User blog comment:Deathmanstratos/Call of Duty: Ghosts "CODnapped" Onslaught Trailer released/@comment-3964768-20140123232217/@comment-3967954-20140126093337

The main problem with Spec Ops: The Line is that often it forces you to make shitty desicions. Take the white phosphorus bit, for example, and consider that the developers actually were originally going to let the player decide whether to use it or not. In the final game, you're forced to. So this stuff about vilifying the player for making a choice that he/she literally had no control over is pretty stupid. So really, the guilting techniques that the game tries to deploy don't really work all that well.

And don't come back with that "but the player could just stop playing!" bullshit, I paid £30 for the game and I'm not going to put the controller down because I felt bad about an in-game decision. And, for the record, I still liked ''Spec Ops: The Line. ''