M.O.A.B.



The  (Massive Ordnance Air Blast bomb, or Mother Of All Bombs) is a 25 kill-streak (24 with Hardline) reward featured in Call of Duty: Modern Warfare 3. The M.O.A.B. is obtainable with any Strike Chain.

Overview
The M.O.A.B. is similar to the Tactical Nuke seen in Call of Duty: Modern Warfare 2. It is earned by getting a 25 kill streak (24 with Hardline), not including Strike Package kills - kills achieved through Pointstreaks do not count towards the M.O.A.B. Also, unlike with the other pointstreaks in the Support Package, the player must not die in order to obtain M.O.A.B. Unlike the Tactical Nuke in Call of Duty: Modern Warfare 2, its detonation won't end the game and kill every player in the game. Instead, the M.O.A.B. will kill only every enemy player no matter where they are on the map. The blast also causes an EMP effect, eliminating all enemy equipment, electronics and pointstreaks for one minute.

A player that calls in a M.O.A.B. will also unlock Double XP for the remainder of that match for their entire team. The explosion litters the map with dust and a red tint that remains for the rest of the game, similar to the Nuke effect on the map, even if another M.O.A.B. is called in.

It is highly recommended to use the Specialist Strike Package, as it will greatly improve the player's chances of obtaining the 24 kills needed for it. Hardline is also automatically incorporated into the pointstreak when the Specialist Bonus is acquired, or even earlier depending on what perks are selected.

Trivia

 * Players will be awarded the "Toxic" callsign title after dying from a M.O.A.B., similar to Call of Duty: Modern Warfare 2 where one was given the same title name when killed by a Tactical Nuke.
 * There is a callsign title in Call of Duty: Modern Warfare 2 called "MOAB" unlocked after completing the "Ultimate Sacrifice" challenge.
 * When a M.O.A.B. is used in the killcam, it will show the M.O.A.B. owner's first person view.
 * When viewing the killcam after being killed by the M.O.A.B., the map will always appear with the red tint the M.O.A.B. creates, even if it takes place before the detonation.
 * There are challenges for getting the M.O.A.B., but they cannot be viewed in the Challenges section.
 * The acquisition sound for the M.O.A.B. is the same as the Tactical Nuke.
 * The countdown sound in the Wii version is the same as the Tactical Nuke from Call of Duty: Modern Warfare 2.
 * If the player is using Hardline Pro on a 23 killstreak and get two assists, the M.O.A.B will be acquired. Then, if the player get another kill while still on the same streak, a second M.O.A.B will be received.
 * If the player calls in a M.O.A.B in a private match with the time set to unlimited, it is not possible to call in a second M.O.A.B.
 * It is possible to acquire a M.O.A.B. in both Drop Zone and Infected, even though it is often set for no killstreaks enabled on both these gamemodes.
 * At the end of a game in which the M.O.A.B. was used the music will be a low drum noise, regardless of if your team won or not.
 * This music is also used as the Spec Ops menu music.
 * When a recent game involving a M.O.A.B. is viewed in Elite, the killfeed will show the player as getting a "Nuke" and the Tactical Nuke image (Create-a-Class Image) will appear next to it. (See Image)
 * A M.O.A.B will not freeze the game timer or the scores, making a M.O.A.B useless if called in on any time under 10 seconds.
 * You cannot physically see the M.O.A.B, although you can hear it falling when the timer is around 1 second.
 * It is possible to kill yourself with a M.O.A.B. by getting infected in Infected game mode before the M.O.A.B. you have called in lands, and you are in the infected team when it explodes.