User blog:Crazystephboy/Crazystepboy's zombies (mode) ideas

Invisa-Man Fruit Punch is based off COD's ghost perk

Although there are no aircraft or equipment in zombies this perk will temporarily make you invisible to all zombies discluding hellhounds and monkeys. The perk would last for 90 seconds only and gives players a chance to grab power-ups like insta-kill or a Max Ammo. the perk costs 750 points which is actually pretty reasonable for a temporary perk. this perk is ideal for players who have somthing specific in mind they want to buy like if they have been saving for pack-a-punch or another perk. However, like quick revive (on solo) the perk can only be perchased three times by each player before disapearing and the effects only work for the player who bought the perk and the player can still kill zombies to rack up some major points. This perk pays for itself. This perk is best used with quick revive as you can revive players while being ignored. It might be availible on refirbished maps or new ones.



The wild fire hot sauce is my own creation. with no starting points or other perks to base it off of wild fire hot sause is unique. this perk allows you to be a human trap, your body lights up and as you run through hordes of the undead they catch fire and turn to ash. This perk only lasts for 30 seconds and is great for getting places you want to go. However, while this perk is active you cannot gain points while incinerating zombies. This perk can only be used twice until moving somewhere else and raising the price. The perk costs 3500 points to begin and goes up 250 points each time it moves. This perk is great for running roughts and trashing zombies in big groups. Juggernog is recommended with this perk because once the perk runns out your vulnerable again and may take enough hits to go down if your not careful. It might be availible on refirbished maps or new ones.