3rd Person Cage Match

3rd Person Cage Match is a lot like the Cage Match game mode in Call of Duty 4: Modern Warfare. It is however played in 3rd person. Like other 3rd person gametypes, when aiming through the iron-sights the player doesn't look through the view in first person, but the crosshair shrinks to the size of the bullet radius, so for more accurate guns the crosshair is very small, however on sniper scopes and thermal, the player aims down the scope in first person.

Kills in this game mode are worth 100 XP. The score limit is 20 kills. The match ends when the ten minute time limit is reached.

Third Person Cage Match was removed from the playlist on April 6th for Xbox 360 and May 4th for PS3 and PC, due to it being the least used gametype and because of boosters. It was then replaced by Team Tactical.

Trivia

 * Using an ACOG scope increases the player's zoom when aiming down the sights, but the player is still in 3rd person perspective.


 * Aiming down the sights with a sniper or thermal scope allows the player to look through the scope.


 * Although Heartbeat Sensors are far less effective in this game mode than others, they can still prove useful; the beeps indicating enemy personnel to the front are still audible, and flanking maneuvers are more difficult for an enemy to execute in third person.


 * Riot shields are particularly effective in third person due to no flanking risk and being able to see everything without the riot shield obstructing the view.


 * Many players 'pretend' to boost with another person, where they agree with the other player to let them complete a challenge, and upon completion, leave the game, or win the game fairly, tricking the booster out of boosting.


 * Boosting, for headshots, on 3rd Person Cage Match is harder than boosting on a normal cage match due to the aim reticules, but this is easily avoided by putting an ACOG scope on the chosen gun.
 * Instead of saying "3rd Person Cage Match" the announcer at the beginning may say "3rd Person Free-for-all" which is a hidden gametype only playable by hacking.