User blog comment:A Lonely Nomad/New Black Ops updates, super awesome!/@comment-3255331-20101206223527/@comment-3255331-20101208175718

When I quickscope I go for the objective, a lot of the things you people complain about actually has to do with how people play the game as opposed to what is actually in the game. I'm going to explain something to you, what affects bullets accuracy is gravity, wind, humidity, and the rifling twist as well as moving parts in the rifle. In real life a 9mm Luger (used by most 9mm in COD games) can be effective at a maximum of about 250 yards, but that is only for very good shots. If they made it like that then no one would take SMGs except for places like Nuketwon (Black Ops) and Rust (Modern Warfare 2.) Since they only have a few maps that would actually work with that no one would use those guns. That would effectively remove part of their game in the way it plays, but on the other hand the .223 Rem (5.56x45) can easily reach distances of 500 yards with little loss in accuracy, heck Marines have to be able to hit a target at 500 yards with irons sights with an M16A2 or else! They can't incorporate all of those things in when making a video game, only a few people would play it and they wouldn't make money. Now, I think they should have bullet trailing, they had it in COD4, I don't know why they took it out of MW2, but other than that they should just keep the bullet trajectory flat.