Call of Duty: World at War (Nintendo DS)

Call of Duty World at War (Nintendo DS) is a first person shooter video game for the Nintendo DS. It is heavily based on its predecessor Call of Duty 4: Modern Warfare (Nintendo DS). Although it is a Call of Duty 4: Modern Warfare spin-off, it is an entirely different game, and has its own merits. The single-player campaign and the weapons are much different from the other versions of the game. The playable factions are the U.S. Marines, the Red Army, and the british Army. There are many mini-games in the game like disarming mines, using telegraphs, aiding wounded soldiers, and many others.

Weapons
American: M1 Thompson, M1 Garand, Springfield rifle, M1918 Browning Automatic Rifle,M1919 Light Machine Gun, M2 Flamethrower, Mk 2 Frag Grenade,Mortar, and M1911.

British: Sten,Lanchester Sub-Machine Gun, Lee-Enfield, bomber, Mills Bomb, and the Webley Mk 4 Revolver.

Russian: PPSh-41, SVT-40, Mosin-Nagant, RGD-33 Grenade, T-34, Sticky Bomb, and the Tokarev TT-30.

German: MP-40, MP-44, Walther G41, Kar98k, Stielhandgranate, Luger, Panzerschreck.

Japanese: Type 100, Type 97 sniper Rifle, Type 99 Arisaka, Kiska, and the Nambu.

Trivia

 * The DS version was well received over its predecessor. Receiving an 8.3 from IGN.


 * The DS version of the game also has a few similarities with the console versions of the game, being Wi-Fi multiplayer, and a few others.
 * In a preview from IGN,they said that Wi-Fi was going to have a create-a-class, however, this option is not present in the final version.


 * The M1 Garand cannot be reloaded mid-clip, whereas the M1 Garand in COD5 for consoles and the PC the Garand can be reloaded mid-clip.


 * The reasons why there is not a Nazi Zombies play mode are the following: it would go against Nintendo's family policy, the level Hard Landing is not in the game, therefore the map would be based on nothing, it is rated "T", and the Zombies would be frightening to many players, and finally the graphics of the Nintendo DS cannot support it.