a variety of times.

KAP-40
This gun is a fully-automatic handgun. It can be attached with Reflex Sight, Extended Clip, Laser Sight, Long Barrel, FMJ, Fast Mag, Suppressor, Tactical Knife, and Dual Wield. It is unlocked at Level 43 and has a damage rate of 45-19.

KSG 12
The KSG 12 returns after being in Call of Duty: Modern Warfare 3. In Black Ops II, it appears in the mission Karma in a security weapons cache. After Karma you can select it for use anytime before a mission. It has a magazine size of 14 shells.

LSAT
This light machine gun can be equipped with the Reflex Sight and a Hybrid Optic. In multiplayer it is unlocked at level 13. It is extremely powerful and does a damage rate of 40-24. It has a magazine size of 100 with an extended clip of 135.

M1216
Unlocked at Level 52, this shotgun fires at a rate of 468 rpm. The weapon shoots a rapid burst of four shots. When every four shots is fired, the player will cycle to the next chamber to continue firing. It has a high rate of fire and therefore appears to down enemies very quickly.

M27
This assault rifle is unlocked at Level 31. It can have the following attachments -Reflex Sight, Quickdraw, Fast Mag, ACOG Scope, Foregrip, Adjustable Stock, Target Finder, Laser Sight, Select Fire, EOTech Sight, Suppressor, FMJ, Hybrid Optic, Extended Clip, Grenade Launcher, and MMS.