User blog comment:CoDE-2K/Suggestion for Infinity Ward and Treyarch/@comment-7057695-20140124142617

I think map design has more to do with camping than anything else. If its too big with too many lines of sight, there will be people camping. With maps like Nuketown or other small ones, there are two main ones, but everyones knows about they and it is easy to get someone out if they are.