User blog comment:Deathmanstratos/Call of Duty: Advanced Warfare "Induction" Singleplayer mission shown/@comment-172.251.118.220-20140611195938/@comment-68.189.244.82-20140611225039

"WHOOOOSH DIE FUCK YOU THIS IS AMERICA"

You do realize they were in Seoul, South Korea, right?

Anyway, new movement mechanics are a promising step (hopefully higher jumps and dashing will be in MP), and can potentially increase map size while keeping the action faster paced, which will be good considering how damn slow the bigger maps in Ghosts play. I will admit, however, that I'm not real impressed with the guns. This is just a nit-pick on my part, admittedly, but I can't get very excited about a fully made-up weapon arsenal no matter how much of it is based on current technology. In a franchise based on real-world events and technology that has actually been used (except for some stuff in Blops 2), I'd rather keep to either past or current generation weapons. There's just something about using an M4A1 or Vector that appeals to me. That's not to say I don't like future-tech in games, but only if I know they're pulling designs outta their ass, if you know what I mean. Taking CoD beyond currently used technology and using made-up designs, no matter how based on current tech they are, just irks me. If they slightly lower the damage of guns in MP so you don't drop dead every microsecond as you do Ghosts, I might change my view. But right now, I've been burned too many times to really care too much.