User blog comment:Callofduty4/MW3 and BF3 reviews/@comment-1187034-20111118192158/@comment-3123696-20111118202152

I don't see why the design comes here. Design of missions? Design of plot? Design of level?

It's still a contradiction, e.g, BF3's story started from the end, while a lot of movies do that, it just confused me like hell. +1 for Story design.

If the plot is "decent compared to BF3's", but you're claiming that the campaign is "badly designed", then there's a problem, seeing as the design of the campaign has a direct relation on how the plot develops.