P90



The FN P90 Tactical ("Project 90") is a Belgian-designed personal defense weapon based on the original P90 developed and manufactured in the 1980s. The P90 is chambered in 5.7x28mm, which, though classified as a pistol round, is more akin to a miniaturized rifle cartridge. This round has been criticized for having less stopping power than 9x19mm, and as a result the P90 has been dropped by several groups that formerly used it. It is fed by a horizontal translucent 50-round magazine. The base of the magazine is toward the barrel. The cartridges are fed into a spiral feed ramp, where they are rotated 90 degrees into the chamber. This unique feeding design accommodates a 900 rounds per minute firing rate and makes the weapon very compact. Technically, this makes it a bullpup design, as the magazine well is rearward of the trigger. Spent casings exit through the bottom of the weapon, allowing the weapon to be used either right-handed or left-handed. The weapon's stock sight is a tritium reflex sight, though it also has iron sights as backup.

In game
In the single-player game of Call of Duty 4: Modern Warfare, the P90 is a rare weapon used only occasionally by Russian Ultranationalists on the later levels of the game. It can be found in Heat and Mile High Club. Typically, the weapon is unsuppressed and uses iron sights. However, there is also a suppressed version using a M4A1 SOPMOD-type red-dot sight instead of iron sights, called the "P90 SD" found in All Ghillied Up, specifically, on the body of the enemy soldier Cpt. MacMillan says "Oi, Susy!" to.

In multiplayer, the P90 is unlocked at level 40. It can be modified with a red dot sight, ACOG and suppressor. This is one of the more popular submachine guns in multiplayer and is useful in most situations. It also boasts a tremendous 50 round magazine, although its high rate of fire will eat through ammo surprisingly fast. It's use is sometimes criticised as 'cheap' because of the weapon's many advantages - good accuracy, large magazine capacity, and a high rate of fire.

The in game model uses a strange way of holding the weapon, resting the front of the weapon in his palm instead of the normal way of putting the thumb through the weapon's frontal thumbhole.