Shepherd

"Five years ago, I lost 30,000 men in the blink of an eye. And the world just fuckin' watched."

- General Shepherd

Lieutenant General Shepherd was an officer in the United States Army in Call of Duty: Modern Warfare 2 that commanded both Task Force 141 and Shadow Company. He starts out as a supporting character for the player, only to reveal himself as the main antagonist in Modern Warfare 2.

Biography
General Shepherd served as the supreme commander of the U.S. forces in the Middle East during the course of the Second Russian Civil War (see Call of Duty 4: Modern Warfare), including the Marine Force Recon units killed when Al-Asad detonated a nuclear weapon in the capital city of an un-named Middle Eastern country. After losing 30,000 troops as a result, Shepherd became disenchanted with the world, seeking a way to fully unleash the military might of the United States to destroy the Ultranationalists who had killed his men in an act of nuclear terrorism, as well as spark a restoration of American power and influence around the world, something he felt had waned in recent years as evidenced by America's and the rest of the world's lack of response to the obvious threat of the Ultranationalists, being weary of suffering such extensive losses again. Shepherd's warnings of the coming of the second Cold War with Russia went unnoticed, leaving him disillusioned with no apparent justice for the men he had lost and no means of effectively countering the terrorist threats present in the world without the full military might of America for him to use, something he had not been in control of since the failed attempts to defeat America's enemies in Call of Duty 4: Modern Warfare.

To accomplish this, Shepherd needed an enemy, something to rally the entire nation behind him. After many terrorists attacks throughout Europe, Shepherd believed Russian Ultranationalist extremist Vladimir Makarov could indirectly help bring the recruitment plan into play. Shepherd then became the commanding officer of Task Force 141 with the intent of stopping Makarov and hand-picks Joseph Allen to be an undercover agent. Shepherd's plan progresses as Allen's position was compromised by Makarov after the massacre at Zakhaev International Airport. As a result, the United States was invaded, and in response, Shepherd is named supreme commander of all US military forces around the globe by the Secretary of Defense for his insight of the threat Russia posed, just as he had planned. With the full power of the 3.5 million soldiers (as in 2016) of the United States Armed Forces at his fingertips, Shepherd was in a perfect position to bring about his ultimate goals: to make the United States the mightiest power on the planet, and style himself as the hero who made it so by eventually bringing Ultranationalist Russia to its knees. Besides the United States military forces he officially commanded, Shepherd, through unknown means, also acquired the services of Shadow Company, which openly operated for Shepherd after Day 6 of the global crisis of 2016.

Shepherd would soon start a second, personal war, deploying Task Force 141 to recover intelligence pertaining to his scapegoat, Vladimir Makarov. Shepherd eventually reveals his true colors when he executes Roach and Ghost in the Caucasus Mountains after the latter raid an Ultranationalist safehouse and retrieve intelligence that could implicate him, and attempts to have his Shadow Company men assassinate Captain Price and Captain "Soap" MacTavish in Afghanistan. With his status as a war hero secured, the ruthless officer betrays the task force in an attempt to destroy any link to his treacherous actions and so that he can bring down Vladimir Makarov himself. Price and MacTavish figure out Shepherd's agenda and attack his base in the Afghan cave system known as Site Hotel Bravo.

Shepherd escapes Site Hotel Bravo with Soap and Price in pursuit. After having his helicopter shot down, MacTavish and Price's speed boat plunges into the water falls below. Shepherd survives the crash as an injured and dazed MacTavish attempts to kill Shepherd with a knife, only for Shepherd to take down MacTavish and stab him in the chest. Just as Shepherd attempts to execute MacTavish with his .44 Magnum, Price tackles Shepherd, causing him to miss the shot, and the two get into a hand-to-hand fight. Shepherd eventually overpowers Price and gains the upper hand. However, MacTavish regains consciousness and pulls out the knife Shepherd stabbed him with, aims it at Shepherd, and then throws it. The knife pierces Shepherd's left eye, killing him.

Voice actor
General Shepherd is voiced by Lance Henriksen. Henriksen worked previously with Keith David (Sgt. Foley) in Mass Effect, providing the voice of Admiral Hackett. This is the second time Henriksen has voiced Keith's superior officer. He has played Charles Bishop Weyland in the Alien vs Predator film and has appeared in over 100 other films.

Quotes
"The more things change, the more they stay the same. Boundaries shift, new players step in; but power always finds a place to rest its head. We fought and bled alongside the Russians; we should've known they’d hate us for it. History is written by the victor, and here I am, thinking we'd won. But you bring down one enemy and they find someone even worse to replace him. Locations change... the rationale, the objective. Yesterday's enemies are today’s recruits... Train them to fight alongside you and pray they don’t eventually decide to hate you for it, too."

- Shepherd's speech during the intro to S.S.D.D.

"We are the most powerful military force in the history of man. Every fight is our fight, because what happens over here matters over there. We don't get to sit one out. Learning to use the tools of modern warfare is the difference between the prospering of your people, and utter destruction. We can't give you freedom. But we can give you the know-how to acquire it. And that, my friends, is worth more than a whole army base of steel. Sure it matters who's got the biggest stick, but it matters a helluva lot more who's swinging it. This is a time for heroes. A time for legends. History is written by the victors. Let's get to work."

- Shepherd discussing the military might of the United States, during the briefing of Team Player

"Get up, Private Allen! Rangers lead the way! MOVE!"

- Shepherd telling Joseph Allen to go with the rest of the Rangers

"Five years ago, I lost 30,000 men in the blink of an eye. And the world just fuckin' watched.. Tomorrow there will be no shortage of volunteers, no shortage of patriots... I know you understand."

- Shepherd before attempting to execute "Soap" MacTavish at the end of Endgame

"It's been a tough week, gentlemen. We've lost more than ever dreamed. But we will recover. I've got a blank check. And we're gonna use every cent of it killin' Makarov. Despite what the world may say, we are not savages, we don't kill civilians. We use precision. There's an evil man hiding in these shadows and we're gonna bring him into the light. Once his face is revealed, we will write history, gentlemen."

- Shepherd in a speech to Task Force 141 during the briefing of Loose Ends

"Do you have the DSM?... Good, that's one less loose end....""

- Shepherd, when Ghost and Roach bring the DSM to the extraction point

"You don't want to know what it's cost to put you next to him. It will cost you a piece of yourself. It will cost nothing compared to everything you'll save."

- Last speech of Shepherd to Joseph Allen

"Makarov's no prize. He's a whore. A mad-dog killer for the highest bidder. Just remember your new identity. It'll keep you alive."

- Shepherd to Joseph Allen

"Cain was the first man ever to strike down another. And when the Lord came to him and said "What have you done?", Cain could not hide his crime - for the voice of his brother's blood cried out from the very ground."

- Shepherd during the Infamy trailer

"You know what they say about revenge... you better be ready to dig two graves... (long pause) Killing me wouldn't change that. (long pause) Go ahead and end it. It wouldn't change anything. (long pause) Hmph. I know you couldn't do it. (long pause) You're a good warrior... but you can never take that extra step... to do what was absolutely necessary."

- Shepherd, if the player does not immediately attempt to kill him at the car in Endgame.

Unused quotes
These quotes were meant to be said by Shepherd during "Endgame". These quotes are said, with a damaged voice and a sore throat. They also give more insight behind Shepherd's motives.

Trivia

 * General Shepherd wears USAJFKSWCS (United States Army John F. Kennedy Special Warfare Center and School) patches. At the rank of Lieutenant General, this would infer that he is the commander of SWC (The real SWC Commander is a MG). This would also mean he is Special Forces qualified and should be wearing a green beret, not black. Also, since it is a school, it never deploys personnel, however Shepherd wears a SWC combat patch.
 * Shepherd's quote "Every fight is our fight, because what happens over here matters over there. We don't get to sit one out" actually belongs to Mustafa Kemal Atatürk, founder of the Turkish Republic.
 * If the player looks closely at the picture to the right, it shows Shepherd's character model without the revolver in the holster. This is and "Endgame" where Shepherd also reloads his revolver is the only time this happens.
 * Though there are many chances to shoot Shepherd throughout the campaign, most times if the player does, it gives the player a "Mission Failed" Notice. However, during the mission Team Player, when the Rangers arrive at the school, Shepherd can be seen outside the gates with his M4A1. He can be killed here with no penalty, but still shows up at the end of the mission.
 * When he is pinned down with Hunter 2-3 in "Team Player", he can be seen using an M4A1. This is the only time he is seen with a firearm other than his revolver.
 * It could be noticed from the picture that he holds the M4A1 as if it were an unequipped rifle, while ignoring the foregrip.
 * Shepherd's rank is unusual in that a Supreme Commander would be a four-star general, or else be promoted to one to fill the position.
 * He is also the first main villain to be American, as he is secretly manipulating the storyline from behind the scenes, until he executes Ghost and Roach and reveals his true motives.
 * His catchphrase, "history is written by the victors," though commonly attributed to Winston Churchill, it is alleged to have originally been said by Mithridates IV of Pontus.
 * PicturePit.pngal Shepherd is voiced by Lance Henriksen. Henriksen worked previously with Keith David (Sgt. Foley) in Mass Effect, providing the voice of Admiral Hackett. This is the second time Henriksen has voiced Keith's superior officer. Coincidentally, the name of the main character in Mass Effect is named Shepherd (but written as 'Shepard' in Mass Effect).
 * Shepherd only fires his .44 Magnum three times in the whole game, and only one shot has the original gunshot audio.
 * During the events of Call of Duty: Modern Warfare 2, Shepherd seems to be leading the United States Army, Navy and Air Force, despite being a three-star Army General. Contrary to popular belief, it is possible for an Army General to be in control of a joint operation that involves other factions of the U.S. military, given his history of controlling many thousands of Marines during the events of Shock and Awe, it isn't beyond the realm of possibility that he would be given control of other factions.
 * In Museum, he can be seen reloading his pistol like the other, non-revolver pistols in-game.
 * Shepherd's mustache appears brown in some levels of the game (noticeable in Team Player) and appears to be more gray in others (noticeable in Endgame). This, however, is possibly due to dust from the crash in Endgame, which would have caused the illusion of a color change.
 * Shepherd's original plan might have been to possibly get Makarov fairly until he saw the opportunity to become a war hero after Allen was killed, then he made the betrayal but killed later.
 * Shepherd can go into last stand if wounded in the Museum. He will pull out another .44 Magnum and will use it until he gets killed. So there will be 2 revolvers on the floor. But what's strange is that if the player picks both up, they will count as one gun with the same ammo counter at all times. If the player shoots a bullet from the first one, one bullet will also disappear from the second one, if the player reloads, both will be reloaded with ammo needed to load one. This is similar to the moment in Call of Duty 4, when a Soldier wielding a Desert Eagle will attack the player on the mission Crew Expendable, and will drop 2 Desert Eagles that count as one.