User blog comment:Crazy sam10/My views on a MW4/@comment-3171236-20130223181423/@comment-3171236-20130223183131

A few more things:
 * let's try to remove this "nonstop action" feel to Call of Duty. Let's try to get rid of big explosions, huge amounts of spare ammo, and small ally squads vs. large enemy squads. Let's try to make it so that the player has a pretty small amount of ammunition, the two opposing squads have equal amounts of soldiers, and there are less than a hundred enemies in the level. Also, no machine gun nests with unlimited ammunition. That's just boring.


 * Let's get rid of regenerative health. It makes things more based on cover and broing. Instead, let's re-add Health bars, except that only a medic can heal you, and that if you are caught with your health at zero, you are on theground for 60 seconds in a last stand mode, and have to wait for a medic to heal you, or you will die.


 * Also, we shoud try to make Call of Duty a tactical shooter. Throughout the series, you get small subtitles under soldiers, like "Sgt. Reznov-Submachine gunner", but this is pointless. Instead, we should have soldiers with specific roles. For example, some soldiers could have skills to disarm bombs, some could have RPGs to blow up vehicles with. Let's try to take away the "RAMIREZ, DO EVERYTHING" element, and make it so that your depend on your squad, and your squad depends on you.


 * In fact, let's take away the whole "Call of Duty" moniker. Modern Warfare 2 tried that at first, but somehow, it never fell through. The name Call of Duty has come to symbolize action games for casual gamers, and I feel it has done an injustice to the games.