User blog comment:Jar teh marksman/Map Pack idea?/@comment-3319724-20110319053431

Well since everyone is doing this I guess I'll pitch in my idea: Map Name: (lol someone find a name) Setting: The Rusalka Story: The idea here is that after the Rusalka sank, the Nova-6 on it was released and the people and dead bodies became re-animated, this time as a more crude yet intelligent form of zombies (Due to the fact that no one was there to regulate the amount of Nova). The 4 characters (Tank, Nikolai, Takeo, Richtofen) are escaping the Soviet Launch Facility (via lander) and as it takes them over the sea, the fuel runs out. (However in the story line, Richtofen is actually the one who cuts the fuselage as he knows where the next zombie infestation is)and, as Richtofen knows what to expect, has a sumbarine ready in that exact area. The subby takes them down to The Rusalka, where this time they are all wearing scuba diving outfits [(found in the submarine) (and we all know we these outfits we'll get a shitload of funny quotes)] and enter the Rusalka. The starting room is the way bottom of the shit, which has not been flooded yet because it has those clogging devices (I forgot what they were called) that they attach to ships. Wall weapons remain the same, except instead of the PM-63 there is the Skorpion, and instead of the MP-40 there is the PPSH-41. An Idea for a trap would be to open a latch on the side walls of the ship, and the whole room would become flooded, resulting in the zombies (not drowning, I doubt they breathe) banging their heads on the ceiling, and when the water lowers, they would bang on the floor. Another two traps (that are secret, they cost nothing but players must find out their seleves.) are 1. Nova 6 canisters that can be shot, and as an overdose of Nova, the zombies begin to melt. I'll post more once I figure more out.