User blog:Codfan/Camping

People don't seem to understand camping. I know you all know what camping is, but people don't know what consequences taking camping out of the game will bring. The reason Call of duty's online multiplayer is so popular over halo's is that it requires some sort of strategy. I know all of you are thinking "that retard, Call of duty requires NO strategy at all". Well, it may not over some games like battlefield, but the simple things you do like choosing certain perks for a class, what attachments to use for what map and gamemode, or choosing when and where to plant an airstrike are all strategies (I never said strategy involves teamwork). Anyways, halo is more like a run-and-gun type of game, this is evident due to the less powerful weapons, and the immense amount of health (compared to CoD) you have. Camping, although frowned upon, adds an element of surprise to every match you play. Call of duty can be seen as a more strategy/coordinated type of game (compared to Halo) which is evident due to the map design, more powerful weapons (almost too powerful), and a more realistic take on a real war (compared to halo, it's unrealistic to real warfare). If you don't get the consequences, take it like this, say every map was like Rust or Derail without all the buildings, the traincars, and the trees, that'd be really dull. I mean it'd be fun for like the first month, but after that, it gets really predictable and really just nothing to play for. Although Call of Duty itself is predictable in all the routes and map locations, a different tactic can be used every match you play, something Halo sort of struggles to do. You may be asking "then how come Halo is so great, it's like a run and gun game, but it hasn't gotten dull in 3 years!" My answer to that is that Halo is actually a very detailed and complicated (but simple) run and gun type of game. A player in Halo can choose to camp or run and gun because the game is balanced in a way where the health is extremely high, but most weapons are weak, which is what benefits running and gunning. But camping can be used because most players run and gun, making them easy kills (not as easy as Call of duty) for a camper. A lot of this information is fact, although some you may think it's opinionated to Call of duty, I never compared CoD to Halo. I was just using Halo as an example of a run and gun game as it's second to CoD. I will have another post on what I think camping is.