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Call of Duty is a first-person shooter video game franchise. The series began on Microsoft Windows, and later expanded toconsoles and handhelds. Several spin-off games have been released. The earlier games in the series are set primarily in World War II, including Call of Duty, Call of Duty 2, and Call of Duty 3. Beginning with Call of Duty 4: Modern Warfare, which is set in modern times, the series has shifted focus away from World War II. Modern Warfare, released November 2007, was followed by World at War and Modern Warfare 2. Black Ops, released November 2010, takes place in the Cold War, while Modern Warfare 3, released November 2011, takes place in a near-future setting. Black Ops II, released November 2012, takes place mainly in the year 2025.Call of Duty: Ghosts was released in November 2013. In May 2014, Advanced Warfare was announced. On April 9, 2015, Treyarch announced Black Ops III.

The Call of Duty games are published and owned by Activision. While Infinity Ward is still a developer, Treyarch and Sledgehammer Games also develop several of the titles with the release of the studios' games alternating with each other. Some games have been developed by Gray Matter Interactive, Nokia, Exakt Entertainment, Spark Unlimited, Amaze Entertainment, n-Space, Aspyr, Rebellion Developments, Ideaworks Game Studio, and nStigate Games. The games use a variety of engines, including the id Tech 3, the Treyarch NGL, and the IW engine.

As of April 2015, the Call of Duty series has sold over 175 million copies.[1] [2]  Sales of all Call of Duty games topped US$10 billion.[3]

Other products in the franchise include a line of action figures designed by Plan-B Toys, a card game created by Upper Deck Company, Mega bloks sets by Mega Brands, and a comic book mini-series published by WildStorm Productions.



Contents
[hide]  *1 Main series
 * 1.1 World War II games
 * 1.1.1 Call of Duty
 * 1.1.2 Call of Duty 2
 * 1.1.3 Call of Duty 3
 * 1.2 Modern Warfare story arc
 * 1.2.1 Call of Duty 4: Modern Warfare
 * 1.2.2 Call of Duty: Modern Warfare 2
 * 1.2.3 Call of Duty: Modern Warfare 3
 * 1.3 Black Ops story arc
 * 1.3.1 Call of Duty: World at War
 * 1.3.2 Call of Duty: Black Ops
 * 1.3.3 Call of Duty: Black Ops II
 * 1.3.4 Call of Duty: Black Ops III
 * 1.4 Ghosts story arc
 * 1.4.1 Call of Duty: Ghosts
 * 1.5 Advanced Warfare story arc
 * 1.5.1 Call of Duty: Advanced Warfare
 * 2 Rotation
 * 3 Other games
 * 3.1 Console titles
 * 3.1.1 Call of Duty: Finest Hour
 * 3.1.2 Call of Duty 2: Big Red One
 * 3.1.3 Call of Duty: World at War – Final Fronts
 * 3.1.4 Call of Duty: The War Collection
 * 3.2 Handheld titles
 * 3.2.1 Call of Duty: Roads to Victory
 * 3.2.2 Call of Duty: Modern Warfare: Mobilized
 * 3.2.3 Call of Duty: Black Ops DS
 * 3.2.4 Call of Duty: Zombies and Zombies 2
 * 3.2.5 Call of Duty: Black Ops: Declassified
 * 3.2.6 Call of Duty: Strike Team
 * 3.3 Call of Duty Online
 * 4 Canceled titles
 * 4.1 Call of Duty: Combined Forces
 * 4.2 Call of Duty: Devil's Brigade
 * 4.3 Call of Duty: Vietnam
 * 5 Other media
 * 5.1 Modern Warfare 2: Ghost
 * 5.2 Merchandise
 * 5.3 Short films
 * 5.4 Call of Duty in competitive gaming
 * 6 Call of Duty Endowment
 * 7 References
 * 8 External links

Call of Duty
Main article: Call of Duty (video game)Call of Duty is a video game based on the Quake III Arena engine (id Tech 3), and was released on October 29, 2003. The game was developed by Infinity Ward and published by Activision. The game simulates the infantry and combined arms warfare ofWorld War II.[4]  An expansion pack, Call of Duty: United Offensive, was developed by Gray Matter Interactive with contributions from Pi Studios and produced by Activision. The game follows American paratroopers, British paratroopers and the Red Army. The Mac OS X version of the game was ported by Aspyr Media. In late 2004, the N-Gage version was developed by Nokia and published by Activision. Other versions were released for PC, including Collector's Edition (with soundtrack and strategy guide), Game of the Year Edition (includes game updates), and the Deluxe Edition (which contains the United Offensive expansion and soundtrack; in Europe the soundtrack was not included). On September 22, 2006, Call of Duty: War Chest was released for PC, collecting Call of Duty, United Offensive, and Call of Duty 2.[5]  Since November 12, 2007, Call of Duty and its sequels have been available for purchase via Valve's content delivery platform Steam.[6]

Call of Duty 2
Main article: Call of Duty 2Call of Duty 2 is a first-person shooter video game, the sequel to Call of Duty. It was developed by Infinity Ward and published by Activision. The game is set during World War II and is experienced through the perspectives of soldiers in the Red Army, British Army and United States Army. It was released on October 25, 2005 for Microsoft Windows, November 15, 2005 for the Xbox 360, and June 13, 2006 for Mac OS X. Other versions were made for mobile phones, Pocket PCs, and smartphones.

Call of Duty 3
Main article: Call of Duty 3Call of Duty 3 is a World War II first-person shooter and the third installment in the Call of Duty video game series. Released on November 7, 2006, the game was developed byTreyarch, and was the first major installment in the Call of Duty series not to be developed by Infinity Ward, it was also the first not to be released on the PC platform. It was released on the PlayStation 2, PlayStation 3, Wii, Xbox, and Xbox 360.[7]  Call of Duty 3 follows the American, Canadian, British, French Resistance, and Polish armies after D-Dayin the Falaise Gap.

Call of Duty 4: Modern Warfare
Main article: Call of Duty 4: Modern WarfareCall of Duty 4: Modern Warfare is the fourth installment of the main series, and was developed by Infinity Ward. It is the first game in the series not to be set during World War II, but set in the modern day. It is the first to receive a Mature rating from the ESRB, except for the Nintendo DS version, which was rated Teen. The game was released for Microsoft Windows, Nintendo DS, PlayStation 3, and Xbox 360 on November 7, 2007. Download and retail versions for Mac OS X were released by Aspyr in September 2008. As of May 2009, Call of Duty 4: Modern Warfare has sold over 13 million copies.<sup class="reference" id="cite_ref-8" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[8]

Call of Duty: Modern Warfare 2
Main article: Call of Duty: Modern Warfare 2<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;">Call of Duty: Modern Warfare 2 is the sixth installment of the main series. It was developed by Infinity Ward and published by Activision.<sup class="reference" id="cite_ref-GDC_Trailer.2C_Title_Cut_9-0" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[9] <sup class="reference" id="cite_ref-10" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[10]  Activision Blizzard officially announced Modern Warfare 2 on February 11, 2009.<sup class="reference" id="cite_ref-Reannounced_11-0" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[11] <sup class="reference" id="cite_ref-ModWar2_12-0" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[12]  The game was released worldwide on November 10, 2009, for the Xbox 360, PlayStation 3 and Microsoft Windows.<sup class="reference" id="cite_ref-GDC_Trailer.2C_Title_Cut_9-1" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[9] A Nintendo DS iteration of the game, titled Call of Duty: Modern Warfare: Mobilized, was released alongside the game and the Wii port of Call of Duty : Modern Warfare.<sup class="reference" id="cite_ref-13" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[13] <sup class="reference" id="cite_ref-14" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[14] Modern Warfare 2 is the direct sequel to Call of Duty 4 and continues the same storyline, taking place five years after the first game and featuring several returning characters including Captain Price and "Soap" MacTavish.<sup class="reference" id="cite_ref-15" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[15]

Call of Duty: Modern Warfare 3
Main article: Call of Duty: Modern Warfare 3<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;">Call of Duty: Modern Warfare 3 is a first-person shooter video game. It is the eighth installment of the Call of Duty series and the third installment of the Modern Warfare arc. Due to a legal dispute between the game's publisher Activision and the former co-executives of Infinity Ward – which caused several lay-offs and departures within the company<sup class="reference" id="cite_ref-16" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[16]  –Sledgehammer Games assisted in the development of the game, while Raven Software was brought in to make cosmetic changes to the menus of the game.<sup class="reference" id="cite_ref-latimes_17-0" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[17]  The game was said to have been in development since only two weeks after the release of their previous game, Call of Duty: Modern Warfare 2.<sup class="reference" id="cite_ref-latimes_17-1" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[17]  Sledgehammer was aiming for a "bug free" first outing in the Call of Duty franchise, and had also set a goal for Metacritic review scores above 95 percent.<sup class="reference" id="cite_ref-18" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[18]  On May 12, 2011 on the official YouTube page for the Call of Duty franchise, four teasers were released entitled: America, England, France and Germany, indicating possible location for the game.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;">The game continues the story from the point at which it ended in the Call of Duty: Modern Warfare 2 and continues the fictional battle story between United States and Russia, which evolves into the Third World War between NATO allied nations and Ultra-nationalist Russia (a revolutionary political party idolizing the late days of the Soviet Union).

Call of Duty: World at War
Main article: Call of Duty: World at War<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;">Call of Duty: World at War, developed by Treyarch, is the fifth installment of the main series and a prologue to Black Ops. It returns to the World War II setting of earlier titles.<sup class="reference" id="cite_ref-19" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[19]  It is set in the Pacific theater and Eastern front of World War II. The game uses the same proprietary game engine as Call of Duty 4. Call of Duty: World at War was released for the PC, PS3, Wii, Xbox 360 consoles and the Nintendo DS handheld in North America on November 11, 2008, and November 14, 2008 in Europe. As of June 2009, Call of Duty: World at War has sold over 11 million copies.<sup class="reference" id="cite_ref-20" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[20]

Call of Duty: Black Ops
Main article: Call of Duty: Black Ops<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;">Call of Duty: Black Ops is a 2010 first-person shooter video game<sup class="reference" id="cite_ref-21" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[21] <sup class="reference" id="cite_ref-Press_22-0" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[22]  developed by Treyarch and published by Activision for release on November 9, 2010.<sup class="reference" id="cite_ref-SiteRevealed_23-0" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[23]  It is the seventh installment of the Call of Duty series, the third game in the series to be developed by Treyarch, and the first game to take place during the Cold War, partially in the Vietnam War. It was initially available for Microsoft Windows, Xbox 360, and PlayStation 3; later it was also released for the Wii as well as the Nintendo DS.<sup class="reference" id="cite_ref-Wii_confirmed_24-0" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[24]

Call of Duty: Black Ops II
Main article: Call of Duty: Black Ops II<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;">Black Ops II was revealed on May 1, 2012.<sup class="reference" id="cite_ref-Kelly_25-0" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[25] <sup class="reference" id="cite_ref-Ivan_26-0" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[26]  Black Ops II was the first game in the Call of Duty franchise to feature science fiction settings and weapons.

Call of Duty: Black Ops III
Main article: Call of Duty: Black Ops III<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;">Call of Duty: Black Ops III is an upcoming 2015 first-person shooter video game, developed by Treyarch and published by Activision.<sup class="reference" id="cite_ref-ign_27-0" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[27]  On April 9, 2015, Activision released a teaser entitled #backinblack, later confirming it to be a new entry in the Black Ops story arc and that the game will be released in 2015.<sup class="reference" id="cite_ref-ign2_28-0" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[28]  The game is set in a "dark, twisted future". <sup class="reference" id="cite_ref-GI_29-0" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[29]

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;">Teasers have been released beginning with Snapchat links<sup class="reference" id="cite_ref-30" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[30]  appearing in the gameplay of Black Ops II as well as a teaser video released by Treyarch and analyzed repeatedly within its first 24 hours of release.<sup class="reference" id="cite_ref-31" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[31]  On April 26, 2015, the first reveal trailer for the game was released and revealed the return of the Zombies mode and beta access for people that pre-order the game for the PC, PS4, and Xbox One. <sup class="reference" id="cite_ref-32" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[32]  It will be released on November 6, 2015.<sup class="reference" id="cite_ref-33" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[33]

Call of Duty: Ghosts
Main article: Call of Duty: Ghosts<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;">Call of Duty: Ghosts is the tenth main installment in the series, and was developed at Infinity Ward. The game was released on November 5, 2013.<sup class="reference" id="cite_ref-34" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[34] <sup class="reference" id="cite_ref-35" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[35]

Call of Duty: Advanced Warfare
Main article: Call of Duty: Advanced Warfare<p class="toclevel-1 tocsection-45" style="margin-bottom:0.1em;">

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;">Advanced Warfare was released in November 2014.<sup class="reference" id="cite_ref-36" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;">[36]

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;">

Rotation
<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">In 2006, Treyarch launched their first official Call of Duty game to the main series, Call of Duty 3 and is now a primary developing team for the series. Treyarch and Infinity Ward went by a contract to confirm that there will be a rotation every year of who produces the next upcoming title. In 2010, Sledgehammer Games announced they were working on a title to appear in the main series of Call of Duty. This game was postponed in order to help Infinity Ward produce Modern Warfare 3. In 2014, it was confirmed that Sledgehammer Games would produce the 2014 title, Call of Duty: Advanced Warfare. Instead of the two-year rotation between Infinity Ward and Treyarch, there is now a three-year rotation starting from Infinity Ward, Call of Duty: Ghosts (2013), Sledgehammer Games, Call of Duty: Advanced Warfare (2014), and Treyarch, Call of Duty: Black Ops III(2015).

Call of Duty: Finest Hour
<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">Call of Duty: Finest Hour is the first console installment of Call of Duty, and was released on the GameCube, PlayStation 2, and Xbox. The PlayStation 2 and Xbox versions of the game include an online multiplayer mode which supports up to 32 players. It also includes new game modes.

Call of Duty 2: Big Red One
<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">Call of Duty 2: Big Red One is a spin-off of Call of Duty 2 developed by Treyarch, and based on the American 1st Infantry Division's exploits during World War II. The game was released on GameCube, PlayStation 2, and Xbox.

Call of Duty: World at War – Final Fronts
<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">Call of Duty: World at War – Final Fronts is the PlayStation 2 adaptation of Call of Duty: World at War. Developed by Rebellion Developments, Final Fronts features three campaigns involving the U.S. fighting in the Pacific theater and the Battle of the Bulge in Europe, as well as the British advancing on the Rhine River into Germany.

Call of Duty: The War Collection
<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">Call of Duty: The War Collection is a boxed set compilation of Call of Duty 2, Call of Duty 3 and Call of Duty: World at War. It was released on the Xbox 360.<sup class="reference" id="cite_ref-37" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[37]

Call of Duty: Roads to Victory
<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">Call of Duty: Roads to Victory is a PSP game that was based on Call of Duty 3.

Call of Duty: Modern Warfare: Mobilized
<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">Call of Duty: Modern Warfare: Mobilized is the Nintendo DS companion game for Modern Warfare 2. Developed by n-Space, the game takes place in the same setting as the main console game, but follows a different storyline and cast of characters. Playing as the S.A.S. and the Marines in campaign mode, both forces are trying to find a nuclear bomb.

Call of Duty: Black Ops DS
<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">Call of Duty: Black Ops is the Nintendo DS companion game for Black Ops. Developed by n-Space, the game takes place in the same setting as the main console game, but follows a different storyline and cast of characters.

Call of Duty: Zombies and Zombies 2
<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">Call of Duty: Zombies is a first-person shooter video game developed by Ideaworks Game Studio, and published by Activision for iOS. It is a spin-off of the Call of Duty series, and based on the "Nazi Zombies" mode of Call of Duty: World at War. A sequel for the iPhone and iPod Touch includes Shi No Numa that was originally released on the Xbox 360, PS3, and PC.

Call of Duty: Black Ops: Declassified
<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">Call of Duty: Black Ops: Declassified is a PlayStation Vita Call of Duty game.<sup class="reference" id="cite_ref-38" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[38]

Call of Duty: Strike Team
Main article: Call of Duty: Strike Team<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">Call of Duty: Strike Team is a first- and third-person shooter game developed by The Blast Furnace, and published by Activision for iOS. The game is set in 2020 with players tasked with leading a US Joint Special Operations Team after the country "finds themselves in a war with an unknown enemy". The game was released on September 5, 2013.

Call of Duty Online
<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">Call of Duty Online was announced by Activision when the company first stated their interest in an Massively multiplayer online game (MMO) in early 2011. By then, it had been in development for two years. Call of Duty Online is free-to-play, for mainland China. It is hosted by Tencent. Since Activision had lost the publishing rights to Call of Duty and several other franchises in China due to a legal dispute on most of the Western gaming consoles (Xbox 360, PlayStation 3, and Wii), it had been rumored that it would beMicrosoft Windows-exclusive, since PCs hold the dominant share of gamers in mainland China.

Call of Duty: Combined Forces
<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">Call of Duty: Combined Forces was a proposed concept draft which was originally intended to be a sequel or Expansion Pack to Call of Duty: Finest Hour. However, due to multiple legal issues that arose between Spark Unlimited, Electronic Arts, and Activision as well as other production problems, the games draft and scripts never came to be. The game was projected to cost $10.5 million to produce after Finest Hour was complete. Eventually Activision deemed the ideas as more of an expansion than something entirely new, causing Activision to reject the proposal and ending their contract with Spark Unlimited shortly after.<sup class="reference" id="cite_ref-39" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[39]

Call of Duty: Devil's Brigade
<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">Call of Duty: Devil's Brigade was a canceled first-person shooter for the Xbox 360 developed by Underground Entertainment. The game was set in World War II, mainly focusing on the Italian Campaign.<sup class="reference" id="cite_ref-40" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[40]

Call of Duty: Vietnam
<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">Call of Duty: Vietnam was a third-person shooter set during the Vietnam War. It was in development for at least six to eight months at Sledgehammer Games. The development was stopped because Infinity Ward needed help finishing Call of Duty: Modern Warfare 3 due to the employee firings and departures in 2010.<sup class="reference" id="cite_ref-41" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[41] <sup class="reference" id="cite_ref-42" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[42]

Modern Warfare 2: Ghost
<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">Modern Warfare 2: Ghost is a six-part comic book mini-series, based upon Call of Duty: Modern Warfare 2. The storyline focuses on the backstory of the character Ghost. The series is published by WildStorm and the first issue was released on November 10, 2009, alongside the game.<sup class="reference" id="cite_ref-Comic_43-0" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[43]

Merchandise
<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">The Call of Duty Real-Time Card Game was announced by card manufacturer Upper Deck.<sup class="reference" id="cite_ref-44" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[44]

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">In 2004, Activision, in cooperation with the companies Plan-B Toys and Radioactive Clown, released the "Call of Duty: Series 1" line of action figures, which included three American soldiers and three German soldiers from the World War II era.<sup class="reference" id="cite_ref-45" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[45]  While the American G.I. action figure was made in 2004,<sup class="reference" id="cite_ref-46" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[46]  Plan-B Toys later discontinued a controversial Nazi SS Guard action figure based on the Nazi Totenkopf officer seen in Call of Duty'.<sup class="reference" id="cite_ref-47" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[47] 

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">In 2008, McFarlane Toys announced their partnership with Activision to produce action figures for the ''Call of Duty' series. McFarlane Toys' first series of action figures were released in October 2008 and consists of four different figures: Marine with Flamethrower, Marine Infantry, British Special Ops, and Marine with Machine Gun.<sup class="reference" id="cite_ref-48" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[48] ''

Short films
<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">Find Makarov is a fan-made film. The video was well received Call of Duty publishers, Activision, who contacted We Can Pretend and subsequently produced a second short film,Operation Kingfish.<sup class="reference" id="cite_ref-Joystiq_49-0" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[49]

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">Find Makarov: Operation Kingfish is a fan-made prequel to Call of Duty: Modern Warfare 2 and was first shown at Call of Duty XP. The video was produced by We Can Pretend, with visual effects by The Junction, and was endorsed by Activision. The video tells the story of how Captain Price ended up in a Russian Gulag set before the events of Modern Warfare 2.

Call of Duty in competitive gaming
<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">The Call of Duty games were used in Esports, starting in 2006, alongside the game released at the time, Call of Duty 4: Modern Warfare.<sup class="reference" id="cite_ref-50" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[50]  Over the years, the series has extended with releases such as Call of Duty: World at War, Call of Duty: Modern Warfare 2, Call of Duty: Black Ops, Call of Duty: Modern Warfare 3, Call of Duty: Black Ops II, and Call of Duty: Ghosts. Games are played in leagues like Major League Gaming.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">Players can compete in ladders or tournaments. The ladders are divided into several sub ladders such as: the singles ladder, doubles ladder, team ladder (3v3 – 6v6) and hardcore team ladder (3v3 – 6v6). The difference between the regular team ladder and the hardcore team ladder is the in game settings and thus a rule differentiation. Winning ladder matches on a competitive website rewards the user with experience points which add up to give them an overall rank.<sup class="reference" id="cite_ref-51" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[51]

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">The tournaments offered on these websites provide players with the opportunity to win cash prizes and trophies if successful winning their given match. The trophies are registered and saved on the players profile if/when they win a tournament and the prize money is delivered to the bank account number listed on the account. Call of Duty: Ghosts is the most active game being played competitively in 2014, with an average of 15,000 teams participating every season.<sup class="reference" id="cite_ref-52" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[52]

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">For the past 6 seasons in competitive Call of Duty, Full Sail University has hosted a prize giveaway to the top team, $2,500 in prize per season to the team in first place.<sup class="reference" id="cite_ref-53" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[53]  The other ladders give out credits and medals registered on their profiles. Tournaments hosted on the Call of Duty: Ghosts‍ '​s Arena give cost from 15 to 30 credits, thusly averaging at a cost of about $18.75 per tournament. If the player competes with a team, the prize money is divided and an equal cut is given to each player. Other tournaments are hosted in specific cities and countries for LAN teams to compete in, with substantial prizes.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">The biggest Call of Duty tournament hosted was Call of Duty: Experience 2011, a tournament that began when Call of Duty: Modern Warfare 3 released and was hosted in 2011.<sup class="reference" id="cite_ref-54" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[54]

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">Gaming Call of Duty competitively is most popular in Europe and North America, with users who participate in tournaments and ladder matches daily.<sup class="reference" id="cite_ref-55" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[55]  Competitive players have an average of 500,000 followers on social media.<sup class="reference" id="cite_ref-56" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[56]

Call of Duty Endowment
<p style="margin-top:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">The Call of Duty Endowment (CODE) is a non-profit foundation created by Activision Blizzard to help find employment for U.S. military veterans. The first donation, consisting of $125,000, was presented to the Paralyzed Veterans of America.<sup class="reference" id="cite_ref-57" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[57]

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">Co-chairman General James Jones is a former U.S. National Security Advisor.<sup class="reference" id="cite_ref-58" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[58]  Founder Robert Kotick is the CEO of Activision Blizzard. Upon its founding in 2009, the organization announced a commitment to create thousands of career opportunities for veterans, including those returning from the Middle East.<sup class="reference" id="cite_ref-CODE_59-0" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[59]  Annual awards given by the endowment include the “Seal of Distinction,” a $30,000 initial grant given to selected veteran’s service organizations.<sup class="reference" id="cite_ref-BKdannouncesreci_60-0" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[60]  In November 2014, the endowment launched the “Race to 1,000 Jobs” campaign to encourage gamers to donate money to and get involved in organizations that provide veterans with services.<sup class="reference" id="cite_ref-BKecracejobs_61-0" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[61]  As of 2015, the Call of Duty Endowment had provided around $12 million in grants to veterans’ organizations in the United States, which had helped place 14,700 veterans in jobs.<sup class="reference" id="cite_ref-callofendowment_62-0" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[62]

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.4px;color:rgb(37,37,37);font-family:sans-serif;font-size:14px;font-weight:normal;">On March 30, 2010, CODE presented 3,000 copies of Call of Duty: Modern Warfare 2, approximately $180,000 in value, to the U.S. Navy. The copies were delivered to over 300 ships and submarines as well as Navy Morale, Welfare and Recreation facilities worldwide.<sup class="reference" id="cite_ref-63" style="line-height:1;unicode-bidi:-webkit-isolate;font-size:11.2px;font-weight:normal;">[63]

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! class="summary" colspan="2" style="text-align:center;font-size:15.4px;font-style:italic;"|Call of Duty ! scope="row"|Developers Infinity Ward (2003–present) Treyarch (2005–present) Sledgehammer Games (2011–present) Other[show] ! scope="row"|Publishers ! scope="row"|Creators ! scope="row"|Platforms OS X Nintendo DS Nintendo GameCube Nokia N-Gage PlayStation 2 PlayStation 3 PlayStation 4 PlayStation Portable PlayStation Vita Wii Wii U Xbox Xbox 360 Xbox One iOS Android BlackBerry ! scope="row"|Platform of origin ! scope="row"|First release October 29, 2003 ! scope="row"|Latest release November 4, 2014 ! scope="row"|
 * {| class="infobox infobox vevent" style="font-size:12.32px;border-color:rgb(170,170,170);border-spacing:3px;color:black;margin-top:0.5em;margin-right:0px;line-height:1.5em;width:22em;"
 * colspan="2" style="text-align:center;"|
 * colspan="2" style="text-align:center;"|
 * Primary
 * Activision
 * Ben Chichoski
 * Microsoft Windows
 * Microsoft Windows
 * Call of Duty
 * Call of Duty: Advanced Warfare
 * }
 * }