User blog comment:Deathmanstratos/Call of Duty: Advanced Warfare Gameplay Launch Trailer released/@comment-4410723-20141018203919/@comment-1187559-20141019020424

MW2 was so unbalanced it was balanced. Stopping Power was so popular it made a lot of the other perks seen less and it gave the game an equilibrium. Compared to Black Ops where everyone just used Ghost because there were no other decent perks in the same tier group. I still think that the removal of Stopping Power is what's lead to all this balancing issue. Granted, MW2 wasn't a perfect game, it still annoyed the hell out of me when someone got me with OMA + Grenade Launcher, or someone running round the map with a Tac. Knife, but at least it was more varied than Black Ops where everyone just used Ghost so you couldn't play a casual game with UAVs, and every game after that just never got it right. BO2 ruined Ghost by making it "Mobile only" so no more Stealth Sniper load outs, and then Ghosts just ruined the UAV by making SAT COMs, that don't last near long enough and rely solely on team work in a game built for lone wolf run 'n' gun. Main reason why camping is so prevalent in the latest games is because it's easier to get away with it, at least in the older games most campers used stopping power so a UAV would be a bit of a warning.