Combat Training



Combat Training is a new game mode in Call of Duty: Black Ops. It serves as online multiplayer for those who are new and those who want to try out new tactics or practice with different weapons. It features a separate ranking and unlock system with AI opponents instead of online enemies. It can be played cooperatively. The players can change how difficult it is to kill the AI opponents much like single player's difficulties: Recruit, Regular, Hardened, and Veteran. The bots can play on any map in Free-For-All and Team Deathmatch games. One interesting note, however, is that Combat Training only allows the players to practice on Free-For-All and Team Deathmatch modes, and not more tactic-based modes like Search & Destroy. Treyarch’s MP Design Director, David Vonderhaar, responded to a question about this in the official Call of Duty Forums. His comment was that the A.I. Bots are not developed enough to take objectives yet, such as capturing flags and arming/disarming bombs. He did say a more intelligent A.I. was a possibility for future Call of Duty titles. In this mode, there is no option to perform a Wager Match. One can, however, use the Command Console on the PC version to do so.

As of the 1.4 patch, Combat Training is available under the Split-Screen option. This means Combat Training can be now played offline with 4 local players. The most notable difference is you can only have 10 players instead of the 12 available online. The AI bots now seem to be smarter and more likely to utilize grenades and other tactics. Unlike its online counterpart you cannot level up as everything is still unlocked from the start.

Rank progression
In Combat Training it is possible to rank up and unlock features just like normal multi-player. Though this mode does not have leaderboards, it has a separate ranking system to other game modes. Players cannot transfer unlocks, ranks, or CoD Points from Combat Training to Multiplayer and vice-versa.

Contradictions before release
In a post on the official Call of Duty forums, Lead MP Designer David Vonderhaar posted that Combat Training would need an internet connection to be able to play it. He listed it amongst the other modes showing the differences between them in the ranking system. The only offline modes he listed were vague four player split-screen and LAN options (system link). Two player split-screen online was also confirmed in the same post.

On the other hand, the information on the official site suggested that there is offline split-screen as well as the confirmed online option: "Jump into Combat Training and hone your tactics offline against A.I. bots in both Free-For-All and Team Deathmatch game modes." and "Combat Training allows you to play against enemy controlled AI with your friends, online and split-screen." are the official words. On top of this, Community Manager Josh Olin confirmed that it is playable offline via Twitter ''"@JD_2020 #AskJD how many people can play co-op together on one console (zombies and combat training)? @yen888 Two player local Split-Screen." Dan Suarez, Executive Producer, also mentioned when asked if Combat Training had local split-screen play (6:23 in the video) that “Yes, you can play split-screen on the combat training mode and on MP." was his response.  ''

In a later development; the official Call of Duty website has changed its information regarding Combat Training. It has now dropped saying the mode is available offline as originally intended. Wii specific information has also been added quoting that this version of the game does not support split-screen. David Vonderhaar has also said on Twitter that the mode was originally intended to support both off and online modes. His comment to a user on the service suggests that the person who programmed Combat Training also wanted both options. Why this never happened is unknown.

Tips/Notes
Note: This only applies to when playing on Hardened and Veteran
 * Enemy bots on Hardened will throw many grenades, especially when playing on Nuketown.
 * Pay attention when a friendly Spy Plane is up, since enemy bots can start firing at you even from behind the corner.
 * Despite any weapon they use, any bot can most likely kill with 2-6 bullets.
 * The bots are very accurate, especially on Veteran. They almost never miss; they only do miss when you are running past them, but there is also a big chance of them shooting you.
 * Unlike in Recruit and Regular, the bots react instantly to being shot.
 * The bots on Veteran have extremely fast reactions that make them difficult to kill.

Equipment
Bots do not use any placeable equipment, no claymores, Sentry Guns, Sam Turrets, the RC-XD killstreak, and so on. This makes the Ghost Pro and Hacker Pro perks unobtainable in Combat Training without real people on the enemy team, since each of these require the player to destroy enemy equipment which the bots will never place. However, it is possible to get Ghost Pro if the bot uses Hacker pro to turn your own Sentry Gun against you and you take it out, you will get the needed challenge for "Destroy an enemy sentry-gun."

Prestige Glitch
Prestige Mode is not available in Combat Training, but can be accessed and accessed more than once through a glitch. '''This glitch is for Xbox 360. The PS3 version of the glitch is not shown.'''
 * The player must be level 50.
 * They must start an Xbox LIVE Party, if not in one already.
 * Once done, they must scroll to their name and bring up the Playercard.
 * Prestige Mode will be seen as available, unlike in the regular Playercard option in the Combat Training menu.
 * Once activated, the player will be in the next prestige and will gain new classes, but will only be able to gain access to the five main ones.
 * This glitch has been patched in the latest update

Trivia
As of the 1.4 patch, Combat Training is also available under the Split-Screen option
 * On Combat Training, the CPU controlled players (Also known as bots) have their Clan Tag set to [3arc], which is the clan tag used by Treyarch members.
 * Players can choose whether to use their friends' online names for the Bots. If the player chooses not to, the names will be the names of employees of Treyarch. It will be the Clan Tag, the employee's first initial, and their last name, with the first letter of their last name in uppercase. It is shown like this; DVonderhaar (David Vonderhaar). However, there are few names that do not apply to this because some names are just names, like Larry, which can be one of the names of any AI.
 * It is possible to play Team Deathmatch and have all Bots on one team and the player on the other.
 * In the Combat Training menu, players may not customize their Emblems and Clan Tag. They will have to switch to a valid lobby where they are able to, such as the Player Match or Wager Match lobbies. Though players cannot change their Clans and Emblems in the Combat Training lobby, they will still appear on the player's weapon if they choose to put their Emblem or Clan Tag on it.
 * Bots can take the player's care package and use some of the killstreaks/ammo it contains.
 * Some perk challenges such as Lightweight's "Offensive medals" or Marathon "Capture medals" are not included in combat training because there is only Team Deathmatch and Free-for-All available in this game
 * It is apparent that Combat Training needs an internet connection (no matter how bad) in order to play it.
 * In the PC version, it's possible to use bots to do Wager matches with some minor bugs, or even in private match with customized settings like custom classes or killstreaks using the console and the config file.
 * No matter what weapon is being used, or what difficulty the player chooses, the bots' weapons will never show recoil in the Killcam.
 * The only camouflages that the Bots use are Dusty, Red, Ice and Olive.
 * Bots MAY have two attachment on their weapon, however this is most likely due to a bug.
 * Bots may have a background in their playercard when online.
 * There is a glitch where the player can not earn killstreaks. The only way to fix this glitch is to create a new profile.
 * There is a glitch where the player will not ever unlock Create-a-Class, but can still select them. When selected, the player can only use their knife when they first spawn, and they cannot use any perks. However, it is possible to pick up enemy weapons and a grenade from a supply drop.
 * If the player glitches and prestiges in Combat Training, they will still unlock the other Create-a-Class slots, but will not be able to customize them in the menu, since the default five are only shown.
 * Combat Training was presumably derived from the custom "Pezbot" PC mods, which also utilized AI-controlled players.
 * Sometimes when the player glitches and prestiges, other features will not be "normal." For example, if a player completes every challenge for Ninja Pro, the game will not let the player buy it and will just take them to Ninja's challenges.