User:O9p/sandbox

O9P's Sandy Sandbox

 * I tend to do a shitload of testing in the sandbox, so I just decided not to clog up the public one.
 * What follows here is personal work and works in progress. Free free to discuss and offer advice.

'Please do not edit this page, as sometimes it is the only copy of coding I have put down. '

No need to have all my hard work get lost if you know what I mean.



! colspan="6" style="background: cyan" | Tier 1 Perks ! Perk Name ||  Cost || Effect || Pro Effect || Skill Icon || Pro Icon ! colspan="6" style="background: #FF4040" | Tier 2 Perks ! Perk Name ||  Cost || Effect || Pro Effect || Skill Icon || Pro Icon ! colspan="6" style="background: lightgreen" | Tier 3 Perks ! Perk Name ||  Cost ||  Effect || Pro Effect || Skill Icon || Pro Icon
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 * Lightweight || 2000 || Faster movement || Unknown || BO_lightweight_p3rk.png || N.A.
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 * Scavenger || 2000 || Pick up ammo from dead bodies. Replenish lethal grenades. || Unknown || BO_scavenger_p3rk.png || N.A.
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 * Ghost || 2000 || Undetectable by Spy Planes and Blackbirds. || Unknown || BO_ghost_p3rk.png || N.A.
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 * Flak Jacket || 2000 || Reduce explosive damage. || Unknown || BO_flak_jacket_p3rk.png || N.A.
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 * Hardline || 2000 || 1(one) less kill for killstreaks || 1(one) retry for Care Package rewards || BO_hardline_p3rk.png || N.A.
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 * Hardened|| 2000 || Increased bullet penetration. || Unknown || BO_hardened_p3rk.png || N.A.
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 * Scout || 2000 || Hold breath longer. || Unknown || BO_scout_p3rk.png || N.A.
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 * Steady Aim || 2000 || ncreased hip-fire accuracy. || Unknown || Steady-aim.png || N.A.
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 * Sleight Of Hand || 2000 || Faster reload time. || Aim down sights faster (does not apply to sniper rifles). || BO_SoH_p3rk.png || N.A.
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 * Warlord || 2000 || Two primary weapon attachments. || Unknown || BO_warlord_p3rk.png || N.A.
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 * Marathon|| 2000 || Increased sprint duration. || Unknown || bgcolor="black" | BO_marathon_p3rk.png || N.A.
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 * ninja || 2000 || Silent movement. || Unknown || BO_ninja_p3rk.png || N.A.
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 * Second Chance || 2000 || Use a pistol while bleeding out or until revived. || Unknown || BO_2nd_chance_p3rk.png || N.A.
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 * Hacker || 2000|| Detect enemy equipment . || Booby trap enemy Care Packages and turn enemy killstreaks and equipment friendly. || BO_hacker_p3rk.png || N.A.
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 * Tactical Mask ||2000 || Reduces the effects of flash and concussion grenades. || Unknown || BO_tactical_mask_p3rk.png || N.A.
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 * }



! colspan="6" style="background: cyan" | Tier 1 Perks ! Perk Name || Unlock Lvl || Effect || Pro Effect || Skill Icon || Pro Icon ! colspan="6" style="background: #FF4040" | Tier 2 Perks ! Perk Name || Unlock Lvl || Effect || Pro Effect || Skill Icon || Pro Icon ! colspan="6" style="background: lightgreen" | Tier 3 Perks ! Perk Name || Unlock Lvl || Effect || Pro Effect || Skill Icon || Pro Icon ! colspan="6" style="background: lightgrey" | Death Streaks ! Perk Name || Unlock Lvl || Number of Deaths Required to Activate || colspan="2" | Effect || Skill Icon
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 * Marathon|| 1 || Unlimited sprint. || Climb ladders and objects faster. || Marathon.png || MarathonPro.png
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 * Sleight of Hand || 1 || Faster reloading. || Fast aim down sight or scope. || Reload.png ||ReloadPro.png
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 * Scavenger || 13 || Resupply from dead bodies. || Extra mags when spawned. || Scavenge.png || ScavengePro.png
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 * Bling || 21 || Allows two attachments to primary weapon. || Allows two attachments to secondary weapon.|| Bling.png || BlingPro.png
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 * One Man Army || 45 || Allows class switching ingame. (Replaces secondary weapon) || Faster class switching (from 5 seconds to 3). || Army.png || ArmyPro.png
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 * Stopping Power|| 1 || Increased bullet damage by 40%. || Increased damage versus vehicles. || Power.png || PowerPro.png
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 * Lightweight || 1 || Move 7% faster. || Quicker aiming after sprinting. || Light.png || LightPro.png
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 * Hardline || 9 || Killstreaks require 1 less kill. || Deathstreaks require 1 less death. || Hardline.png || HardlinePro.png
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 * Cold Blooded || 25 || Makes the user invisible to enemy thermal optics, and enemy killstreaks. (replaces UAV Jammer and Camouflage) || No red crosshair or name when targeted. || Cold.png || ColdPro.png
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 * Danger Close || 33 || Increased explosive damage. || Increased damage from killstreak rewards. || Danger.png || DangerPro.png
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 * Commando|| 1 || Increased melee lunge distance. || No falling damage. || Commando II.png || CommandoPro.png
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 * Steady Aim || 1 || Increased hip-fire accuracy. || Breath can be held longer while aiming down a sniper or thermal scope || Steady.png || SteadyPro.png
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 * Scrambler || 17|| Jams the enemy radar when they are close enough. || Delays enemy claymore explosions. || Scramble.png || ScramblerPro.png
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 * Ninja || 29 || Makes Player invisible to the Heartbeat Sensor. || 4x quieter footsteps. || Ninja2.png || NinjaPro.png
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 * SitRep || 37 || Detect enemy explosives || 4x louder enemy footsteps || SitRep.png|| SitRepPro.png
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 * Last Stand || 41 || Use a pistol while bleeding out prior to death. || Use your equipment in Last Stand. || Lastand.png || LastandPro.png
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 * Copycat || 4 || 4 || colspan="2"| Copy the loadout of the person who last killed you during the killcam/second after death. || Copycat.png
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 * Painkiller || 6 || 3 || colspan="2"| Divide all incoming damage by 3 for 10 seconds. || Painkiller.png
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 * Martyrdom || 27 || 4 || colspan="2"| Drop a live frag grenade upon death || Martyrdom.png
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 * Final Stand || 39 || 4 || colspan="2"| Survive after lethal amount of damage (not headshots, knives or explosions) and use primary/secondary weapons and equipment || FinalStand.png
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 * }



! colspan="4" style="background: cyan" | Tier 1 Perks ! Perk Name || Unlock Lvl. || Effect || Skill Icon ! colspan="4" style="background: #FF4040" | Tier 2 Perks ! colspan="4" style="background: lightgreen" | Tier 3 Perks ! colspan="4" style="background: Grey" | Attachments
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 * C4 x2|| 2 || Equips the player with two packs of remote-detonated explosives. || Specialty weapon c4.png
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 * RPG-7 x2|| 1 || Equips the player with a rocket launcher with two rounds. || Specialty weapon rpg.png
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 * Special Grenades x3|| 1 || Gives the player either 3 stun grenades or 3 flash grenades. No smoke. || Specialty specialgrenade.png
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 * Bomb Squad|| 14 || Enemy explosives are marked with icons. || Specialty detectexplosives.png
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 * Claymore x2|| 1 || Equips the player with two proximity mines. || Specialty weapon claymore.png
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 * Bandolier|| 32 || Gives the player extra reserve ammo. || Specialty extraammo.png
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 * Frag x3|| 41 || Gives the player 3 frag grenades || Specialty fraggrenade.png
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 * Juggernaut|| 1 || Reduces incoming damage by 25%; cancels out Stopping Power. || Juggernaut icon.PNG
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 * Sleight of Hand|| 20 || Increases reloading speed. || Specialty fastreload.png
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 * Sonic Boom|| 1 || Increases explosives damage by 25%. || Specialty explosivedamage.png
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 * Stopping Power|| 1 || Increases bullet damage by 40%. || Specialty bulletdamage.png
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 * Double Tap|| 29 || Increases rate of fire by 33%. || Specialty rof.png
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 * UAV Jammer|| 11 || The player cannot be detected by enemy UAVs. || Specialty gpsjammer.png
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 * Overkill|| 38 || Replaces the secondary weapon with another primary weapon. || Specialty twoprimaries.png
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 * Deep Impact|| 1 || Extra damage through walls. || DeepImpact.png
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 * Extreme Conditioning|| 1 ||Doubles sprint time. || Specialty longersprint.png
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 * Steady Aim|| 1 || Increases hipfiring accuracy. || Specialty bulletaccuracy.png
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 * Last Stand|| 8 || Player pulls out a pistol before dying. || Specialty pistoldeath.png
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 * Martyrdom|| 17 || Drop a live grenade after death. || Specialty grenadepulldeath.png
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 * Iron Lungs|| 26 || Increases scope steadying time. || Specialty holdbreath.png
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 * Eavesdrop|| 35 || Hear the enemy voice chat. || Specialty parabolic.png
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 * Dead Silence|| 44 || Reduces sound from footsteps. || Specialty quieter.png
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 * Grenade Launcher|| -- || Equips the players weapon with a grenade launcher. Assault rifles only. || LauncherAttachment.png
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 * Grip|| -- || Decreases recoil and improves accuracy. Shotguns and light machine guns only. || MW Attachment Grip.png
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 * }
 * }