User blog comment:Hari20/call of duty/@comment-1187559-20160201181811/@comment-24756040-20160205025131

I found the separate scorestreak system to be quite good in those games. Specialist strike packages were always fun to mess around with and try out. If anything, I applauded Infinity Ward for such a decision, as it helped breathe some life into a rather unimpressive Multiplayer experience.

To me, the only hiccups IW made with their scorestreak diversity is their mistakes with lethal support streaks, specifically the Airdrop Trap (but then again, it made Sitrep a thing, sort of), Stealth Bomber especially, and the support Juggernauts.

When looking at that spectrum of scorestreaks, the scorestreak systems in MW3 and Ghosts were far and away more impressive than they were in AW. I mean, free Sentry Guns and a free big scorestreak from support care packages? They were so stupidly powerful that you at least had to consider running one of the two on every class.