Template:User:MLGisNot4Me/Why Blops Sucks

Worst shooter-game EVER
Before you get to that stage, this list was indeed inspired by Smuff's one, but not like "Hey Smuff has a good idea I must make a list like that too!". Boring as hell and overrated as fuck. That's my opinion of Black Ops. If I were to know that last year, take a guess: would I be €70 richer? Yes. After MW3 it might be the game I play the most, but only because of Zombies. 5% of the time I play Blops I try multiplayer, but after a while I get too bored or raged, and decide to quit. At least many YouTubers have realized the truth, and probably majority of the fellow wikians too, but across the CoD community, Black Ops is still liked very much, due to millions of Treyarch fanboys getting tired of MW2 in 2010 with its so-called flaws (OMA tubing is rare these days), and taking a shit on IW despite them actually creating the Call of Duty in all its glory, where as Treyarch tries to make copies of IW's games (World at War is basically a WWII version of Call of Duty 4). Let's just say that IW created the Create-a-Class, killstreak rewards and all the other current CoD elements.

I have to admit: on every shooter game so far, I was addicted to it for the next 3 weeks (and in cases like MW2 even longer). However, Black Ops was a different case. The release day's glory was fun, but eventually realizing the game's flaws made me back up to the "dead" games like MW2. Barring Zombies, Black Ops, unlike other games, hasn't given me an addiction that would make me play the game when I would have other important things to do. Also, while I used to hate MW2 before Black Ops came out (then I took an arrow in the knee), I realized it actually isn't that bad after I got to Black Ops which I would have thought to be the perfect game before the release. With Black Ops that didn't happen. Even if I bored with MW3 and tried Black Ops, I'd still get raged/bored and quit in about 5 minutes after I start. Unless it's Zombies.

Multiplayer
In multiplayer, I usually use the L96A1 and play fair and for fun. Guess what the enemy does? Camps in a practically inaccessible place with TacInsertion, then sprays everyone across the map with Famas, thinking "O IM SO PR0 BECUZ I GET SO MANY KILLS IM L33T". However, there's an alternative. He camps (again), this time in a corner with Ghost Pro, staying there with an AK74u and Claymore/Motion Sensor, aiming down the sight, frozen like a dead snail, that's until I come by with my M16 (which is terrible in CQB), where he sprays the shit outta me. I try to get payback on him, but he has switched place and gets his friends help him get more kills to be the most popular kid in school.

Even if Famas and AUG had more recoil and 30-40 damage instead of 35-45, and AK74u didn't have Rapid Fire, the multiplayer still would be boring. When I try it (for God knows why), I can't even make an interesting class, because there are three types of guns: those that are boring and a pile of puke, those that are überpowered and boring and those that are fun but still a pile of puke. I'm the kind of person that can't use the overpowered guns except in certain circumstances (such as when I try to get revenge on a kid that whores the OMA tube), mainly because I don't want to be a douche. So, what do I do? Pick an interesting gun like a sniper rifle, but after a couple of matches I don't find anything interesting to do.

Here's a list of things I hate in multiplayer.

The most major

 * 1) Ghost_headshot.png Halo_Ghost.png
 * 2) The Four: Famas, AK74u, AUG and Galil
 * 3) The Four with suppressors
 * 4) At least two of The Four are used by (at least) three 8-year-old Ghost whores in every game
 * 5) Majority of the guns are boring. Those that are not, such as HK21, M14 or Skorpion are practically too weak to compete the boring and überpowered ones, such as The Four which majority of people use.
 * 6) No Stopping Power.

The less major

 * 1) Challenges, they unlock nothing, when compared to MW2 where you get fancy titles and emblems.
 * 2) Lack of Prestige and secret challenges.
 * 3) Hit detection is awful.
 * 4) Perks are boring.
 * 5) Maps are boring.
 * 6) Factions are boring.
 * 7) Treyarch made WaW a good game, but with Blops they ruined the series.
 * 8) Treyarch's easter eggs (excluding Zombies) -> -_-
 * 9) 3D seriously?
 * 10) Previous games: "ENEMY AC130 ABOVE!!1!" and "They sent the hounds, but they too will find only DEATH!!". Black Ops: "Enemy dogs incoming." and "Enemy Huey incoming.". No, staying calm in the brink of death doesn't make them badass.
 * 11) Spawn system.
 * 12) Camping.
 * 13) *Spawn camping.
 * 14) *Spawn camping in Demolition.
 * 15) The general thought that Blops doesn't have camping unlike previous games. Umm...
 * 16) No hiding from Blackbird, equals to enemies having wallhack for one minute.
 * 17) I remember there used to be cool killstreak rewards.
 * 18) Nuketown is overrated.
 * 19) People whining "wel @ leest blak ops is balacnd modded gayfail tube had infinte nobtuubign adn comando adn overpowrd gunz liek akimbo modal 1887" (when in most cases they haven't even played previous CoDs).
 * 20) Treyarch's games are one of the most gore and profane games I've ever played, yet your Clan Tag, Custom Class names (come on, nobody even sees them other than you) and film names can't contain any profanity, not even "WTF".
 * 21) *Furthermore, the Custom Class profanity sensor is really doing a good job in that I can't even name my class as Assault (Ass), or Kiparis ExtMag (s Ex).
 * 22) Treyarch is too lazy...
 * 23) *...to make their own engines.
 * 24) **"...that Call of Duty 3 is the only game by Treyarch that was not based off of a modified IW engine?": that's why it flopped.
 * 25) *...to make more reload sounds, instead every gun in 3rd person uses AK47's/AK74u's reload sound.
 * 26) *...to make weapon animations, and copies the ones IW made, let's take L96A1 (Intervention), AK-47 and M14 (M14 EBR) for example.
 * 27) *...to do research on guns' manufacturing dates.
 * 28) *...to get some variety on guns; many of the guns in their respective classes feel the same and have identical ROFs. Seriously, across every gun, there are only a few options for ROF.
 * 29) *...to be inspirational on certain features. Let's see what Treyarch took off MW2: many perks and guns, customizable killstreaks (including many killstreaks themselves, such as Care Package) etc.
 * 30) Grenade throw range is ridiculously low.
 * 31) It's the most popular amongst 9-year-old faggots who tend to spam the mic with either rap, their own singing or really high-pitched speaking.
 * 32) It took me fucking ages to get Warlord Pro, and I still have to struggle with getting Flak Jacket Pro, because no one uses frags.
 * 33) Where's character customization we were promised?
 * 34) Treyarch made the pistols just like in WaW: 4 regular pistols that are clones of each other and one revolver, with M1911 being the worst of these.
 * 35) You unlock your first (and only) bolt-action at level 27.
 * 36) That stupid mouth's movement in third person

"Treyarch nerfing things never actually does anything; when they nerfed the grip on the AK74u, people, rather than using new guns, just slapped on rapid fire instead which just made the problem worse. It'll be the same with the Famas, give it a couple of weeks and it'll be the AUG everyone is using instead."

- Smuff

Campaign
I think singleplayer is average. It was fun to play through, Veteran wasn't impossible when opposed to Grenades at War, Reznov's comeback, all that stuff. Still, it wasn't clearly as epic and delivering as those in Call of Duty 4, Modern Warfare 2, Battlefield: Bad Company 2, Halo: Reach, Uncharted 2: Among Thieves, Portal 2 etc. Some things stayed unexplained, such as the JFK thingy at the end, what did the numbers really mean and so forth. Out of ten, 7. The list of what I mainly hate in singleplayer:


 * 1) Repeating quotes:
 * 2) *"Dragovich, Kravchenko, Steiner... ALL must die"
 * 3) *"I keep hearing the FUCKING NUMBERS!!"
 * 4) *"Where is the numbers/broadcast station?!"
 * 5) Fail subtitle censor. 'Fuck' is sometimes censored and sometimes not, but they can always be heard.
 * 6) The glitch when enemies have Juggernaut Pro.
 * 7) Every playable character is American (excluding Reznov in Project Nova)
 * 8) Kravchenko always has >:[ face, doesn't speak and is a pet of Dragovich
 * 9) Steiner (along his troops) shows the true will of Nazis; rather surrender than die for your country with honor
 * 10) Dimitri's death = :'(
 * Avery Johnson -> Griggs -> Bowman chain keeps going.
 * 1) Only one mission in Cuba
 * 2) I didn't notice any references to Full Metal Jacket, Saving Private Ryan or Black Hawk Down.
 * 3) No cliffhanger endi...
 * 4) You can't see on what difficulty you have completed a mission, it actually made me play Rebirth two times on Veteran.
 * 5) The main menu is cool, but takes a shitload of RAM for a menu.

Zombies
Zombies! The only upside of Black Ops for me. It's fun to play, and I still like it more than Survival Mode, hands down. I mainly play Call of the Dead because I like the characters, size of the map, easiness and available weapons, and some other things too. At least it doesn't have:
 * no perks, PaP and traps
 * Usain Bolt zombies
 * ninja zombies
 * perfection
 * too much easiness
 * a scientist that steals your weapons, and no room for a Rape Train
 * complete lack of sense
 * those annoying monkeys
 * supposedly Vietnamese zombies
 * a spaceman cosmonaut who steals your perks

However, I sometimes play Ascension. It's still nice, because I like the theme, easy rapetrain spot, Thundergun and Gersch Device, and all that. One thing, and only major thing I hate about this map is space monkeys. I can't select good perks in peace, because I know every approximately five rounds those assholes come to take them away. Surely I sometimes kill them all and get a free perk, but that always ends up to be Speed Cola or Stamin-Up, and I can't defend those at the same time as Juggernog. Plus the fact that you have to have all perk locations open to Pack-a-Punch, leaving no option to get a perk so that it'd be safe from monkeys.

Still, even though I love zombies, here's the list.
 * 1) Double swipe when you don't have Juggernog
 * 2) Bad connection is kicking the chair off when the rope is on your neck
 * 3) If I'm the host, other players are 2-3 bar, and they're really laggy. Alternative: I'm not the host, and I'm 2 bar.
 * 4) After round 30, nothing is effective at killing except Thundergun (or Wunderwaffe DG-2 in classic maps)
 * 5) Teammates in matchmaking
 * 6) People who are AFK just to piss other people off
 * 7) Retarded matchmaking system
 * 8) Lack of WaW weapons
 * 9) Wunderwaffe doesn't feel the same as in WaW
 * 10) *The PaP'd version can't kill 24 zombies with one shot unlike in WaW.
 * 11) Space Monkeys
 * 12) Underpowered sniper rifles
 * 13) There's 7 perks to choose from, but you can buy only 4
 * 14) Where's the Pack-a-Punched MPL with Suppressor, Reflex Sight and Dual Mags we saw in the CotD trailer?
 * 15) Undead, stupid creatures can climb some fences and obstacles and jump incredibly high distances, but a living, smart human can't.
 * 16) The Pack-a-Punched Death Machine only operates as such in multiplayer, but it's afraid of zombies, and so as to not anger them, it only shoots peas.
 * 17) What happened to the objective being "survive"? Oh yeah, Verrückt came out.
 * 18) Treyarch is starting to make has made zombies overkill. Kino der Toten and maybe Ascension have the right formula, but Moon for example is just a crapload of everything loaded into one game mode.
 * 19) Sarah Michelle Gellar sounds awfully manly when landing, again proving Treyarch's laziness.
 * 20) Spaceman cosmonauts, scientist, screamers and those thingies on fire
 * 21) Maps after Call of the Dead don't have traps
 * 22) Getting the Random Perk Bottle is impossible on Shangri-La and Moon
 * 23) Treyarch favors people that have the possibility to play and communicate with 4 players and do the major easter eggs
 * 24) Lack of Double Tap Root Beer in Ascension
 * 25) Glitches.
 * 26) *Moon is full of some weird ass glitches, including teleportation ones (stand in front of the pyramid in the corner and jump) and one to stop me from completing the easter egg's longer version with my friend (the Vril Generator didn't go between the two plates)
 * 27) *I got the Lightning Bolt in CotD, and after it ran out of ammo, it didn't go away. I had no way of switching back to my Scavenger. That led me to my death at round 35 when I went for a new record.
 * 28) *I just did a round skip glitch... twice in one game.

Final conclusion

 * Multiplayer: "Like the fist of Stalin... up your ass."
 * Singleplayer: could've been better, but still I enjoy to play it when I do.
 * Nazi Zombies: the only reason why I haven't sold the game.