Talk:Call of Duty: Modern Warfare 2

Clean up
just wondering if i have permission to clean up the article. it can be greatly improved and better sorted as much of the multiplayer and single player information is jumbled together. also, lvl cap has been confirmed at 70, i just dont know were to put it. Patrickd13 01:04, September 24, 2009 (UTC)

STINGER
http://www.youtube.com/watch?v=s7CrB9bb7W0

Interview with Robert Bowling of IW, let it slip that theres a choice between AT4 and Stinger at 2:13

Hell yeah?

Good find, also more info on Commando and Commando Pro. We know for sure now that pro perks will still have the benefits of the original, although I think that was already confirmed. 23:52, September 23, 2009 (UTC)


 * When we saw Commando (not the pro version) in the character customization it was just increased melee range. Did he switch them around in the interview by accident? That would be my guess. Imrlybord7 21:09, September 24, 2009 (UTC)


 * I suppose that's possible, as he does misspeak fairly often. I'd say leave them as is, but if you really want to move them it's fine with me. 21:12, September 24, 2009 (UTC)

I'm confused. What good is the stinger if they made the AT4 the all-purpose launcher? OmgHAX! 00:24, September 24, 2009 (UTC)

The AT4 may not be the all-purpose launcher and it had just been the only launcher they wanted to show. If the AT4 and Stinger end up being exactly the same, it will probably just be a choice of aesthetic preference. I actually hope they make the Stinger the main launcher, since the real life AT4 has no lock on feature. 00:32, September 24, 2009 (UTC)

Maybe IW got their act together and realized the AT4 can't lock on. I think that the AT4 will trade off lock-on ability for a greater blast radius and vice-versa for the Stinger. Chief z 00:39, September 24, 2009 (UTC)

That sounds pretty reasonable. 00:47, September 24, 2009 (UTC)

Did he get commando backwards? i thought normal commando already had longer knife radius. --Cpt Jack House 06:23, September 27, 2009 (UTC)

Future weapons (PURELY SPECULATION)
Seems to me that a lot of COD fans are into future weapons and made requests to IW that got through. The ones we got so far are: The ACR, Intervention, TAR-21, TDI Vector, AA12, XM312, and barret, with a possible Arctic Warfare sniper. I'd guess based on what we ahve now, that any more entries (if any) would be: M110 aka SR-25, M6 PSD / PDW as an SMG like the AKS-74u, MP7, Mk. 46, possibly even a Metal Storm pistol as a bizarre, unique machine pistol. OmgHAX! 20:24, September 21, 2009 (UTC)


 * Man metal storm would be awesome. Unloading all of your bullets into the enemy in less than 5 seconds. Of course it'd have to be weak for balancing issues, but still awesome 72.195.147.117 20:53, September 21, 2009 (UTC)


 * I'm thinking it could be a burst-fire weapon. With four chambers it would shoot 4 volleys of five-round bursts, or however many bullets go in each chamber. OmgHAX! 01:16, September 22, 2009 (UTC)

They obviously won't include the Mk.46 if the M240 is already in, which it is. Imrlybord7 23:01, September 21, 2009 (UTC)

I hate to be nitpicky, but the M110 and SR-25 are two different guns. Other than that I am hoping the MP7 is in the game. Chief z 23:19, September 21, 2009 (UTC)


 * SR-25 is the general rifle name. M110 is a military designation of the rifle with minor modifications. Same interior, different exterior. I'll admit they're not exactly the same, but close enough that IW could pick either one and get the same result. OmgHAX! 23:21, September 21, 2009 (UTC)


 * True, it's just that when you said "aka" you made it seem as though the designations were interchangable. Anyhow, I'd go for either one being in the game; I'd like there to be at least a couple more semi-auto snipers, though the M14 EBR may suit my needs (The M82 takes too long to unlock and I absolutely despise the SVD). I'm going to miss my M21 though. Chief z 10:53, September 22, 2009 (UTC)


 * WTF are you talking about? The M82 w/ HBS was the sniper rifle for the starting sniper class before you even unlock Create-a-Class. I would assume it will be like that in the final game, too. Imrlybord7 13:05, September 22, 2009 (UTC)


 * The barret was unlocked for the beta, because ranking was disabled or something. The default classes for the beta probably won't be the default classes for the full game. Bald Eagle Brennan 16:10, September 22, 2009 (UTC)


 * Ranking was not disabled in the beta. I believe that it is entirely possible for those classes to be the starting classes, although obviously they might not be. Imrlybord7 12:07, September 23, 2009 (UTC)


 * I was referring to CoD4's Create-a-Class. Chief z 22:04, September 22, 2009 (UTC)


 * The only reason I don't think these are the final create-a-classes is the fact that they all have attachments. I find it unlikely that IW will give us M82's with heartbeat sensors and Bling'd L86 LSW's. Aside from the M82, I think the rest might be the final guns. 10/11/09 will tell us though Bald Eagle Brennan 21:30, September 23, 2009 (UTC)


 * Why the hell wouldn't they? 402 personally confirmed silenced snipers, and if you can attach a silencer than why the hell can't you attach an HBS? And why wouldn't you be able to use bling on the L86? CAW4 22:18, September 23, 2009 (UTC)


 * I think he meant the default classes. Judging by CoD4's default classes, I highly doubt IW would give you an M82 with any attatchment right off the bat (although considering the amount of weapons, it is entirely possible). On an unrelated note, has anyone heard any info about offline multiplayer? (Can we use create-a-class, are all maps available, etc.) Chief z 00:24, September 24, 2009 (UTC)


 * Yes, he was obviously referring to the default classes. Imrlybord7 22:29, September 24, 2009 (UTC)

New Interview
http://www.joystiq.com/2009/09/21/interview-call-of-duty-modern-warfare-2-multiplayer-designer-t/

Some old news but it's a new interview.


 * Riot shield takes two melees to kill.
 * Shield has a slow swap time.
 * Semtex can be stuck to the shield.
 * Shield can't be broken but is cracked from gunfire.(Eventually you won't be able to see anything with it because it will be filled with bullet holes.
 * No team voting to kick modders, glitchers, and team killers.
 * No online multiplayer on the same console.
 * More multiplayer maps than Modern Warfare 1.74.137.134.152 21:16, September 21, 2009 (UTC)

Archive
Wow, 10 archives already. It is amazing isn't it. DevilWarrior112 08:15, September 22, 2009 (UTC)

I know! It's massive! Has there been anything bigger on the wiki??? And i'd guess there'll be at least another one before the games release!!!--Slacky!!! 08:21, September 22, 2009 (UTC)

MP5
Hey, do you think they'll get rid of the MP5 and MP5SD for the MP5k and UMP.45?--Slacky!!! 08:24, September 22, 2009 (UTC)

Seems that way. Though i would prefer the MP5 to MP5K any day. OmgHAX! 11:24, September 22, 2009 (UTC)

Yeah, me to--Slacky!!! 11:27, September 22, 2009 (UTC)

What does the UMP have to do with this? Imrlybord7 13:07, September 22, 2009 (UTC)

The UMP is the 'upgraded' MP5, meaning they switched out the 9x19 for .45 rounds. CAW4 17:28, September 22, 2009 (UTC)

Actually the UMP is a cheaper, updated MP5 available in 9m and .40 as well as .45. The 45 is depicted most though because people still use the 9mm MP5. But its not like that matters here, does it? OmgHAX! 19:05, September 22, 2009 (UTC)

Juggernaut confirmed
in this video, at about 1:01, the little juggernaut symbol that pops up when you shoot someone is seen. It is in the shape of a shield, and has what appears to be a red cross in the middle.

My personal favorite perk returns. Yay!

I can't watch the video right now (youtube is blocked at school), but it could be (and probably is) Painkiller. Imrlybord7 13:07, September 22, 2009 (UTC)

It's painkiller, juggernaut wasn't in the beta as far as I know. Hopefully it's in the full game though, it's my favourite sniper perk. Bald Eagle Brennan 16:08, September 22, 2009 (UTC)

Painkiller might be a new name for juggernaut. Yes, Juggernaut is a good sniper perk. No, painkiller is a death streak perk that gives you a temporary health boost upon spawning after your third death w/o a kill. I'm not opposed to bringing juggernaut back, however. 20:38, September 22, 2009 (UTC)

Juggernaut is only good on the Dragunov in CoD4 (just talking about sniper rifles here). And more on topic, the perk in the vid is indeed Painkiller. Also, Cod4, it isn't really acceptable to not know the affect of a perk that has been posted on the MW2 page for almost a week. I don't just want to single you out; EVERYBODY should stay up to date on the MW2 page so that they know what's what. Imrlybord7 22:57, September 22, 2009 (UTC)

Jeez, sorry. Yeah OK whatever. I agree with the Dragunov and Juggernaut. But why would painkiller show up when you shoot someone? Would they have that health boost activated? I think so. --CallofDuty4 12:23, September 23, 2009 (UTC)

Ok, so YOU apologize to rs when he is a total dick to you, but when I make a reasonably polite, legitimate request you "whatever" me? You have issues. Anyway, why the hell wouldn't the Painkiller icon show up? It can be anywhere from 3 to 10 times as effective as Juggernaut depending on what they are getting shot with, not to mention it will work on explosives too since it is an actual health increase, not a damage decrease. Imrlybord7 15:52, September 23, 2009 (UTC)

Yeah, so what? I was a total dick to the wiki. I'm sorry man.

Possible News for Today
Fourzerotwo was talking about rehersals again last night on his twitter feed, so there may be a press event today. Who else is excited? The14th 13:35, September 23, 2009 (UTC)

http://www.videogamer.com/news/infinity_ward_teases_game_changing_surprise_for_mw2.html if this is trustworthy then we know theres 70 ranks per prestige in MW2 Mblaze

You should have already known that there were at least 70, when 402 was scrolling through AR's in one of the videos, the very last AR said it was unlocked at lvl 70. CAW4 19:03, September 23, 2009 (UTC)

70 rank cap was confirmed a long time ago. Imrlybord7 19:40, September 23, 2009 (UTC)

Silenced LMGs and Kill Streaks
Ive seen alot of videos with the LMG default being used, it has the Bling perk being used with it and i only really see one attachment, the Red Dot Sight, i thought i may be the bipod but i havent seen it do anything so it may be there just for looks, i also noticed that i hear almost no sound when he fires, (i ruled out video lag at no point does the noise intensify), everything else comes out clearly so i think you may be able to silence LMGs.

Also when you die you are able to continue controlling the Predator missle im unsure if you can control any other Killstreak this way

Last, in this video i watched (http://www.youtube.com/watch?v=nAj6sbSQs44&feature=channel [50 Seconds])i noticed that at one point it said press and hold (X) for a UAV i think this means you can drop your killstreak while you are using this, it only happens in a certain area so it is not some kind of quick killstreak deployment

The LMG is using a grip and RDS. Did you not notice the massive muzzle flash? Although I am kind of hoping for silenced LMGs. Imrlybord7 19:39, September 23, 2009 (UTC)

For the Predator missile comment, you'll be able to control most killstreaks this way, and if you die while controlling one you won't leave it until the killstreak ends, which was announced long ago. Also, the 'Hold X for a UAV' was because he was right next to a care pacage, which give either killstreak rewards or ammo. And Imrlybord, watch the Afghanistan video again, he's holding the handguard, not a pistol grip. CAW4 20:06, September 23, 2009 (UTC)


 * ah i didnt notice the care package, and i think you mean this footage http://www.youtube.com/watch?v=8SUoT2xgJUc --Cpt Jack House 22:49, September 23, 2009 (UTC)


 * There's some better versions of the videos here (http://www.modernwarfare247.com/index.php?start=10)(Yeah, they're stolen from GT, but it's pretty well organised on this site, so whatever) CAW4 22:53, September 23, 2009 (UTC)



Capitol Building In Boxart
Is it just me, or does the faint outline behind the soldier look strangely similar to the U.S. Capitol Building. Call me crazy, but yet if you can remember back when the first teaser trailer came out, there was a brief image of the capitol building there as well. Coincidence? 22:01, September 23, 2009 (UTC)


 * This was actually discussed a while back. It should be in one of the archives-- 22:04, September 23, 2009 (UTC)


 * Ah yeah you're right my bad... It's difficult to see what has been already discussed with the archives piling up so fast. 22:07, September 23, 2009 (UTC)

The AUG HBAR
The AUG HBAR is used as an LMG, should it be classified as one, rather than an assault rifle? --Oblongman7 03:50, September 24, 2009 (UTC)

In the E3 demo, the AUG HBAR was shown with an L86 icon. Why would Infinity Ward put a machine gun icon on an assault rifle? I think it'll be classified as a machine gun because of this.74.137.134.152 11:36, September 24, 2009 (UTC)

We have only seen the AR version of the AUG in actual pics/videos, but we have only seen the AUG HBAR pick up icon. Therefore I would say that they misnamed the AUG as the AUG HBAR, or the AUG might get some LMG attachments. It is highly unlikely that we have only seen one gun model and one gun pick up icon. Imrlybord7 15:35, September 24, 2009 (UTC)

Slums - Full level
Slums gameplay. Didn't notice anything new except mini-uzi akimbo, confirming my suspicion its a machine pistol. Updated slums article. OmgHAX! 14:26, September 24, 2009 (UTC)

dammit, right when I was gonna post it you came out of nowhere. but yea, akimbo mini uzi. did anyone see the F2000 in the level? also at 5:16, there is an achievement, cant read it though. Ferrariguy1000 14:27, September 24, 2009 (UTC)

Maybe have the Akimbo Skorpion. JoeRamirez

Certainly leaning that way. Disappointed only new russian weapon is PP-2000, though. OmgHAX! 20:24, September 24, 2009 (UTC)


 * Don't give up hope! you never know, there may be more Russian weapons OmgHAX. Ferrariguy1000 00:04, September 25, 2009 (UTC)


 * If there are what I'm looking for are AKS-74u, PP-19, OTS-14, VSS, AN94, SAIGA, any of those. OmgHAX! 01:52, September 25, 2009 (UTC)

Ho.Lee.Bujesus. at 2:27 in the vid, Royce says: "Meat is down, I repeat, Meat is down!", and at 2:35, he says: "Roach, Meat is dead! They're all over us!.    Maj.Gage   Talk . 01:40, September 25, 2009 (UTC)


 * UPDATE: Royce actually says: "Roach, I'm down! Meat's dead! They're all over me!" Knife_4.png   Maj.Gage   Talk

. 16:52, September 25, 2009 (UTC)

The "Slums" level should be changed to "Takedown".74.137.134.152 01:43, September 25, 2009 (UTC)


 * Already taken care of. 02:06, September 25, 2009 (UTC)

Something else I noticed about the vid. When he brings out the SPAS-12, it's semi-auto. But in one of the earlier multiplayer videos, the SPAS-12 is pump-action. I can come up with two different possible reasons for this: 1. Maybe the multiplayer version is just different from the single-player version. Or 2. Maybe IW's going to bring back selective-fire modes on certain guns (This is the one I want to believe. It brings back fond memories of FG42 sniping in COD1) WouldYouKindly 05:41, September 25, 2009 (UTC)


 * The SPAS-12 has two forms: pump and semi. many people depict it as a semi auto, but there are pump action versions too. 209.188.153.23 20:55, September 25, 2009 (UTC)

Maybe it's because that's an M1014, not a SPAS 12 =P CAW4 11:12, September 25, 2009 (UTC)

Maybe have the PP-91 KEDR. JoeRamirez

It IS an M1014. when Roach pulls out Shotgun It is clearly said That this is an M1014. also, you can see, it looks like gold camo. Achievement was unlocked propably for killing 3 enemies with 1 grenade. We got confirmation that Mini Uzi is a Sidearm so we got following: Glock 18c,PP2000,Mini-UZI,and a Skorpion. There was just 3 places in Machine Pistols's class so the Skorpion is NOT CONFIRMED IN ANY WAY,NEITHER ANNOUNCED BY FOURZEROTWO.(sorry for caps, it was just a Confirmation Of That The Skorpion Has Not been... Although I am hoping that the Skorpion will be in complete game (It makes me feel good)--Bartekko 15:54, September 25, 2009 (UTC)


 * DOH, you're right... first time i watched the video I thought it said SPAS 12 when he swapped it out for the AK. WouldYouKindly 17:11, September 25, 2009 (UTC)

Just so everybody knows, the SPAS-12 does not come in two forms, it is a selective fire shotgun. The mode switch is done by pressing a button under the forearm and sliding it forward or backward until it clicks 21:08, September 25, 2009 (UTC)

Besides it being an M1014, did anyone else notice something new? Not the Uzi Akimbo...the Desert Eagle has an underbarrel attachment, I'm pretty sure (at about 4:48). And the AK-47 sights are MUCH different. The achievement is titled "Throw smoke". I too difinitely saw a Glock 18 pickup icon. Another icon says "FAL ACOG Sights", so they're not calling it a scope this time around. Well, that's my two cents for that video. 01:17, September 27, 2009 (UTC)

God, reading the comments on this video is just depressing. Seeing what people think they know about the game. 02:09, September 27, 2009 (UTC)

Heh. I've always said: anyone who gets their information from YouTube comments deserves to be lied to. WouldYouKindly 02:20, September 27, 2009 (UTC)

So true, WYK so true. Let me just add, I hope we can turn off the reload indicator. Those things annoy the hell out of me. Feel free to disagree. 02:29, September 27, 2009 (UTC)

Ghost
It says on the Ghost page that his real name is Sergeant Riley. Is this confirmed? (I posted this here because this page gets a lot more activity that the Ghost talk page.)00:13, September 25, 2009 (UTC)

It was Devilwarrior who said it, BTW. 00:17, September 25, 2009 (UTC)

Yeah, he cited it. Here's the link. It's a little more than halfway down. http://comicbookresources.com/?page=article&id=22997|http://comicbookresources.com/?page=article&id=22997 Chief z 00:21, September 25, 2009 (UTC)

Ah, yes I see it. I didn't see a citation on the page, though. Maybe I'm going blind. Thank you. 01:02, September 25, 2009 (UTC) Funny. Sergant Riley is killed in second mission of Call of duty: Roads to Victory. I know that there aren't any connections with AMAZE and IW but it is strange(Price's syndrome?) Also If Gaz is Ghost it would be "SGT.Gaz Riley" AND GAZ WAS A LIEUTUNANT!--Bartekko 16:00, September 25, 2009 (UTC)

To reply in your language, GAZ DIDN'T HAVE A RANK! CAW4 20:45, September 25, 2009 (UTC)

also, even if it was him, it wouldn't be Sgt. Gaz Riley, Gaz is clearly a nickname/shortening (gary?). 82.132.139.161 23:07, September 25, 2009 (UTC) Sorry. I didn't realize that Gaz haven't got a rank and I read his page so i though that he is a Lieutunant

Ghost's first lines
At 5:13 in the Slums vid, we here Ghost say his first lines: "Roger that, he's (something) (something) (something) carrying a black duffel bag!". Also at 5:37: "Roach! Don't let the militia put 'you' down (something) (something). Use fashbangs (something) (something)." And at 5:46: "I'm (something) him! He's trying to double back through (something) (something) (something)".   Maj.Gage   Talk . 17:16, September 25, 2009 (UTC)

I think we can almost confirm that Ghost is voiced by Craig Fairbrass now. His voice and Gaz's voices are nearly identical (and I know someone's going to try to use this to reignite the rumor that Gaz survived COD4) WouldYouKindly 17:21, September 25, 2009 (UTC)

GAZ IS ALIVE. LOL.

GAZ IS DEAD AND WILL NOT BE REVIVED. LOL. :D Darkman 4 21:47, September 25, 2009 (UTC)

GHOST IS ALIVE. LOL.--GentlemanBilly

I KNOW HE'S DEAD. LOL --CallofDuty4 16:42, September 26, 2009 (UTC)

CAPS. LOL. --Cpt Jack House 17:03, September 26, 2009 (UTC)

WHY ARE WE ALL TALKING LIKE THIS? LOL. XD WouldYouKindly 17:07, September 26, 2009 (UTC)

BECAUSE IT MAKES US COOLER :). LOL. --Cpt Jack House 17:30, September 26, 2009 (UTC)

I LOVE TALKING LIKE THIS :). ROLF.--GentlemanBilly

...>_>. This is what you guys do when I'm not looking? 17:54, September 26, 2009 (UTC)

WHY DIDN'T YOU WRITE IN CAPS?--GentlemanBilly

Goddammit Chia, I'm serious! You are the funniest person out of this whole wiki! You really need to be a stand-up comic! 00:57, September 27, 2009 (UTC)

I have to agree with Akyoyo!--OutlawODST

AA12, Striker, & Kriss Gameplay
http://www.youtube.com/watch?v=8lRToMErJmY I shat a brick.   Maj.Gage   Talk . 05:18, September 26, 2009 (UTC)

http://www.youtube.com/watch?v=Rh_LN8RBWaw    Maj.Gage   Talk . 05:21, September 26, 2009 (UTC)

Awesomeness. I just wish we could hear what's going on. WouldYouKindly 05:59, September 26, 2009 (UTC)

More gameplay: http://www.youtube.com/watch?v=qHDadiNFhfw WARNING! Music sounds extemely gay!   Maj.Gage   Talk . 17:47, September 26, 2009 (UTC)

In spite of the music making me want to gouge out my eardrums with a rusty fork, I think we've learned a few new things about SpecOps in this vid.

1. You can now crawl when in Last Stand (in Spec-Ops anyway)

2. You can now call your teammate when in last stand (I assume this makes your marker flash or something similar)

3. You can be killed for good (failing the mission) if you're in last stand and a stray grenade lands near you.

EDIT: one last thing

4. Last Stand now shows how long you have before bleeding out

WouldYouKindly 17:56, September 26, 2009 (UTC)

Dont know what was going on with the music but, is that the AK-74u at the begining? --Cpt Jack House 23:12, September 26, 2009 (UTC)


 * Nevermind saw him reload, i guess its the AK-47 --Cpt Jack House 23:14, September 26, 2009 (UTC)

Attachments and Tier 1 Perks
I suppose its safe to assume that if you have a Grenade Launcer, Grip, or any "Special Attachment" you get to keep your first perk. The Grenadier Pre-set class shows this. This is seems to work out because all Equipment that was tied to the 1st perk seems to either be its own weapon or in the RB/R1 equipment slot, that and the fact that bling itself is a first perk.(if this was stated before let me apologize in advance here<--) --Cpt Jack House 17:35, September 26, 2009 (UTC)

It was confirmed during the MP reveal event that no attachments would take up perk slots, unless you count Bling, obviously. Imrlybord7 20:27, September 26, 2009 (UTC)

Riot Shield Gameplay
http://www.youtube.com/watch?v=fv04tLIOGEQ 'Nuff said.   Maj.Gage   Talk . 17:58, September 26, 2009 (UTC)

Seems there is no speed penalty --Cpt Jack House 23:09, September 26, 2009 (UTC)

Yet another vid
I dont know if anyone's seen this video yet, but it showcases the infamous Barrett w/ Heartbeat Sensor and you also see him pick up Akimbo PP2000s at one point. I think we can confirm Akimbo for another weapon. WouldYouKindly 18:54, September 26, 2009 (UTC)

Deja vue. Already posted this.   Maj.Gage   Talk . 19:22, September 26, 2009 (UTC)

Really? Crap sorry lol, theres getting to be too many archives to search through. >.<

Weapons section?
I am starting to think that it may be time to give the weapons list for MW2 its own page. Anyone else agree? The list currently takes up a large portion of the page, and spinning it off into its own article would make the page easier to navigate. Sorry if this has already been discussed, I didn't see it anywhere. Mike1094 03:44, September 27, 2009 (UTC)

You got my vote.--Master of cheeZ 03:47, September 27, 2009 (UTC)

Oh hell yes. Got my vote as well. User:IIID Empire 8:55, September 27, 2009 (UTC)

Sweet, I may have inadvertently spawned a page. Imrlybord7 04:04, September 27, 2009 (UTC)

Category:Call of Duty: Modern Warfare 2 Weapons already exists. I recommend we improve and finish this category (to make sure all confirmed weapons are listed) and have it added to the main navigation bar, similar to what has been done for all the other COD games. Then, We should remove, partially or completely, the weapons list on this page. What do you think? Mike1094 04:10, September 27, 2009 (UTC)


 * Category pages arent meant to be articles of their own. That category page is there to list all the MW2 weapons articles when the time is right to make them, not to serve as a list of the weapons themselves.  As for Mike1094's suggestion, I agree. Making a separate page to list all the weapons and just adding a link to the weapons listing in their place would free up a lot of space on that page. WouldYouKindly 04:27, September 27, 2009 (UTC)

Ok then. If everyone likes the idea then if you want I will try to create the page tonight or tomorrow. Shall I include attachments as well? Mike1094 04:34, September 27, 2009 (UTC)

I disagree. I like how all of our MW2 info is on one page. It makes the MW2 page an easy reference. Darkman 4 04:53, September 27, 2009 (UTC)

I still think it's to early to create weapons pages. We only know a fraction of the weapons and nothing about how they perform. We need to wait until late October at the minimum and when they game is released at best-- 04:55, September 27, 2009 (UTC)


 * As I've said earlier, I'd like for us to start working on weapon pages by mid to late October. That way, we'll have stuff like the weapons' history and an empty weapon infobox done so that all users need to do is plug in the MW2-related info without any problems. Darkman 4 04:58, September 27, 2009 (UTC)


 * I agree with the weapons pages policy, but this isn't about that. All Mike1094 was suggesting was to move the weapons list to a separate page so it's not taking up half the page. WouldYouKindly 05:01, September 27, 2009 (UTC)
 * I still disagree. Darkman 4 05:02, September 27, 2009 (UTC)
 * Yeah, you're probably right, In less than a month it won't matter anyway since most of the weapons'll have their own pages lol WouldYouKindly 05:05, September 27, 2009 (UTC)
 * Eh, it's ok. I am definete on making weapons pages by mid October. Can we vote on it? Knife_4.png   Maj.Gage   Talk

. 05:19, September 27, 2009 (UTC)
 * Just an an FYI,I've told Major Gage that he can do a RFA about the MW2 weapon pages if he feels like it. Darkman 4 06:31, September 27, 2009 (UTC)

Well, I suppose that I will hold off on the weapons page until more info is available. Just another reason (on top of THOUSANDS) to anxiously await this November! (: Mike1094 05:07, September 27, 2009 (UTC)