User blog:Ego sum Tacita esse dux captus/System Hack "Nerfing"

So they said (they being Sledgehammer) that they was changing things for multiplayer on the Xbox One Playstation 4 and PC, one of them being the System Hack. I was watching a youtuber play and they had a System Hack called on them and it was just as Sledgehammer promised, they removed skull HUD element from System Hack Scorestreak UI effect and they a djusted the score value the System Hack Scorestreak. Well I was really jealous because why do the next gen consoles get all the good patches, like these:

Game Update: Xbox One, PlayStation 4, PC

In-Game Updates: Security and Anti-Cheat Updates: UI Updates: Challenge Updates: Clan Updates: Broadcaster UI Updates: Ranked Play Updates:
 * Fixed unlocking issues with the AE4 for Digital Edition owners that own Season Pass. (Xbox only)
 * Matchmaking improvements.
 * Connectivity improvements.
 * Removed skull HUD element from System Hack Scorestreak UI effect.
 * Adjusted the score value the System Hack Scorestreak.
 * Increased the timing between kills to count Multikills.
 * Addressed rare issue where CTF flag was not being returned immediately.
 * Fixed rare crash issue when switching profiles.
 * Adjusted the time limit expiration for Red Baron gear after challenge has been completed.
 * Fixed various out of map exploits.
 * Updated Security features.
 * Updated base AE4 icon as it was displaying the AE4 Widowmaker weapon.
 * Updated Playlist Menu.
 * Fixed issues with localization copy in the in-game store.
 * Updated sorting of Character Gear within Customization menu.
 * Added new Supply Drop Daily Challenges.
 * Fixed an issue where Clan Wars Bonus XP was not being awarded.
 * Addressed rare issue with eSports Broadcaster HUD disappearing.

Why dont the last gen get a few of these? I'm sure we got a few, but the System Hack one shoulda been across all platforms..
 * Addressed issue where Join Session in progress in Ranked Play was still active.
 * Addressed issue where players where dropping multiple divisions after a match in Ranked Play.
 * Addressed rare issue with wins counting as losses in Ranked Play