User:N7/M1911/MW2

"This belongs to you, sir."

- John "Soap" MacTavish, as he hands Price's M1911 to him in "The Gulag"

Campaign
The M1911 .45 that Soap has in Call of Duty: Modern Warfare 2 is the same one which was used to kill Imran Zakhaev during the mission "Game Over" in Call of Duty 4: Modern Warfare. Soap carries a M1911 .45 in "Cliffhanger" on his hostler.

In the Call of Duty: Modern Warfare 2 mission The Gulag, Soap gives it back to Captain Price saying "This belongs to you, sir." This is a reference to the aforementioned mission "Game Over" in Call of Duty 4: Modern Warfare. In Just Like Old Times, it is visible on Price.

The M1911 .45 is also visible in Takedown, where it is used by a Militia member to threaten Alejandro Rojas' assistant.

The M1911 .45 can be seen in the holsters of people from the various factions in-game. However, it can only be used in the bonus level, Museum, from the case in the first room (with Shepherd, "Cliffhanger"/"Contingency", and the "Takedown"/"The Hornet's Nest" showcases, etc.), although it can be seen being wielded in Loose Ends.

When firing with an empty magazine, the player will appear to bring the weapon to his side instead of the usually instant weapon swap. It is also not treated like the rest of the sidearms in that the player's movement is slower while aiming down the sights, which is similar to movement with an Assault Rifle. The automatic empty reload has a very noticeable delay before it begins. The Colt .45 is one of three guns only usable in Campaign (the other two being the Dragunov and W1200).

Multiplayer
In Multiplayer, a player using a sniper rifle as their primary weapon will have an unusable M1911 .45 handgun in a holster on either their belt or side.

Trivia

 * In "Museum", the hammer appears to be stuck on half-cock while the player is using it.
 * When the M1911 is out of ammo, it has a different and slower holstering animation.
 * In "Museum", if the player points the gun at a friendly just before the empty reload sequence cuts in, the gun will not reload.
 * The M1911 has the same firing sound as the USP .45.
 * When the player sprints with the M1911, it completely disappears.
 * There is a delay on reloading the gun in "Museum".
 * The M1911 cannot be used in the campaign. The Museum is the only time the player can use the weapon.