User:Rs4life07/sandbox


 * This is not a replacement of the RfAs, AfDs or the forums itself. This is for things all other things that would need community discussion.

As discussions and votes on wiki-related topics can't always be found in the forums, which may result in an inaccurate result based on only some people voting, the War Room is an established page to vote on wiki things.

Ways to improve showcasing the Wiki's User of the Month (UotM)
Hello, I recently expressed my opinion on how "generic" the wiki showcases the UotM while voting for August's UotM and was asked to bring this up to the rest of the community. How can we better the showcasing of our UotMs? I really don't know of any wikis that do an excellent job of this because the bigger ones tend to remove the idea, although the Runescape Wiki displays their user on the middle/bottom of the main page and writes a short summary on the user and how they improved the wiki. Even a picture could be added to improve this. I think this we be a larger improvement to our version. I am all ears on this subject because a change is much needed. Thank you, --I Ross I 23:05, 21 July 2009 (UTC)


 * I think we could replace the contents box on the Main page with the User of the month box. This means no scrolling down, and it will be in place with the featured article and featured media.

I agree with call of duty 4 that's a great idea.

I support this, but I also think that the entire mainpage needs reorganizing and a general cleanup. 01:55, 13 August 2009 (UTC)

Oppose: Actually it's better to have the links to the pages we want higher and accessible without scrolling, it improves what Google thinks of the links and how it places them, not to mention we want our users reading and editing, not hailing some person. 08:31, 14 August 2009 (UTC)

Accepted standards: Nazi Zombies and associated history
Previously, we decided that the levels in the Nazi Zombies mode would be treated non-canon, and wouldn't apply to the main storyline. This pretty much meant that we would crack down on people posting theories that Locke was a survivor of a plane crash, and so on. Though, apparantly, with Shi No Numa and the upcoming Der Reise, the history of the alternate storyline is being revealed, and the Nazi Zombies levels (or at least the newer ones) are becoming more than just random extra liesure levels.

I only have Nacht der Untoten, so I can't do any research and come up with any theories or conclusions of my own.

What I'm trying to start is a discussion of what we would accept as the history behind the zombie outbreak. Keep the speculation non-existant if possible, post theories, and discuss. 23:57, 28 July 2009 (UTC)


 * Well there definitely is a story forming and all will be revealed with Dir Reise. I think we should wait until we see how the story plays out before we decided if we decided to treat it as cannon and what, if anything, would be included and excluded from said cannon.-- 00:08, 29 July 2009 (UTC)


 * This all seems to be different from CoD: WW canon, and so we should treat it as something like "Zombie Canon" Also, to prevent from this page being overflowed with text, I think we should make a separate page for the Zombie stories/theories. 02:53, 29 July 2009 (UTC)

Just want to bring this to attention, is this really that important? The Call of Duty games save Modern Warfare are based on fictional accounts of real events correct. This would be considered Call of Dutys "cannon"? The events that unfold in the fictional retelling of real events? As the Nazi Zombies is alternate reality and not related to either of the Call of Duty Cannons (World War II Era cannon and Modern Era Cannon) and serves as a extra bonus level not related to real events, it should be treated as non cannon. In an established series (Like Star Wars, Star Trek), Cannon follows the rules of what came first and what is shown most prominitely. Alternate Reality is almost never considered cannon, and we should follow in example and consider Nazi Zombies what they are, a bonus level of Alternate Reality not related to the main series.

From what I was told from my sources is that starting from Nacht der Untoten the zombies are created from some element found by Dr. Richtofen ( Shino Numa players will recognize this name) and Verruckt is just a zombie infested asylum. Shino Numa is a swamp were the research was taken do to its catastrophic tendencies the Marine hanging in Hangman's corner is Pete he is missing a hand Which can be found on the power switch in Verruckt. Dempsey, Nikolai, Takeo, and Dr. Richtofen cross paths and join forces to stomp out the zombies. The final zombies map Der Riese is the factory were the first zombie was created. Will the unlikely foursome defeat the zombie mmenace, we can only hope. I hope this was a big help in clearing up the mystery of the Nazi Zombies. If you pull a switch in the first room of Shino Numa you will hear a broadcast talking about this.

It would be very hard to make a history seeing as the story isnt explained clearly and some things cant be confirmed, only guessed at, such as the name of the man hanging in shi no numa... but i think it should be made --CptJackHouse 21:00, 29 July 2009 (UTC)

Due to the unconfirmed ability of this stroyline I am not entirely sure of the accuracy but my friend gave me the info and he is a big Nazi Zombies fan. If anyone that has PS3 and would like to add me my account name is firemunky390, and again sorry for not confirming my info before posting

From playing Nazi Zombies so much i think that the man who is hanging in Shi No Numa is Peter and the voice on the radio is from someone who is at Der Reise. Peter killed himself so he wouldnt get killed by the zombies. So the 4 soldiers you play as in Shi No Numa were sent to go rescue anyone from the zombie swamp and instead they were forced to fight for their lives to kill the zombies. Since the characters are returning in Der Reise it is sure that the Shi No Numa mission was a succes. So der reise is probaly the last one,but it might not because the characters might not survive the zombie factory: Bluecobra97

Everything about peter, besides the fact he is the receiver of the message on Shi No Numa is SPECULATION... playing Nazi Zombies does not help further your knowledge about nazi zombies because you do not gain any new info from playing/looking at the same things over and over again. there is also very little information about why Tank, Nikolai, Takeo, and Richtofer are in the position they're in or how they escaped Shi No Numa(although a teleporter would seem to be the most likely solution) --CptJackHouse 04:56, 31 July 2009 (UTC) users do not have 50 mainspace edit requirement for voting/policy discussion.-- 15:56, 31 July 2009 (UTC)

There is a storyline forming in Nazi Zombies, I agree to that. But there is no explanation on the fact of Tank, Nikolai, Takeo and Dr Richtofer could have escaped Shi No Numa, thats for people to find out. In Zombie Canon, they seem to be made in Der Riese. But what I want to know is, how were the Imperial Zombies created? As far as my knowledge goes, Japan never fought in Poland. So there needs to be an explanation to that. But there are a couple of rumours that the Element 115 was involved in the creation. And there was a meteor in Shi No Numa (in which Dr Richtofer refers to as 115).

I agree with Gruntijackal, from what I gather, Dr Richtofer worked at the place in Der Reise, and it is speculated he may have created the zombies and Hellhounds in the secret place which is Der Reise, there seems to be an independent storyline forming, maybe if another zombie map is released we may learn moe about how the zombies came into existance. Phthinosuchusisanancestor 21:07, 9 August 2009 (UTC)Phthinosuchusisanancestor user does not have required edits to vote.-- 22:05, 9 August 2009 (UTC)

Let's start with what we know or believe to be true about the story. The zombies were created in Der Riese and is not an experiment gone wrong. Richtofen, Maxis and Edward created the zombies and hellhounds and Wunderwaffe. Maxis is dead, and Edward has not been seen. The hellhounds were created when Maxis used the teleporter on Samantha's dog Fluffy and Fluffy killed them both. Samantha is probably the girl that laughs when the box blows up and with the fly trap. The teleporters were also created by richtofen and maxis and are presumably the original Die Glocke. If I missed anything or something is wrong please tell me. 20:58, 10 August 2009 (UTC)

No, you've centralized all the info. Except we know that the teleporters are the original Die-Glocke's, because of some of Dempsey's quotes that I heard and added. I think he's got it right otherwise.   Akyoyo    Talk  22:37, 10 August 2009 (UTC)


 * Thank you. 23:38, 10 August 2009 (UTC)


 * i dont think "fluffy" killed Maxis and his daughter, it is much more likely they were killed when Edward activated the power with them inside the Die Glock --CptJackHouse 08:01, 11 August 2009 (UTC)


 * They weren't inside the DG, they were around it when Ed locked the door. Also, here are my theories about NDT and the plane crash:

Anyone else got ideas about this stuff? 14:12, 12 August 2009 (UTC)
 * Plane had the zombies ON it. (No one every thought of this) and the characters were initially in the outpost. The plane could have been going to Shi no Numa, and NDT is on an island in the pacific (Pelilu)
 * Plane had the players on it and they somehow got to the starting room without being attacked by zombies from the crash site.
 * The hel(p) thing on the door could have been written by the dude in the starting cutscene while getting away from the zombies.
 * The person in the cutscene was a pilot
 * The plane had recently crashed because there was still fire coming out of it and they look like the bombers in the sniper level (German plane=German expiriment=ZOMBIES!!!)

I don't know about Nacht der Untoten, I think when they started that they weren't really thinking of a history behind what could be so popular, any random facts will do. But look at this observation on the next direction. Oh, and Edward might actually be Richtofen. 14:52, 12 August 2009 (UTC)

Great point, I haven't actually heard that radio message myself, but Edward Richtofen sounds good. Anyways, here are my theories on Verruckt:


 * The zombies had escaped from a containment faculty in Germany and attacked the asylum because they knew there were many bodies there.
 * They attacked there TWICE because of all the blood marks on the walls and the floor.
 * Once again, the marines were originally in the asylum to make sure that the remaining Nazis didn't take it over and sieze what was inside (Ray Guns)
 * The arm was NOT from peter because the same arm is on the one in Der Riese. I believe that it is there purely for the map look "odder"
 * The man in the radio message in shi no numa is one of the marines because he mentions that they failed to contain the asylum

Also, I think we need to make a separate page for this, as it is getting very long. 21:00, 12 August 2009 (UTC)

I have to agree with Akyoyo. Nacht der Untoten and Verrückt were probably just made to be fun, and Treyarch decided to put plot into the mode starting with Shi No Numa. Honestly, I think that the first two levels are just one-shot instances of soldiers fighting for survival. 21:57, 12 August 2009 (UTC)


 * I agree about NdT but Verruckt has too many clues for it not to be zombie canon. All the markings near the speed cola room referencing the Tuguska event and all the blood near the windows, but especially that teddy. It was samantha's, she's the one that laughs, and the "Teddy is the biggest liar" thing obviously means that sam was insane or that the bear was possesed by the demon announcer. If she was insane then it makes sense that the teddys there. But you are right that the biggest plot comes into play in shi no numa. I'll think about the Shi no Numa theories. I also slightly believe that NDT still does come into the plot but we have not figured out why and how. 01:38, 13 August 2009 (UTC)

I don't that Richtofon is Edward because in his quotes it seems that he liked Maxis and he would obviously not betray him. Steven le 06:14, 13 August 2009 (UTC)

Yah, I think Richtofen is not Edward, because one of his quotes is "If only Maxis were here to see this". That quote means he was not hostile towards Maxis. I believe the Zombie canon kicked off in Verruckt, because, per above, those markings on the walls referencing the Tunguska meteorite crash and references to the bible must have something to do with the storyline.

i sat and tried to think up a story and after a while of crazy ideas and stuff that only a psychic could guess i decided that i think there is no proper story - that its just a zombie outbreak game-mode that places you in different places to show the scale of the outbreak (soldiers making a last stand in a house, marines defending an asylum, the place where the element was found and the place where the element was used to create the zombies.   Critchell   Talk 16:22, 18 August 2009 (UTC)

Ranking system
I've seen some people say that we should get another ranking system to replace the one we threw out a while ago. I am thus taking the initiative and starting the discussion on it.

So, if we could devise a good ranking system that would only be used for the fun of it and encourage editing in the process, would you be for it?

An idea of mine, since we have to start somewhere, is just basing a lot of it off of that you only get promoted from good editing, and bad editing (vandalism, spam, rudeness, edit whoring, etc.) would deter a promotion or warrant a demotion.

You would also not automatically be enrolled in the ranking system and would thus have to choose to be enrolled, and would be able to leave at any time.

To get promoted, you would either request a promotion which would thus be looked over by someone else (a member of a committee? An admin? One of the highest-ranked members?), or be offered a promotion which you could either accept or decline.

Would we put a limit on the highest attainable rank? I mean, having a General and multiple other officers out of a group of maybe fifteen users isn't very accurate when it would come to organization. We could just increase the highest attainable rank as the userbase grows.

Would we even try to keep it semi-authentic with rank organization? Having five users to a Sergeant would be hard with our relatively small userbase. Especially with something like 100 other soldiers to a single Captain, 800 to a Major, 20,000 to a Major General, and so on. I would expect the ratios to be much smaller if we tried to keep it relative. Maybe something like five soldiers to a Lieutenant. Or something. I don't know.

I guess I'm going a bit far off. Simply put, it would be intended to increase fun output without the possibility of it being abused.

Feeback, input, or other ideas? Discuss below. 20:34, 27 August 2009 (UTC)

Weak Support It seems a lot better than the awards system someone posted about a while back since powers would only be given to admins and high-ranked people. As long as there's a good system behind it, I think it could work. WouldYouKindly 20:38, 27 August 2009 (UTC)

Oppose - We write about the video games, not host the games or something. We should be able to call ourselves whatever we want. A ranking system would also take away from the way this wiki feels like Wikipedia: a quasi-encyclopedic source of info. 20:43, 27 August 2009 (UTC)

Oppose - Ranking systems in general are horrible ideas. All they do is encourage awful editors to make bad edits so that they can get a .jpg on their profile. Darkman 4 01:11, 28 August 2009 (UTC)

Support - Please make a ranking system! It would really help with getting contributers. 14:36, 30 August 2009 (UTC)

Strong Oppose - per Dark. All it encourages is edit whoring-- 15:32, 30 August 2009 (UTC)

Neutral - When I was on the Halo wiki, users could "join" a faction (i.e. UNSC, Covenant, etc.) and they'd get promoted by the admins based on their edit count. Darkman already spelled out the problem with that. To me, the ranking system seemed kind of pointless; I made Sergeant and nothing seemed different from when I started. However, when I was in JROTC, we used a portal that also had a ranking system. That too was based on a post count, but you could only do 10 posts a day. The ranking system can be fun, yes, but do we really need it? I'd go along either way, but I'll let democracy decide.Chief z 15:38, 31 August 2009 (UTC)

List of characters linkage
As I hope many of you have noticed, I started the List of characters aritcle which now has over 150 listed characters. I based it off of the similar "List of clans" article from another wiki that I also made.

In all simplicity, the article is far more descriptive and user-friendly than Category:Characters, so I'm proposing that we would replace links to the category with links to the article on some of the high traffic link hub-ish places, such as MediaWiki:Sidebar and the main page itself.

A drawback to this is that the article has less listed characters than the category [(remember, though, that the cateogry contains many cannon fodder soldiers that would need to be deleted and would never be listed on the article)] since it's an on-gioing project and all.

Of course, I support it, as the nominator.

Support? Oppose? Feedback? 20:34, 27 August 2009 (UTC)

Support List of characters is a lot easier to navigate than the category page, and much more organized, but I think another good idea would be to keep the Category: Characters page, and change it to Category: Major Characters, and link it alongside the List page, or something along those lines and only list the important characters on the Major Characters category. WouldYouKindly 20:42, 27 August 2009 (UTC)

Support - Its clean, neat, and easy to read i say go ahead. --Cpt Jack House 01:02, 28 August 2009 (UTC)

Support--- 15:33, 30 August 2009 (UTC)

Template:Topright usage
So far, Template:Topright has only been used for userpage purposes (1 2 3). On other wikis, Topright (usually renamed "Era") has been used to put up something to signify what era, or game, something is from.

A short while ago, I made an example of an article on a soldier with Template:Topright being used in it. I put up division insignia that the person would be from (ignore the fact that it's the totally wrong patch), their rank insignia, and the cover of the game they're from.

Right now, I don't want to jump to voting on whether or not we should implement the use of it, but instead brainstorm how we would use it.


 * 1) Would we want to use them in that order? If not, what order?
 * 2) Would we want to use that many images? Or even more when applicable?
 * 3) What size would the images be?
 * 4) Would we use different branch rank insignia depending on what branch they're from? For example, I gave Hawkins World War II-era United States Army Sergeant insignia. For Paul Jackson or Roebuck, we would use United States Marine Corps Sergeant insignia.
 * 5) Would we just use really small versions of the respective game's cover, or would we associate a symbol with it? For example, we could take the "2" from Call of Duty 2 ' s logo. Using symbols is usually much easier to see what the image is meant to be, rather than an insanely low-resolution cover.
 * 6) Would people even be interested in using this?

Feedback greatly appreciated. 03:32, 30 August 2009 (UTC)


 * That sounds like a grand idea, Chia. I think the images we could use for their affiliations could be (as provided):


 * Their branch of service, (I have yet to see when they don't provide this in-game, i.e. USMC)


 * Their division in that branch, (usually given, i.e. 101st Airborne)


 * If specified, further info on their place in that hierarchy, (i.e. for Riley, 101st, 506th PIR, for Miller, his specific battalion, etc.),


 * And what game they're in. (Duh.)

If implemented, I think it would be a great way to spruce up pages. 03:47, 30 August 2009 (UTC)


 * Oh, right, and symbols instead of covers would be better, and time period-specific ranks would be best. I forgot to mention that to include those would be a good idea. 03:49, 30 August 2009 (UTC)

Support I love this idea. I have some ideas:


 * Making a template, for example, the USMC logo, or the COD4 box art, would make this job much much much easier.


 * the flag of the country the character is from would be great. So if the character was a Soviet soldier, we would put the flag of the USSR, or if he was from Britain, we would put the British flag etc.


 * We need to know what size these little pictures should be. I think 20-40 px, depending on the image, works great.


 * If this goes ahead, a page to teach people how to use it and the subtemplates available would be a godsend for the community.

Lets see what happens. --Cpl. Callofduty4 10:07, 30 August 2009 (UTC)

Oppose - I just don't like topright. Dunno why but it just annoys the hell outta me-- 15:34, 30 August 2009 (UTC)

Strong Support - This would make pages easier to look through. 00:39, 31 August 2009 (UTC)

Signature Images
OK, yeah this isn't really something like amending the constitution... but I've noticed that a lot of people have images in their signatures now. That's fine and dandy, but it's getting to the point where the actual signature images are larger than the text itself. Might I suggest there be a size restriction like 30x30? Again, nothing major, just something I wanted to bring up. 12:26, 30 August 2009 (UTC)

Oppose - as long as the pictures aren't over 100px, I'm fine with it-- 15:35, 30 August 2009 (UTC)