Airfield Escape

"We're coming up on the airfield where the rest of team has assembled! They radioed that they are going to find an escape plane!"

- Sgt. Waters

Airfield Escape is the thirteenth Call of Duty level. The players objectives are to hold off the German forces until the rest of the SAS team can get a plane to get out of there.

Getting Started
The player will spawn in the truck, which will burst into a Austrian airfield. The truck will pass a building with an enemy Opel Blitz truck behind it. Since the player does not have any more Panzerfausts, take out the enemies with the Bren. Make sure to take them out quickly, because there's a rocket-equipped troop on it.

After some twists and turns, the player will be near two hangars, where another enemy truck will join the party. This one also has a rocket-equipped troop, so clear it out quickly.

After a few more twists and turns, the player will be near an 8.8 cm FlaK anti-aircraft gun. A troop will come out of the nearby door, take him out when the truck stops.

There's a medium medikit to the left of where in addition to one on the right of the gun, take it if needed.

It's odd the Flak Gun appears pointed to the runway, but it makes the job easier to destroy the Stukas that are taking off.

Shooting down the planes
Waters will order the player to destroy the incoming Ju-87 Stuka planes; several will be seen taking off from the runway, and can be destroyed as they do so. Following this, several waves will come in from the direction of the runway.

The first wave will come near the center of the screen.

The second wave will come from the far-left with two coming from the far right.

Between two and three, use the gun to clear out the roof of the nearby building, then pick up a medikit if needed.

The third wave will come from the middle-left and middle-right, almost at once. Remember to align the crosshairs with each target and alternate between the left and right sides. If focused on one side too much, the others will bomb the player. It must be noted that Waters' repeated demands for the player to shoot down the Stukas occur regardless of whether any Stukas are currently in range.

After the third wave, the escape Fw.200 plane will arrive. Do not shoot it. Eventually, Waters will tell the player to get back in the truck, so do so and pick up the medium medikit near it.

When back in the truck, crouch to avoid the enemies' attacks. When near the plane, the player will exit.

Video
http://www.youtube.com/watch?v=iZrs5SP0O9w&feature=PlayList&p=26F63F2CBE593B8D&index=15