FMG9

The  is a Machine Pistol that is featured in Call of Duty: Modern Warfare 3 as a secondary weapon.

Call of Duty: Modern Warfare 3
=== Singleplayer=== The FMG9 appears in the mission 'Turbelence'.

Multiplayer
The FMG9 is unlocked straight away in one of the default classes. It has a high fire rate, high damage up close and a large magazine. However, the FMG9 also has very high recoil, short effective range, and moderate sway, limiting its effectiveness outside close range. It has also one other minor flaw: similar to the PP2000 in Modern Warfare 2, its initial switch time is extremely slow, as the player must unfold the weapon before it can be used. Switching to the FMG9 upon spawning is highly recommended to avoid this. Sleight of Hand Pro can also mitigate this.

The FMG9 is a popular choice with Akimbo due to its high damage and rate of fire, and small crosshairs. Steady Aim makes Akimbo even more effective. Sights are not very helpful, as the gun's considerable recoil means it is best to avoid mid- to long-range combat. Extended Mags can also be useful if one wants more firepower without giving up ADS.

Attachments

 * Suppressor - Unlocked at weapon level 2.
 * Akimbo - Unlocked at weapon level 5.
 * Red Dot Sight - Unlocked at weapon level 7.
 * Holographic Sight - Unlocked at weapon level 8.
 * Extended Mags - Unlocked at weapon level 10.

Trivia

 * "FMG" stands for "Folding Machine Gun". The "9" stands for the 9 mm round it uses.
 * The gun's serial number is "025960", the same serial number as the F2000.
 * The word "FMG" is legible on the side when it is unfolded.
 * When the player switches to the Akimbo FMG9, the character will unfold both guns and perform a spin-flip animation, similar to that of the Model 1887 from Modern Warfare 2 or the M1911 from Call of Duty: Black Ops.
 * The FMG9 was seen with Red Camouflage in a trailer, but camouflage is not applicable to secondary weapons in the final game.
 * As stated by Robert Bowling, the FMG9 will be balanced shortly, due to many complaints on the gun being "overpowered" with Akimbo.
 * The third person animation shows the FMG9 opened on the players back, but it still needs to be unfolded when a player switches to it.