Death Machine

The Death Machine is a minigun obtainable in Call of Duty: Black Ops from Care Packages, as a Power-Up in the Nazi Zombie maps Five, Ascension and Call of the Dead, and is available in the campaign mission "Vorkuta". It is also featured as a random weapon in the Wager Match game mode, Sharpshooter. The Death Machine is considered a WMD (Weapons of Mass Destruction).

Campaign
The Death Machine is obtainable in the mission "Vorkuta," where the player uses it to "Raise Hell" and fight through the Soviet prison guards trying to prevent their escape. It is very effective at killing Riot Guards, requiring minimal body shots. The Death Machine has a max capacity of 999 rounds, so the player is unlikely to run out of ammo. Unlike its Multiplayer counterpart, it occupies a regular weapon slot.

Multiplayer
The Death Machine, similar to the Grim Reaper is kept in the player's inventory for as long as the match lasts, and will only become active upon firing the first shot.

The Death Machine has a maximum capacity of 499 rounds and it acts identically to the version in Campaign. The user's Movement Speed while holding the weapon is slower than their primary weapon, and the player also cannot go prone with it. However, while firing, the player can still sprint for an effective, albeit lower than average, boost to their speed. If the player holding the Death Machine is killed, the weapon disappears and cannot be picked up.

The Death Machine has very low recoil and very high damage (two shot kill anywhere, one shot kill at close range). It has a very high fire rate, and does not need to reload. It can be effectively fired Full-Auto at long ranges with surprising accuracy. These characteristics make the Death Machine ideal for prefiring and long distance combat.

Using any other weapons or equipment will cause it to drop, losing the Death Machine permanently, unless pocketed back into the killstreak space. The gun has Unlimited ammo in Sharpshooter.

The killstreak, which can be quite useful in Core modes, sees less usefulness in Hardcore modes, where almost any other gun can kill in little more than a single hit, and the amount of time to spool up the Death Machine may prove fatal in a firefight. In addition, the artificial aiming reticule is not present given the limited HUD, making aiming more difficult.

It can also be quite effective against enemy helicopters, specifically the Attack Helicopter, but is also useful against the Care Package helicopter, Chopper Gunner, and Gunship.

Zombies
Death Machine can be found in the Nazi Zombies map "Five","Ascension" and Call of the Dead as a power-up. In power-up form, it appears as a three-dimensional model of the icon for the Rapid Fire attachment. It is easily identifiable, casting a blue glow instead of the usual green. The Death Machine lasts 30 seconds with unlimited ammo, and firing it constantly will not affect its duration. It does fantastic damage to Zombies at any round as well as the Thief. It can however, be stolen by the Pentagon Thief. It must be noted that one can't do anything that requires the X/Square button while this power-up is being used, like Pack-a-Punch, reviving teammates, and getting guns. Though, the player can still repair broken barriers and open doors/clear debris. When the power-up is almost over, a low ammo quote will be heard.

The Death Machine also appears in "Dead Ops Arcade" as a pick-up. Once the player gets it, the player is able to use it for several seconds or until it's ammo runs out. The player that is awarded with "The Fate of Firepower" will be granted a permanent Death Machine.

Additionally, on Ascension, the Death Machine can be obtained by all players at the same time, for a total of 90 seconds, if a certain easter egg is completed.

Trivia

 * The Death Machine has the word "Sparky" written on its underside. One is able to view this in Theater Mode, using the Free Camera option.
 * Just behind the front grip, there is a plate with writing. It reads "AIRCRAFT MACHINE GUN 7.62MM GAU-2B/A," along with some other writing. This and other writing can be seen in third person in Theater Mode.
 * This and the Grim Reaper are the only weapons in the game whose pickup icons are colored.
 * There is a Death Machine located on some shelves along with a Thundergun in the same room on Five where the Winter's Howl is located on the desk with a Ray gun.
 * This is the only power-up in zombies that does not affect the entire team directly. Only the person that grabs the death-machine power-up will receive the death machine, and not the entire team. The only exception is when the Kasimir Mechanism easter egg is completed.
 * Using a Zipline on Kowloon will make an obtained Death Machine/Grim Reaper disappear.
 * There appears to be some sort of Camera Spike located on top of the Death Machine. It could be because the Death Machine is just a portable Sentry Gun; thus saving space by using it instead of making a new design.
 * The Death Machine is one of the few weapons that cannot reload.
 * On Five and Ascension you are not able to revive teammates if you have the death machine.

Video
thumb|300px|left thumb|300px|right|A Player Shoots Down a Chopper Gunner with a Death Machine Video:Call of Duty: Black Ops - Vorkuta, Clip 4: Minigun|Using the Death Machine in "Vorkuta"