Elixir

Elixirs are a feature introduced in Call of Duty: Black Ops 4 Zombies, replacing the GobbleGum of Call of Duty: Black Ops III. They are equipped in the menu using Create-A-Class, and up to 4 Elixirs may be equipped in a game. They are assigned to all 4 directions on the D-Pad (or numbers on a keyboard).

Overview
There are many Elixirs to choose from in Create-A-Class, with some being reimagined versions of GobbleGums, and others being brand new Elixirs with unique, all-new abilities. Elixirs are divided into 5 levels of rarity Classic: The most common rarity, as each Elixir may be used an unlimited amount of times and can be unlocked by leveling up. Common: The second most common rarity Rare: The third most common rarity. Legendary: The second rarest rarity. Epic: The rarest possibly rarity, and the rarity with the least amount of Elixirs with only 3 elixirs.

Classic
Always Done Swiftly (Instant activation, lasts 5 minutes) Anywhere But Here (Instant Activation) Burned Out (Instant activation, lasts 3 hits) Equip Mint (Instant Activation) Head Scan (Instant activation, lasts 2 minutes) Temporal Gift (Instant activation, lasts 5 minutes) Aftertaste (Instant activation, lasts 5 minutes or 1 down) Point Drops (Instant Activation) Anti-Entrapment (Instant activation, lasts 30 seconds) Nowhere But There (Instant Activation) Now You See Me (Instant Activation) Arsenal Accelerator (Instant activation, lasts 5 minutes) Pop Shocks (Auto activates when melee attacking zombies, 5 melees) Stock Option (Instant activation, lasts 2 minutes)
 * Walk faster when aiming down sights. Raise and lower your weapon to aim more quickly.
 * Instantly teleport to a random location. A concussive blast knocks away any nearby zombies keeping you safe.
 * The next time you take melee damage, nearby zombies burst into fire.
 * Refreshes cooldown on equipment.
 * Headshots have a chance to Instakill.
 * Power-ups last longer.
 * Keep all perks when being revived.
 * Drop 500 of your points as a power-up.
 * Immune to player initiated trap damage.
 * Teleport to a downed player's location.
 * All zombies will chase you for 15 seconds.
 * Charge your special weapon faster.
 * Melee attacks instantly trigger an electrostatic discharge, electrocuting nearby zombies.
 * Ammo is taken from your stockpile instead of your weapon's magazine.

Whimsical
Newtonian Negation (Activates Immediately, lasts 25 minutes)
 * Zombies killed fall straight up.

Common
Ctrl-Z (Instant activation, 5 seconds) Dead of Nuclear Winter (Instant Activation) In Plain Sight (Instant Activation) Licensed Contractor (Instant Activation) Phantom Reload (Instant activation, lasts 4 minutes) Sword Flay (Instant activation, lasts 1 minute) Who's Keeping Score? (Instant Activation)
 * Turns zombies near you into allies. (Max 2)
 * Spawns a Nuke power-up.
 * You are ignored by Zombies for 10 seconds.
 * Spawns a Carpenter power-up.
 * Sometimes reloading does not use ammo.
 * Melee attacks deal zombies 5x as much damage.
 * Spawns a Double-Points power-up.

Rare
Alchemical Antithesis (Instant activation, lasts 1 minute) Blood Debt (Instant activation, lasts 2 seconds) Extra Credit (Instant Activation) Immolation Liquidation (Instant Activation) Kill Joy (Instant Activation) Shields Up (Instant Activation)
 * Every 10 points carried is instead awarded 1 ammo in the stock of current weapon.
 * Instead of losing health, you lose points. Amount lost increases each time you are hit until max amount is hit. If you have 0 points, you die.
 * Spawns a personal 1250 point power-up.
 * Spawns a Fire Sale power-up.
 * Spawns an Insta-Kill power-up.
 * Gives you a new shield.

Legendary
Free Fire (Instant activation, Lasts 30 seconds) Power Keg (Instant Activation) Undead Man Walking (Instant activation, lasts 1 minute) Wall to Wall Clearance (Instant activation, Lasts 30 seconds)
 * Fire weapons without using up bullets.
 * Spawns a Full Power power-up.
 * Slow down all zombies to a shambling speed.
 * Wall buy Fire Sale.

Epic
Cache Back (Instant Activation) Join the Party (Instant Activation) Wall Power (Auto-Activates on your next wall buy gun purchase)
 * Spawns a Max Ammo power-up.
 * All players in spectate will spawn in immediately.
 * The next gun bought off a wall comes Pack-A-Punched.

Trivia

 * It is unknown who made the Elixirs in the Aether Story, but it is revealed through character dialogue that, in the Chaos Story, Stanton Shaw created the Elixirs as a means to help his allies in battle.
 * It can be assumed, however, that either Richtofen or Dr. Monty is responsible for creating the Elixirs.
 * The Elixirs share similarities with the consumables system in Call of Duty: WW2's Nazi Zombies' Consumables system.