Mini-Uzi

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The Mini-Uzi is a submachine gun featured in Call of Duty 4: Modern Warfare, Call of Duty 4: Modern Warfare (Nintendo DS), and Call of Duty: Modern Warfare 2. In all three games, it has a high rate of fire and moderate or high, but controllable recoil.

Call of Duty 4: Modern Warfare
In single player, the Mini-Uzi is encountered in Russia, used frequently by Russian Ultranationalists. It can be found in the missions Crew Expendable, Blackout, Hunted, Safehouse, One Shot, One Kill, The Sins of the Father, Ultimatum, No Fighting In The War Room, and Mile High Club. It is also the favored weapon of Victor Zakhaev.

In multiplayer, the Mini-Uzi is unlocked at Level 13. It can be modified with a Red Dot Sight, silencer or an ACOG Scope. It has a high rate of fire, but lacks stopping power and range. High recoil and an exceptionally large muzzle flash make it difficult to use in mid-range combat, but it is extremely effective in close quarters combat. A gold skin for this weapon is unlocked once every submachine gun challenge has been completed. It is recommended to turn off the rumble feature on the Wii remote for the Wii version as this significantly decreases recoil.

The Mini-Uzi can best be compared to the P90. The P90 has less recoil, a larger magazine, and a slightly lower rate of fire (the Mini-Uzi fires 15.86 bullets per second, while the P90 fires 15.38 bullets per second). However, the Mini-Uzi shares ammo with the MP5 and M9, so ammo will be less scarce than with the P90. The Mini-Uzi also boasts a faster reload speed, making up for the smaller capacity (32 vs 50). All things considered however, most players consider the P90 superior.

As with the MP5, equipping an M9 as a sidearm will give the player the combined ammunition for both guns, as both are chambered for the 9mm Parabellum round.

Although it appears that the Mini-Uzi has a foregrip, it is actually the folding butt that folds down the right side of the weapon.

Call of Duty 4: Modern Warfare (Nintendo DS)
In the DS version of the game, although the HUD icon shows a full-sized Uzi, the 3-D model of it is depicted as a Mini-Uzi. The way to tell is because the character uses his left hand to grip what appears to be a forward folded skeleton stock used as a grip, as seen on the Mini-Uzi. The full-sized Uzi's stock cannot be folded forward, indicating that the Mini-Uzi is actually included in the game, just having the wrong HUD.

Multiplayer
The Mini-Uzi returns in Call of Duty: Modern Warfare 2. In Modern Warfare 2, the Mini-Uzi is a much better weapon than its Call of Duty 4 counterpart as its recoil has been significantly reduced. It is unlocked at Level 44 in multiplayer mode.

This weapon is now also a much more competitive alternative to the P90, boasting higher accuracy, and keeping its slightly higher rate of fire, but with a smaller magazine size. The iron sights on this weapon are also quite clear and open, making attachments like the Suppressor a viable option, it is also considered a faster firing counterpart of a silenced UMP with less damage.

The Mini-Uzi is incredibly effective in close to mid-range combat when used with Stopping Power in maps such as Skidrow, Scrapyard, or Rust. It is also a good alternative to carrying a shotgun, as it is deadly when used in close quarters, which frees up the secondary weapon slot. The Mini-Uzi does however have a slow reload, and is very ineffective for reload canceling.

If the Mini-Uzi is attached with the ACOG Scope (but not with Rapid Fire) the result will be a surprisingly accurate SMG. The level of recoil could even be compared to the SCAR-H, allowing to shoot and kill at mid or long ranges with bursts, quite easily. It also performs very well with a Silencer or an optic if one does not prefer the iron sights. Scavenger is popular among Mini-Uzi users as the player will be able to only kill about 6 players with Stopping Power applied. Nevertheless, it also pairs well with Marathon, having very high mobility.

It is also often seen with the Akimbo which doubles the firepower of the Mini-Uzi. However, when used in this configuration the inability to aim down sights particularly hampers the accuracy of the gun, which is only negated slightly by the Steady Aim perk. Once again, the Mini-Uzi has a folding stock, and not a foregrip.

Weapon Attachments

 * Rapid Fire
 * Akimbo
 * Red Dot Sight
 * Holographic Sight
 * Silencer
 * ACOG Scope
 * Thermal Scope
 * FMJ
 * Extended Magazines

Trivia

 * There is a distinct fingerprint on the rear receiver of the Mini-Uzi, which is much more visible with Golden Camouflage (as seen at the above picture).
 * The picture of the gun in the Call of Duty 4 Create-A-Class page lacks the rear iron sight. This was also the case with the W1200 and M249 SAW.
 * Call of Duty 4: Modern Warfare (Nintendo DS) is the only game where the Mini-Uzi's iron sights are being used correctly.
 * The Mini-Uzi can be held sideways by twisting the Wii remote left or right in Call of Duty: Modern Warfare: Reflex Edition. This makes the player hold it in a similar fashion to holding the Mini-Uzi on the Zodiac, albeit with the right hand. This is also the weapon that can be tilted the most: Nearly a full 180 degrees.
 * Viktor Zakhaev's signature weapon is a silenced Mini-Uzi
 * The Mini-Uzi is the last firearm used by "Soap" MacTavish in Modern Warfare 2.
 * The sights for the Mini-Uzi do not match up. The rear sight is elevated higher than the front sight.

Golden Mini-Uzi montage
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Modern Warfare 2 Mini-Uzi montage
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