User blog comment:Flamesword300/COD+BF would it be perfect?/@comment-2224625-20140112165823

The playstyles are really different...BF focuses on team-work and accomplishing objectives on a big, sandbox battlefield.

CoD...is more about the personal glory, the team working loosely to take objectives in some modes (i.e. Domination, Demolition), but otherwise, it's about players themselves shooting each other. It doesn't help most of the rewards for CoD are oriented around the player: Gold/Diamond/whatever camos, new *personal* perks, and just customizing to YOU. Yet again, BF3 started the whole unlock thing with soldier camos (! <3) and new weapons (KH2002, anyone?), but even they had team-oriented unlocks, namely Squad Specilizations (Squad Sprint!).

Let's not forget CoD campaigns are usually decent and integral to the game itself, while BF campaigns were lacking, until BC, but even then, you knew MP was where it was at.

Plus CoD is more about smaller scale skirmish and close-quarters combat, while BF is oriented around massive battlefields where large teams are able to work together to complete objectives scattered across the map.

Basically, CoD and BF MPs are this:

CoD: A loose confederation of 6 (more or less) players use their individual playstyles and customized classes to work against another motley team to complete certain objectives in a small map.

BF: A large team, composed of people whose classes have a set mission (Assault = Medic/Rifleman; Engineer = Vehicle Repairer/Destroyer/CQB; Support = Surpressing Fire/Machine Gun(!); Recon = Sniper) and must work together, using vehicles as well, to complete objectives that span the entire map