User blog comment:Damac1214/Call of Duty: Ghosts "Invasion" DLC coming to Xbox Live on June 3rd/@comment-3171236-20140531044010/@comment-6565193-20140601024920

Our African American hero Paul didn't survive the nuke though, he just lasted longer.

Yuri not getting seriously injured isn't really unrealisitc, everyone reacts different to situations, some people could get a broken bone from a fall, and someone else could end up unscathed from the same fall.

Everything in BO2 and AW, are you talking about advanced techknowledgy? I'm sure their tech isn't at all impossible to imitate, what you're saying is similar to someone from the 1800s seeing fiction that involves a TV and saying that TVs unlikely to exist because they are unrealistc.

Price shooting the engine down is also plausable too, just very unlikely chance of hitting it first try.

The idea of wonder weapons are also possible too, besides the gersh device and maybe the shrink ray.

The rest you list, yeah those are pretty unrealistic, although sometimes a game will be very dull and boring if it's purely realistic, so they have to add in a few crazy things to really make the game more interesting. Jumping the shark doesn't have to be a bad thing if they do it right and have more fun things in store for us in the future of Cod gaming.

I will agree on this, too much goofy features tends to get a little overwhelming, especially if it intertwines with the main focus of the story. And multiplayer reflects what's going on during the campaign, so seeing all these ghosts and death mariachi sort of makes me recoil a little bit since they're straying away from the realistic setting the campaign itself had.

I'm all for at least one gimmick silly map for each pack, but when it's all the maps, it's a bit much. But I do admire their imagination and that they're not taking themselves too seriously anymore. I'm sure "jumping the shark" would be more acceptable if it was it's own seperate story arc like Zombies was to the Black ops campaign.

I hope the next map pack will balance out it's zany aspects and serious true to the game aspects equally.

But you know what? I'm excited for the Favela map, I'm anticipating it's cosmetic changes it has endured from 2016 to 2027, hopefully it will look like the map we all know and love with those subtle and major changes that have been going on through out those 11 years.