User blog:Gershtoot/Blops PC Patch, preparing for mod tools!

Here it is:


 * Added support for mods in preparation for the upcoming tools release.
 * Addressed various MP & Zombie exploits.
 * Improved memory utilization in MP.
 * Improved DLC filter in server browser – you can now hide any servers running content you do not own.
 * Corrected issue which sometimes required repurchase of emblems or clan tags on weapons.
 * Address some cases in which player could not receive Zombie invites.
 * Replaced RPG with Grim Reaper in Gun Game Wager Match.
 * Fine-tuned napalm and bombing-run damage indoors.
 * Prevented rare invulnerability issue.
 * Demolition bombs can no longer explode and be defused at the same time.
 * Spy plane now activates in One in the Chamber in all cases.
 * The “Sprint Kills” challenge for Steady Aim perk now rewards the player with the correct number of kills.
 * Addressed a rare issue where a hacked camera spike would not function properly if the hacker also had a camera spike that was destroyed.
 * Recording a clip with the speed mode for 2 cameras set to .1 will no longer increase in speed when switching perspectives back and forth.
 * Improvements to Zipline functionality when viewed in Theater mode.
 * Settings from custom games are all cleared and no longer carry over from one custom match to another.
 * Nova gas will now affect players that are standing over their tactical insertion.
 * Hardcore players who kill another teammate in Second Chance now lose the proper amount of points.
 * Calling in a Chopper Gunner immediately after getting shot down in a Gunship will no longer end the Chopper Gunner run prematurely.