Seelow

Seelow is a multiplayer map in Call of Duty: World at War. It takes place in the Eastern Front, is an extremely large map. It has four Tanks, two per side. It is a good map for snipers, and has plenty of spots for them.There are several houses in various stages of disrepair that are used by snipers but the views are hindered by the bridge in many cases.

There are three distinct sections in this map, two large, open sides and a central hill with a railroad bridge and small tunnel network that divides them. The first side, which is typically the Soviet spawn in games of Team Deathmatch, is characterized by two large barns, one in the southern end of the map and the other to the northwest (of this side of the map) near the hill that leads up to the railroad bridge, a damaged house partially surrounded by a stone wall in the center which has a large wheat field around it that is often mined with Bouncing Betties or used as a hiding location for snipers and "campers", and a mill-like structure with a waterwheel to the east near the river that flows under the bridge.

The other side of the map, which is typically the Wermacht spawn in games of Team Deathmatch, is divided up into several large wheat fields(which are often used in a similar manner to the wheat field on the opposite side of the map separated by a series of dirt roads with farmhouses and other structures, particularly one large barn to the northern end of the map (often used by snipers.

The Central hill area which is dominated by the railroad bridge that provides an adequate sniping location against both sides of the map. There is also two tunnels that connect both sides of the map and meet in a central room (campers often hide here as well. There are also two open tunnels through the hill, one of which has a small stream flowing through it.

In Search and Destroy,players usually try to snipe in their spawn at the beginning to score easy kills yet also are in very high risk due to both counter-sniping

Some players believe this map to be a spiritual successor to Overgrown from Call of Duty 4 due to its large size, vegetation, and vaguely similar layout.

This map is not available in the Wii version.