User:Sandman141614

Hey... What's up?

So I've lately been wondering about Black Ops 5 zombies and I was just thinking about some great ideas for it. Here are my 10 ideas of things that could bounce back the Black Ops zombies series. BO4 really messed up by having different perks than the OG ones. I think what they should do is take away all the new ones and add back every single old perk on every map EXCEPT for Who's Who and Tombstone. Nobody wants those. After they do this, they should make two new perks. Two ideas for the perks are a vampire perk and a perk that makes you more athletic. The vampire perk would make it so you could harm your teammates for 15% of their health to get 50% of yours back. Now of course there's a catch, and that's that the teammate's health regens a bit slower than usual after being affected. The athletic perk would make it so you could run faster, jump higher, and slide further. Nothing like Stamina-Up. That makes it so you can run forever. So, with that out of the way, let's go to #2. This one is pretty obvious. BO5 needs some very good content to be a successful game, and what better way to do it than add back the OG maps? I'm talking all the OG maps, like all the maps in Zombie Chronicles and more maps like Five, Shadows of Evil (I understand it's not OG but by B05 it will be a little old), Mob of the Dead, and Call of the Dead. The pack would cost the exact same as Zombie Chronicles. So, let's go to #3. The OG weapons are a thing that all zombies people love. So, why not add back these 5 guns? I'm talking the PPSH, M1 Grand, SPAZ 12, Python, and Commando. These would all be a perfect fit. People LOVE these guns. All would come out of the box, and then the Python could receive a SLIGHT nerf and be able to be bought off the wall for 1500. You might think I'm crazy. Double PAP is already OP enough, but what if it went to triple? Well, only a few guns would be able to be triple PAPed. I'm talking weapons that are good when you first get them and then they have a major drop-off, but after a PAP they are absolutely amazing. Looking at you KN-44. Let's get down to #5. You might think I'm even crazier. But this is an amazing idea, trust me. You could PAP a Zombie Shield to give off an effect that makes it so the zombies are shocked, burned, blown back, or frozen when they hit it. Of course the effect would be lesser than the Origins staffs, but it would still do some kind of effect. Time for #6. The Ray Gun sucks. Ok? It's a bad wonder weapon. You should already know what's coming, but in case you don't, here it is. Make the Ray Gun double PAPable. OK? Maybe even TRIPLE. Just make it better. The double PAP can eliminate all splash while increasing the mag by 5 and damage by a bit, and then triple can make it have an effect like turned. So with that out of the way, lets go to #7. I'm not saying make a gun that has huge damage with too much splash. I'm saying that Treyarch needs to make a new Wonder Weapon that is on every map. I'm not saying they should go back to each map and implement it. They should just add one. And my idea for a new weapon is the first ever Wonder Weapon that is a melee. So if they made one then it would just start as a katana that has a flaming blade. It can one hit a zombie until round 21. However you can PAP and double PAP it. The PAP will make it into a plasma blade that one hits until round 41. Double PAP gives it an effect like turned. So, with that out of the way, let's go to #8. I'm just putting this in for #9. Let's say for instance you want a turbine, but there's also a zombie shield. With this it's pretty obvious you can just carry both. It's smart. Do you ever use the left and right parts of the D-Pad? On most maps, similar to the zombie shield, there should be a buildable that is like the Mule Kick perk. It should be something like a holster, and if you hit the D-Pad on the holster, your weapon in it would come up. The reason being is because nobody likes Mule Kick, because if you die then you lose your 3rd weapon, and if you want it you either have to use the Wonderfizz machine, which I have NO CLUE if it even has it or not, or you have to spend 4000 points to get one perk. Not worth it. With a holster, it could be simpler and you wouldn't lose your gun if you died. And going back to #5, a PAP on this thing could just make it a bigger holster so you could carry 4 guns. Now, onto the final request. There are barely any lethals and tacticals in zombies. I know a few, but there are not a lot. If you don't know what they are, they're the things you throw. I don't have any ideas for them, but Treyarch would be smart to add more.
 * 1: Add back the old perks with 2 new ones.
 * 2: Make an expansion pack with tons of old maps.
 * 3: Bring back these 5 weapons.
 * 4: Make a new triple-PAP (pack-a-punch) system.
 * 5: Make buildables PAPable.
 * 6: You already know...
 * 7: Make a 'new' Ray Gun.
 * 8: Make it so you can carry 2 buildables.
 * 9: Make Mule Kick a buildable.
 * 10: Add more lethals and tacticals.

And that'll be it. My 10 requests to make BO5 a very good game. If you enjoyed this article, please go subscribe to my YT channel and my Twitch channel at pX_Sand. It would make my day if you did.

Well, I guess that's all. Peace out!