User blog comment:Deathmanstratos/Some Call of Duty: Advanced Warfare singleplayer background information revealed/@comment-5290320-20140504234906/@comment-2224625-20140505173547

Personally I don't mind the silent protagonist. Though it's harder to have one when your character has a name and backstory (like Logan from Ghosts), the reason why I like silent PCs is because it leaves the character open ended for the player to fill in. The player sort of determines who that person is gonna be based on how he/she wants them to be.

Also talking PCs with in-depth personalities sort of make you have to do certain things since you know how they are. You're kinda pressured to act like they do in cutscenes. Take Booker DeWitt for example from Bioshock Infinite. Throughout the game you go and brutally kill all your enemies in various cruel ways (or worse, kill civilians), then the next conversation with Elizabeth he complains about how much he regrets all his past violence. It's kinda hard to play someone with a dictated personality. To continue with the -Shock series, that's why imo the PC from System Shock 2 and Jack from BioShock were better because they were blank slates; they were literally anyone you wanted them to be. You didn't know anything about Jack, so you honestly had the liberty to be that harvester or rescuer.

I dunno I just like the openess silent PCs give