Panzerschreck

"Fire the Panzerschreck!"

- A common phrase from Sgt. Reznov

The Panzerschreck, German for "tank terror," was the popular name for the Raketenpanzerbüchse also known as the RPzB.

Call of Duty: United Offensive
The Panzerschreck appears in almost all levels except Bomber. Ammunition can be found in large numbers whenever the player is required to take down multiple enemy vehicles, such as in Noville. They can also be found in the multiplayer.

Call of Duty: Finest Hour
The Panzerschreck is seen in all tank levels, and the player can use on in Defend the Factory, Airfield Ambush, First City to Fall, Surrender at Aachen, Come Out Fighting, and Last Bridge Standing. It is effective against tanks but is a terrible choice against infantry. It nearly useless in any action other than anti tank, as groups of infantry can shrug off rounds.

Call of Duty 2
The Panzerschreck in Call of Duty 2 is portrayed in use by both Allied and Axis forces (The British PIAT launcher and American Bazooka are not present). It is difficult to use without being close to an enemy vehicle, though it can often disable enemy vehicles in one shot--even the massive Tiger Tanks.

Call of Duty 3
In Call of Duty 3's multiplayer mode, both the Bazooka and Panzerschreck are practically interchangeable, and defeat most armor within two-three shots, however the Panzerschreck is slightly more powerful when targeting heavy armor, but with the cost of a longer reload time.

It is interesting to note that the Axis forces in Call of Duty 3 apparently use Panzerschrecks with face-shields to protect against the forward blast of the weapon, but do not wear any face protection, which is a contradiction.

Call of Duty: World at War
In Call of Duty: World at War in the Russian campaign the Russian forces use them for German tank destruction. It takes, on average, two rockets to take out enemy tanks which is very odd considering the player is fighting against Tigers and King Tigers, which had some of the best armor in World War 2. The splash damage is great and deadly in the campaign, much like the M9A1 Bazooka. It is absent from the multiplayer. Its maximum ammo count is 16 rockets in Verruckt and 20 in Shi No Numa. Also when infinite ammo is activated (only on the PC), this weapon is very useful in Nazi Zombies, as it gains rapid fire capability. When upgraded in Nazi Zombies using Pack-a-Punch, it becomes the Longinus, which can shoot three rockets before reloading, does more damage, has bigger splash damage, and weighs as little as a shotgun or the Ray Gun.

Call of Duty: World at War (Nintendo DS)
The Panzerschreck appears Call of Duty: World at War (Nintendo DS) in as one of the two anti-tank weapons in-game. It is much weaker than the console versions, taking 3-4 shots to destroy a tank. In some aspects, it is similar to the console versions, as it can't be fired from the hip. However, the player must manually aim down the sights themselves, the game will not do it for them.

Trivia

 * On multiple Russian levels on Call of Duty, up to 5 rounds can be fired into the back of a Russian tank, but it won't be destroyed, probably because the designers turned off friendly fire for tanks in campaign mode, but in reality, 2 rounds in the front will heavily damage it.
 * In World at War, it is frequently spelled wrong in subtitles and the death indicator. When the player equips it and when Sgt. Reznov yells "Fire the Panzerschreck!" it is spelled Panzerschrek. When a player dies from a direct rocket shot, the indicator says "You were killed by a Panzershrek".
 * Early in the mission "Downfall", Sgt. Reznov yells "Fire the Panzerschreck!" to a Russian soldier. However, the soldier is using a M9A1 Bazooka, not a Panzerschreck.
 * In the Shi No Numa trailer, Nikolai Belinski is seen using it.
 * In Call of Duty: World at War (DS), melee is impossible while holding this weapon, just like with the M2 Flamethrower.
 * The Panzerschreck is not present in multiplayer.