Gorod Krovi

"In the latest episode of the Zombies experience ‘Gorod Krovi’, the Origins characters are hurled into an alternate, war-torn Stalingrad where Element 115 has wreaked havoc over a battlefield littered with the remnants of a battle between mechanized soldiers and deadly dragons controlled by Group 935. Here, the Origins characters will face their most dangerous enemies yet."

- Map's description.

"As their journey nears its end, our heroes must battle ancient beasts in the war torn ruins of Stalingrad..."

- Mission Briefing

Gorod Krovi (Russian: Город Крови; English: City of Blood) is a Zombies map for Call of Duty: Black Ops III, released on July 12 for the Playstation 4, and released on August 11th for the Xbox One and PC, and is part of the Descent DLC map pack. It features the return of the Origins crew as they set out to kill the original Nikolai Belinski and preserve his soul in the Summoning Key. New weapons have been added such as the PPSh-41, NX ShadowClaw, L4 Siege, FFAR, mounted MG42s, a new Dual Wield Wonder Weapon called the GKZ-45 Mk3, a specialist Wonder Weapon called the Gauntlet of Siegfried and a new variant of the Zombie Shield called the Guard of Fafnir. Several previous features such as GobbleGums and trials, also make a return.

Achievements/Trophies

 * Love and War (75 Gamerscore.png/Silver Trophy Silver Trophy PS3 icon.png) - In Gorod Krovi, the one must be freed.
 * Wield a Fist of Iron (40 Gamerscore.png/Silver Trophy Silver Trophy PS3 icon.png) - In Gorod Krovi, wield the Gauntlet of Siegfried.
 * Time Attack (20 Gamerscore.png/Silver Trophy Silver Trophy PS3 icon.png) - In Gorod Krovi, complete Time Attack: Round 20.
 * Taking Flight (15 Gamerscore.png/Bronze Trophy Bronze Trophy PS3 icon.png) - In Gorod Krovi, ride a dragon.
 * Not One Inch (15 Gamerscore.png/Bronze Trophy Bronze Trophy PS3 icon.png) - In Gorod Krovi, complete a Lockdown Event.
 * Viktorious Revenge (15 Gamerscore.png/Bronze Trophy Bronze Trophy PS3 icon.png) - In Gorod Krovi, complete all solo Trials in one Zombies game.
 * Vaporeyezed (5 Gamerscore.png/Bronze Trophy Bronze Trophy PS3 icon.png) - In Gorod Krovi, use the Gigant Beam to kill 20 Zombies in one activation.
 * Fire Mission (5 Gamerscore.png/Bronze Trophy Bronze Trophy PS3 icon.png) - In Gorod Krovi, kill 8 Zombies with a single Dragon Strike.
 * Blown Away (5 Gamerscore.png/Bronze Trophy Bronze Trophy PS3 icon.png) - In Gorod Krovi, kill 10 zombies at once with the Guard of Fafnir.
 * Zombiepult (5 Gamerscore.png/Bronze Trophy Bronze Trophy PS3 icon.png) - In Gorod Krovi, launch 10 zombies into the air at the same time.

Intro Cutscene Transcript
A shot of a darkened sky can be seen as a massive portal opens up, as Origins Edward Richtofen, "Tank" Dempsey, Nikolai Belinski and Takeo Masaki and several debris are seen being shot down from the portal, plunging rapidly towards the ground as Motörhead's Ace of Spades begins to play.

Takeo: THIS was part of your plan, Richtofen?!

Richtofen: Not exactly!

Below the four is a soldier falling down with them with a parachute equipped on his back.

Dempsey: There! He's got a parachute!

''The camera views on the soldier, who bears a name tag reading McCain. Dempsey then leans forwards as he pursues McCain. Dempsey eventually tackles McCain as the others soon catch up to the two. The others then grab ahold of McCain.''

Nikolai: Pull the reserve!

''Dempsey manages to pull the reserve on McCain's parachute, opening up the parachute. As Nikolai looks below him, a loud screech can be heard as a dragon zooms up past them before flying past them and towards Stalingrad below, where a mech on the ground begins to open fire at the dragon. Inside the cockpit is the original timeline Nikolai Belinski, who is drinking a bottle of vodka as he opens fire on several zombies attacking his mech. Original timeline Nikolai's mech then jumps on several zombies before he draws his attention to the dragon again. He begins to shoot rockets towards the dragon as it flies behind him. Original timeline Nikolai begins to drink again as the young four then parachute in front of him. Original timeline Nikolai then notices the four and begins to open fire on the four as they dive for cover. Suddenly, the dragon then picks up original timeline Nikolai's mech and throws him into a building. The young four then look at the carnage before running as the dragon then breaths fire at the camera, ending the scene.''

Ending Scene Transcript
''The Origins Nikolai walks up to the destroyed mech, which contains his Original timeline self. He pumps his KRM-262 as the original Nikolai is drinking vodka.''

Original Nikolai: You think you will kill me now?!

Nikolai: I am sorry, Nikolai. I wish... I wish there was another way. But know this... In my heart, I share the same pain as you.

Original Nikolai keeps drinking until his bottle is snatched by his Origins counterpart.

Nikolai: The pain that you have buried and blurred beneath an alcohol fueled haze! Yes, the pain of your own memory!

Origins Nikolai breaks the bottle as the original Nikolai reaches to his side...

Nikolai: You loved and you lost... Everything else has been delusional fantasy! That distances you from painful truth. You know what I speak of, you remember. Before the bombs fell... Before she was... Taken from us.

Original Nikolai: Some things are forgotten... FOR A REASON!

''Original Nikolai shoots his Origins version in the chest with an MR6. However, his bulletproof vest deflects the shot. ''

Nikolai: YARGH!

''The Origins Nikolai quickly acts in self defense and shoots the original Nikolai in the head with his KRM 262, killing him immediately. The screen goes black. Richtofen is seen collecting Original Nikolai's soul as Takeo comforts Nikolai while Dempsey watches Richtofen.''

Richtofen: It is done... The souls have been collected, Maxis! We will see you... Soon.

A portal opens in the sky, and Richtofen lights a beacon from the Summoning Key and he releases the Original timeline Nikolai, Takeo and Dempsey's souls.

''The screen goes to black and the words "TO BE CONCLUDED..." appear, afterward the title Revelations comes up dramatically. The four are returned back to Belinski Square.''

Monty: Okay, Nikolai... Dempsey... Takeo. I'm only talking to you right now. Richtofen, he can't hear me. See, he's probably off doing his own thing right now, anyway. No changing that, I suppose. The good news is, you're nearly done. It will soon be time to come to the house. But, this plan... this big plan - a lot of it's been riding on Richtofen. Before he caught up with you guys, he spent years traveling. Searching out just the right versions of you - the ones who held the key to closing off the other dimensions. I think you know by now exactly what that entails. Point is, he's kind of surplus to requirements these days. He's been in the house for ages... but don't tell him. Anyway, it'll all make sense when you get here, you'll see. Honestly, it's going to be fine. Oh, shit... I completely forgot to introduce myself. I'm Dr. Monty. Hello, so nice to see you all.

Easter Eggs
"General Lehmkuhl,The dragons continue to bring success in the Eastern front. Russian resistance is fierce but we are maintaining a stronghold in Stalingrad. There are rumors of a new push to retake the city, but I am confident it will be stopped. The Hatchery continues to experiment with ways to enhance the beasts even further. Group 935 will not be technologically outpaced by the Russians.
 * The main easter egg of the map, Love and War.
 * There are three musical Easter Eggs:
 * "Dead Ended" by Clark S. Nova, the official Easter Egg song of the map, which is activated by holding the "use" button on three vodka bottles across the map.
 * The first bottle is on a couch in the Department Store, right after the first buyable door.
 * The second is between the Department Store and the Operations Bunker, on the floor near a crashed truck alongside some corpses and rubble.
 * The third bottle is in the Supply Depot, on a shelf next to a crate with a white Iron Cross.
 * "Ace of Spades" by Motörhead, which is activated by holding the "use" button on three literal ace of spades playing cards across the map.
 * The first card is on the bottom left corner of a blackboard in the same room as Double Tap 2.0 in the Tank Factory.
 * The second card is on Sophia's desk in the Dragon Command Center.
 * The third card is in the Hatchery to the right of the Pack-A-Punch machine, on a desk, wedged in a book.
 * "Samantha's Sorrow", which can be activated by completing a hide and seek mini game. To activate the game, the player must throw Monkey Bombs into three different areas being set on fire by the Dragons. This will cause a Samantha doll to spawn in front of the tombstone by the challenge boards in Belinski Square. Hold the "use" button on the doll to make it disappear in a green mist and start the the mini game. Five Samantha dolls will be hidden around the map in randomized locations. They will be playing the Der Eisendrache version of Samantha's Lullaby to indicate their location. Once one is shot, it will disappear in a green mist similar to the first doll and another one will appear. This must be done in a limited amount of time or the player will hear Samantha laugh similar to when the Mystery Box moves and the process will reset. When the game is lost, the currently spawned Samantha doll will disappear in a green mist, so the player can keep track of potential spawns. The player can restart the mini game by holding square on the grave again. When the mini game is done, go back to the tombstone; another Samantha doll will appear, which will be dragged into the grave by a skeleton hand when the player holds the "use" button. A Max Ammo drop will appear in its location and the song will start playing.
 * There are several music sheets showing the notes of a song by the name of "Revelations" resting on pianos around the map, although the song itself is not heard in game.
 * Hidden ciphers, codes and scraps: see Gorod Krovi/Ciphers
 * There are multiple audio reels and wisps: see Gorod Krovi/Audio Logs and Wisps
 * There is a letter, which can be found in the map, that reads

''Die Glocke research continues to inspire new theories of time displacement and possibly even movement across dimensions. Security has been enhanced, especially after the disaster that was enabled by Doctor Groph’s lax security measures. We have taken steps to ensure that none of this technology falls into enemy hands.''

''However, I feel I must protest the behavior of this insufferable apparatus that we have been forced to contend with. Sophia, as  IT  likes to be called, has demanded that we change the password to an encrypted cipher consisting entirely of unintelligible characters for maximum security. The current method is sufficiently secure without getting in the way of researchers performing their duties. Even if someone were able to obtain one of the special code cylinders, they would still need to know the password. While it is possible it could be guessed, it is easy for our researchers to remember due to its association to our Die Glocke research. Still, I feel it is sufficiently obscure that no one should be able to guess it easily. ''

Respectfully yours,

Harvey Yena, Sc.D."undefined

Trivia

 * The zombies now have red eyes, much like in Mob of the Dead.
 * In the introduction, Ace of Spades by Motörhead plays on Original Nikolai's radio as the young characters parachute down into the area.
 * If the player noclips outside of the map and into the bottom of the clocktower by Dragon Command, the player will be able to see all of the map's paper ciphers.