Kino der Toten/Trivia

"115 Uup"
 * The starting room bears some resemblence to the room visibile at the bottom of the pit in Dome.
 * Near one of the power generators on the stage, there is some writing. The only word that can be recognized is "Project." On the Wii version it says "Jr. Projectionist" in that same spot.
 * This is the last Zombies map to take place in Germany.
 * This is the last Zombies map to feature Nazi Zombies.
 * In the Pack-a-Punch room there are pictures of a zombie and a hellhound. These can also be found in Der Riese and "Five".
 * It seems that the Wunderwaffe DG-2 was originally supposed to be in the map, as there are unused sound files of the characters' reactions to getting the Wunderwaffe from the Mystery Box.
 * This is the first Zombies map to not have a set spawn for the Mystery Box.
 * After every use, the Teleporter must cool down, then be re-linked to the mainframe. The cool down session takes approximately two minutes.
 * The four playable characters look relatively the same from Call of Duty: World at War, with the exception of Takeo, who looks significantly older and has a mustache and Dempsey, who is much more dirty and covered in scars.
 * At the Mystery Box spawns, there is a map showing the cinema. It also shows the location of the mystery box; the location(s) are marked by green lights. Keep in mind that the location can be seen only after the power has been turned on.
 * The Mystery Box can be located by a blue vertical glow to the sky. However, it is very hard to tell where the box is as the light can only be seen from the alley (as it's the only outdoor area on the map), and since the map takes place during daytime, the glow is almost invisible. The only exceptions are the Mystery Box spawn points in the MPL Room, the Stage and the Centre, as they can all be seen from either the starting room or the balcony with the PM63 on the wall.
 * After opening the upstairs room and going behind the wall, the player can see text that says "The element is here," an obvious reference to Element 115.
 * A musical easter egg can be found by using the action button on three rocks of Element 115. One is in the lobby, where the player starts the game. Another one is in the dressing room, close to the MP5K. The last one is in the small room at the top of the stairs by the alley, on the shelf near the window to the alley. After activating all three rocks the song "115" by Kevin Sherwood and Elena Siegman starts to play.
 * This is the first, and only, Zombies map available on the Wii.
 * There is always music playing on during the match. It is only possible to hear it when there are no Zombies nearby, due to the fact that it plays very quietly. The song is "Damned" by Kevin Sherwood, the music of the menu.
 * After the player spawns, the player can open the room to the left and look at the books scattered on the floor. One of them says "Edward Richtofen".
 * Some of the random rooms have a video reel that can be picked up and put into the projector to play audio.
 * Once the power is turned on, a rumbling can be heard and pieces of the roof crumble. Zombies can jump through these holes and Gas Zombies crawl along the walls through them.
 * There are two radios located on this map. One is located in the hanging chandelier in the theater and the other is located on a building (specifically, a Berlin wall guard tower) seen from the window in the alley closest to Double Tap. It can be seen using a sniper rifle.
 * In the theater room inside the first window on the left is a note that says "IGNOMO JUBILUS" which in Latin roughly translates to "Laughable mistake", or a disgrace to SHOUT.
 * The bar in the starting room contains several perk bottles and a bottle of vodka. These are unusable, however.
 * On the Wii Version there is a purchasable AUG under the Sentry Gun on the Stage.
 * If the player is in split-screen, if the players go to the Pack-a-Punch room, the clock on the wall above the Pack-a-Punch will read different for each player.
 * If the player goes to the Dressing Room to the barrier being lit up with a greenish light, the player should be able to hear something thumping in one of the dressing crates.
 * There is writing on the wall in the spawn room that says "Beware of the Six", a possible reference to the Gas Zombies.
 * On Wii, during a Hellhound round, if you stand on the wall in the hallway where the stairs are (the hallway that you can only get to by turning on the power), the Hellhounds won't attack you, but just stand there and snarl.
 * In the dressing room, on the small section of wall to the right of the MP5K, above the clothing rack there are three names vertically written in chalk. Samantha, Emilia, and Abigail with hearts on either side of the names.
 * In the Pack-A-Punch room, there is writing on a bulletin board that reads "Durchhalten Männer, wir machen sie fertig" which translates to "Hold on men, we'll finish them." Underneath that a message reads "Ja, ja, sicher!" which translates to "Yes, yes, sure!"
 * Sam's destroyed room has a small table with a teddy bear sitting at it. On the table, are orange, red, blue, and green bottles. These are the Double Tap, Juggernog, Quick Revive, and Speed Cola bottles, respectively.
 * Several pods are in the theater containing what appear to be some kind of decayed human-like creature. If you look closely them from the right angle, you can tell that they are in fact monkeys. There is also one pod by one of the curtains appear to have broken open as if whatever was inside it broke out.
 * If the player goes to the window (not the zombie barrier) next to the Mystery Box spawn in the alley and looks in it, they will see a room with a door that has a hole in it. If the player looks in the hole, they may hear whispering.
 * The Eye of Providence appears in two places on this map. First is under the staircase, on a canister where the frozen human like figure is, and second is on a book inside a zombie barricade.
 * The random room that looks like a conference room has a model of a rocket like the one inKinoLobby.pic.png Executive Order.
 * The rocket on the table in the conference room can also be launched by holding down to action button in front of it.
 * Some pictures of what appear to be early drawings of Kino der Toten can be found on the Central Intelligence Agency Data system under the Dreamland username vbush.KinoScreen.pic.pngKinoAlley.pic.png
 * If subtitles are enabled, the loading screen's comic misspells Richtofen as "Richtofan" on the Xbox 360 version. However, on the PS3, it's spelled correctly.
 * In the room that has the letters on the shelves, some of the letters sprawled across the floor spell "Manhattan Down". This can also be seen in the game tip.
 * "Knowledge itself is for the taking" can be seen scrawled above the power switch, although it is hard to read.
 * On the loading screen, the five pictures are Nacht Der Untoten, Verruckt, Shi No Numa, Der Riese, and the fifth one is a picture of the characters teleporting, respectively.
 * These pictures are not exactly like their pictures when selecting them in the menu(Except for Nacht Der Untoten and Verruckt), the Shi No Numa picture was only a picture of the main hut seen from the comm. room, but in this picture it has many zombies standing with what looks to be Dempsey shooting at them, but it does show this from the same area as the original picture(Comm. Room) and the Der Riese picture is almost completely different than the original which was a picture of the starting room with zombies gathering in it, but the picture in the intro is a picture of the characters killing zombies while backpeddling into one of the teleporters.
 * A trailer for Kino der Toten that has never before been seen was released during the CoD XP. It can be seen here.
 * There are numerous posters scattered around the map which say "Faust" and have a demon face drawn on them. This is most likely a reference to the 1926 German horror movie "Faust - Eine Deutsche Volkssage"
 * Mule Kick has been now featured into the map in the second room to the right still at a price of 4000 points.
 * This map was going to be on World at War's Map Pack 4, but was cut alongside the map pack due to its release date being too close the Modern Warfare 2 's release date.
 * It would seem interesting to note that the Death Machine Power Up is not present in this map, possibly signifiying that this was to be a World at War map, but it is exclusive to Black Ops, many would think that the Death Machine would be in this map due to how its a Black Ops map, but it does not appear. It seems like only a few things with this map were changed to have it fit as a Black Ops map, these being the addition of Gas Zombies(Nova 6 was not known about during World at War's time frame), the addition of cold war weapons in the box and on the walls instead of World War II weapons(Save for the MP40), and the graphics update to make it use the Black Ops engine(Though this was done to the other original maps at the same time as well).
 * In some countries and the portable version of the game the swastika on flags are replaced with a German eagle logo.
 * On the Wii version, the pods scattered around the map are missing.
 * On the Wii version, only one radio can be heard when shot at, however, two of them can be found.
 * On the Wii version, there is no orange glow on the Thundergun.
 * In the alley, if you look at the buildings to the left of the door, you can see the construction of the German TV tower "Fernsehturm."
 * In the fourth intro picture of this map it shows the characters entering the teleporter that sent them from Der Riese to Kino Der Toten. In the fifth it shows them doing so. It has been stated multiple times that the reason for this and their time travel was due to the Wunderwaffe DG-2 overloading the teleporter, but in the fourth picture none of the characters are holding the DG-2, but this could be a missed plot piece by Treyarch.
 * On the chalkboard in the Pack-a-Punch room, there are a few legible pieces of writing scribbled beside pictures and equations:
 * "Experiment 935 was successful"
 * "Everything can be based off this model"
 * "Schwarze sonne (German for "black sun")"
 * "114 Uuq"
 * "Tomorrow the project will move into full production"
 * "Why (sic) is up? Why won't it work?"
 * "I know it was you Richtofen" (In Der Riese also)
 * "Help"
 * "Energy Momentum"
 * The sign in the alleyway reads "deutsches sol kino" it's english meaning reads "German Cinema Such"
 * If you prone infront of the barrier next to the Olympia, and shoot the wood, blood comes out even if there isn't any zombies.
 * Scattered around the map are blood splats on the wall that resemble the Grim Reaper.
 * When the game is lost and the screen hovers over the spawn room, the grey blank area outside the map can be seen in the above windows, along with the interrogation room when teleporting.
 * Plays advertised in the theater include Goethe's "Faust" and George Bernard Shaw's "Pygmalion". Questions can be asked as to why the latter is advertised as Shaw's work would have almost certainly been banned in Nazi Germany.