PDW


 * For similar weapons, see M93 Raffica, B23R and KAP-40

The PDW is a three-round burst/fully-automatic handgun that appears in Call of Duty: Ghosts and Call of Duty: Advanced Warfare. It has a lower rate of fire compared to past iterations of burst fire secondaries.

Campaign
The PDW can be found in the campaign missions Severed Ties and The Ghost Killer, and it is fully-automatic. This version also has a higher magazine capacity, making it comparable to submachine guns. This weapon is used by some enemies as their main weapon (unlike other handguns, which are usually used as secondaries).

Multiplayer
The PDW is the most expensive Handgun to unlock, costing 7 Squad Points. Its fire rate per burst is high, surpassing the fire cap of three out of the other four handguns available. Unlike other handguns, the PDW zooms in while ADS without an optic. The main drawbacks however include the burst delay and the inability to obtain two hit kills without aiming for headshots. Also, the default magazine size is very small for the nature of the weapon, having only 12 rounds (4 bursts), meaning that half the magazine will be used if the first burst does not kill, and this therefore makes reloads needed after almost every kill. Like the .44 Magnum, it can be equipped with alternate sights, which may aid if the player dislikes the iron sights. Despite the high fire rate of the weapon, it can be a reliable secondary if the player is very accurate or simply needs to finish off a wounded opponent, but should be traded for another weapon if faced with more than one enemy.

Extended Mags is a very useful option on the PDW, as 6 trigger pulls can be made instead of 4. Muzzle Brake can be considered if the player wanted to increase their one-burst kill range; however, many engagements the player would find themselves in with this weapon would be at close-quarters. Due to its powerful presence at close-ranges, attachments such as the Silencer and the Tactical Knife can aid the weapon severely.

Gold PDW
"Gold plated PDW with Automatic Fire. Unlocked at Prestige 10."

- Description

A patch on June 3rd, 2014 (June 4th, 2014 for some consoles) has released the Gold PDW. Players Prestige 10 are able to access it immediately, and it can also be used in Private Match and Local Match immediately. It is essentially a fully-automatic PDW with a 20-round magazine. The Gold PDW also has a higher rate of fire than the standard one per burst, but as a downside it has a lower damage multiplier to the head, as well as less hip-fire accuracy.

Sights

 * Red Dot Sight
 * ACOG Scope
 * Holographic Sight

Barrel

 * Flash Suppressor
 * Silencer
 * Muzzle Brake

Under Barrel

 * Tactical Knife

Mod

 * Extended Mags
 * Armor-Piercing
 * Automatic Fire - Integrated to the Gold PDW only, unlocked at Prestige 10

Call of Duty: Advanced Warfare
The PDW returns in Call of Duty: Advanced Warfare as a fully automatic pistol by default.

Campaign
In the campaign, the PDW appears, albeit rarely, in the hands of KVA troops. It is most common in the mission Manhunt. Ammunition for the PDW is scarce and the magazine size is relatively small, so it is not recommended unless nothing else is available.

Multiplayer
The PDW is unlocked at Level 40. It is the only fully-automatic pistol in the game, and performs well as an emergency backup weapon for close-quarters engagements. It has an unusual and quite random recoil pattern; most shots will produce negligible recoil, but some shots will unpredictably cause massive kick, even when aiming down the sights. This makes it very hard to kill targets at medium ranges and near-impossible to hit anything at long ranges.

The small magazine size of 15 rounds, combined with the high rate of fire, makes Extended Mags almost essential. Some users may prefer a Red Dot Sight or Target Enhancer as opposed to the default iron sights, which are quite poor. Akimbo makes the PDW even better for close-range encounters and also eliminates most of the recoil. Overall the PDW makes a decent alternative to a submachine gun, and is an ideal secondary for a long-ranged, non-CQC weapon such as a sniper rifle or semi-automatic rifle.

Attachments

 * ACOG Scope
 * Red Dot Sight
 * Target Enhancer
 * Auto Focus Sight
 * Tactical Knife
 * Extended Mags
 * Akimbo
 * Suppressor

Supply Drop Variants

 * Crusher [Elite] (Fire Rate +2, Magazine Capacity +1 , Damage -2 , Handling -1 )
 * Chucker [Elite] (Fire Rate +3, Damage -1 , Accuracy -1 , Range -1 )
 * Chop-Chop [Professional] (Fire Rate +1, Range +1 , Damage -2 )
 * Dead Eye [Professional] (Integrated Red Dot Sight, Accuracy +1 , Handling -1 )
 * Ion [Enlisted] (Fire Rate +1, Range -1 )
 * CQB [Enlisted] (Fire Rate +1, Accuracy -1 )
 * Sub Cal [Enlisted] (Fire Rate +1, Damage -1 )
 * Compact [Enlisted] (Fire Rate +1, Handling -1 )
 * Rage (Integrated ACOG Scope, Fire Rate +1 , Range -1 )
 * Condensed [Marksman (300 kills)] (Fire Rate +2, Handling -2 )

Call of Duty: Ghosts

 * The PDW has an unusable aperture sight on either side of the iron sights.
 * In earlier stages of the game's development, the PDW was a four-round burst pistol. It was changed to three in the final game.
 * Although the gun has both a foregrip and a retractable stock, neither are ever seen used.
 * The Create-a-Soldier image of the PDW has the retractable stock in the extended position.
 * The Gold PDW's name is shown in gold when the name is shown on the HUD when switching to it.