WMD (mission)

"Big Eye 6, this is Kilo 1 requesting tactical recon."

- Kilo 1


 * For the similarly named multiplayer map, see WMD.

WMD  is a mission in Call of Duty: Black Ops set in Mount Yamantau where Kilo 1 is told to find codename Nova-6.

Overview
The player (as Mosely) is approaching an SR-71 Blackbird reconnaissance aircraft which sits on a runway in Beale, AFB in California. Whilst approaching the vehicle, the player's view is somewhat obscured by the high altitude flight suit helmet. The player can see personnel rushing to their positions or salute Mosely and Neitsch. After approaching the vehicle, Mosely and Major Neitsch shake hands before boarding the aircraft. After requesting for takeoff, the player is told, "You have the sky" by the control tower Captain Mosely is then prompted to press a control to engage the afterburner, then pull back on the thumb-stick (or equivalent) to begin the ascent. After a short cinematic of Big Eye 6 on station, the screen cuts to a first person view of the rear cockpit, the player now playing as Major Neitsch.

The view is that of a thermal screen where the four man team can be seen prone in the snow. Neitsch's job is to assist them passing enemy patrols. After providing them with reconnaissance, the screen fades, and the player assumes control of Hudson, one of the members of Kilo 1 below. Throughout the beginning of the level the view switches between characters as the squad approaches enemies.

The player lies prone in the snow with his squad-mates on his flanks under some fallen branches, with a crossbow. Power lines can be seen in the distance. Heavy breathing can be heard. At that moment, a group of Russian soldiers on patrol slowly creep by north. Luckily, the squad is not detected and the troops continue on their path.

The objective is to make way to a sub station. The point of interest is that of a weapons manufacturing facility. Making their way down the snowy trails, Hudson's team is met by their first enemies. Shouldering the crossbow, the player picks off any targets while remaining completely silent. Continuing further down, the player is then required to hook up and rappel down the steep face of a mountain. After hooking up their ropes and beginning their descent, the player is required to manually rappel down the cliff face. Rappelling a second time and shooting through the facility's windows with suppressed AUG prototype rifles, SOG is immediately met by a horde of Russian soldiers. Once the substation is taken, the objective is updated and the player is required to move to the "com-stat" the base's satellite ground station.

Going further down the mountain, the squad soon meets a group of enemies that require a bit more firepower. Switching over to explosive tips on the modified crossbow, the enemies are quickly eliminated; or it can be done without alerting the soldiers by using the crossbow on most enemies and then sneak behind the pairs at the garage and that at the door shoving show, use the suppressed weapon to cut them down quick. After taking out the enemy troops and taking the storage shed, the player moves onto the power room.

Alarms are sounding, enemy chatter can be heard. Switching to an assault rifle, the player heads towards the power room. Moving behind their teammate, he opens a door and is immediately faced with an enemy, resulting in the teammate killing the enemy with a throwing knife, in the neck. If done quietly so far, though, no alarm will be sound until you assault the control room. Opposition is heavy within the control room. Chaos ensues, but only shortly as the player and his teammate quickly kill the enemies inside the facility. Moving to the objective, the player finds the relay and yanks the fuses from the box, rendering the station useless.

Once Hudson and his squad have cleared the mountain and completed the objective, jumping across opening crevices pursues, and the player follows the team to what is hoped to be safety, before a Russian troop fires an RPG at the bridge, killing Harris after falling off the bridge. This results in a large avalanche. As the snow rushes behind, the CIA SAD team have no choice but to BASE jump down the mountain. With the aid of their parachutes they survive the jump.

The team will land just othumb|left|300px|Start of "WMD" in the Blackbirdutside the compound, not far away the enemies were burning documents in the open. The Kilo 1 takes care of them, and the player fights their way to the control room. The room is rigged to blow and Kilo 1 is contacted by Dr. Steiner - he calls Kilo Team from Rebirth Island to make a deal for his life, in exchange he'd tell the player how to crack the numbers that Dragovich use in the broadcast, so the player can stop the attack that's about to be carry out in America. Steiner tells the player he is located on Rebirth Island. Once Steiner finished talking, the control room is unlocked and the player has 3 minutes to get out before detonation. The player fights out and Hudson gets on a truck-mounted DShK machine gun and must lay down heavy fire upon incoming enemies until Weaver can hot-wire the truck to outrun the avalanche about to bury the facility.

Trivia

 * A funny glitch can occur on this level. After dispatching the enemies in the comms room and disabling their antenna, if the player can sprint ahead of everyone else and exit the door first, then it will instantly close and lock behind him. This causes Brooks and Weaver to suddenly spawn on the other side of the bridge, and for the RPG to hit instantly, sending the player flying onto the bridge, where Harris has just spawned to die.
 * WMD stands for "Weapon(s) of Mass Destruction." and is a term used for very destructive weapons such as nuclear devices, or, in this case, BioChem weapon Nova-6.
 * When you are on the ground with the crossbow, the enemy troops passing by you disappear instantly when you look back at where they went.
 * There is a cinematic cutscene of Big Eye 6 in orbit. Cutscenes are unusual for other games in the Call of Duty series except for Call of Duty: Finest Hour and Call of Duty 3.
 * The achievement "Pathfinder" is acquired by safely guiding the squad to the relay outpost, and not (as Hudson) dying once in the two firefights that occur before reaching the outpost proper.
 * This mission seems to bear a similar appearance to the Multiplayer maps "Summit", "Array" and "WMD ".
 * In the multiplayer version of WMD it has a train moving through the map. However, the train is very inaccurately portrayed. It's powered by a steam engine with no coal tender, and a diesel horn sounds, not a steam whistle.
 * When the player triggers the alarm at the com-sat, its sound is similar to the Tactical Nuke countdown alarm in the multiplayer of Modern Warfare 2.
 * After Steiner tells you about Nova 6, the main gate opens and player had to escape before the base is blown, which is also similar to the Call of Duty: Modern Warfare 2 level, Cliffhanger, where player has to escape the base after retrieving the ACS module.
 * This the first level in the Call of Duty series where the player controls 3 characters in a single level.(Hudson, Capt.Mosely and Maj.Neitsch)
 * When told to pull back to take off (while piloting the SR-71), if player doesn't, the game automatically does it after a few seconds at velocity.
 * The usual practice for SR-71 pre-flight preparation is done within shelter, then taxi to runway for takeoff.
 * In the cutscene before WMD, Mosely's profile is shown beneath Hudson's. However, it is stamped "CLASSIFIED" and everything besides his nationality and build is blacked out.
 * The TAC control joystick actually in-tune with the player's operating instructions, including moving the camera and the zooming in or out.
 * In Multiplayer, there is a map of the same name as WMD, which may be based on the singleplayer map.
 * After leaving the building where you disable the satellite, the door shuts and locks instantly behind you.
 * According to Bashkir Language (Russia), Mount Yamantau means Bad Mountain. It's used by the Russian Army as a nuclear test facility.
 * The Russian troop carrying the RPG cannot be killed until he blows the bridge, even if a Explosive Bolt is directly shot into him.
 * Mosley's character model is never seen in normal gameplay.
 * It is ironic that after you land escaping the avalanche, when you turn around towards back towards the cliff you jumped no snow has fallen off from it.
 * In the beginning when you are watching enemy soldiers pass by you, the vibration of your remote vibrates in the rhythm of a heart beat.
 * After the player rappel-breaches through the window if you look on the desk in the middle of the room facing the window you breached thorugh you can see a piece of paper with all the continents except America.
 * After Weaver killed the patrol after shooting the door hinges, sometimes it's eye will still move as if he was still alive.
 * This is the only mission where a throwing knife is seen. It is used by Weaver to kill a patrolling Russian. The hatchet then replaces the throwing knife for the rest of the game.
 * The patrol mentioned above is the only one to be seen, however, the SR-71 tells you that there are TWO tangos in the room.
 * This is the only mission in the game to have an attack dog in it
 * When the player breaches the com-sat building, a scientist weilding a shotgun can be seen. He is quickly dispatched by Brooks and Harris who breach through the windows.