RPR Evo

{{Infobox/weapon
 * class = Submachine Gun
 * magazine = 32 rounds (48 w/ Extended Mags}
 * startammo = 32+64 (MP)
 * fire = Automatic
 * level = Level 16 (MP) Level 19 (ZM)
 * image = RPR Evo menu icon IW.png
 * HUD = RPR Evo HUD Icon IW.png|used = Special Combat Air Recon UNSA SATO Settlement Defense Front}}

"Full-auto ballistic firearm. Hold Triangle/Y to toggle Assault Rifle Mode. An integrated Hybrid Sight enhances longer range engagements."

- In-game description.

The RPR Evo (RIPPER Evolved), originally known as only the Ripper in pre-release, is a submachine gun featured in Call of Duty: Infinite Warfare. It uses the same features as the Ripper, which is the ability transform the gun from a moderate fire-rate submachine gun to a slow fire-rate high damage assault rifle.

Campaign
When all side missions are completed, the RPR Evo unlocks the Burst-Fire upgrade, which switches the weapon's primary mode to burst-fire, increasing the range and damage.

Variants
Focus - Reduced idle sway while aiming down sights. (Costs 200 salvage)

Cheap Shot - Reduced hip fire spread while sliding. (Costs 200 salvage)

Revenant - Missed bullets can be refunded to your ammo stock and reloads faster while the mag is empty. (Costs 500 salvage)

Modular - Gain 1 random weapon attachment when you spawn and reduces recoil. (Costs 2000 salvage)

Ripper - Increased rate of fire and reduces idle sway while aiming down sights. Also changes the appearance to that of the Ripper from Call of Duty: Ghosts. (Costs 2000 salvage)

Bosuzoku - Does bonus damage towards the groin instead of headshots and reduces recoil. (Only available from Supply Drops).

Attachments

 * Reflex
 * Scout
 * Trojan
 * VMC
 * ELO
 * Thermal
 * Foregrip
 * Quickdraw
 * Laser Sight
 * Extended Mags
 * Suppressor
 * FMJ
 * Rifled Barrel
 * Stock