Steady Aim

Steady Aim is a Call of Duty 4, Call of Duty: World at War, and Call of Duty: Modern Warfare 2 Tier Three perk. This perk increases the accuracy of a weapon when fired from the hip by reducing the size of the crosshairs by 35%. In Modern Warfare 2, its Pro version replaces Iron Lungs. Other than that, this perk has no effect on a weapon's accuracy when the player is aiming down the sights, except for in third person gametypes in Modern Warfare 2. Steady Aim increases the accuracy of shotguns by reducing their spread, making the shotgun less effective for spraying an area but increases the damage done to a single target, which can increase the one shot kill range of a shotgun.

Call of Duty 4: Modern Warfare
Steady Aim is a useful perk for players who find that they fire from the hip often. One of its biggest advantages is that it allows for more accurate fire without sacrificing mobility, although pistols and submachine guns already have full mobility while aiming down the sights. While it is not as common, some players also use this perk with sniper rifles, which allows more accurate unscoped use at close range when a switch to a secondary weapon is not an option. It is also often used with the M40A3, an ACOG Scope, and Stopping Power. This is for the sake of "no-scoping" or firing from the hip with a sniper rifle. This is effective because the M40A3 with an ACOG and Stopping Power is always a one hit kill unless the target is hit through cover or is using Juggernaut.

Call of Duty: World at War
This Perk remains completely unchanged from Call of Duty 4 and is fairly popular, especially on the MP40. Player will often combine the MP40 with Double Tap, Steady Aim, and as well as a dual magazine making them lethal in close quarter battles.

Call of Duty: Modern Warfare 2
Steady Aim is completely unchanged from the other games except for the addition of the Pro Perk. The Pro version allows the player to hold their breath longer while using a Sniper Scope or Thermal Scope, replacing Iron Lungs. Steady Aim is especially recommended for the Masterkey and weapons using the Akimbo attachment, which prevents aiming down the sight, making it both useful and easier to get the Pro version.

When playing in third person gametypes, this perk will also make the crosshair smaller while ADS. Steady Aim is one of the only perks for which the standard and Pro abilities seem diametrically opposed; holding one's breath only applies to sniper scopes and thermal scopes and is used for long range accuracy, while firing from the hip is a close quarters tactic and is very inaccurate with sniper rifles, even when using Steady Aim.

Steady Aim is a popular perk for Snipers, as it increases the hipfire accuracy, therefore making it more likely to hit a no scope.

Many players think that this perk gives more stability to the sniper scopes, which isn't true, it only gives hipfire stability, this means without aiming down the sight.

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