User blog:Registered contributor/CoD MW3 Perks and Killstreaks wishlist

Any ideas for perks and killstreaks in MW3?

These are mine:

Marathon

 * 1) Doubles Sprint Time
 * Marathon Pro
 * 1) Unlimited Sprint
 * 2) Climb ladders and objects faster

Scavenger

 * 1) Resupply ammo for Primary and Secondary weapons from dead bodies
 * Scavenger Pro
 * 1) Doubles starting ammo with extra magazines
 * 2) Replenishes lethal/special grenades

Overkill

 * 1) Replace secondary weapon with another primary weapon
 * Overkill Pro
 * 1) Allows you to replace special grenades with lethal grenades (basically you carry 2 types of primary grenade. Ex. Semtex and Frag)

Camouflage

 * 1) Invisible to enemy thermal optics, and enemy UAV
 * Camouflage Pro
 * 1) No red cross-hair or name when targeted.

Hardline

 * 1) One less kill for killstreaks
 * Hardline Pro
 * 1) Allows player to randomly choose another reward from a Care Package once

Lightweight

 * 1) Move 7% faster
 * Lightweight Pro
 * 1) Jump Higher
 * 2) No Fall Damage
 * 3) Move 10% faster than without Lightweight

Scout

 * 1) Hold Breath longer
 * Scout Pro
 * 1) Faster switching weapons
 * 2) Scopes will always be steady (never need to hold breath ever again)

Sleight of Hand

 * 1) Faster reload
 * Sleight of Hand Pro
 * 1) Faster ADS for all weapons.
 * 2) Faster arming/disarming bombs

Steady Aim

 * 1) Increased hip-fire accuracy
 * Steady Aim Pro
 * 1) Decreases weapon draw time after sprinting
 * 2) Recover faster from a knife lunge
 * 3) Less flinch damage

Flak Jacket

 * 1) Reduce explosive damage
 * Flak Jacket Pro
 * 1) Deflects fire damage
 * 2) Allows resetting of fuses on toss-back grenades

Ninja

 * 1) Quiet movement
 * Ninja Pro
 * 1) Enemies will be heard louder. Player becomes completely silent

Hacker

 * 1) Detect enemy equipment
 * Hacker Pro
 * 1) Receive and then sabotage enemy Care Packages and booby trap them
 * 2) Turn enemy equipment friendly

Bling

 * 1) Allows 2 attachments for primary weapon
 * Bling Pro
 * 1) Allows two attachments to secondary weapon

Tactical Mask

 * 1) Protects against gases (ex. Nova, Tabun Gas)
 * Tactical Mask Pro
 * 1) Reduces the effects of enemy flashbangs and stun grenades
 * 2) Grenade indicator for special grenades

Jammer

 * 1) Jams the enemy radar when they are close enough (same as Scrambler and Jammer equipment)
 * Jammer Pro
 * 1) Delays enemy claymore explosions

3

 * UAV Recon: Deploys a UAV to scan the map and reveal enemy locations. (lasts 30 seconds)

4

 * Counter-UAV: Deploys a UAV that disables the enemy's radar (lasts 30 seconds)
 * SAM Turret: Airdrop a placeable SAM turret that destroys aircraft.

5

 * Care Package: Airdrop a random killstreak, Special Weapon, or Ammo.
 * Precision Airstrike: Initiates an airstrike on a targeted area.

6

 * Sentry Gun: Airdrop a placeable Sentry Gun
 * Predator Missile: Fires a single controllable AGM Hellfire from a Predator Drone.
 * Napalm Strike: Initiates an airstrike on a targeted area and covers it in fire which burns for a set period of time (fire last 30 seconds)

7

 * Attack Helicopter: Deploys a Cobra attack helicopter armed with a single machine gun that flies around the map and attacks enemy players. Takes 2 missiles to destroy. (last for 60 seconds)

8

 * Harrier Strike: Deploys a small airstrike from two Harriers followed by one that will hover over the designated area and attack enemies with its under-mounted turret (last 45 seconds)

9

 * Stealth Bomber: Deploys a B2 Spirit that is invisible to the enemy's radar. The bomber carpet bombs a specific line, designated by the player. Causes shellshock to all players close to the bombs.
 * Pave Low: Deploys a Pave Low armed with two .50 caliber machine guns. The Pave Low is essentially a better version of the Attack Helicopter. Can be destroyed (last 90 seconds)

10

 * Space Satellite: Activates Navigation Satellite that reveals enemy positions and their direction on the mini-map. Also shows all enemy Dogs, Aircrafts, and RC-XD's (not destructible) (last 60 seconds)
 * Chopper Gunner: Deploys an attack helicopter, armed with a 25mm cannon, controlled by the player on the ground. The player can be killed on the ground. Takes 2 missiles to destroy. Weapon overheats. (last 60 seconds)

11

 * Attack Dogs: Call in a pack of vicious attack dogs that hunt down enemy players and kill them in one to two hits. (lasts 45 seconds)

12

 * Gunship: Pilot an attack helicopter (destructible). The pilot has rockets and a machine gun. Takes 2 missiles to destroy. Machine gun overheats. (last 60 seconds)
 * Airship: Deploys an airplane controlled by the player on the ground. It is equipped with a 25mm Gatling gun, 40mm cannon and a 105mm howitzer, each with an infinite amount of ammunition, but with reload times. The user is vulnerable while using the gunship. Can be destroyed by a launcher or a predator missile. Takes 2 missiles to destroy. (last 60 seconds)

15

 * EMP: Deploys an electromagnetic pulse that destroys enemy killstreaks and disables enemies' HUDs, Radar and other electronic Attachments or Equipment that enemies may use (lasts 45 seconds)