KSG 12

The  is a bullpup pump-action shotgun featured in Call of Duty: Modern Warfare 3 and Call of Duty: Black Ops II.

Multiplayer
The KSG 12 is unlocked at Level 4 in multiplayer. The KSG is a high capacity bullpup pump action shotgun dealing high damage. It features the second-highest damage per pellet of any manual-action shotgun (the others being the SPAS-12 and Model 1887), but firing slightly slower than the aforementioned weapons at 60 RPM. This is balanced by the shotgun's unparalleled capacity, tied with Striker at a 12 shell capacity. In addition, the damage at the edge of the KSG's range is moderate, but kills at this range are unlikely due to the slow pump action and high spread. When fired from close ranges, the KSG is more likely to score a one-shot kill than any other shotgun. This shotgun is excellent at conserving ammunition, as its extensive amount of starting ammunition means that not only is reloading not an issue, but neither is the threat of running out of ammunition, even when fired over zealously.

On the January 25th (February 3 for PS3) update, the USAS 12 and KSG 12 shotguns were modified to increase effectiveness. The KSG 12 now shoots 9 pellets by default, as opposed to 6. This essentially gives the KSG a 50% damage increase. This makes it function similar to how it did when used with the Extended Magazines attachment prior to the patch.

Weapon Attachments

 * Grip - Unlocked at weapon level 2.
 * Silencer - Unlocked at weapon level 5.
 * Red Dot Sight - Unlocked at weapon level 12.
 * Holographic Sight - Unlocked at weapon level 17.
 * Extended Mags - Unlocked at weapon level 26.

Proficiencies

 * Kick - Unlocked at weapon level 4.
 * Focus - Unlocked at weapon level 9.
 * Attachments - Unlocked at weapon level 14.
 * Melee - Unlocked at weapon level 19.
 * Range - Unlocked at weapon level 23.
 * Damage - Unlocked at weapon level 28.

Survival Mode
The KSG 12 is available in Survival Mode at level 26 and costs $2000. Its slow rate of fire makes it difficult to engage multiple targets, but the damage of the KSG means it will usually take out an enemy in two to three shells. A unique feature about this weapon in Survival Mode is that it stuns the enemies for about one second, as apposed to the other shotguns that stuns the enemy for about 0.5 second.

Call of Duty: Black Ops II
"Pump action slug shotgun. Fires a single slug for high damage at longer ranges."

- Description

The KSG 12 returns in Call of Duty: Black Ops II as the KSG. The KSG can be seen in a screenshot from the French Official PlayStation Magazine. It can be seen in the hands of LAPD officers multiple times in the E3 demo. Its pick-up icon can also be seen during an E3 gameplay.

Trivia

 * The KSG 12 is the second bullpup shotgun in the Call of Duty series, the first being HS-10.
 * The KSG 12 has the largest standard ammunition capacity out of all pump, bolt, or lever action weapons in the Modern Warfare series and is tied with the Striker as the shotgun with the largest standard ammunition capacity.
 * While it is described as a pump action shotgun in all other areas, the KSG 12 is listed as a double-barrel in Survival Mode.
 * The KSG 12 has the unique ability to cancel its pump-action, similar to the W1200 from Call of Duty 4.
 * The KSG 12 with golden camo uses golden shells. This is also seen on the Model 1887.
 * The KSG 12 has a grip attached to it, even when not using the Grip attachment. This can be seen when switching weapons.
 * The KSG in Call of Duty: Black Ops II is the first shotgun in Call of Duty history to chamber Slugs instead of usual Buckshot.
 * The KSG 12 has the unique ability to "Rapid fire" (the only other shot gun to do so is the Spas-12 from MW2); after shooting a shot tap X (or square) then tap sprint (or YY (Triangle Triangle) if MW2). You'll negate the pump action and be able to shoot. Having the pro version of Steady Aim will help bring up the weapon faster to shoot again.
 * The KSG from Call of Duty: Black Ops II uses the same model as the KSG 12 from Call of Duty: Modern Warfare 3.