User blog comment:Damac1214/Call of Duty: Black Ops II Multiplayer Reveal coming on August 7th/@comment-4357842-20120805175222/@comment-4197331-20120806164805

In BO2, I do not want weapons made redundant by later unlocked weapons, merely have them suit the different styles, such as a bolt action for those *I can't believe I want to see them have a decent rifle* quickscopers, a semi auto with decent capacity but low damage, perhaps a sniper with optional scope for those wanting a challenge, and then a sniper that can fill all roles, but does not become the be all end all winner.

I liked how sniping in BO worked (as in, not every kid with two hands could do it) but I do think the rifles could use some work.

L96 and PSG were pretty much fine but there really was nearly no incentive to use the SVD. It offered less power than the other two and...could fire a little faster? And it really couldn't fire all that much faster than the PSG anyway, at least not by any significant margin (since the PSG is so often a OHK).

Their only point was suppressed sniping, but that is just WAY too difficult to do unless you're trying to challenge yourself on purpose.

The SVD may be balanced in respect, but there really was no point to it when the other two were considered.

So far no game without Stopping Power has been able to make every sniper rifle useful. They need to tweak the stats besides just power and recoil, like ADS time and such. Because if one is a chest-up OHK and the other is a groin-up OHK without much difference between them except fire rate, then the groin-up OHK will always win in terms of usefulness.