User:SaintofLosAngelesXD(m)/Sandbox

This is where I work on big projects such as major rewrites, or test out new templates or other things.

Saturday, November 21st, 2009 - Began working on major rewrite of the Campaign page. Finished main CoD: WaW.

Campaign can refer to any of the single player (or co-op in Call of Duty: World at War) campaigns of any of the fourteen Call of Duty games.

Call of Duty
This fist Call of Duty games starts off as many of the previous Medal of Honor games did, with training. You start out as Private Martin. After training you get dropped before the Beach landings as a pathfinder so the paratroopers can damage enemy lines for a better landing. You get split from your unit as the pilots drop their troops in the wrong places. You hook up with other units and attack and hold Sainte-Mère-Église. After your bravery during this fight where only a handful of troops take on more than a company of Germans, you are sent deep behind enemy line to free Captain Price and Major Ingram.

You than take the role of Sgt. Evans in the capture of Pegasus Bridge. You proceed to sabotage the Tirpitz than the destruction of a dam and destroying the V-2 rockets.

Finally, you participate as a Soviet conscript Alexei Ivanovich Voronin. You start as a Private but are promoted to Sargent later. You eventually participate in the liberation of Poland as a tank commander.

Call of Duty: United Offensive
In this expansion you play as an American soldier in the Battle of the Bulge.

You then play as an British RAF gunner in the first mission before being shot down and saved by Dutch Resistance and Maj. Ingram. Doyle then becomes an SAS and sabotages Sicily's defense grid to help ships get in safe.

You participate in the Operation Little Saturn fight, the Battle of Kursk, where you fight in Ponryi and then in Kursk itself. You get to control a tank again.

Call of Duty: Finest Hour
This game was the first game to play as more than just the standard characters for each campaign.

You start off as Aleksandr Sokolov in the Battle of Stalingrad, in the counteroffensive of November. You attack Mamev Kurgan and they play as sniper, Tanya Pavelovna. You help defend a tractor factory until a tank can be repaired and you can escape. You then play as Nikolai Badanov, a tank commander who needs to reach HQ. Tanya is hurt by a tank when the building she is snipping in is hit. She does not die. After successfully taking Red Square, you participate in Little Saturn by taking a small German held airfield near Stalingrad.

For the First time in the series, you go to North Africa where you are Edward Carlyle, a soldier tasked in destroying German oil deposits then saving an allied soldier in a German held fortress.

Finally, you participate as the Americans in the Battle of Aachen. You are Charles "Chuck" Walker, an American lieutenant who is later promote to Captain for his work in the Sewers of Aachen. You soon take the role of Sam Rivers, an African American tank commander. You capture the bridge over the Rhine in Remagen.

Call of Duty 2
In the Eastern Front missions, you play as Vasili Ivanovich Koslov, where you are trained in Moscow, where you are trained by our very own, Commissar Letlev. You are attacked by Germans and you repel their attack in the Battle of Moscow. You participate in Stalingrad also.

For the second game in a row, you go to North Africa as a British Special Ops, where you destroy vital supplies and hold off heavy German attack. you then escape the town in an armored car, taking out many Germans.

You then participate in the first actual D-Day mission on Omaha beach,the assault of Pointe du Hoc. You destroy an artillery battery then hold Pointe du Hoc from a massive counteroffensive. You then try to take Hill 400 and the town of Bergstein, where Americans are slaughtered while trying to take it and defend it. You then participate in the capture of Caen.

The final mission makes you fight to get across the Rhine, you start imminently under fire. The credits depict the rescue of Captain Price.

Call of Duty 2: Big Red One
This game is the only game where you only play as one faction, and it was the first to feature non German troops. You play as a soldier from the 1st Infantry Division. It focuses on Charter devolpment, and it kills off most of the main Characters by the end.

You participate in Operation Torch, Operation Husky and Operation Overlord. You then move into Germany by crossing the Sigfreid Line.

Call of Duty 3
This game features 4 Campaigns, American, British, Canadian and Polish. The missions are in no order, and usually don't have more than two faction missions in a row. All mission are in France.

The American missions focus on the eventually capture of the Falaise Gap and Chambois. You start in Saint Lo where the Germans and the Americans are having heavy fighting. The Americans are in trouble when the Polish and Canadians force the Germans to Chambois where they are encircled and the Americans are waiting.

The British Campaign haves you assume control of Sgt Doyle from United Offensive, where you parachute in France with Major Ingram to help the French Resistance sabotage German positions. Ingram is presumed dead but in reality is captured. The French and you go to save him by looking in a town. One of the French Resistance leaders is Isabelle DuFontaine.

The Canadian campaign focus on Pvt. Cole and his squad leader, World War I veteran Lieutenant Robiechaud moving to reinforce the Polish attack on Hill 262. They also take a factory complex held by the Germans and defending it from their Counterattack. Sergent Callard gets put in for the Victoria Cross after sacrificing his life to make sure the explosives went off.

The Polish part focus on a Polish tank crew sweeping the countryside for Axis Armour. They move to take Hill 262 where they face extremely heavy resistance suffering very heavy casualties before the Canadians get there.

This game came out for the Playstation 2 system.

It was the first Call of Duty game on the Sony PS3 and Nintendo Wii.

Call of Duty: Roads to Victory
This was the first Call of Duty game on any hand held and it is for the PSP. It was not well liked for various reasons. It remains the lowest rated Call of Duty game.

You play as the Americans, Canadians and the British in several operations over 14 missions.

Call of Duty 4: Modern Warfare
Call of Duty 4 has the deepest storyline of all of the games.

The SAS soldiers infiltrate a Cargo Ship in the Bering Strait that is suspected to have nuclear material onboard. Soap MacTavish, Captain Price, Gaz and several other SAS soldiers take control of the ship successfully, but as the ship suddenly gets hit by MIG's the ship starts to sink and can only just grab a manifest.

The Marines invade an unnamed Middle Eastern country where a Coup has taken place, conducted by Khaled Al-Asad and funded by Russian Ultranationalist leader and Arms Dealer Imran Zakhaev. The Marines cannot find him but they discover a nuclear weapon in the capital which is prematurely detonated, killing all civilians, Marines, and OpFor. Your character, Paul Jackson, is killed by radiation.

The SAS team finds Al-Asad in Azerbaijan. They find and proceed to interrogate him before finding out that Zakhaev funded it and gave him the nuclear weapon. Captain Price flashes back to a 1996 failed assassination mission in Prypiat, Ukraine, where Zakhaev is doing an arms deal.

The SAS and the Marines then move to capture his son, Victor Zakhaev. Victor commits suicide to prevent capture. They then move to an ICBM facility where they are launching missiles. They make it to the control room and deactivate the missiles, but Zakhaev isn't there.

They escape to a busy Russian Highway but they are trailed by the enemy. They are stopped on a bridge where a tanker explodes, severely injuring every soldier. Zakhaev arrives and executes Gaz and several other SAS. Griggs is killed saving Soap. While distracted by the loyalist reinforcements, Soap kills Zakhaev and his guards. Soaps is later found out to be alive in Modern Warfare 2.

Call of Duty 4: DS

This features some of the behind the scenes battles of the main games.

Call of Duty: World at War
Call of Duty: World at War is the first Call of Duty game to take place on the World War II battlefronts of the Pacific, fighting the Imperial Japanese.

In the American campaign, a U.S. Marine reconnaissance team including Pvt. C. Miller has been captured by the Japanese on Makin Atoll. A rescue team including Sgt. Tom Sullivan and Cpl. Roebuck is sent to rescue them. After freeing the survivors, the team fights their way to the escape point, being ambushed multiple times by Japanese forces. Before leaving, they rig a fuel depot to explode. Pvt. Miller is almost killed by a banzai charger, but is saved by Sgt. Sullivan. After this, the Marines pick up many new members, including Pvt. Polonsky. Two years later, the Marines assault Peleliu Island, where there is supposed to be little resistance. However, their boats are hit by 200mm guns, and there is much more enemy resistance than initially thought. Sgt. Sullivan is killed, and Cpl. Roebuck is promoted to Sgt. to take his place. Their next mission is to assault an airfield on Peleliu. They are again ambushed multiple times by the Japanese, who have even booby trapped dead American soldiers. They have to destroy multiple tanks and anti-aircraft guns as well. Continuing in Peleliu, Pvt. Miller, Sgt. Roebuck, and Pvt. Polonsky, along with the other Marines, move into the trenches to eradicate some Japanese bunkers using a flamethrower and after that are sent to destroy some enemy artillery positions.

Six months later, the Americans also take to the skies, and pilot PBY-Catalina planes to assault some supposed Japanese merchant ships south of Okinawa, which turn out to be heavily armed and defended. Two planes, Manta Ray (crew including Locke, Laughlin, Landry, and Booth) and Hammerhead (crew including Harrington) are sent. After encountering heavy resistance from PT Boats and Zero fighter planes, they manage to sink the ships but Hammerhead is shot down. Manta Ray is then asked to rescue survivors from a fleet that had been attacked by the Japanese, including Kamikaze planes. After rescuing as many survivors as possible, they run out of ammo, but are saved in the end by a trio of F4U Corsair fighters.

A month after that the Marines move from Peleliu to Okinawa. A group including Pvt. Miller, Pvt. Polonsky, and Sgt. Roebuck assaults a stronghold on the island and encounter heavy resistance from the Japanese. Many of their soldiers are wounded and sent home. Maj. Gordon tells them they have one more mission before going home - they have to take Shuji Castle. They arrive on the outskirts of the castle and have to get ammo from a supply drop. They are ambushed by Japanese soldiers and after fighting them off begin to make their way up to the castle, both above the ground and in the tunnels. After clearing most of the castle, the Marines find what looks to be three Japanese soldiers surrendering, however when they go to investigate the soldiers attack them and either Pvt. Polonsky or Sgt. Roebuck is killed, depending on Pvt. Miller's action. The Japanese launch a counterattack and the Marines fight them off, and call in airstrikes on the castle. After this the survivors regroup and retrieve the dogtags of either Pvt. Polonsky or Sgt. Roebuck.

In the Russian campaign, Pvt. Dmitri Petrenko finds himself in Stalingrad at the site of a massacre of his comrades by the Nazis. He meets up with another survivor, Sgt. Reznov, who has been attempting to assassinate German General Heinrich Amsel, who is responsible for the slaughter, and lost most of his trigger finger in the process. He asks Dmitri to help him kill the "mudak". The two make their through the city. At first they are stealthy and kill by sniping, but after that they are discovered and run into a building, which is set ablaze by the Germans. They escape and meet up with more survivors, including Sgt. Daletski. Sgt. Reznov and Dmitri provide sniper support for their comrades, who are assaulting Gen. Amsel's headquarters. Sgt. Daletski and the others are eventually killed. Dmitri manages to snipe Gen. Amsel, and he and Sgt. Reznov escape from the approaching Germans by jumping into a river.

Three years later, the Soviets are attacking Germany at Seelow Hights. Dmitri is being held by German soldiers, but is rescued by the Russian assault force including Sgt. Reznov and Pvt. Chernov. They run through Seelow, burning people and homes and destroying tanks. They get a brief rest, and Sgt. Reznov allows Dmitri to ride on the tank, but does not allow Pvt. Chernov to. In Sgt. Reznov's eyes Pvt. Chernov is weak because he does not enjoy killing the Germans as he does. Sgt. Reznov holds a deep hatred for Nazi Germany and prefers his men to share that with him. They proceed to destroy more towers and kill more Germans. At the end, Sgt. Reznov gives an inspirational speech to motivate everyone to keep killing the Germans. They advance to Pankow, where they eradicate multiple German positions in houses and in a mental Asylum.

The Soviets then take control of T34 tanks to eliminate more of the German presence in Seelow. Commissar Markhov and Sgt. Reznov are giving orders to the tanks, which are manned by soldiers including Pvt. Petrenko. They meet resistance from enemy tanks and panzerschrecks, but make short work of them. The tanks are also equipped with flamethrowers. The tanks destroy a radio tower and move on to a train station, where the mission ends.

The Soviets including Sgt. Reznov, Pvt. Petrenko, and Pvt. Chernov are then sent to Berlin to crush the Germans once and for all. They eliminate the Germans in some apartment buildings and then move to the streets, where they meet more resistance. After clearing most of the streets, they find some Germans who are attempting to surrender. They are killed (by bullets or molotov cocktails, depending on Pvt. Petrenko's actions), and the Soviets move into the metro. After fighting their way through the metro the Germans attempt to drown them by flooding the metro, but Sgt. Reznov opens the exit door in the nick of time. They are given a minute to recover and then begin to make their way toward the Reichstag. Sgt. Reznov derides Pvt. Chernov for writing in a diary and makes him carry the flag to be raised at the top of the Reichstag. They fight at the base of the Reichstag and have to take out four Flak 88's. They reach the entrance to the Reichstag, but Pvt. Chernov is ambushed by a German with a flamethrower and receives severe burns, likely killing him. Sgt. Reznov takes his diary and says that someone should read it, indicating he did indeed care for Pvt. Chernov. He reads a short excerpt that tells Pvt. Chernov's opinion of Dmitri (which differs from thinking he was a cold-blooded killer to a hero to somewhere in between, depending on Dmitri's actions), and then they proceed through the Reichstag. They shoot down the large eagle in the congressional meeting area and make their way to the roof. An airstrike is called in to eliminate any remaining Germans and Pvt. Petrenko grabs the flag and proceeds to plant it. However, a German survived the strike and shoots Dmitri with one round from his P38, but Sgt. Reznov slashes and stabs him with his machete and helps Dmitri to raise flag, telling him he is going to be alright.

Call of Duty: World at War featured a bonus mode called Nazi Zombies, which was initially just a wave defense mission but eventually evolved into it's own storyline.

In the two levels, Nacht der Untoten and Verruckt, four unnamed American soldiers fought off hordes of resurrected German soldiers in a destroyed bunker and mental asylum, respectively. In Verruckt they use electroshock barriers to defend themselves from the zombies. In Shi No Numa, the characters of Tank Dempsey (American), Nikolai Belinski (Russian), Dr. Edward Richtofen (German) and (Takeo Masaki) fight of resurrected Japanese soldiers as well as flaming dogs called Hellhounds in a swamp. They use electroshock barriers, the flogger (a giant spinning weapon made of logs covered with spikes) and the zipline (a platform attached to a rope and pulley system that transports them to two different locations) to help them. The return in to fight more German zombies and Hellhounds in Der Reise weapon factory, near Breslau, Germany. Dr. Richtofen is one of the people responsible for creating the zombies, along with Dr. Maxis, who he locked in a room with his daughter Samantha with the first Hellhound, Samantha's former pet dog Fluffy. All subsequent Hellhounds are descended from her. Both Dr. Maxis and Samantha were killed by Fluffy. The zombies are created with the use of element 115, ununpentium (Uup), which also powers the Wunderwaffe DG-2, a weapon developed by Dr. Richtofen and Dr. Maxis that shoots bolts of electricity. Dr. Maxis was in need of more 115 and planned to take some from the Nevada base, Area 51. Radio messages heard in Shi No Numa and Der Reise help explain the story.

Call of Duty: Modern Warfare 2
This game is the first to feature a named campaign: For the Record.

This story takes place five years after Call of Duty 4: Modern Warfare. Imran Zakhaev has been made into a martyr and the Ultranationalists, led by Zakhaev's right hand man Vladimir Makarov, have taken control of Russia. The game starts in Afghanistan, where local militias are being professionally trained by U.S. Army Rangers, including Sgt. Foley, Cpl. Dunn, and PFC Joseph Allen. After a battle in a small town, General Shepherd selects Allen to become an undercover C.I.A. agent.

Meanwhile, an international special military forces coalition called Task Force 141 has been aiming to take Makarov out of power. They send Cpt. "Soap" MacTavish and Sgt. Gary "Roach" Sanderson to an military airbase in Kazakhstan to recover a downed ACS module, which would give the Ultranationalists complete access to the United States' computer networks. General Shepherd has sent Allen, under the alias Alexei Borodin, on an undercover mission with Makarov. He is to assist them in performing a terrorist attack on Zakhaev National Airport in Moscow, Russia. While escaping from the scene, Makarov kills Allen and leaves his body. The attack is blamed on the United States and the Ultranationalists use this as an excuse to invade America. The Rangers are sent to combat the Russians in Virginia.

Task Force 141 traces a bullet back to Brazilian arms dealer Alejandro Rojas. The Task Force, including Cpt. MacTavish, Roach, and Ghost go to Brazil to find Rojas. After chasing him through a favela they capture and interrogate him. He tells them Makarov is after a prisoner in a Russian Gulag, Prisoner #627. They travel to Russia and, after assaulting an oil rig under enemy control to free civilians, they assault the Gulag. They break out Prisoner #627, who turns out to be Cpt. John Price, who joins the task force and takes joint control with Cpt. MacTavish.

Meanwhile, the fighting in the U.S. has moved to Washington D.C., and the Rangers must take control of the White House back from the Ultranationalists. The task force assaults a Russian submarine base, where Cpt. Price launches a nuclear missile to detonate over the Earth's atmosphere, which causes an E.M.P. that knocks out all electricity on the East Coast of the U.S., saving the Rangers from the large amounts of enemy helicopters and armored vehicles. D.C. is almost destroyed by the U.S. to eradicate the Ultranationalist presence, but the Rangers take control of the major buildings and deploy flares in time.

Meanwhile, Task Force 141 has narrowed down Makarov's location to one of two locations - a safehouse at the Georgia-Russian border and a U.S. vehicle disposal yard in Afghanistan. A team including Ghost and Roach is sent to the safehouse and a team including Cpt. Price and Cpt. MacTavish is sent to the airplane boneyard. At the safehouse, the Task Force is ambushed but they make it into the house, where they do not find Makarov but do download information off of his computer onto a DSM. General Shepherd shows up to extract them, but he kills Ghost and Roach and takes the DSM. It is revealed he was most likely using Makarov, in order to get revenge for the nuclear attack five years before. Cpt. MacTavish and Cpt. Price are labled as fugitives and war criminals. Cpt. MacTavish has to fight his way through two groups of enemies at the vehicle disposal yard, the Ultranationalists and Shepherd's troops, Shadow Company. With the help of Nikolai, Cpt. MacTavish and Cpt. Price escape from the vehicle disposal yard, after obtaining Shepherd's location from Makarov, who tells them over the radio since they share a common enemy.

Cpt. Price and Cpt. MacTavish assault Site Hotel Bravo, where Shepherd is located. It was supposed to be a suicide mission, where the only objective was to kill Shepherd, with out escaping. Nikolai was not even supposed to return to extract them. After assaulting the base and chasing Shepherd down a river on a boat, they shoot down his helicopter and fall down a waterfall. Soap chases after Shepherd with his knife, but Shepherd takes his own knife and stabs Soap in the chest. He is about to shoot him when Cpt. Price tackles him. While they fight on the ground, Soap pulls the knife out of his chest and throws into Shepherd's eye, most likely killing him. Despite being told not to, Nikolai arrives to extract them. He tells them he knows of a place where they can hide out until the situation is sorted out, and it cuts to the end credits.

[[Call of Duty: World at War (Nintendo DS)
Because of this major cliffhanger ending, there will most likely be a Call of Duty: Modern Warfare 3.