User blog:1-10/my modern warfare 3 wish list

Assault Rifles (in order unlocked)

G3 (Moderate accuracy, High damage, moderate fire rate, small clip,Semi Auto)

FAMAS (High accuracy, moderate damage, 3-round burst)

M14 (High accuracy, high damage, semi-auto, small clip)

FN FNC (High accuracy, 3 round burst, moderate damage)

M4 Carbine (High accuracy, Moderate damage, Moderate fire rate)

F2000 (Low accuracy, moderate damage, high fire rate)

AK-74 (High accuracy, moderate damage, moderate rate of fire)

ZM LR-300 (Moderate accuracy, moderate damage, high fire rate)

ACR (High accuracy, Moderate damage, high fire rate)

G36C (Moderate accuracy, low damage, high fire rate)

SIG SG 550 (High accuracy, Moderate damage, Low fire rate)

Steyr AUG (Moderate accuracy, moderate damage, moderate fire rate)

AN-94 (High accuracy, Moderate damage, moderate fire rate)

SA-80 (Moderate accuracy, moderate damage, moderate fire rate)

SCAR-L (Moderate damage, low fire rate, high accuracy)

Sub-Machine Guns (in order unlocked)''' '''

MP5K (Moderate accuracy, moderate damage, moderate fire rate)

Mini-Uzi (Low accuracy, low damage, high fire rate)

Walther MPK (Moderate accuracy, moderate to high damage, high rate of fire)

P90 (Moderate accuracy, moderate damage, moderate fire rate, large clip)

MP5 (High accuracy, moderate damage, moderate fire rate)

Uzi (Moderate accuracy, moderate damage, high fire rate)

UMP 45 (Moderate accuracy, high damage, moderate fire rate)

Styer AUG Para 9mm (Low accuracy, Moderate damage, high fire rate)

HK MP7 (Moderate accuracy, moderate damage, moderate fire rate)

AKS-74u (Moderate accuracy, moderate damage, high rate of fire)

K1A (Low damage, high fire rate, moderate mag size)

Light-Machine Guns (in order unlocked)

M249 SAW (Moderate accuracy, moderate damage, high fire rate)

RPK-74 (Moderate accuracy, moderate damage, high fire rate)

AUG HBAR (High accuracy, high damage, moderate fire rate, small clip)

MG4 (High accuracy, moderate damage, low fire rate)

M60 (Moderate accuracy, high damage, low fire rate)

RPD (Moderate accuracy, high damage, moderate fire rate)

L86 LSW (Low accuracy, High damage, moderate fire rate)

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Sniper Rifles(in order unlocked)

Dragunov SVU (Moderate accuracy, low damage, semi-auto, high fire rate)

Intervention M-310 SS (High accuracy, high damage, bolt-action)

WA2000 (High accuracy, moderate damage, semi-auto, small magazine)

M21 (High accuracy, low damage, semi-auto, high fire rate, large magazine)

PSG-1 (Moderate accuracy, moderate damage, semi-auto)

M40A3 (High accuracy, moderate damage, bolt-action, small magazine)

Arctic Warfare L96A1 (High accuracy, high damage, bolt action, small magazine)

Barrett M82 (High accuracy, high recoil, high damage, high penetration, 10 rd. mags, semi automatic)

Shotguns

W1200 (Moderate range, 8 X 40, pump-action)

Ranger (Low range, 8 X 80, double-barrel)

Model 1887 (Moderate range, 8 X 40, lever-action, small clip)

Striker (Low range, 8 X 40, large clip)

M1014 (Long range, 6 X 40, small clip, semi-automatic)

AA-12 (Moderate range, 8 X 48, full automatic)

SPAS-12 (Moderate range, 8 X 48, semi-automatic)

TOZ-34 (Low range, 6 X 40, vertical double-barrel)

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'''Pistols '''

USP.45 (Moderate accuracy, moderate damage, semi-auto)

Glock 17 (High accuracy, low damage, high fire rate, large clip, semi-auto)

SIG-Sauer P226 (High accuracy, moderate damage, large magazine capacity, semi-auto)

Colt M1911 (Moderate accuracy, moderate damage, semi-auto)

M9 (High accuracy, moderate damage, large clip, semi-auto)

.44 Magnum (Low accuracy, high damage, revolver)

Desert Eagle (Low accuracy, high damage, low fire rate)

.600 Magnum (low accuracy, very high recoil, revolver, very high bullet penetration, 80-60 damage, available with foregrip)

Machine-Pistols

Tec-9 G.A.T. (Moderate accuracy, high damage, low fire rate)

MAC-11 (Moderate accuracy, high damage, moderate range, high fire rate)

M93 Raffica (High accuracy, high damage, 3-round burst)

Glock 18 (Low accuracy, low damage, high fire rate, large clip)

Skorpion (Moderate accuracy, high damage, low range, high fire rate)

TMP (High accuracy, moderate damage, high fire rate, small clip)

PP2000 (Moderate accuracy, moderate damage, moderate fire rate)

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Launchers

AT4 (Moderate accuracy, high power, free fire only)

M79 Thumper (High accuracy, low power, free fire)

Stinger (High accuracy, high power, aircraft lock-on only)

RPG-7 (Low accuracy, moderate power, free fire only)

M-202 Flash (moderate accuracy, low power, free fire only, semi automatic, incendiary rockets)

Javelin (High accuracy, insane power, location or aircraft lock-on only)

RPG-16 (Moderate accuracy, aircraft lock on, moderate power)

Milkor MGL (moderate accuracy (parabolic), 6 shot revolver cylinder, moderate power, semi automatic)

Melee

Knife

Riot Shield

Spetsnaz Knife (ballistic knife)

Taser

Lethal Grenades

Fragmentation (2) or (1)

Semtex (2) or (1)

Cluster Grenade (4)

Throwing Knife (1)

Tatical Grenades

Flashbang (2)

Stun (2)

Smoke (2)

Equipment

Claymore (2) or less

C4 (2) or less

Tactical Insertion (1)

Blast Shield

Camera Spike

Land Mine

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<p style="text-align: center">Killstreaks

UAV/Spy Plane (3 kills)

Counter UAV/ Counter-Spy Plane (4 kills)

Care Package (4 kills)

Napalm Strike (5 kills)

Sentry Gun (5 kills)

Predator Missile (6 Kills)

Precision Air Strike (6 kills)

Mortar Team (7 kills)

Automatic grenade sentry gun (Sentry gun that shoots grenades) (7 kills)

Attack Helicopter (8 kills)

Emergency Airdrop (9 kills- airdrops 4 random care packages)

Harrier Strike (9 kills)

Blackbird (10 Kills- shows enemies' position and direction for 75 seconds).

Weapons Drop (11 kills - airdrops a random weapon with full ammo)

Pavelow (11 kills)

Chopper Gunner (12 kills)

AC-130 (12 kills)

Rolling Thunder (13 kills)

Attack Dogs (13 kills)

Death Machine (14 kills- Airdrop a crate that contains a Death Machine (minigun))

Gunship (14 kills)

EMP (15 kills - disables enemy Equipment, some attachments, killstreaks for 90 seconds)

<p style="text-align: center">'''Attachments '''

Dual-Wield (SMG's, Machine Pistols, Pistols and select shotguns)

FMJ (20% increased damage)

Rapid Fire (SMG's and Machine Pistols)

ACOG (2x Zoom, PSOP Scope for Soviet Weapons (AK-47, OC-14, AN-94, etc) instead of the ACOG Sight)

Holographic Sight

Red-Dot Sight

Grip (SMGs, Shotguns, LMG's, Select Assault Rifles )

Tactical Knife (Pistols)

M203 Grenade Launcher (GP-25 only for AK-47, AN-94)

Masterkey (Assault Rifles)

Extended Magazine

Heartbeat Sensor

Thermal Scope (Snipers, LMG’s, Some Assault Rifles)

Suppressor

Variable Zoom (Snipers)

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<p style="text-align: center">'''Slot 1 '''

Sleight Of Hand (Increase reload time and reduce aim down sights)

Cold Blooded (Invisible to killstreaks such as UAV and Blackbird)

Steady Aim (Increase hip fire accuracy)

Ninja (Reduces players ability to make to much noise, doubles the enemies noise and does not appear in Heartbeat Sensor)

Flak Jacket (Reduce indirect incoming explosive damage)

Painkiller (Triple the health of the player for 10 seconds when respawned)

Scrambler (Jams enemy player's radar at a short distance)

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<p style="text-align: center">'''Slot 2 '''

Marathon (Double or Unlimited time for sprinting)

Juggernaut (Increase health and requires one more bullet to kill)

Final Stand (Lets player survive lethal amount of damage and lets them use primary, secondary and grenades)

Bling (Two additional attachments and extra grenades)

Martyrdom (Drops live grenade on death)

Double Tap (Guns shoots twice as fast)

Scavenger (Picks up ammo from fallen players and double your ammo count)

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<p style="text-align: center">'''Slot 3 '''

Lightweight (Players become faster)

Copycat (Allows player to copy the class the enemy player has killed when respawned)

Hacker (Allows players to see enemy explosives and equipment, plus sabotage them, booby trap them, and make them friendly)

Hardline (Allows one less kill to gain killstreaks)

Deep Impact (No damage lost when shooting through walls)

Scout (It is like Iron Lungs; where you hold your breath longer and switch weapons faster)

Tactical Mask (Reduce the effects of flashbangs and concussion grenades, optional night vision pro version)