SitRep

SitRep is a Tier 3 perk appearing in Call of Duty: Modern Warfare 2.

Call of Duty: Modern Warfare 2
SitRep is unlocked at Level 37 (1st Lieutenant). It replaces Bomb Squad, as seen on Call of Duty 4: Modern Warfare, and Call of Duty: World at War and is succeeded in Call of Duty: Black Ops by the Hacker perk. Enemy equipment will appear filled with a bright crimson color which shimmers to catch the eye. This allows the player to avoid the equipment altogether, or remove it from play, preventing any kills being gained by the explosives. The effect is visible through all walls and solid objects regardless of distance. Furthermore, red tracers can be seen on enemy bullets and grenades; this is especially useful for noticing incoming fragmentation grenades, which may roll some distance before exploding. This perk is also useful in team games, allowing the user to hunt out explosives, preventing deaths by players without this perk and relay positions of explosives, effectively giving the position of enemies away.

The Pro version makes enemy footsteps four times louder and makes the player and their teammates' footsteps four times quieter, allowing the player to better distinguish enemy movements, and from much further away than normal. This can be particularly useful for Snipers, allowing them to locate targets approaching from all directions and giving enough time to switch to a secondary weapon. the player can also distinguish the surface the enemy player is walking on by sound effect given by the footsteps, giving an even more specific location of an incoming enemy. However, this effect is negated by Ninja Pro, which means the player can be caught unaware by an enemy utilizing this perk. The Pro version is unlocked after destroying 120 pieces of enemy equipment, meaning explosives (Claymores or C4) or Tactical Insertions. Note that getting killed by or tripping (Claymores) the enemy's equipment without taking damage or blocking it with a Riot Shield does not count towards the number of enemy equipment destroyed for the Pro version.

The Barebones mode can be exploited to get the Pro version, as it allows 2 players to join a match which might be free for all.

Tips

 * SitRep is most useful for locating "campers" and snipers, especially in Hardcore modes, by approximating the location of enemies using their own equipment. This is due to the widespread usage of claymores by campers/snipers to cover doorways and windows through which they are vulnerable, allowing them to focus on covering a single area.
 * Equipment that has very recently appeared shows the present location of an opponent, with the possible distance away from that equipment increasing as time passes, and the immediate area around a piece of equipment being the most likely location to find regular opponents as well as campers/snipers.
 * SitRep Pro is extremely useful (particularly when coupled with a surround-sound system) for players who focus on a high level of awareness, as it functions as a form of natural radar. However, a high-quality sound system isn't a necessity, as enemy footsteps are made loud enough to be very noticeable even without high-quality sound systems.
 * SitRep is useful in Search and Destroy as there may be numerous claymores and C4 at the bomb sites. The same can be said for Domination, as the flags may also be littered with explosives.
 * If the player suspects that there are boosters in a match, they can easily seek out the tactical insertions being used with SitRep.
 * SitRep works well when using a weapon equipped with FMJ rounds or a Grenade launcher, as it sometimes allows the player to safely destroy claymores by shooting through thin walls or from a distance when devices are placed in the open.
 * It is best used with a Sniper Rifle or a Light Machine Gun as they have the best penetration in the game. Many people put claymores behind walls, so it is also advisable to have a silencer, so an inattentive camper can be flanked.
 * C4 is another option for destroying devices around corners, and can be used as a distraction while coming in from a different entrance.
 * Getting SitRep Pro is easy in Free-for-All, as there will be a lot of players who camp with claymores, play defensively and there are boosters who will use Tactical Insertions.
 * Using a sniper with the FMJ attachment can make getting SitRep Pro much easier, not only can the player penetrate most walls with it easily, but the sniper scope also increases the range of SitRep when looking through it.

Trivia

 * Some players consider SitRep Pro: VI to be the hardest perk challenge to unlock. For this, the player must destroy 750 enemy claymore/C4/tactical insertions.
 * SitRep is a shortening of the phrase "Situational Report", a term for a brief report of battlefield conditions.
 * Although very small, enemy equipment is visible all the way across the map through all barriers. This includes grenades.
 * Infinity Ward did state that while SitRep Pro does not cancel out Ninja Pro, footsteps under Ninja Pro are made slightly louder . This effect, however, is not entirely practical as in order to properly hear someone with Ninja Pro approaching it almost needs to be dead silent on the battlefield.
 * Many players are disoriented by the Pro version of this perk as enemies all seem closer. This makes this perk difficult to switch to without some practice.
 * SitRep can be especially useful when attempting the "How the?" challenge.
 * The symbol for this perk is similar to the Eye of Providence, or the 'all-seeing eye of God'. This can be a reference to the player's ability to see all enemy Tactical Insertions and explosives.
 * If SitRep is used, and a round ends, the player can still see enemy equipment as the score is being shown.