User blog:Flamesword300/BLACK OPS 2- REVIEW AND PROBLEMS. IW VS 3ARC

Ok over all black ops 2 is a very balanced game, and the only problems i have so far is lag comp and the bad connections, and the svu hitbox glitch which i think are getting fixed in the first black ops 2 update/patch

now to confront the little things that bug me.

1. the weapons- Now here me out here let get to mistake number 1. all the lmgs except the mk48 kill in 3-5 hits like most of the AR's, but they move slower, have more recoil, have slower reloads,ads,switch times and lower hip fire accuracy and they supposed to be balanced by having longer effective ranges? BS! treyarch you messed up with lmgs. Even with rapid fire most of the 3 hit kill up close weapons shoot faster then the mk48,, making it useless besides long range opponents so why use it? I hope they are buffed to a least 3-4, but i would prefer 3 kills flat at all ranges. second is the lower maximum damage for the SMG's why i understand why they have the lower damages treyarch couldn't give them all at least a short 3 hit kill range like the pdw and msmc already have? I means they are close range weapons? which leads to another point the S-12 and m1216 both need buffs they are shotguns they are supposed to be able to kill in one shot up close but  the m1216 is useless, unless you have a total stealth class to sneak up behind enemies. Next the SMR has no reason to be used over the FAL Olastly, my last problem with the weapons ,each weapon in their  respective classes are clones. what i mean is if you take any 2 weapons from a category and you changed 1 or 2 stats you'd have the same damn gun. Do the same with all guns per class and you have the same gun 9 times, while the way treyarch made the weapons improved balance it kills weapons diversity.