Shades

Shades is a Tier 2 perk in Call of Duty: World at War that reduces the effects of signal flares. This is useful in countering enemies who think the player is temporarily blinded, as they generally won't be as cautious when attempting to kill them. This perk is useful for defending in 'Search and Destroy' game mode matches. It is unlocked at level 32. Shades are absent from the Wii version of Call of Duty: World at War due to the absence of signal flares.

It cuts the Pink-to-White Hue created whilst within a 5m Proximity of a signal flare, though it is not as effective against flares as Gas Mask is against Tabun Gas and does not allow the player to retain their minimap while within the flares range.

If the player has Shades equipped, the player model will reflect that, with sunglasses literally on the player model to protect it from the intensity of signal flares.

Tips
Tip 1: (combine with Second Chance) Hold a signal flare in the players hands right before being killed. It will make the user harder to spot on the ground; The player can see the enemies but they will have a hard time spotting the user, it improves chances to successfully be saved by a teammate, and will make a great trap to knife an approaching enemy.

Tip 2: (combine with Bayonet) Strike quickly after blinding a victim with a Signal Flare. This tactic is most effective on small maps such as Dome.

Tip 3: (combine with Bouncing Betty x2) Throw a signal flare on a trap set in a doorway or a staircase.

Tip 4: (combine with Special Grenades x3) The player joins a match on a small map. Throw all signal flares around the map, to cause as much disruption to the enemy as possible, while taking this chance to kill anyone dazed by it.

Trivia

 * This is considered one of the least used perks in Call of Duty: World at War, due to the fact that it competes with more useful Tier 2 perks such as Stopping Power, Juggernaut, and others.
 * Major Gordon uses the same sunglasses that the player gets when they use the Shades perk.

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