User blog comment:AntiScootaTwo/Advanced Warfare patch for Xbox One and PlayStation 4 released today/@comment-24756040-20141206000724

Alright, let's look at all the bullshit that's been happening out of this update:

Weapons:

HBRa nerf is too severe. It was necessary, but now is complete shit. If it was to a lesser degree, it'd be fine.

BAL nerf: This actually isn't that bad. The BAL doesn't kick crazily with a Foregrip, but the range sucks regardless, and any variant that increases range is pretty shitty (Tactical, .308, 223, man I hate that I can't get an Obsidian Steed or Inferno sometimes, I just get Enlisted and Professional for days on end).

ASM1 buff: I'll be the first to say this: it's actually getting OP. You'd be like "No, it's a regular gun", but you might want to take a look at all of the shotgun ranged AR's. Yeah, now that you look at the ASM1, you'll see that that Speakeasy variant is a lot better than it does on paper.

EM1 buff: there was absolutely NOTHING wrong with it besides a subpar damage output. But now it's an instadrop. You have to be EXTREMELY skilled to avoid death from a decent EM1 user, as that asshole will probably get you from behind 2 or 3 times a match because it only takes 13 hits to kill with this shit.

MP11 Buff: I literally barfed when I saw this. The Goliath and the Squeaker are even MORE powerful now? ARE YOU SHITTING ME?!? These things are the best weapons in close range, which is cool and all, but you make them even stronger? Gee, I think a lot more guns need it more than the MP11 does (cough cough MK14 AMR9 cough cough).

Literally, I think the only good thing that came out of this was the Momentum fix so that it actually takes skill to play and not just making one toss to a teammate and getting an instant point.