User blog:Comrade Hamburger/My Opinion on how Black Ops 3 is NOT Pay to Win.

Introduction
Before I start, I want to make some things clear.

I do NOT support the idea of weapons being only unlocked through supply drops when they can be purchased with real money.

This blog is made to express my opinion and to see another perspective of the situation and NOT to change your opinion.

Multiplayer
The main reason I believe the game isn't pay to win is because there are many variables in winning a gun fight other than using a gun with good stats such as: Connection, player visiblity, remaining health, the player's location, ect.

I am mostly annoyed by people saying the game is pay to win because as soon as a new gun is discovered a lot of people go: "THIS GUN MAKES THE GAME PAY TO WIN EVEN THOUGH I HAVE NO INFORMATION ON THE GUN'S STATS!" Okay people don't say the stat part, but it's true that they don't know the stats. Though it will most likely never happen, there is a chance that the gun needs like ten shots to kill at one meter. There also that chance that gun is well balanced.

Pay to Win on Paper, Not Pay to Win in Practice
So Activision wants more money, so they tell Treyarch to put new weapons in the supply drops. To get people to spend a lot money, the weapons must obtained through RNG with a low chance of obtaining them. People assume that the weapons are overpowered because if they aren't, nobody would pay real money for guns that are worse than the guns that are included on the disc. So if someone is to obtain the new gun(s) and use them against other players, the player with the new gun should win in gun fights because the gun must be good enough to pay real money for, again, there  are many variables in winning a gun fight other than using a gun with good stats  such as: Connection, player visiblity, remaining health, the player's location, ect. If the supply drop guns make the game pay to win, then anyone who uses the supply drop guns in a game of Free For All should always win first place if no one else is using the new guns.

As of the time this blog is written, with a total of 84 hours (three and half days) I played I have gotten the Marshal 16, Fury's Song, and Brass Knuckles from the supply drops paid with cryptokeys. Any image of the other supply drop weapons that I've uploaded to the wiki was taken from the hands of dying adventurers. Also if I get these weapons with cryptokeys does that mean I don't win cause I didn't pay with real money?

The Return of the MP40
So back in World at War the MP40 is considered as the most overpowered gun in that game (console version). Now the MP40 appears in Black Ops 3 as a "modernized/ futurized " MP40 known as the HG 40. For whatever reason some people think that it is has the same stats as the MP40 in World at War. I don't think that is true because I'm guessing that Treyarch knows that players consider the MP40 is overpowered and Treyarch wants the game to be balanced and not have overpowered weapons and not make the same mistake twice.

Zombies
Having every perk in the map doesn't make you invincible, you'll die no matter what, unless Treyarch adds other game ending easter egg which can be done without having every perk. Also I really don't see how you can "win" at zombies.

Conclusion
That is why I think Black Ops 3 is not pay to win.

A weapon is only as good as its user.

"Do not pray for easier lives my friends, pray to be stronger men" - John F. Kennedy

In other words, just get better with the guns that are already included in the game.