Revelations (mission)/Trivia

Trivia

 * Using the noclip cheat, Hudson is seen holding an AK-47 before entering the torture room, but when Hudson opens the door, the Ak-47 disappears.
 * If the player looks at any of the security cameras they will see them following they player, this could just be Mason's imagination or someone could be controlling them from an unseen room.
 * Near the end of the level when Hudson punches you, if you turn around before he does so he will still randomly appear out of nowhere.
 * When entering the room where Hudson punches you, you can enter it while walking backwards but yet you will be spun around to the same direction and get punched.
 * This level is mostly cinematic, like U.S.D.D. The only difference is you can walk around in this level.
 * When Hudson punches you, blood splatter is shown on the screen, which meant Hudson gave a punishing blow to Mason.
 * Mason can be heard saying that Oswald was compromised, as well as "Kennedy...John...Fitzgerald." (JFK). This likely refers to Lee Harvey Oswald who is the alleged assassin of John F. Kennedy, and how Mason's mission to kill the President succeeded by framing him or it could possibly mean judging on what they said that Mason went to kill the assassin.
 * Three days prior to this level, Weaver sent an email to Hudson, proclaiming that he had lost faith in Mason, who he felt could not be trusted. He believed that what happened in Baikonur, Kazakhstan, was "more Woods' doing". He felt that the Russians had got to him, and they should just kill him once they had extracted all information from him. This explains his plan to get to the bunker and leave Mason to die from Nova 6.
 * Be careful when playing this mission on the Wii. The game could freeze at any time during this level, and if the player did not Save & Quit right before the level began, when you get back on, it WILL take the player right back to Part 2 of Rebirth.
 * There is a glitch in the PC version of the game which stops players of passing the point when Hudson Punches Mason in the face and explains everything. Hudson's character model will freeze but the actual game will still run. Usually where Hudson says "...but Reznov had plans of his own", he appears standing (not looking at Mason) with the sunglasses on and an AK47 and immediately gets back to where he is pointing the pistol, The problem can be circumvented by changing the resolution to 800x600 for the remainder of the sequence, and in rare circumstances turning off subtitles as well. Another possible workaround is to repeatedly press the escape key, cycling in and out of the menu, from when Hudson punches you until after the point when the game usually freezes.
 * There is a subtitles mistake on the PC,PS3 and Xbox versions which is where the rocket takes off, when it says MASON: "Okay, time we got the hell out of here." This was actually said by Frank Woods. The next line is similar, it will say, WOODS: "Not yet, we're going after Dragovich." This line was said by Mason
 * The brainwashing room from the flashbacks of Dragovich, Steiner, and later Reznov appears to be the inside of a large smokestack. This is possibly a reference to the end of the 1985 film Brazil.
 * After the player punches Hudson if you go to the right of the torture chair you can see a small T.V. that still is recording the torture chair, but it shows Mason in it closing his eyes.
 * In the flashback of the brainwashing room if you walk to the left of Mason there are chairs exactly the same as the torture chair Mason was put in.
 * This is the second time in the Call of Duty series that the player is able to injure a playable character, the first time was in "Rebirth" after Mason executes Steiner. Though the player cannot command the character to injure another playable character at these times.
 * The console computer the player can access in the main menu is not there you get to walk around.
 * The facility is a National Security Agency facility, as the agency's crest can be seen at various points.
 * On the Wii version, all sections where the player can control where Mason walks are gone, and the entire sequence is simply a pre-rendered video of the level from the 360/PS3/PC versions (as evident by the higher resolution models and lighting effects). Also, there are many more video and audio distortion effects, presumably to skip over sections where the player was supposed to control Mason. Some lines get cut as well, such as Hudson arguing to Weaver that Mason knows where the broadcast station is.
 * There is still intel on the Wii version. All three intel pieces are automatically given to the player after the cutscene.
 * The part where Hudson puts on his shades is possibly a reference to CSI:Miami, as one of the main characters, Lt. Caine, is famous for doing the same thing.
 * Hidden objectives change over time for this mission. These are not shown during the playthrough, but "Objectives Updated" message can be seen four times, and pausing the game will bring it up. They are:
 * Ascension 9 18 8 23 8 3 8 22 15 21 17 6 16 1 7 8 19 10 22 19 23 14 17 14 22 0 12 8 8 10 7 11 22 (After punching Hudson)
 * 9 19 18 4 6 21 17 14 9 19 8 24 17 24 5 13 11 20 15 21 24 11 9 12 8 20 21 10 16 23 4 22 21 4 0 14
 * Ascension 1 23 9 12 3 13 5 9 22 21 0 21 10 15 5 17 12 21 18 8 5 13 22 10 2 11 5 11 8 9 19 23 2 14 17 10 7 15 7 12 21 25 16 25 0 23 12 23 13 22 8 9 25 4 20 19 11 14 24 17 9 21 0 2 16 16 1 22 1 20 22 22 25 0 15 1 1 22 17
 * Echelon 3 24 20 12 19 17 17 22 19 23 19 4 0 7 6 7 19 10 12 16 17 6 14 4 3 17 24 20 13 24 8 16 17 1 24 9 21 15 0 5 15 4 4 23 6 11 25 14 4 20 4 9 14 18 12 8 7 21 6 4 21 7 21 4 2 14 3 14 7 18 13 6 22 16 6 1 21 21 15 3 5 24 9 11 2 10 5 21 4 20 11 19 12 5 12 13 12 5 17 19 3 14 21 12 15 17 7 7 2 2 21 1 10 22 13 5
 * Two of the objectives in this mission show the name of the zombies map 'Ascension'.
 * During the Vorkuta sequences with Dragovich, Kravchenko, and Steiner, while not restrained as Mason, it is possible to move around as if you were a character. However if you bump into anyone, they won't register you.
 * Dragovich says: "All instructions will be broadcast from the Rusalka". However, "be" is missing in
 * When Hudson says that Reznov is dead, the flashback of the level "The Defector", Reznov is seen holding an AK-47, but in the actual level, he holds a Commando (just like Mason).
 * Since the first two objectives of this map revealed a future zombie map, it can be assumed that the third objective, Echelon will be the name of the next map in the zombie series.
 * When you leave the room, where Hudson get's knocked-out, you can see two closed doors. One in front of you and one to the right. If you walk very close to the right one, a monstrous beast can be heard growling.