User talk:164.58.75.210

Welcome
Hi there. Welcome to the Call of Duty wiki. I see you don't like Juggernaut. Anyway, please do not vandalize articles. They are very unconstructive and they waste time.

While I'm here, I might as well explain Juggernaut to you.

Juggernaut is the anti-Stopping Power perk. It cancels out stopping power. They are just as powerful as each other, with Stopping power adding 40% power to bullets and Juggernaut adding 30% health to the player.

Lets use a simple example.


 * A player with an M4 Carbine without stopping power takes 5 bullets to kill at long range. (20 damage each to a player with 100 health. That is the logic the game works on)
 * As stopping power adds 40% to the damage of bullets. Therefore each bullet from the M4 Carbine will cause 28 damage as opposed to 20, which means it takes 4 bullets to kill a player with 100 health.
 * If the enemy had Juggernaut, they would have 130 health, so it would take 7 bullets to kill someone with the M4 Carbine without stopping power, and if the player uses stopping power:

130/28 = 5 (rounded off).

So as you can see, a Juggernaut v. Stopping power situation requires the same bullets to kill as a non-juggernaut and non-stopping power situation. This means that they are just as powerful as each other. So they are just as "n00b" as each other. To be honest, I find Stopping Power far more annoying than Juggernaut.

I hope this helps! Seeya round. --Cpl. Callofduty4 17:31, 26 August 2009 (UTC)