User:Ultimate94ninja/Sandbox

Weapons that I would put to fit in the factions/timelines
(I had to move some weapons already present in their respective games into different weapon categories. Those specific weapons are highlighted in gold . This also applies to weapons that are present yet unobtainable, but that I chose to be available ones.)

In WWII
(For clarification: I'm only fine with keeping the Enfield No. 2 as an update weapon, not as the one used in singleplayer; in the later case, I'd replace it by the Colt M1917)

List of all portable weapons in the series
(Only in games, not in comics etc.; weapons highlighted in gold are categorized as other classes in some games/modes, and will only be mentioned in one class. The ones in italics are fictional, or fictionalized representations of real projects in the case of the SMR, MAHEM, Death Machine, portable Minigun, Valkyrie Rockets, Ballistic Shield, and underbarrel Flamethrower.)

Assault Rifles/Self-Loading Rifles (107)
(The ones highlighted in blue are technically battle rifles (this includes the FG42), while the ones in brown are carbines)

Machine Guns (54)
(The ones highlighted in brown are technically medium or general-purpose machine guns, while the ones in blue are heavy machine guns)

Wonder Weapons (58)
(Excluding the ones in the tactical grenades & knife slots).

List of all calibers in the series
(The ones highlighted in gold are fictional)

Total
The missing weapons classes (machine pistols and specialist weapons) were already settled in the previous section.