Pack-a-Punch Machine

''"Friends, neighbors, ladies, gentlemen, if you're feelin' underpowered, I'll help you make amends. Stick your weapon in the slot, and let it change your luck. Few things in life are guaranteed, but I promise this won't suck: Punch your fists into the air and raise a rebel yell! There's lots of baddies out there you need to send to hell! With Pack-a-Punch, I have a hunch, your problems will be gone, but if you end up on the ground, sing a country western song. Pack-a-Punch (Everybody)! Pack-a-Punch (Yee-haa)! Pack-a-Punch! Pack-a-Punch! Pack-a-Punch (Everybody)! Pack-a-Punch! Pack-a-Punch (YEE-HAA!!!) Pack-a-Punch (WAA-HHAAAW)!"

- Pack-a-Punch jingle ''

Pack-a-Punch Theme



The Pack-a-Punch Machine is a utility powered by Element 115 found in every Zombies map including and after Der Riese. This utility is much like the Mystery Box or the Perk-a-Cola machines. The Pack-a-Punch Machine allows weapons to be upgraded. The machine also changes the names of weapons, as well as putting elaborate engravings on them. It costs 5000 to use, or 1000 with the Bonfire Sale.

Der Riese
The Pack-a-Punch Machine is inaccessible blocked by a door and can be unlocked by turning on the power. Then, all three teleporters must be linked to the mainframe back in the starting room, where the Pack-a-Punch Machine is located. As each teleporter is linked, the door blocking the machine goes down. Once all the teleporters were linked, the player will be able to use the machine.

Kino der Toten
The Pack-a-Punch machine is accessed by turning on the power, then using the teleporter, which must be connected to the Mainframe first. The room that the player(s) teleports to is where the Pack-a-Punch machine is located. Everytime the teleporter is used, the player must wait for it to cool down before re-linking it in order to teleport again.

"Five"
The Pack-a-Punch Machine is accessible by hitting all four DEFCON switches in the war room after the power is turned on to decrease the DEFCON level to 5. After that, the panic room (the conference room), where the Pack-a-Punch Machine is located, is accessible by going through any teleporter. After 30 seconds, the door of the panic room will open, allowing the players to enter or leave the room directly. However, after the doors are opened, the Pack-a-Punch Machine will disappear. Also, after every player has left the panic room, the doors will close, and the player must reset the DEFCON once again.

Ascension
The Pack-a-Punch Machine is accessible by turning on the power and using all three Lunar Landers. When each lander is used, one third of the diagram of the rocket (shown in the Spawn room as well as the power room) will turn green. After all three are used, the diagram will be completely green, signifying that the rocket is ready to be launched. The player must then go back to where the power switch is located at the top of the main building and launch the rocket. Once the rocket is launched, the door blocking the room below the rocket will open, making the Pack-a-Punch Machine accessible to the player. Unlike other maps, the Pack-a-Punch can be reached by conventional methods without any special requirements after unlocked (you must teleport to the Pack-a-Punch room every time in Kino, the DEFCON switches must be used to open the Pack-a-Punch room, and the Pack-a-Punch in Call of the Dead will only come out at certain times, for certain locations, and different durations

Call of The Dead
Once the power has been turned on, after a short amount of time the screen will flash orange and the the lighthouse light will start to spin erratically, it will eventually settle and point to where the Pack-a-Punch machine has spawned. The Pack-a-Punch machine will always be found in a water source. Each spawn point is indicated by a large boulder that will sink into the ground and reappear as the Pack-a-Punch machine when it spawns there except for one, where it will spawn right out of the water next to Quick Revive. After some time, the Pack-a-Punch machine will disappear and respawn somewhere else.

Shangri-La
There are 4 statues that spin once the power is turned on. These statues are spread out along the entire map. The first is in the center of the spawn. The second is on the farside of the rope bridge from the spawn. The third is in the power room. The fourth is in the niche in the tunnel. In front of the statues are pressure pads. Depending on how many players there are, there will be the same number of raised pads, they will be random out of the four. All players in the game will need to step on one of these pads. If there are 4 players, all pads must be stood on at the same time. If there are 3, one pressure pad will already be locked down. The remaining 3 pads must then be stood on at the same time. In single player, there is only one pad that must be stood on. This will cause the bottom of the staircase in front of the Quick Revive to appear, allowing access to the top where Pack-a-Punch awaits. Two gears then start to ascend the stairs. When they reach the top, a cascade of water will send the players back to the bottom, and Pack-a-Punch is again inaccessible.

Call of Duty: World At War
There are two achievements associated with this machine:
 * Pack Addict is awarded for Pack-a-Punching five guns in one game.
 * Wacker Packer is for Pack-a-Punching a gun for the first time.

Call of Duty: ZOMBIES

 * Pack Addict is awarded for Pack-a-Punching five guns in one game.
 * Mein Shiny is awarded for Pack-a-Punching a gun for the first time.
 * The Touch of Gott is awarded for having 2 Pack-a-Punched weapons at once.

Call of Duty: Black Ops

 * Sacrificial Lamb is awarded for killing 6 zombies after shooting an ally with, or getting shot by a Pack-a-Punched crossbow bolt.
 * See Me, Stab Me, Heal Me is awarded for firing a Pack-a-Punched Ballistic Knife at a downed ally to revive them from a distance.
 * Space Race is awarded for Pack-a-Punching a weapon before round 8, on the map Ascension

Videos
Video:Black Ops Zombies - All Shotgun's - Lets Pack That Punch|All Shotguns Pack-a-Punched Video:Black Ops Zombies - All SMG's - Lets Pack That Punch|All SMGS Pack-a-Punched Video:Black Ops Zombies - All Assault Rifles - Lets Pack That Punch|All Assault Rifles Pack-a-Punched Video:Black Ops Zombies - All LMG's - Lets Pack That Punch|All Lmgs Pack-a-Punched Video:Black Ops Zombies - All Pistols - Lets Pack That Punch|All Pistols Pack-a-Punched Video:Black Ops Zombies - All Elemental Weapons - Lets Pack That Punch|All 115 Weapons Pack-a-Punched Video:Black Ops Zombies - All Special Weapons - Lets Pack That Punch|All Wonder Weapons Pack-a-Punched Video:Black Ops Zombies - All Launchers - Lets Pack That Punch|All Launchers Pack-a-Punched Video:Black Ops Zombies - All Sniper Rifles  - Lets Pack That Punch|All Sniper Rifles Pack-a-Punched Video:Call Of Duty Black Ops Zombies - Every Pack a Punch Upgrade|Every Pack a Punch Upgrade Video:Pack A Punch Jingle|The Pack-A-Punch Jingle