User blog comment:Deathmanstratos/Some Call of Duty: Advanced Warfare singleplayer background information revealed/@comment-5290320-20140504234906/@comment-1187559-20140505230833

Mind you it's better than the alternative. In Dragon Age: Origins during character creation you can choose a player voice, but the player only speaks when they're in the field. And normally only mundane things such as seeing a trap, or starting/ending dialogue. But during the cut scenes and dialogue scenes you don't talk at all. Which almost makes the voice selection redundant. (Even if it is cool to have your elf voiced by Mark Meer).