User blog:Donotdiddlekids/Hahahaha.... Ghosts.

Welp, after BO2, Ghosts came out. Aaaaaand it was worse than rotting bread on a pile of dead Avrogadros and manure. So, I'm gonna name the things wrong with it.

1. The campaign was more boring than watching a sloth for 5 months consecutively.

2. The modes that weren't discovered in the Multiplayer because IW did some real good in game advertising.

3. Extinction was TOO much like Zombies. Points, survival, hordes of enemies, etc.

4. The weapons weren't balanced at all. They were epicly OP or underpowered to the point where using it was like killing yourself.

5. The amount of "health" in the game. It seemed like you died in 0.3 seconds in most firefights.

6. The plot. We weren't even half struggling in the game, so it was a boring version of most campaigns. Also, more Spanish people. America sure hates Russians and Spanish people...

7. It had more errors in gameplay than Battlefield 4, and that game had more connection issues than it's own beta. Take that in for a second.

8. Beating GTA V in sales? HAAHHAAHAHAH! Funny joke! Oh wait, you aren't kidding? Welp, I'm gonna die of laughter.

9. They hurt Riley. The dog got shot. He lived, but now IW is deserving a suing from the ASPCA. You never hurt the dog except if it needs to be put down or it will kill.

10. There's way too little space combat. Two levels. If IW didn't spend all their money on "HD SOUND MURRRRRRICA YEAHHHHHHH", they could add more levels, and thus, have a good plot and more space.