User blog comment:Damac1214/Call of Duty: Black Ops is coming to Backwards Compatibility on Xbox One/@comment-1263839-20151110082019/@comment-1263839-20151111180107

@Damac: I admire the spirit of the game and what Treyarch was going for. The things you listed sometimes entertained me or at least seemed promising when they showed up (except the stealth missions, I recall one mission letting you stealth kill and that was about it).

It's largely bogged down by a lack of cohesion, and some of the baffling decisions tie in to the new stuff they introduced. The multiple enemy types leads and the open levels to increasingly infuriating moments in the campaign, especially whenever the RAPS get involved or the melee robots when there are still ranged fighters on the battlefield. I liked that it kept me thinking throughout the campaign, but I didn't like when they decided to just plop fifty million enemies on to a battlefield like this is World at War and expect to get away with it.

Plus it's glitchy as hell. The horror section genuinely took me over half an hour because the REDACTED stopped spawning when the fire started spreading. There were several moments where the indicator to move on just wouldn't show up, leaving me stranded at a doorway. There was a gameplay-cutscene style thing in the final mission which doesn't protect you from enemy damage but is necessary to reach inside the building.

There are a lot of things I want to like about Black Ops III's campaign like the multiple enemy types, the fact that boss fights now exist, the powers, but damn near everything about the campaign is either a misstep or was tedious to begin with. But for fairness' sake, I'd certainly rather play something that aspired to be something and failed than something so uninspired.