User blog:Skullvondude/My Modern Warfare 3 Wishlist

My Modern Warfare 3 Wishlist

1. Class Elements •Weapons/Equipment/Attachments Primary: -Assault Rifles (Carry 3x mag size spare): M4A1, AK-74, M16A5, TAR-21, ACR, AUG, G36c, M14 EBR, G3A4, FN FAL, FAMAS, L85A3 -SMGs (Carry 3x mag size spare): MP5A8, MP7A3, UMP, TMP, Vector, P90, Uzi, Skorpion, AKS-74u, Spectre M4 -LMGs (Carry 1x mag size spare): M249 SAW, MG36c, L86 LSW, RPK, PKM, M60E4, MG4, XM22E1 -Sniper Rifles (Carry 3x mag size spare): M82A3, L115A3, CheyTac M200, M24, M21 SOCOM, SVD, PSG1, WA2000 -Shotguns (Carry 4x mag size spare): AA-12, SPAS-12, SPAS-15, Striker, Ranger, M1014, Winchester 1200, M870 MCS, DAO-12 -Other: Riot Shield, Axe Secondary: -Pistols (Carry 3x mag size spare): P99, G17, M92FS, M1911 MEU, MP412, MP443, Desert Eagle, .44, USP, CZ75, Colt Python -Machine Pistols (Carry 2 or 3x mag size spare): PP2000, Micro Uzi, G18c -Launchers: Crossbow (Explosive [Motion, timed, remote-detonate], Grapple line, etc., carry 2x mag size spare), AT4 (Carry 1x mag size spare), RPG-7 (Carry 2x mag size spare), Javelin (Carry 2x mag size spare), Stinger, M32 (Explosive, Gas, Fire, etc., carry none spar.), M320 (Carry 2x mag size spare) Grenade: -Primary: Frag, SemTex, Throwing Knife, Incendiary Device (Molotov) -Secondary: Stun 2x, Flashbang 2x, Smoke, Gas, Decoy 2x, Colored Smoke 2x Equipment: Camera, Radar Jammer, Motion Sensor, Claymore 2x, C4 3x, Tripwire Grenade 2x, Ammo Kit, Tactical Insertion, Repair Tool Attachments: -Optics (Customizable reticule, etc.): Aimpoint CompM2, ACOG, EOTech Reflex, Thermal Scope, Variable Zoom Sniperscope, Variable Zoom Thermal Sniperscope, Red Dot Sight, Magnifying Scope, Leaf Sight Scope (GLs only) -Magazine: Extended Mag, Dual Mag, Mag Pulls, FMJ Ammo, Cloth Mag (LMG only, faster reload/movement), Shell Holder (Shotgun only, faster reload) -Barrel: Silencer, Muzzle Brake, Lighter Barrel -Other: M203, M320, GP-25, Masterkey, Heartbeat Sensor, Rangefinder, Flashlight -Ammunition (Launchers only) High-Explosive, Incendiary, Gas, Flashbang, Smoke -Camos Give us some patterns and colors, and let us mix & match •Perks/Killstreaks/Deathstreaks Perks Tier 1* -Hardline Normal: 1 less kill or death for Killstreaks/Deathstreaks Pro: Re-Roll packages Elite: Choose 4 Killstreaks and 2 Deathstreaks -Ghost Normal: Not detected by UAVs Pro: Not detected by Killstreak bonuses (Helicopter, etc.) Elite: Not detected by Spy Satellites -Scavenger Normal: Refill ammo and primary grenades from dead bodies Pro: Refill special grenades and 2x ammo Elite: Able to carry more ammunition, and can use other weapon's ammo. -Lightweight Normal: Faster movement and sprinting Pro: Higher jumps, no falling damage, faster moving Elite: Infinite sprint -Flak Jacket Normal: Reduced explosive damage Pro: No fire damage, reduces blood on-screen when shot Elite: Less explosive damage, no effect from stun/flash Tier 2* -Sleight of Hand Normal: Faster reloads and ADS Pro: Faster weapon switching Elite: Faster knifing and actions (Bomb plant/defuse, etc) -Steady Aim Normal: Increased hipfire accuracy Pro: Faster ADS, higher chance of knife hitting the enemy Elite: Reduced ADS recoil, increased hipfire accuracy -Hardened Normal: Increased bullet penetration Pro: Increased damage vs. Killstreaks/ vehicles Elite: Increased bullet penetration and less recoil -Scout Normal: Longer breath holding Pro: Sniper rifles are more effective vs. vehicles, more steady while not holding breath Elite: Infinite breath holding -Bling Normal: 2 attachments per gun Pro: 1 more of each grenade type Elite: 3 attachments per gun Tier 3* -Hacker Normal: See enemy equipment/Killstreaks through walls Pro: Steal enemy equipment/Killstreaks, chance of not setting off motion sensors Elite: Laptop to steal equipment/Killstreaks at a greater range, chance if not setting off Claymores -Commando Normal: Longer-range knife Pro: Faster knife throw, reduced flinch when shot Elite: Throw grenades faster/farther, reduced weapon swap time -Tactical Mask Normal: No effect from flash/stun Pro: Reduced glare and blood when shot Elite: See gassed/flashed/stunned enemies -Ninja Normal: Quieter footsteps, do not set off motion sensors Pro: Longer fuse for Claymores, enemies are louder near you Elite: Throw grenades farther, completely silent -Second Chance Normal: Fall and use your pistol on death Pro: Longer bleed-out, can be revived, use of grenades Elite: Use all secondaries and SMGs when downed Equipment Perk -Night Vision Goggles -Gas Mask -Blast Shield -Fire Mask -Thermal Goggles Vehicle Perk* -Heavy Armor -Advanced Engine -Munitions Training (Faster reload) -Improved Ammunition (More damage) -Auto-Repair (When stationary) Killstreaks (Choose 3) *** -UAV 3 kills, radar for 30 seconds -RC-XD 3 kills, remote control car-bomb** -Machine Gun 3 kills, airdrops a movable, heavily guarded mounted machine gun -UAV Jammer 4 kills, jams enemy radar -AA Turret 4 kills, airdrops an AA missile launcher -Mortar Team 4 kills, 3 locations to drop mortar shells -Care Package 5 kills, airdrops a Killstreak or ammo -Napalm Strike 5 kills, burning Airstrike for 15-20 seconds -Predator Missile 5 kills, control a missile's fly to the ground -Sentry Gun 6 kills, airdrops a movable automatic minigun turret -Airstrike 6 kills, delivers a large explosive -Resuscitation 6 kills, respawns all dead allies -MAARS System 7 kills, robotic fighting machine (look it up) ** -Attack Helicopter 7 kills, helicopter flies above the map and kills enemies -XM25 7 kills, 4 grenades (look it up) -Spy Satellite 8 kills, reveals position/location of enemies, not affected by UAV Jammers, can't be shot down -Emergency Airdrop 8 kills, 4 care packages -Carpet-Bombing 8 kills, a long, lethal explosive Airstrike -Chopper Gunner 9 kills, gun down enemies from the side gun of a helicopter -Kamikazes 9 kills, 2 suicide planes packed with explosives -Pave Low 9 kills, heavily armed/armored helicopter -Stealth Carpet Bomb 10 kills, much quieter and no warning to enemies -AC-130 10 kills, kills enemies with 3 weapons -AC-130 Gunner 11 kills, control it yourself, allows an ally to take another gun -Attack Dogs 11 kills, digs attack enemies -Gunship 12 kills, complete control of an attack helicopter, allows an ally to take over driving/gunning -EMP 20 kills, disables enemy HUD, electronics, and vehicles -Tactical Nuke 30 kills, nuke destroys map, kills everyone, whoever called it in wins Deathstreaks (Choose 1) -Copycat 3 deaths, copy your killer's class -Painkiller 3 deaths, increased Life -Martyrdom 4 deaths, drop a Frag and all remaining grenades on death -Final Stand 4 deaths, crawl after death -Undercover 5 deaths, spawn on any ally vehicle, equipment, objective, or character -All-Seeing Eye 5 deaths, freecam for 10 seconds after death, can be cut short like Killcam •Player Customization -You will be able to choose your gender and handedness (Righty or lefty) -For each class, the player can choose one type of uniform: Digital Camo, Classic Camo, Solid Color, Flectarn, Blend (Like Fall camo on the Vector from MW2), and Ghille****. The colors will be set by your map and team -For each class you will be able to choose headgear including glasses, Kevlar helmets, berets, masks, face paint, bandanas, and some can go together (Ex. Glasses and a beret) and can use different color***** -Also, you can choose extra gear (Backpack, ammo vest, bulletproof vest, etc.) to carry for each class -No player customization effects gameplay, just the appearance of your character on the battlefield •Other -Allow clan tags and emblems to be put on weapons 2. Some maps from previous games I would like to see -Cliffside from WaW -Shipment from MW -Ambush from MW -Launch from BO -Overgrown from MW -Favela from MW2 3. Misc. •Maps should be larger and use vehicles, but no air (reserved for Killstreaks) •CP/XP System -100 levels, 10 prestiges -All perks unlocked during the first 30 -Every gun/perk can be unlocked for free 10 levels after it can be bought -You start with 2 of each gun type and perk, 1 of each grenade type, 3 Killstreaks, and 2 Deathstreaks -All equipment and camos must be bought -Attachments can be acquired via completing challenges or buying them with CP -All player customization is free, and you start with it -Bring back customizable emblems

*Tier 1-3 have 3 levels, Vehicle has 2 **Dropped in a package, usage does not start until user activates it, can be hacked but not destroyed before use ***Each class can use it's own Killstreaks and Deathstreaks ****Cannot have any other player model customization, can only be used with a sniper rifle or silenced gun *****Some will not be shown while Gas Masks, NVGs, etc. are on