User blog comment:A Lonely Nomad/(OFFICIAL) The balancing issues Treyarch are taking against noob tubes/@comment-1773767-20100914032604/@comment-173.183.77.235-20100914034224

The perk slots seemed to have been reorganized, so SoH isn't necessarily where it was in CoD4. It being with the likes of Steady Aim and Warlord really messes up with the old slot configuration. Taking out Stopping Power, a good move, should have simply opened up the possibility of many perks to replace it. Much like WaW was, but without the SP or Jugg possibility. I liked the ability to swap something for Stopping Power, but it was such a necessity. I guess I just prefer the standard perk config, and Black Ops just has seemingly random, but likely balanced combinations,