User blog comment:Damac1214/Review of Call of Duty: Black Ops II/@comment-92.84.88.113-20121119184221

I'd argue that the campaign totally lacked open areas with multiple routes (no, I'm not counting Strike Force since those are basically MP maps played with AI -if they can be called that- enemies and partners). Also, the few parts where you got to drive around, everything was incredibly limited, you either chased something, or just drove through narrow streets.