User blog comment:FromDvToZombies/Zetsubou no Shima pre-release interview revealing a few details about Jason Blundell's thought proccess with DLC 3 and DLC 4's Zombies map./@comment-3964768-20160517162045/@comment-24756040-20160518185403

To be fair, the recoil increased weapons in BOII zombies had awful recoil, but didn't make the weapons entirely unwieldy. For one, the recoil patch did not change the recoil on each weapon's pack-a-punched version, and aiming for the head and/or using Double Tap II will keep you from firing for longer, which causes recoil to be tamer.