Salvage (map)

Salvage is a map included in the Stimulus Package for Call of Duty: Modern Warfare 2.

Overview
It can be described as a snowy junkyard fortified by stacked debris and crushed cars. The junkyard setting provides plenty of cover in the form of crushed vehicles and debris, yet is very open in some areas. It appears to be based on the same section of the singleplayer level Contingency that was used for the Special Ops level Sniper Fi.

A preview of this map is available here.

Tactics
The map features a prominent building, known to some as the Zakhaev house. This building is popular for players to camp in, due to the many simple ways of defending it. However, eventually enemies will use launchers or other means to flush players out. The walls are easily penetrable without FMJ in this building, and in all other buildings throughout the map, so this is something to consider when trying to combat people who are window camping.

A great place to counter-snipe enemies on the second floor of the Zahkaev house is to position yourself inside the bush close to the Task Force 141 spawn. Having an arctic Ghillie and cold-blooded pro makes you very difficult to spot from afar.

Due to the small size of the map, and its narrow corridors and tight corners, many players decide to shotgun-run. However some players will still camp, as there are several areas with good sightlines. The roof of the Zakhaev house is accessable, and can be a useful place for snipers, for a limited time due to revenge killing.

In Search and Destroy, A is incredibly easy to defend; the defending team's spawn is at A, and moving towards B, players can position themselves on top of a dumpster and watch across the area where attackers moving towards A have to cross. B is usually Grenade Spammed at the start, as it is simple to rush to the right from the attack spawn. B is also easily rush-planted by these players, unless the defenders have players positioned on the pile of cars in the middle.

In Capture the Flag, as stated before, the Zakhaev House flag is easily guarded. Claymores and high powered weapons such as LMGs can help with defending. There is a broken car lift with barrels on it, which provides a good vantage point if attacking the Zakhaev building.

The C Flag in Domination is very easy to defend, and therefore difficult to regain if lost. Claymores or C4 can help defend it, as can putting a Tactical Insertion nearby.

Submachine Guns and Assault Rifles are very useful on this map, due to the close quarters areas, and the sometimes medium-long range fighting. Shotguns excel in the tight alleyways. Sniper Rifles are less useful, but can be used well on the rooftop, and in the windows in the building near Search and Destroy objective A.

The Javelin is extremely deadly on this map, particularly the center alley, where people camp often.

The map features a doghouse in which players can crawl inside. It is ultimately a bad position, as once one player has been killed by someone in there, they will likely just shoot through it with little problem to kill the player. However, some players in Search and Destroy completely fill the doghouse with Riot Shields and stay there until the enemy finds them, just for novelty.

An easy way to get kills is to shoot a grenade launcher at the fuel tanks.

Trivia

 * The map's console codename was known as 'Compact'.
 * The map along with the other 4 maps included in the Stimulus Package, was released for the Xbox 360 34 days prior to the PC/PS3 consoles.
 * The uniforms of the Task Force 141 differ from their other winter camouflage uniforms (as seen in Derail and the single player map Contingency). Instead, certain classes are given new appearances, such as the submachine gunners having a yellow-ish uniform, LMG users having CADPAT camouflage pants and snipers (without ghillie suits) having a variant of the U.S. Navy SEALs sniper model.
 * The map contains a doghouse in which a player can crawl into. Be careful, however, because it is not bullet proof.
 * On the western side of the map, near the attackers' spawn, there is a building full of diagrams of weapons. The weapons are a Dragunov, an AK-47 (AKM) and a 9mm Makarov PM pistol (like the ones in kill house). There is also a shrine to Zakhaev, a blue print and CCTV photos for the Zakhaev International Airport, and plans for the airport assault.
 * In the same house, if the player goes up to the second floor and looks up, a blow-up doll is visible (much like the one on Estate and in Loose Ends) on the rafters.
 * On a destroyed building (The roof of the one with the shrine and sex doll) there is a message on the side of the roof that says "ALEXANDER ROYCEWICZ 2010" and below that are two teddy bears frozen in ice.
 * Also, in the pile of rubble next to C, if you free spectate to the top to find another thing saying ALEXANDER ROYCEWICZ 2010 and a teddy bear cut in half in the corner.
 * There is a glitch in the map that can only be performed with Marathon and Lightweight. The player must jump from a small slope onto some barrels. From there jump onto a pile of cars. Turn around and jump onto the higher barrels. Then jump towards the corner of the diagonal box. The player will be up on another box and snipe from. This is not recommended though because player is easily seen up there.
 * If the player goes outside the map in Spectator mode, the map is solid for a fair distance unlike the other maps that usually stop being solid after a little bit outside.
 * Also in the Zakhaev house, on the second floor, there is a poster with Russian writing that appears to detail Cold War Era U.S. military equipment, including an M113 APC and a Cobra helicopter.
 * The map name and the fact that there are dozens of stacked up cars may be a reference to the TV series "Dexter," as in Season 1 Episode 5 there is a "salvage" yard involved. The only difference is the fact that this is in a very snowy area.
 * A book on Gerard van Honthorst can be found on the floor near the weapon diagrams. This book is also found in the White House during the campaign.