User blog:Capt. Miller/Advanced Warfare Update (3/31/15)

A new update for AW was released yesterday for Xbox 360 and Xbox One. PS3 and PS4 will receive the update soon.

DLC 2 Ascendance Content (Xbox One, Xbox 360)

 * New Maps Added for Multiplayer: Site 244, Perplex, Chop Shop, and Climate.
 * New Playlist Added for DLC 2 Maps:
 * Ascendance TDM; Ascendance Grapple; Ascendance Moshpit
 * Ascendance maps added to Hardcore Mosh Pit
 * New Weapon Added: OHM, OHM - Werewolf, and 10 of the OHM variants have been added to the loot pool.

In-Game Updates

 * Adjusted the amount of damage reduction by the Flak Jacket perk in Hardcore modes.
 * Fixed a rare issue where viewing the scoreboard could result in a crash.
 * Fixed an exploit where players were able to join a playlist with a party size larger than the playlist allowed.
 * Fixed an exploit where players were able to shoot directed energy weapons continuously without overheating.
 * Fixed an issue where some HUD elements were viewable when spectating in third-person mode.
 * Fixed an issue where some static UI would remain on the screen after spectating.
 * [Xbox 360]: Fixed a rare crash issue when leaving a Private Match.
 * [Xbox One]: Fixed an issue where players were not able to accept an invitation while in suspend/resume mode.
 * [Xbox One]: Fixed a rare issue where players were not able to enter the Xbox Live menu for online play.
 * [Xbox 360]: Fixed a rare issue where redeeming loot for XP could result in exiting out to the multiplayer lobby.
 * [Xbox One, Xbox 360] Fixed an issue where Advanced Supply Drops earned through leveling at 20, 30, and 40 were not always being delivered.
 * [Xbox One, Xbox 360] Fixed a rare issue where players were not able to add camos to the secondary weapon while using Overkill in Private Matches.
 * [Xbox One] Fixed a rare issue where players were not able to join a match together from an invite.
 * [Xbox One] Improvements to the "Invite to Game", accepting invitations systems, and joining friend's games.

Weapon Updates

 * Atlas 20mm - Snapper now has the correct magazine size.
 * Fixed an issue where the OHM's shotgun mode would not have any spread for its shots.
 * PDW - Added laser sight attachment.
 * Bal-27 - Now only usable through DLC.

UI Updates

 * Fixed an issue where Advanced Supply Drops sometimes open on the left side of the screen.
 * Added Gun Game medals to Combat Record menu.
 * Added Gun Game to the list of modes in the Combat Record.
 * Fixed an issue where the "Favorite Weapon" displayed in the Combat Record was not tallying kills from weapon variants.
 * Double XP Images shown in game are now localized.
 * Fixed where the correct alternate weapon mode would display when a character has more than one weapon with an alternate weapon mode.

Challenges Updates

 * Fixed an issue where players were earning a Underdog and Vandalism medal from their own team.
 * Fixed an issue where some weapons picked up from an enemy did not count towards the Backfire medal or Guerrilla Warfare challenge.
 * Fixed an issue where the Tac-19's Parabolic microphone attachment displayed it unlocked after 40 kills while aiming down the sights.

Store Updates

 * Store UI Improvements.
 * Micro-transaction improvements.
 * Added purchasable micro-transaction currency.
 * Added more micro-transactions.
 * Added requirement of purchasing micro-transactions to download DLC.

Emblem Updates

 * Added a confirmation pop-up when using copy / paste over an existing emblem.
 * Fixed a rare issue where emblems from purchased mDLC wouldn't show in the Emblem Editor.

Scorestreak Updates

 * Fixed a rare issue where players could obtain a turret head with infinite ammo.
 * Fixed an exploit with the Aerial Recon Drone score streak.

Broadcaster Updates

 * Adjusted the kill feed team color to match scorecard team color.
 * Improvements made to the legibility of the player card.

Game Mode Specific Updates

 * Gun Game: Increased the Party Size limit from 1 to 8.
 * Gun Game: Added random loot variants to each weapon tier.
 * Adjusted the Satellite drone mechanics so it would not be dropped immediately after going prone or sliding in water.
 * Adjusted spawning logic for Free-For-All & Gun Game game modes.
 * Adjusting various spawning logic for Domination game mode.
 * Adjusted various spawning logic for Search and Rescue game mode.

Map Specific Updates

 * Fixed various out of map exploits across different multiplayer maps.
 * Adjusted various spawns for CTF and Uplink on Solar.
 * Adjusted various spawns for Uplink on Recovery.
 * [Xbox One] Adjusted various spawns for Momentum on Comeback.
 * Fixes for out of map exploits and bomb defusing on Comeback.
 * Various fixes related to the dynamic map event for the map Drift.

Exo Survival Updates

 * Fixed an issue where parties were being split when entering matchmaking.

Exo Zombies Updates

 * Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
 * Enemies will now correctly ignore players in the incinerator room.
 * Fixed an issue where items required for the Exo Zombies Easter Egg would disappear when a player respawns.
 * [Xbox One] Exo Zombies: Fixed an issue where the nano swarm would remain for a longer duration after a host migration.
 * [Xbox One, Xbox 360] Exo Zombies: Fixed an issue where the 3D printer would malfunction without having enough credits to operate.

Source: https://community.callofduty.com/thread/200912705