User blog:Flamesword300/COD BO2 ! make shotguns pellets hit at all range- how it wouldnt be OP.

FIrst this will probably never happen in any cod and most likely wont appear in BO2. This is just my opinion

Ok I know shotguns are meant to be close range weapon but I know how to balance improved range. Now for those who use shotguns: have you ever had a time where you're hit at and the guy you're shooting at is just outside your shotguns range and then they kill you? Well now you dont have to worry about it with my possible idea.

Ok here it is: shotguns pellets now hit at all ranges. Up close there still the one shot kill, now they drop off to very low damage like a 6 shot kill at the end of their damage. Next shotgun should get a head multiplier added to the head and neck;makes middle range OSK headshots with 870(theoretically).Then on top of that the pellet spread should spread out the farther away the target is. This combined with shotguns slow fire rates(compared to other weapons) and their small magazines balances them out. So shotguns still stay effective at the ranges there meant to be used at but know can be used at slightly longer ranges in mid range combat. Know I now people are gonna say the KSG would be over powered if this was true. To balance out its range increase its sway should be increased(if this ever was to happen) but since it fires slugs it should be a higher damage at its longer ranges (3-4 shots maybe?) I think the KSG would still be balanced as its already a hard weapon to use since lots of things throw off its accuracy.