Free-for-All




 * "Deathmatch" redirects here. For the team-based alternative, see Team Deathmatch.

''"Kill all who oppose you!"

- Reznov, at the start of a Free-For-All match in Call of Duty: World at War. ''

Free-for-All, also known as "FFA" or "Deathmatch" (Call of Duty and Call of Duty 2) is a Call of Duty multiplayer gametype, which puts every player against each other. It will appear in Call of Duty: Advanced Warfare as seen in the multiplayer reveal trailer.

Universal Rules

 * Maximum number of players is 8
 * Points are scored by killing enemy players
 * +5, +50, or +100 Points awarded for a kill
 * No single assists

Call of Duty
"It's "every man for himself." Points are awarded for kills, and the first player to either reach the score limit (set by the server administrator) or have the most points when time runs out is the victor"

- Call of Duty's manual description.

Call of Duty 4: Modern Warfare

 * Score to win is 125 points (equivalent to 25 kills)

Call of Duty: World at War

 * Score to win is 150 points (equivalent to 30 kills)
 * 2 Points awarded for an enemy dog kill - it is possible to win with fewer than 30 kills if enough dogs are killed

Call of Duty: Modern Warfare 2

 * Score to win is 1500 points (equivalent to 30 kills)
 * Each kill gives 50 points.
 * Free-for-All Victor I unlocks title "Lone Wolf."
 * Free-for-All Victor II unlocks title "The Feared."
 * Free-for-All Victor III unlocks "Joystick" emblem.
 * Calling in a Tactical Nuke Killstreak while having less kills than another player will end the match in defeat, regardless of how many kills the nuke obtains. It will also not complete the "Ultimate Sacrifice" Challenge.

Call of Duty: Black Ops

 * Score to win is 1500 points (equivalent to 30 kills)
 * Each kill takes 50 points by default
 * Tactical Insertions cannot be used to prevent boosting

Call of Duty: Modern Warfare 3

 * Score to win is 1500 points (equivalent to 30 kills)
 * Each kill gives 50 points.
 * Free For All Victor: Place 1st, 2nd, or 3rd.... at least # times in Free For All matches.
 * II and III Challenges unlock a Title and an Emblem.

Call of Duty: Black Ops II

 * Score to win is 30 (equivalent to 30 kills)
 * Each kill gives 100 points towards pointstreaks
 * It is possible to win with less than 30 kills if a player gets an assisted suicide
 * Tactical Insertions are blocked to prevent boosting
 * You can take a party of 8 into free for all

Call of Duty: Ghosts

 * 30 kills within 10 minutes wins.
 * Free For All Victor: Place 1st, 2nd, or 3rd.... at least 5 times in Free For All matches.
 * I and II Challenges unlock the "Scary Clown" Patches.

Hardcore
Featured in Call of Duty: World at War, Call of Duty: Black Ops, Call of Duty: Modern Warfare 3 and Call of Duty: Black Ops II (custom games only) is a hardcore version of Free-for-All. Same rules apply except players have 30% of normal health. Upon death, respawn time is fixed at 7.5 seconds (unlike 15 second waves in Hardcore Team Deathmatch), during which time the dead player can spectate other players. However, due to the fact of it being a hardcore mode, as well as widespread camping and simply the fact that it is every player for themselves with common one hit kills makes the playlist considerably less popular than its regular counterpart.

Call of Duty: Modern Warfare 2 features radio sounds for Hardcore Free-for-All, Free-for-All Pro, and 3rd person Free-For-All radio sounds could be heard in 3rd Person Cage Match. But these three game modes have either been scrapped or removed in patches.