User blog comment:Damac1214/Why Call of Duty is Call of Duty, Fallout is Fallout, Halo is Halo, and that they aren't going to be changing anytime soon/@comment-5081943-20130312061534

I think that what they should do is add in a few changes here and there, a little bit for each game, so that it doesn't stray too far from the original formula, while still keeping it fresh. Black Ops II was in the right direction, adding in Strike Force missions for the campaign. Perhaps they could incorporate some of the elements from that and add in the main missions in later games. Like instead of having short defend-the-base or rescue-HVI missions, you can put that as part of the main missions.

Multiplayer, as far as I'm concerned, is fine the way it is. Weapon balancing needs some work, but that's a thing all games have, not just COD.

And then there's the talk about graphics. I'm not asking for anything grand, but if there's anything COD should do about the graphics, it's the texture quality. Seriously, even at Extra settings on PC, some of the textures look really low-quality. And when set to low, it looks like a video game from the 80's or something. Graphics settings should limit to what's necessary and actually detectable by normal human eye. To this day, I still don't get what Ambient Occlusion does (nor why it costs me so much in performance).