User blog comment:Damac1214/Some Zombie Polls/@comment-3573125-20130424145134/@comment-173.58.96.161-20130425052943

A Wonder Weapon is something that is actually useful in a supernatural way. An example: The Thundergun is a useful wonder weapon, as it BLOWS the zombies away. The Jet Gun/Thrustodyne Aeronautics Model 23 is NOT a useful Wonder Weapon for the following reasons.

Why the Thrustodyne Aeronautics Model 23 is not a Wonder Weapon, and is simply something to advanced Richtofen's side of the easter egg.

1. You have to build it from scratch, and four parts all around the map are required.

2. Said four parts are rather far from each other, and none of them are going to be available unless you get the power on, open some doors, brave the Denizens and fight the zombies along the way.

3. The parts locations: The Wires are in the power-required room in the Power Plant, you either have to flick the switch on and deal with the Electric Zombie/Avogadro or sacrifice your top pad slot item for a Turbine. The Motorcycle Handbrake is in Nacht Der Untoten, which is located in a cornfield where Denizens and Zombies lurk, plus the fact there is fog all over creatiion, making it impossible to get around before a Fog Monster eats you. The Jet Engine is in the Tunnel, and you have to jump off the bridge to go and get it. And the final part, the Gauge, is in the Hunters Cabin, again with Zombies and Denizens all over the place. It's just not worth traveling around the map to grab said parts.

4. You can only carry one part at a time, meaning either you have to do all the work yourself, or split up your team and risk dying far away from each other, as it is pretty much guarranteed that if your team splits up and go down, they will die due to the size of Green Run.

5. The weapon works for about 15 seconds before self destructing, requiring you to build it again. In my own words: I AM NOT FACING THE UNDEAD TO WIN A WONDER WEAPON THAT ONLY WORKS FOR THREE SECONDS BEFORE BLOWING UP IN MY FACE!!

6. It is weak in terms of power, you are better off going hand to hand with the zombies or using a water ballon filled with maple syrup against them. Or heck, just lure the zombies in front of the moving bus. But DON'T USE THE JET GUN. You don't even get points.

7. It's a reverse process Thundergun, it sucks the zombies in, not blow them away. With zombies, you want to PUT DISTANCE away from the zombies before firing, not CLOSE DISTANCE with them (unless you use a shotgun, in which case getting close would be in your best interest.

8. It just doesn't kill them fast enough, if I recall correctly, The VR-11 killed faster than the Jet Gun. Even the frickin Olympia kills faster.

Perkwise, I believe that Tombstone and Who's Who were useless, Tombstone, that just means you commit hara-kiri and end your life. Hello, here in zombies, the entire point is to stay alive, killing yourself just means that your teammates can't use you as zombie bait or you can't help them out, and also, it's just not honorable to commit suicide with everyone else trying to kill the undead that is swarming them.

Who's Who, well, they could have done it better, the concept of running around to revive yourself is cool, but with only the M1911 to deal with the undead, ONLY THE M1911. With just that to fend off the horde that previously knocked you down, you are going to lose. Quick Revive was better, because they gave you the Mustang and Sally to blow the living daylights out of the undead, and you could take out the horde that just knocked you down. Therefore, Tombstone and Who's Who were useless in my eyes, I avoid those perks like the plague.

My personal favorite perk is Speed Cola. Electric Cherry works well with it, you reload fast, and blow up a horde around you, meaning you are borderline invincible against the horde if paired with Deadshot and Juggernog. (If it was possible, seeing as it isn't, boo hoo) but the idea stands at this:

Juggernog would protect you against incoming horde members who got you, Speed Cola would allow you to reload quickly, therefore saving you when you had slow reload weapons, Electric Cherry would watch your back and Deadshot would allow you to wipe out the undead faster and get more points.

Speed Cola is my main favorite because while it is expensive, it is totally worth it, and it has a neat jingle. Faster things means less time spent vulnerable and more time spent killing zombies.

Personal favorite wonder weapon, the Winter's Howl. For the following reasons:

1. I can kill the zombies, then admire them for a few minutes, and show them off to my squadmates as trophies of battle.

2. I'm an anime watcher, and it reminds me of Sailor Mercury's Sabao Spray Freeze move.

3. Mr. Freeze and his Freeze gun.

4. It's powerful and effective as something to either freeze the enemy or slow them down.

5. Metroid: Other M had freeze guns, Samus had a freeze beam, having the Winter's Howl reminded me of Samus's Ice Beam and The 07th Platoon's Freeze Guns.

6. It looks, sounds and is cool...in all ways, if you get the joke.

7. It's one of the unique ways to kill a zombie. (Sucking them into black holes of doom is also cool).

Favorite map still stands at Kino Der Toten, due to the MP40. It's no Thompson (The Thompson being my signature Zombies weapon...because it's a Gangster weapon and because it's cool.) but it'll do. Plus the free teleporter is and the box marker is also cool. Still, without the Thompson, I don't feel comfortable slaying the undead. Mob of the Dead's inclusion of the Thompson (Albeit an earlier model) was the best thing the devs could have done, if they had put it into campaign, I'd have been set and would have run around shooting it off just to hear the firing sound. (Loosely put I love the Thompson to the point where upon being given access to it, I'd kill the undead with it exclusively unless I got my hands on the M1 Garand, which is also another favorite of mine.)

Least Favorite Map: Green Run. Too much fog, No Tank Dempsey, No Thompson or M1 Garand, no really good places to run around, and it's just a hard map to play. I basically have stopped playing Green Run and have vowed to never play it again due to the massive failure it is. I appreciate 3ARC's attempt to make a massive exploration mode, but it could have been done better.

Lack of Tank Dempsey is a big bugger. I hate the new characters. Except for Sal and Misty. Misty because she reminds me of Dempsey and Sal because he's a mob boss, he's not Al Capone, but he'll do.

My personal easter egg favorite is the Moon Easter Egg. It's complicated and requires teamwork and a lot of victims, now if only we had the Thompson to make said victims, it'd be perfect (Basically if a map doesn't have the Thompson I get mad. Unless it has the MP40 or MP5/MP5K to balance it out)

Least favorite easter egg. The Eclipse one. I DO NOT WANT TO LURE THE FRICKIN FLAMING DEATH TRAP AROUND JUST TO SET A PIPE ON FIRE, I WANT THE FLAMETHROWER FOR THAT JOB.

Favorite Zombie Type: The Gas Zombies. I lead them around the map while making preparations, and also, they are easy to kill.

Least Favorite: Definitely the Napalm Zombie. Again, I am not leading a fricking flaming death trap around with MY PRECIOUS. (The Thompson being unavailable unfortunately.) Plus the reward is not worth the risk, getting a mere fifty points for his death is NOT WORTH ENGAGING HIM FOR. If we got 200 points or 400, it'd be worth it, but 50 points doesn't work out in my favor.

Favorite conventional weapon: The Thompson. I call it "My Precious" akin to Gollum. Least Favorite conventional weapon: The Olympia. For the obvious reasons of weakness and lack of point building ability.

But my main rant songwise is this: Lack of Michael Jackson's "Thriller". Dancing Zombies always makes my day.

Now another part of the rant is the lack of the Python as a wall weapon. It's basically a lighter stakeout with more recoil, more ammo, a slower reload and semi-automatic fire. I basically go through the box trying to get my hands on the Python. So that's why I stopped doing so and just go with a MP5K and Stakeout.

Rant over.