Forum talk:Tage der Albträume

Okay, many things are bugging me at this point, and before things get completely out of control, we need to take a little break and discuss some things. Please discuss those topics. The roleplay will be opened back once these things are resolved, which hopefully won't take too long. 00:08, March 21, 2010 (UTC)
 * Time: I don't think any of us have any agreement with what time it is supposed to be. The prologue took place sometime around six o'clock in the morning, Eugene, Michael and Brandon go to the armory for the first time by seven in the morning at the latest, Doherty meets up with them shortly after and then there's a timeskip of several hours. It was my impression that when the other group entered the Reichstag it was the evening and the Sun was somewhere between just starting to set (~5:30 P.M.) and almost fully set (~8:30 P.M.), then it's suddenly midnight.
 * Usage of other user's characters: People have used, for example, my Eugene Vicks without asking me whatsoever, and there's a rule that says that users should consult others before using their characters. It just happens that I'm fine with almost everything other posters have depicted him doing, but something like this really needs to be followed.
 * The fact that some people are posting in purely quotation format. Come on, this is a huge no-no for written English. I, myself, have a really hard time telling what is going on if it's all quotes.
 * Plot continuity: So, four guys were in the Reichstag and other group of half-a-dozen others decided to go search the building for the first group they knew were in there. Eugene came up with the idea of trying to leave town for an American base and ended the chapter with a 'Who's with me?', but suddenly Allen and Cooper go outside and seemingly ditch the others. If there is no cohesion between posters, roleplays suck horribly.
 * God-modding: Everyone wanting their character to be really cool and special also makes the story corny. Scoring one-hundred confirmed kills is the limit of it, but being able to carry an MG42 around and have any thought of being able to fire accurately without a tripod or bipod or carrying an FG42, a pistol, and a flamethrower with associated tank would bog anyone down so much they would have no combat effectiveness.

I agree. Sorry about that. I got carried away. I suggest we delete all the parts where it starts to get corny and the rest. I'll edit Herzog and Cole's arsenal. As for using Herzog,

I give you permission to use him in your entries, but you cannot kill, wound, abuse him without asking me first.

As for Cole, absolutely NO ONE can touch him as I mentioned before.

Shadowwnet123 00:59, March 21, 2010 (UTC)

Oh crap, I just now saw that before I put up my new entry. In any case, something I want to address:


 * Wilding: What the %*&# happened? One minute he's with one character, another he's speaking English and snickering when another mentions his superiors. I recall RPing him knowing next to no English other than "Don't shoot". Maybe we should roll the actualy storyline back to entry 10 or so.

Also, should we make a map of the area so there's a reference? I know that I can't figure out where the hell anyone else is. Cpl. Wilding 01:25, March 21, 2010 (UTC)

Resnov also put like electric doors too. I thought the rules were that none of the fictional weapons and equipment existed? He made a very close call of mentioning the Pack-a-Punch machine

I'm not blaming anyone, but I think people get a little carried away when they write their entries; I know I did.

I sugges the map of the area is the map from "Heart of the Reich" and "Downfall"

If we're gonna be in the Reichstag, Downfall's map is much appropraite. If we're also going to mention outside the Reichstag, there's no better map than Heart of the Reich. If we're going to mention Berlin, Eviction would be nice, too. Shadowwnet123 01:32, March 21, 2010 (UTC)

This may not be the best course of action, but here is what I believe should address these problems:

1. For the time, someone should at least create a timeline for what happened. They'll present it on this talk page, and we'll see if it is fine, but if it isn't, we should make changes upon it until we agree on something.

2. For the bios at the top of the pages, we should include an extra part dictating whether or not such character can be use by others. This way, newcomers will see if they can use other characters without the user's consent.

3. For grammar, every three days a group of people should come by and correct all of the mistakes with the paragraphs.

4. For plot continuity, some chapters should be deleted while for tohers another chapter could be included for an explanation. Others can be changed, however.

5. And please, people, don't make your people unreasonably strong. Make them more normal so that we don't get the impression that they are invincible.

6. For location, we should either draw out a map or use one of the multiplayer maps for reference, which I believe is much easier to understand.

Hope this helps.

Random Man 0213 18:36, March 21, 2010 (UTC)

My Bad >.<
Sorry for doing that! But people, you are free to use my characters with out my consent, but you'll have to consult me if you're gonna kill of my characters, and I agree, roll the plot back to chapter 11, before things got out of hand.

Braden 0.0 01:54, March 21, 2010 (UTC)

Same Here you can use my character without my consent also, but if you wanna kill him off, ask me. Toilet Bowl Soldier 11:56, March 21, 2010 (UTC+8)

I think we should restart the entire thing, new prologue, new characters,

please

Let's read the previous posts and be smart

And we should also date our posts: date and time and location

Shadowwnet123 04:11, March 21, 2010 (UTC)

Personally, I think we should go back and start from chapter twenty-four. Up until then, things made sense. One group went to find another group and they were discussing trying to skip town for help from an American base, but Wilding got lost. After chapter twenty-four, two guys went out into the zombie-infested night for some odd reason; people started screaming about zombies; Erika started hitting headshots on zombies, even though it was a machinepistol and she had no training with it (absolutely rediculous); the group apparently went through some sort of tunnel and wound up at the Pankow Asylum (mind you, that's in a different city and they had no problem getting there?); they stole a truck and they went right back to where they started; no one even answered Eugene's question about going for the base; and no one noticed the German chap went missing and was shouting for help.

How many people are supposedly in this group at this point? There's Michael, Brandon, Cooper, Erika, Vasily, Evans, Eugene, Adam (has anyone even mentioned him since he appeared?), Allan, Wilding and Stanton, if I remember them all correctly. That's eleven people, and more just keep popping up. There's also Cole, Herzog, Ford, North, Butte, and Michael Kuhn who I was planning on adding, but at this point I feel like just leaving him out of this.

I really don't want to have to make such a move, but as the closest person to a gamemaster, I really think we should go back and get rid of everything after Eugene suggests the run out of town and Wilding gets lost. I mean, really, during a zombie apocalypse everyone wants to go to a pub and get some drinks? They don't have time for that. 04:47, March 21, 2010 (UTC)

Feel free to use my character, but don't kill him, injure him, or abuse him without my permission please. 06:18, March 21, 2010 (UTC)

Confzzed
Hey guys. Im sorry, but im a little confuzzed (Its a word) on how exactly, and what exactly, I do here. 7th Body 05:12, March 21, 2010 (UTC)7th Body

My characters
Hiya guys. I just want to explain what I want my character(s) to do. I want Hastings to hook up with John(the scientist) and explore for a little while. Afterwards, I would really like it if someone elses characters meet up with them, (not the main group, please.) I want to build my characters "bios" alongside a braver character. Hastings is a pilot who fears of zombies alot and John has no training in firearms whatsoever. I dont want them to die off early, and the story would be lame if there is no realistic zombie killing. I will put a lot of cliffhanger chapter endings until someone attaches a story. Please do it soon for the sake of the RP

"Joining"
Whats up guys, I was thinking about joining this RP wiki, but it seems that you have quite a few things happening. Is this a bad time?

Sort of. We have to address a couple of problems but hopefull it will all be straightened out soon. Feel fee to join, but please do it after these problems have been corrected.

By the way, please sign your posts. :)

Random Man 0213 19:22, March 21, 2010 (UTC)

Yea, sorry haha. KillerKing17 SoL* 02:49, March 22, 2010 (UTC)

Roleplay
so, this roleplay has become a little bit messy. Sorry for the 100 comfirmed killcount and the elctrical doors (Its the asylum part). I actually redering to Verruckt. Feel free to use my character. Youu may injure him, make him drunk, but if you want to kill him, please tell me. 20:52, March 21, 2010 (UTC+7)

Roleplay
so, this roleplay has become a little bit messy. Sorry for the 100 comfirmed killcount and the elctrical doors (Its the asylum part). I actually refering to Verruckt. Feel free to use my character. Youu may injure him, make him drunk, but if you want to kill him, please tell me. 20:52, March 21, 2010 (UTC+7)

Problems
Is this a bad time to point out that from a purely historical perspective, Hastings' back-story does not make sense? (The Battle of Britain finished in September 1940, the SAS was formed in July 1941) 15:31, March 21, 2010 (UTC)

sorry, thank you sooo much. I wasn't really thinking about the whole SAS part, I just needed an excuse to give that Hastings could effectively use a gun. Most people wouldn't expect a pilot to use a rifle. Ill think of something.  Omega 8o8  17:01, March 21, 2010 (UTC)

Focus
Right now, we need t ofocus on ONE thing: What do we do? Do we reset the entire RP leaving only our modified characters or do we simply set time back to before some of the later RPers came? That's what we need to ask ourselves now and we'll work out the map and all that later. Cpl. Wilding 17:04, March 21, 2010 (UTC)

Im ok with completely deleting my hard work to make it fit in with everyone else. I wanted to start up a second group of survivors, but apparently Im just "causing problems"  Omega 8o8  17:11, March 21, 2010 (UTC)


 * I'm not saying you're causing problem (far from it, in fact) what I am saying is should we delete EVERYBODY's hard work or should we simply set the clock back? Cpl. Wilding 17:33, March 21, 2010 (UTC)

Ok, I understand. My story can fit in as long as there is a storm, which was evident in the two chapters before it. I dont  think that the time should be placed at night, for the groups  are all mobile, setting the time as late as 5:00 for realism. Also, does anyone feel that John's "Magic Antidote" make him overpowered? He only has 2 small vials left.  Omega 8o8  17:44, March 21, 2010 (UTC)

Per: Samuel Smith
Hey guys, if we revert the entire RP to Chapter 11, I'd really like to keep Sam's letter in there somewhere, it's just introducing him through a letter home, should I move this to his Bio area or reintroduce it as a new entry? Thanks ' ' Master Kenobi  17:45, March 21, 2010 (UTC)

Idea! Maybe as a way to introduce Smith, one of our characters could find the "unmailed letter" and possibly reference it in the chapters. We then find a few more of them and begin to make him flourish BEFORE he makes an appearence?

I like it! since the letter is already set before the actual events, maybe he is the last of the squad alive after a "crash" in a Berlin suburb, and that is where the final letter is found on him, barely alive. Hmm thanks ^_^ ' ' Master Kenobi 

Problems
I agree with Chiafriend and I just want to say I'm sorry for most of the stuff I did. I sort of used a lot of the characters that weren't mine without consulting their creators. I didn't know and I just did it because other people did. I will change my ways but for the record where should I tell the creator that I'm using their character. Thanks. Plus, I'll fix up my quotation usage. I've always had a problem with it.

For the future, I don't think that we need to delete most of the stuff. For the chapters with no connection between them, we should just add another chapter between the two explaining what happened. Or maybe we can modify our chapters so that they make more sense. But for the chapters that completely make no sense, they should just be deleted. The characters should stay, but we should just make them more believable and not make them seemingly invincible. For grammer, every week we should have a "grammer patrol" to correct all of the mistakes. The entire idea of this forum is to have fun, but I think that the fun should at least make sense. Then again, this IS a zombie apocalypse...

Plus, if we decide to revert or delete something, then can we at least keep Erika?

By the way, if you want to use my character, Erika, you can, but don't kill or abuse her without my permission.

Random Man 0213 17:48, March 21, 2010 (UTC)

I agree
Yeah, let's start back from Chapter 24, that's when things made sense, and I'll delete my unneccesery characters if you guys want, as I don't really have a use for them.

Braden 0.0 17:55, March 21, 2010 (UTC)

By the way Wilding, your character was with us at the part when they were suggesting to get out of the city, but suddenly, in the next chapter, you are alone and separated from the rest. How did you get outside? Just saying, but you don't need to delete it, maybe post another chapter between the two explaining how you got there.

Yeah, I agree, we should restart from chapter 24 and delete everything after that. No offense to the users who contributed to those chapters, but if they were deleted, everything would make much more sense.

Random Man 0213 17:58, March 21, 2010 (UTC)

Im ok with that. I just want to ask that before the mass delete occurs that my chapter be copy-pasted as a new chapter. I dont think my chapter messes up the story, its just a secondary storyline for diversity, which is why I DO NOT want my characters to meet up with the main group. If they do meet up, my group would probably desert sooner or later.  Omega 8o8  18:14, March 21, 2010 (UTC)

Random: I lost trakc completely of where Wilding was because some entries were vague on who was where and how they got there that I said "forget it" and seperated Wilding from the rest. Who wants t ostart Ch. 25? If nobody offers I toss Wilding out and have him meet Ford. Cpl. Wilding 18:24, March 21, 2010 (UTC)

There was a list of people that went down the tunnel at the end of Chapter 21 ( I think ) and Wilding was among that list. It's okay if you decide to seperate your character out of confusion, but at least explain what happened to him and how he got lost. Plus, I agree with you about restarting at Chapter 25; things sort of made sense up until that point.

Random Man 0213

By the way, I personally don't like chapters 12 and 13, as Der Riese is mentioned on the radio a number of times and Allen seems to know a lot about what happened...

Random Man 0213 19:53, March 21, 2010 (UTC)

@Cpl. Wilding I want my characteres to hook up with yours if your ok with that. Preferaebly after the mansion in my story, if your ok wit that?  Omega 8o8  01:37, March 22, 2010 (UTC)

Editing
By the way guys, the grammar here sucks. I'm going to be correcting it for the next few days. If anybody has a problem with it or disagrees with my corrections, just let me know.

Random Man 0213 22:59, March 21, 2010 (UTC)

Too many people
I feel there is too many people here. First, there are three soldiers on the Reichstag and four on the house. Then someone come and come and keep coming. Its making me confused and i don't remember anyone. I only remember Wilding, Stanson and Riley. Later in the story (chapter 20-29), new people just introduce and write themselves in (No offense) and join us and look like its the prolouge again. Soon there will be too many people and the roleplay will not become interesting. I think we should restart the roleplay with and the one on the Reichstag should be three or four, the one on the house should be three of four too. Later they unite and one or two (max: 4)will join them too or they find civilians survivors. I don't want every character in this roleplay to be awesome soldiers with big muscles carrying flamethrower and MGs at the same time like in the game. Thank you. 09:35, March 22, 2010 (UTC+7)

While on the subject of civilians, I think my story fits in with reznovs plan. I brought in the first civvy, Heinz. I just want to ask an open question, does anyone think my character John Heinz is too overpowered?  Omega 8o8  02:56, March 22, 2010 (UTC)

Yup
Woo I'm glad I asked haha. Well contact me if they are worked out. I'd like to be a part of this RP Wiki. Btw my character isnt a "War Hero". And I thought the setting was after the war in Germany was over? Why would we have MG's and FlameThrowers at the beggining? Unless there was an armory in the Reichstag. I think I remember reading that.

KilleKing17 SoL* 02:52, March 22, 2010 (UTC)

Timeline
So here's the timeline.

7:00-8:00 AM:

 * 1) Eugene drinks coffee in the coffee shop, find a zombie, and went to the Reichstag and find Fletcher. Later they found Brandon.
 * 2) Stanson kill zombies, saved by Wilding and found Riley.

9:00-10:00 AM:

 * 1) Eugene, Fletcher and Brandon serach the Reichstag, wnet to the armory, and a zombie attcked them.
 * 2) Stanson, Wilding and Riley entered a house for protection.

10:30-11:00 AM:

 * 1) Vasili in his apartement attacked by zombies and escaped to the house where Stanson, Riley and Wilding was in.

12:00 AM-5:00 PM:

 * 1) Vasili joins the group and drink vodka with Stanson.
 * 2) Stanson finds an american who later becaome a zombie.
 * 3) Allan joins the group.
 * 4) Vasili founds a radio. Allen repairs it.
 * 5) The group asked Wilding while Vasili makes Berlin's map.
 * 6) Eugene, Brandon and Fletcher restock in the armory and barricade the place up.

6:00 PM-Midnight:

 * 1) Vicks, Fletcher and Brandon rest in the Reichstag
 * 2) Allen and Wilding checks the radio again, Riley and Stanson guards the windows and Vasili finished the map.
 * 3) They all sleep in both safehouse.
 * 4) Cooper kills zombies and founds a light from boarded window (comfirmed: the light on the window is the window that Vasili is working on the map)

7:00 AM-8:00 AM

 * 1) The group on the house hears boarding sounds from the Reichstag. (Comfirmed: Boarding sounds Eugene, Brandon and Fletcher building their barricade yesterday night)
 * 2) Coopers follows the light yesterday and joins the group on the house.

9:00 AM-12:00 AM
Still in progress. Feel free to continue. 10:21, March 22, 2010 (UTC+7)
 * 1) The group on the house left the house to the streets. Allen recognize a nurse called Erika and joins the group.
 * 2) Heinrich Herzog joins the group on streets.
 * 3) They reached the Reichstag found Eugene, Fletcher and Brandon and aid them.