User blog comment:Capt. Miller/Infinite Warfare Zombies Trailer Released/@comment-25285565-20160818211213

I wanted to express something. Why can't the franchise bring back the pre Black Ops II map designs. Maps like Dome, Favela, and Summit were still stellar design choices, even if they weren't bright or colorful.

Dome is set in an vacant military outpost, and while it's not colorful, it's stellar in design. The bunker section was a cool design, it added a very military-esque vibe to it. The main building while mostly destroyed did look like a cool combat scenario, the idea of soldiers combating each other in a vacated building is a cool idea, and feels straight out of an action film, or any other action video game. The dome itself was a cool part of the map and gave a military feel to it, just like the bunker did.

Favela was set in a brazilian slum, and just like Dome it wasn't colorful, but did look like a stellar combat scenario. Fighting in the rooftops and the alleyways were cool combat situations, and also felt like a scene from an action film or video game, similar to the main building in Dome.

Summit was set in a research facility, and that by itself is an interesting combat scenario. The main building of the map looked very stellar, and really added to the maps design. The snowy environment also added an element of stellar to the design. I just feel Treyarch did a good job with this map's design without using vibrant colors.

What I'm trying to get across here is that a map can still look stellar and fit the tone of the game without the vibrant color palette, and I would love to see these types of maps return. Now I'm not trying to say they should ditch vibrant maps, I'm just saying they strive to make both vibrant and non-vibrant maps, as both provide stellar map designs, and when they choose one over the other they miss out on cool design opportunities.

Also I'm aware that this blog only regards zombies, but I do feel this is also an appropriate place to express this thought, and since that zombies is going to provide vibrant only maps, there's a good chance the multiplayer will too.

And I'm not trying to sound nostalgic with this comment, I'm just trying to express something that's been on my mind for sometime now. And if you disagree with what I have to say that's fine, we all have our opinions. Anyways that's just what I wanted to say.