User blog comment:Exacri/What do you hate most in Advanced Warfare?/@comment-24756040-20150220035247/@comment-1187559-20150220202642

And with secrecy comes all the try-hards and speculation. Yes, the MW2 one was stupidly easy to get with Harrier-Chopper Gunner-Nuke. But at least you could see the signs, and I've ended a good few nukes by simply changing to a stealth class and shooting the CG owner in the back with an ACR suppressed. But with these secret killstreaks, you can't keep an eye on what people are doing, one moment you can think a game is going fine, and the next you get killed by someone that was camping in a corner you didn't know about. Frankly, the whole Tactical Nuke-esque killstreak is a stupid idea, and I prefer it when the only killstreaks in the game are the ones you can choose to select.

And furthermore, at least to get the Nuke, you had to set it on. In all the games after every player has it by default, so even if the enemy isn't going try-hard for one, if they have 1 good game then I have to get killed by a map-wide killstreak because there's no escaping it.