User blog comment:AntiScootaTwo/Future Patches/Updates: What I would like to see/@comment-25494464-20130219065621

FAL: Just give it a good power decrease when in full auto, and I'll be happy.

SMR: I agree, but even right now it's mostly vertical

SMGs: They actually do have spread when aiming, as do all pistols (except the B23R).

LMGs: It's only useful on the Mag fed ones anyway, so sure

Shotguns: Yes, I agree here, and I also believe the S12 needs a buff. It performs poorly compared to the other shotguns, especially after the M1216 buff

Sniper Rifles: How do you add more visual recoil to this thing? You don't have iron sights.

Handguns: I think they're both fine the way they are. They both have small ass mags, and decreasing the damage would only affect penetration, not the damage drop off (range works different in this game unless it's the Shotguns or Mk 48)

Launchers: I think the SMAW and RPG should fire slightly more accurate. The SMAW should be like the LAW from Black Ops and the RPG like it was in Black Ops as well.

Shield: Don't use it much, so I can't give an opinion

Knifing: Yes

Claymore: No. Not a lot of people really use this thing over the Bouncing Betty, plus the high unlock level. Besides, you have to counters to this thing; Flak Jacket and Engineer

Scavenger: Don't see much point in this, maybe I'm not looking at it the same way as you

Hunter and Swarm: Sure

Sentry and Guardian: Only if your knife is equipped

Dragonfire: Hmmm, I don't see why not

VSAT: It's a decently high streak, so I don't agree here, BUT maybe for a different perk......

What I want (If I already didn't state it)

I think Rapid Fire should have different effects for different weapons. Some should get the full downsides (I'm think mainly the PDW and MSMC due their three hit kill) and others should get some of the downsides (some should get decreased range, increase recoil or hipfire, or varying levels of them all)

Hard-Wired should have something done to it as well. I think this should grant the VSAT immunity that Anti wanted for Ghost (obviously it should work like Ghost as well, only active when moving)

The S12 needs a buff. It's the worst shotgun in the game, and there are at least four things they can do: (1) Increase the range (2) Decrease hip spread (3) Increase the fircap (4) Increase the damage. Out of those four, I recommend the increased firecap and damage. Why use this thing when you could use the M1216 and get what is basically the same thing, but fully automatic?

I want some free maps. And when I say free maps, I don't want any face-off crap. I want some of the World at War maps, in their original look and everything (without the vehicles obviously). This would possibly make sniping a possibility in this game (no map compares to Seelow in terms of size, including Wasteland)

Oh yeah, the Executioner needs a buff as well. I'm just talking a damage and range buff, that's it. Give it the same range as the other shotguns (they all have the same range in case you didn't know) and make it a 3 pellet kill instead of a 4 pellet kill