User blog comment:Damac1214/Why Shooters Need Good Stories/@comment-4988295-20130516193655

I agree with many of the points. While the whole "saving the world ten times over" rigamarole CAN get a little old, the storyline being diverse and fun is just as important as a good multiplayer, zombies, or spec ops. The BOII storyline was especially interesting in that you get to make extreme choices that can drastically affect the way you perceive the story (though the AI SUCKED major balls).

P.S. Unlike most, I actually made Farid attempt to kill Menendez, rather than have Farid kill Harper. As I said, Harper was a badass dude who I wanted by my side for the rest of the game, whereas Farid will die no matter what. And who cares if Menedez's cyber attack succeeds?