Predator Missile

The Predator Missile is an unlockable killstreak reward in Call of Duty: Modern Warfare 2. Once unlocked, the player can remotely control one AGM-114 Hellfire (Air-to-Ground Missile) that is deployed via Predator UAV (Unmanned Aerial Vehicle) and attempt to guide it towards enemy players. The missile will explode upon impact.

Call of Duty: Modern Warfare 2
The Predator Missile is acquired after a 5 kill streak (or 4 with Hardline). The player controls an AGM, shifting viewpoint to that of the camera on the head of the missile until it hits something solid. Enemy players and vehicles will be outlined with a red square on the missile's camera. In Multiplayer, however, enemies using the Cold-Blooded perk will not be outlined by a red square, but they can still be seen. The Predator Missile is shown on both teams' radars, green meaning friendly, red meaning enemy.

Pressing the fire button while the missile is traveling to its target ignites the secondary thrusters, making the missile move faster but decreasing its steering ability considerably. This is somewhat more noticeable in Campaign than in Multiplayer. Using the boost can be crucial when many targets are close together, as they may scatter or find cover. However, using the boost immediately is inadvisable as it can prevent the player from getting a good view of the battlefield and accurately selecting the best target zone. On the other hand using the left trigger will slow the missile down.

If a player turns the missile in one direction from the moment of launch, then they can travel sideways until the missile explodes on its own, or until they hit something. It is possible to destroy an AC-130 using this tactic.

Friendly
The player has to enter a Russian-occupied diner and pick up a control rig to acquire a Russian missile-equipped Predator Drone during the level "Wolverines!" to help maintain a defensive perimeter in order to protect "Raptor".

The Predator is also later seen in "Contingency", where Roach uses AGMs to terminate hostile guards in the submarine base while Price sneaks onto the submarine to launch the nuke.

Enemy
During "Wolverines!", an enemy Predator will fire AGMs at the player if he/she stay in the open for too long until the player eventually steals it. The player cannot use Stingers to bring down the UAV (unlike in Multiplayer) as doing so would leave the player with no way to take out the BTRs, unless the player captures an RPG, or throws a Semtex on them, which destroys a BTR in a single shot.

Spec Ops
The Predator appears twice in Spec Ops, neither the player nor the enemy can shoot down the Predator Drone.

Friendly

 * Sniper Fi

Enemy

 * Homeland Security

Multiplayer
The Predator Missile is the third default Killstreak in Multiplayer, along with the UAV and Care Package. A player can unlock a Predator Missile by achieving a Killstreak of 5, or 4 with the Hardline perk. Calling in a Predator Missile gives a reward of 150 XP.


 * As it is with any controllable Killstreak reward, finding a spot to hide is important when calling in the Predator Missile, but because it takes only a few seconds, players do not need to find out-of-the-way spots as they do with Chopper Gunners or AC-130s. A player can simply crouch or go prone behind cover, and this can help if in the middle of a firefight, to quickly eliminate the opposition.
 * The Predator Missile has a very large blast radius and only needs to land somewhat close to targets in order to eliminate them. This also allows it to kill enemies that are not exposed from the air, as long as they are near an opening of some kind that the Predator Missile can land next to.
 * The Predator Missile is not actually called in until the camera switches to its perspective, so it can be canceled while taking out the laptop or just before the camera transitions.
 * Unlike in single-player, which allows the player to survey the area from the Predator Drone before firing, the Predator Missile is fired immediately in Multiplayer. This prevents players from using it to locate enemies for extended periods of time and prevents the missile from being easily fired at ideal locations. However, players can briefly look at enemy positions while controlling the missile.
 * Pressing the fire button activates the Predator Missile's rocket boosters, which greatly increases its speed. However, it loses almost all of its steering ability.
 * A common strategy is to pair the Predator Missile with a 6 or 7 Killstreak reward in order to call in two Killstreak rewards in a short window of time.
 * The Predator Missile can be used to destroy any type of enemy helicopter in a single hit. It can also do the same thing to Harriers. Although it cannot damage teammates' air support, it can destroy other air support called in by the same person that is controlling the missile.
 * In Sabotage, the player can get many kills by firing the Missile on the bomb. Considering the map, the player should get at least one kill. Unless it is hardcore, the player has nothing to worry about in terms of damaging teammates.
 * A Predator Missile can easily kill many targets at once if it is called in during the very beginning of a round in a round-based gametype other than Search and Destroy, which has a seven second delay between the start of the round and when certain types of air support can be called in. This is one of the easiest ways to complete the "Grim Reaper" challenge which involves killing five enemies with one Predator Missile.
 * The Predator Missile's explosion kicks up quite a bit of smoke and dust, which can be used as visual cover. The Thermal Scope can see through this.
 * Enemies retrieving crates from Care Packages and Emergency Airdrops make for easy targets.
 * If the player is killed while controlling the Predator Missile, he can keep guiding the missile until it hits, and then respawn/wait to respawn accordingly. If the player is playing Search and Destroy and the player is killed while using the Predator Missile, the player will drop the laptop and the Predator Missile will continue to fall straight to the ground based on where the player was last aiming it, and can still potentially kill.
 * The missile can be relatively difficult to guide on the multiplayer map Estate due to being fired at a slant. This means the missile can easily hit a tree (or other obstruction) before even hitting its target. Although with this in mind, it is also possible to get the missile inside the estate mansion possibly killing multiple enemies considering the mansion is the concentration point of the map.
 * Another useful tip is to use the Predator Missile in Hardcore Team Deathmatch. This can be an advantage because of the wave respawn delay, where all players that have died will spawn at roughly the same time. Right when the player respawns, call in the Predator Missile and the player should be able to see the enemy team respawning in one location. Guiding the missile to this point will pretty much guarantee a triple kill, or higher.
 * It is possible to destroy an AC-130 with the Predator Missile. To do this, the player should memorize the small icon of where the AC-130 is, when the player pulls out the Killstreak, bank sharply towards its direction and the player should see the AC-130 circling the map. Accelerate towards it to stop its rampage.

Avoiding the missile

 * Avoid teammates and head for cover. Most players direct their missiles to the largest group of outdoor players.
 * Enemy missiles appear on the radar as large red circles, which can be used to help predict where the missile will land.
 * The concentric circles represent the missiles blast radius, it is advised that if the player cannot find cover, avoid this area.
 * The missile cannot pierce buildings, but its splash damage can come through openings like doors or windows.
 * Cold-Blooded will not help much if its user is standing near teammates that are not using Cold-Blooded.
 * Watching the KillCam of an enemy Predator Missile can be used to find the enemy, who is marked by a green plus sign, and can even be used to find other enemies with keen enough observation. Additionally, the KillCam will briefly display the missile user's surroundings as the player closes the laptop.
 * Look into the sky to see where the Missile is coming from and where it is being directed. This can give the player a hint where it is going to strike and gives the player a chance to find cover or to run out of the blast radius.
 * Predator missiles are not announced by the enemy team so if it is called in simultaneously with a Counter-UAV then the only method of detecting it is by the distant sound of its firing.
 * A player equipped with Marathon and Lightweight will have a greater chance to run away from the missile's target blast radius and survive. Even with these perks it can be difficult, but it never hurts to try.
 * It is possible with a Riot Shield and Blast Shield to survive the Predator Missile however for this to occur, the missile has to directly hit the shield.
 * If a player is on top of a tall building, they can run and jump off before the missile hits, thereby avoiding the splash damage.
 * A strange way to dodge a Missile is to jump or climb onto raised areas such as fences, low walls or counters at the right moment. If the missile hits the ground, the player will not be killed or even damaged, but if the missile manages to hit the raised area it will still result in a kill. This tactic should be used as a last resort as timing needs to be perfect and the chances of surviving are slim.

Trivia

 * In Multiplayer, the missile does not come from a Predator Drone, instead it appears to come from a white dot that appears temporarily in the sky. (It appears to be smoke.) This is most likely so people don't get confused thinking the drone is a UAV/Counter UAV which can be shot down.
 * It is possible to melee while the player is taking out the laptop, which makes it look like you're hitting someone with a laptop. While the player is in control of the drone, the player cannot melee.
 * The Predator Missile's model is the same as that of the Javelin missile.
 * The Predator Missile goes faster when the thrust is used in Singleplayer than in multiplayer.
 * Occasionally the missile can hit the ground right next to someone and fail to kill them, not even causing damage. This is because there are sometimes small objects (bricks, crates, etc.) blocking the explosion from making contact with the enemy.
 * It is possible to guide the missile inside a building, if the player has the angle and timing right.
 * When the Hellfire Missile was being used in early Modern Warfare 2 videos, many people believed that the player was guiding PGMs (Smartbombs).
 * The laptop the player takes out to use the missile is actually a laptop used by AI rangers in the Modern Warfare 2 campaign mission "Of Their Own Accord". This laptop is also shown in controllable killstreaks such as Chopper Gunner and AC130, etc.
 * It is actually possible to make the Predator Missile fly completely horizontally if it hits a Stealth Bomber because it will bounce off of it.

Multiplayer

 * The Predator Missile emblem is unlocked by calling in 50 Predator Missiles.
 * It is the only player-controlled killstreak which cannot be shot down.
 * If a player is moving while they pull out the laptop, their angle and point of view on the missile will be severely skewed, making it nearly impossible to aim. It was previously believed that this was caused by random gusts of wind, but this is not the case.
 * It is possible to get a headshot with the Predator Missile.
 * It is possible to take out an enemy AC-130 with a Predator Missile, although the missile must spawn directly on top of the AC-130, which is extremely rare. The user can also slow down and look around for the orbiting aircraft, hone on it and cut the AC-130 killstreak short.
 * If an EMP is called in, it will still be active but the player can't control it.
 * If a player on the ground is stunned while in control of the Predator Missile, their control of the missile will slow down as well, as if the missile itself was 'stunned'.
 * If timed right, when the missile is fired right before the game winning kill is scored, the player can still move and perform normal functions (shoot, knife, jump, etc...) in the Victory/Defeat Score screen.
 * The Predator missile is the best weapon for taking out killstreaks, because it can take out all killstreaks except for other Predators, Emergency Airdrops, Stealth Bombers, EMPs and Tactical Nukes, though the destruction of an AC-130 from the hands of a Predator Missile is an extremely rare occurrence.
 * If a player has the laptop in their hands, it is possible to melee another player by pressing the knife button. The player will swing the laptop to the right, similar to the knife melee attack, and is a one hit kill, but in 3rd person it shows the character doing a regular melee attack just like if one had a knife. In first person, it looks like the player swings the laptop to melee, rather than the knife, but the knife can actually be seen.
 * There is a glitch where if a player is killed as one opens the laptop, the missile camera will have no red boxes around enemies even if they are not using the Cold-Blooded perk, and the missile is very difficult to aim.
 * There is another glitch where the player respawns with the laptop flipped up. The cross-hairs are still up, and their primary weapon still fires.
 * Another glitch can occur that makes the missile go up without control, as if the "up" stick was pressed. This makes it impossible to aim the missile, which ends up blowing up far outside the map.
 * If there is a Host migration during a Predator missile, the missile will be useless because it will not stop during the "Match restarts in..." countdown, resulting in it reaching the ground and exploding without being able to kill enemies.
 * If a player aims away from the map's playable area immediately upon taking control of the predator missile, it is possible to land the missile in a seemingly "bottomless" untextured pit outside of the map geometry. However, the missile detonates about thirty seconds after being launched.
 * It has been revealed that the early development name for the Predator Missile was Hellfire.
 * If one hits a stealth bomber, the predator missile will bounce off, moving horizontally and will eventually be self detonated in mid-air, far away from the map.
 * In the beta stages of Modern Warfare 2, the Militia announcer would say 'Friendly AGM inbound' instead of 'Friendly Predator Missile Inbound'. This can be heard in the Multiplayer Gameplay Trailer on Favela.
 * The predator missile will not activate until the screen shows up so if the user was in a large firefight or got caught off guard, the player can hit the right D-pad again to save the predator missile.
 * A good tactic is for the player using the predator missile to hit Y or Triangle to close the laptop after the screen blackens to enter predator view. This can save valuable time used when closing the laptop, or when a firefight is happening around the player to get back in the action faster.
 * When you see a killcam of a predator missile and respawn right when the missile hits the ground, you will still see the explosion. This is most visible on small, flat maps like Rust. Not confirmed in online play.

Campaign

 * The missile does not have to score a direct hit to disable vehicles—it has a generous kill radius. It is possible to take out multiple vehicles with one missile if it impacts between them, such as both BTRs patrolling during "Wolverines!".
 * With luck and timing, the player may see the enemy Stinger that disables their Predator.
 * In the mission Contingency, if the player takes out the mobile SAM site before the first Predator is destroyed, the player will get his/her second Predator much earlier (without prompting from Captain Price or anyone). This is useful if playing in Veteran since the player can just take cover behind some houses and use the Predator to eliminate all hostiles.
 * While viewing through the missiles camera, the player is invisible, most likely because the player has no model.
 * In the mission "Wolverines!", the acquired Russian Predator Drone does not have to reload its Hellfire missiles. A missile can be launched as soon as the player opens the control rig.
 * If the player uses the Predator Drone while in the air they can see themselves floating in mid-air before they take the view of the Hellfire Missile.
 * It is redundant that some characters in Campaign refer to the Predator as an AGM Missile, as AGM stands for Air to Ground Missile.
 * In the mission "Wolverines!" you can sit in the drone view after killing all the enemies and when a new wave spawns this can be used to easily get 10+ kills because they spawn in the same spot

thumb|360px|left|A user-made montage on earning the Prestige emblem and title that comes with getting 1,000 total Predator Missile kills.