User blog comment:Imrlybord7/How to be amazing at Call of Duty (really)/@comment-74.100.55.105-20120607192550

10: Do not ever, ever run out of ammo. This one's a biggie, you run out of ammo, and run straight into a group of baddies, you're almost always dead unless you happen to be one of the infamous knifer people we've heard so much about. Better to have 3 rounds than no ammo. All it takes is one bullet to end your 30 something dude killstreak.

11. Don't bite off more than you can chew. Obviously, if you are in a huge group and you spot three guys camping or boosting, you might as well take em down, chances are, you'll come out on top because of supposedly superior firepower, numbers and ability to sustain casulties. If you're on the wrong end of the food chain, and run straight into or detect a large number of hostiles coming your way, you're better off running back to prepare an ambush or evading them altogether rather than engaging them.

12. Stealth is important. Unless you are the one in your team who always goes out fighting in order to distract the enemy from your team that is preparing to ambush their team, your best off sneaking around, after all, if the enemy brings in somthing that could easily find you like dogs, a UAV, or an AC-130, you should probably hide quickly to avoid getting taken down several times.

13. Teamwork is important. Certain weapons are best used alone or in pairs, like sniper rifles and crossbows, and others are best used in teams, like Launchers and LMG's. Support weapons like the MP5K tend to fare poorly in the event that you're the only one out in an area. Sniper rifles are best used in a COD4 "All Ghillied Up" style of play, and the MP5K and M240/HK21 do best if you have other guys to support you.

14. If you're out gunned, you're outgunned. Assault Rifles are all around weapons, but at longer ranges, you'd be best suited to having a sniper equipped ally take the field unless you have the ACR Hybrid/ACOG/Thermal out or you have a sniper rifle with you. SMG's are meant for fast moving combat in close terrain, and that is their forte. LMG's are mainly a static defence weapon, and don't do so well in any other role due to slower ADS time, bad hipfire spread, and somewhat slow reloads. Pistols are a backup. Sniper rifles are obviously a long range offensive/defensive weapon, or stealth weapons. Shotguns are useful in CQC, but this is more of a room clearing weapon, pair with an SMG wielding teammate and an assault rifle guy for best results in most situations.

15. Accept defeat gracefully. No one likes to lose a fight, but don't ever rage quit or swear at the other team because you lost a match, and don't swear back if they call you losers or other rude things because they think they're oh-so-awesome just because they beat you. Accept you lost, figure out what went wrong, fix any problems with your team, gain better coordination if required, and develop better tactics. By the time your team takes to the field again, you should be more confident and ready to do battle anytime, anywhere.

And as TheSackboy17 said, have fun, it's no fun playing with people who just play to win. It's nice to win, but you need to enjoy yourself and settle into the game. Being tense just makes your reactions harder to coordinate, and it upsets morale.