Alps Chateau

Chateau is the seventh mission in Call of Duty.

Walkthrough
The following sections are a walkthrough.

A note
There are very few extra grenades in this map, so you'll need to be pretty conservative with them.

Getting Started
You'll spawn at the bottom of a hill. Moody will tell Foley about the nearby defense, then you'll move out. Remember that your BAR's ironsights line up with the top of the point. Go up the hill on the right side. You'll see why in a second.

After going up the hill, you'll see an MG42 that'll open fire. If you're on the right side, go behind the rock, go into your BAR's ironsight mode, and take out the gunner.

Once he's down, go near the red and white sign, but be careful; there are some enemies among the cars, so you can either rush them with your SMG or crouch and take your time picking them off.

When they're gone, you'll have to enter the nearby building. There's at least one enemy in there, so take out your SMG and get rid of him before he can strike back. The back room has two medium medikits, in case you need them.

Now that the parking lot has been cleaned out, you'll be going up again. Don't worry about going up a specific route, since there are no MG42s at the top.

Outside the Manor
At the top of the hill is an entrance to the manor and two troops guarding it. Hide behind one of the nearby rocks and take them out with your BAR, then go up.

Now that you're outside the Manor, there'll be a lot more troops. When you get just past the gate, an Opel Blitz truck with four or so troops will pull up near the corner. Tossing a grenade at the back of the truck while it's driving up will usually kill about half of the troops in the truck when they get out. Otherwise, you can take them out while they're getting out of the truck.

Once the truck has been cleaned out, go past the truck and go to the left side of the manor to the small opening. Behind the right walls are troops, so you can either use a grenade or walk to the left wall (your side) and attack the enemies before they can move. The SMG works best in here.

The path will lead you to a garage with two or three troops outside. When you exit the path, there will be a troop on the balcony to the right. Take him out, then go left to a garage.

When you enter the garage area, an Opel Blitz truck will pull up near the entrance and unload some troops. Again, you can toss a grenade to its rear while it's driving up to wipe out most of the troops in one shot. You can use the nearby oil barrels as cover, but you'll need to move up in order to make full use of them. Instead, lean from the truck.

When the garage area is cleared, take a right from the truck to the opening in the wall. The actual garage has two medium medikits, so take them if you need them.

As you approach the end, another Opel Blitz truck will appear and stop near the exit. Again, the grenade trick works.

After the truck crew is gone, go past the truck and head on. Watch out for the troops hiding near the right wall; your SMG will clear them out.

Follow the path, and you'll be in the manor.

Getting the Intel
Now that you're inside, get near the left path, but stop right before the corner, lean against it, and lean right. You'll see a troop hiding behind a right wall. Take him out, then go left, then straight.

As you approach the small door at the end of the hall, a troop will try to ambush you. Take him out with your SMG. Take a right and follow the new path until you're at a set of stairs.

When you're near the top of the stairs, turn left and walk forward. There'll be a troop there, so get him before he attacks. There's a large medikit directly across from the end of the stairs, so take it if you need it.

From the stairs, take a right and walk up until you see a Nazi flag. There are quite a few troops in the room to the left of the flag, so toss a grenade and make sure that it 's near the flag's left, but it doesn't bounce off. If it's placed there, the explosion will kill a majority of the enemies in the room before they can get set up. If there are any near the flag when you get there, take them out first.

Go to the flag and take a left, then go straight. There are a few troops hiding behind a table, so you can either use your SMG or a grenade to take them out.

When they're out, go past the table and take a right. You'll find the intel documents laying on a nightstand behind the bed. Grab them, then go back downstairs.

The Com Center
When you're back on the first floor, prime a grenade, the go right. The door will burst open, and a four man attack squad will open fire. Throw the grenade at them, and they'll scatter and/or get killed by the blast. However, don't go forward yet; there are tow troops firing from a balcony that's on the right side of the room, so be ready to take them out. There are two large medikits in the room, so take them if you need them. After that, take a right.

You'll be in a room with a large staircase. As you move up, a troop will break open a door from the upper side, and troops will pour in from the upper right. Take care of the ones on th right, then get the guy that came from the door. IF you try to focus on the door guy while the right guys are still alive, the righties will tear you up.

After the enemies are dead, go up the staircase and take a left.

After some walking, you'll be on the outside balcony you saw earlier. There are three troops on it, so you should go back, lean from the left corner in the hall, and take them out.

Enter the room at the end of the hall, but face left; there's an open door on the left that leaves you vulnerable to troops that are waiting just past the door. Take them out.

You can either go left to get to the com. center, or go right to grab two medium medikits in a room.

When you take the left path, you'll see a staircase. Go down to the bottom. Hit the wall and turn towards the opening. You'll see a troop waiting to ambush you behind the wall, but he won't expect you there, so take him out before he can react. There's another troop on the upper-right hand corner, go get him as well.

When the room is cleaned out, go to the flashing eagle to the right of the fireplace and press the use key. It'll open up the com center from the fire place.

Now that you're in the com center, bash the radios with your melee attacks. The SMG bash animation is slightly faster, so use it. When you're done, do a 180 turn and take out the troop coming from the destroyed door. When he's down, go into the room he was in and grab the medium medikit if you need it. Otherwise, go back to the room the fireplace was in.

Rescuing the prisoners
Foley will appear and tell you that he located the prisoners. He'll then bash open the door across fomr the table, revealing a troop. Your team will take him out, then head to the troop's right.

You'll see two paths. Take the right one. At the bottom of the paths is a wine cellar with some troops. If you took the right path, the enemies won't know you're there, so you can snipe them with your BAR or SMG. When they're out, go near the end and take a left.

You'll be in what appears to be a dungeon. To the right is a steel door with two troops. You can use a grenade if you have them or rush them with the SMG.

When the troops are down, Foley and Moody will blow up the door just past the troops. If you don't have a grenade while they're setting the bomb, find the wine box across from the bomb, go prone on it, and aim towards the center of the door. When the door explodes, there'll be an MG42 on the ground along with a bodyguard. If you're prone on the wine box, the MG42 won't hit you a lot, but still take it out quickly. If not, lean, near the open door until you have a shot, then open fire.

After the MG42 is down, take a right. There'll be three troops in a small room, so go back and lean from near the right corner.

When they're out, Foley will find Price. He'll tell Foley that the other prisoner was moved to a camp, but he overheard where it was.

Go back to where the troop was at the end of the dining room, but do not turn right! There are three enemies just past the newly opened door, and they'll tear you up after a second or two of them seeing you. Instead, lean from the right wall and take them out one by one.

You'll notice that you're back into the large staircase room, so go back to the red room with the two large medikits in it. However, do not run into the room! There are three troops just past the door that'll tear you up. Instead, get near the left corner that leads to the room, and lean right. Take them out, then go left. Wait for Price to jump out of the window, then do the same. You'll exit the map when you get outside.

Video
http://www.youtube.com/watch?v=zA6m56vZsgM&feature=PlayList&p=26F63F2CBE593B8D&index=7 http://www.youtube.com/watch?v=1ZUhLvEExrI&feature=PlayList&p=26F63F2CBE593B8D&index=8