User:CoD addict


 * "And now for a SUPER-IMPORTANT Public Service Anouncement - Don't feed the Yao Guai! That is all."
 * &#8213;[]


 * "No, Vasili! Hit the mannequin with the butt of your rifle!"
 * &#8213;Letlev


 * "Were it so easy."
 * &#8213;The Arbiter

Background
I'm Carter - on this wiki my name is CoD addict, and I edit on the Call of Duty Wiki. My goal is to help make this wiki the most helpful Call of Duty database out there! You can also find me at the Vault, the Fallout wiki, where I have been editing as an IP contributor. I also contribute to the Far Cry wiki, as it is one of my favorite game series; I also frequent | Halopedia. If you have noticed, I always prefer to use proper grammar in everything I write, from this wiki to random YouTube comments. My family owns a lot of firearms and I consider myself quite knowledgeable about both modern and old firearms; I have no patience for firearm ignorance (ie calling a MAC10 an Uzi). That's why I joined the ATEFI, so click here if you are interested.

Gaming Career
I have owned and beaten every Call of Duty game, excluding Call of Duty: Roads to Victory and Call of Duty: Finest Hour, and my favorite games in the franchise are Call of Duty: World at War, Modern Warfare 2 and Call of Duty 2. Among my other favorite games are Fallout 3, Far Cry 2, and the Halo trilogy.

Signatures
I made these myself; as you can see, I like Halo, Far Cry, and Call of Duty.

🇨🇩

🇨🇩

Goals

 * Reach 500 edits (Accomplished)
 * Reach 500 Mainspace edits (Accomplished)
 * Reach 1000 edits (Accomplished)
 * Reach 1000 mainspace edits (In Progress)
 * Finish Book I'm Writing (In Progress)
 * Become a Sysop
 * Make CoD wiki the best wiki out there! (I'll need your help!)

Links
The beastliest Desert Camo ever! http://www.thinkdigit.com/FCKeditor/uploads/MW2-Camouflage.jpg

Call of Duty Wiki
I have around 600 mainspace edits, over 1,500 total edits, and I edit (alot) about every two days although I access the wiki more frequently. I have currently created these articles:
 * List of Weapons and Attachments in Modern Warfare 2
 * 3rd Person Cage Match
 * Karachi
 * Ghillie in the Mist
 * Handgun
 * .300 Winchester Magnum
 * .408 CheyTac

Top 11 Favorite Guns
My Favorite Guns in the CoD series
 * 1. M1 Garand
 * 2. M4A1
 * 3. M14 EBR
 * 4. Mini-Uzi
 * 5. Type 100
 * 6. Dragunov
 * 7. WA2000
 * 8. MG42
 * 9. M1911
 * 10. MP5-N
 * 11. Kar98k

Call of Duty 4: Modern Warfare
Assault The average, all purpose assault class.
 * Primary: M4A1 ACOG
 * Camouflage: Digital
 * Pistol: M9
 * Perk 1: Bandolier
 * Perk 2: Stopping Power
 * Perk 3: Deep Impact

Sniper Perfect for sharpshootin' from across any map with the power of the M107 and M40's accuracy.
 * Primary: R700
 * Camouflage: Woodland/Blue Tiger
 * Pistol: M1911 Silenced
 * Perk 1: Bandolier
 * Perk 2: Stopping Power
 * Perk 3: Deep Impact

Saboteur Pure stealth, nothing more. Well-placed C4 + Silenced MP5 + ???? = Profit
 * Primary: MP5SD
 * Camouflage: Digital
 * Pistol: USP .45 Silencer
 * Perk 1: C4 x2
 * Perk 2: UAV Jammer
 * Perk 3: Dead Silence

Designated Marksman This is the most accurate AR in the game, usually a 1-2 shot kill. With SP, it's basically an M21 with an RDS.
 * Primary: M14 Red Dot Sight
 * Camouflage: Woodland
 * Pistol: M1911 .45
 * Perk 1: Bandolier
 * Perk 2: Stopping Power
 * Perk 3: Deep Impact

Old School Name says it all - I'll be fuckin' you up all day long.
 * Primary: G3 Silenced
 * Camouflage: Digital
 * Secondary: MP44
 * Perk 1: Bandolier
 * Perk 2: Overkill
 * Perk 3: Deep Impact

Call of Duty: World at War
American Rifleman This is a great rifleman class, able to hold its own against most weapons at distance.
 * Weapon: M1 Garand with a Bayonet
 * Sidearm: M1911
 * Grenade: Sticky Grenade
 * Special Grenade: Signal Flare
 * Perk 1: Satchel Charge x2
 * Perk 2: Sleight of Hand
 * Perk 3: Deep Impact

American Sniper This is a very powerful, accurate and trustworthy sniper class.
 * Weapon: Springfield with a Sniper Scope
 * Sidearm: M1911
 * Grenade: Sticky Grenade
 * Special Grenade: Signal Flare
 * Perk 1: Bandolier
 * Perk 2: Stopping Power
 * Perk 3: Deep Impact

Japanese Assault I can take any MP40 Juggernoob provided I have my Type 100.
 * Weapon: Type 100 with an Aperture Sight
 * Sidearm: Nambu
 * Grenade: Sticky Grenade
 * Special Grenade: Tabun Gas
 * Perk 1: Bandolier
 * Perk 2: Stopping Power
 * Perk 3: Steady Aim

German Machine gunner The MG42 provides ridiculous firepower for keeping their heads down.
 * Weapon: MG42 with a Bipod
 * Sidearm: Walther P38
 * Grenade: Sticky Grenade
 * Special Grenade: Signal Flare
 * Perk 1: Bandolier
 * Perk 2: Stopping Power
 * Perk 3: Deep Impact

American Medic I use this class to help my teammates when they are in need.
 * Weapon: M1897 Trench Gun with a Bayonet
 * Sidearm: .357 Magnum
 * Grenade: Sticky Grenade
 * Special Grenade: Signal Flare
 * Perk 1: Special Grenades x3
 * Perk 2: Juggernaut (only class I have EVER used it on, so FUCK OFF).
 * Perk 3: Second Chance

Call of Duty: Modern Warfare 2
CQB Assault I Swift headshots and CQB abilities keep me alive with this class.
 * Weapon: M4A1 with a Holographic Sight
 * Camouflage: Urban
 * Sidearm: M9 with a Tactical Knife
 * Equipment: Semtex
 * Special Grenades: Stun grenade
 * Perk 1: Scavenger Pro
 * Perk 2: Stopping Power Pro
 * Perk 3: Steady Aim Pro

CQB Assault II Raw power is the my focus with this class.
 * Weapon: AK47 with a Holographic Sight
 * Camouflage: Urban
 * Sidearm: PP2000 with a Extended Mags
 * Equipment: Semtex
 * Special Grenades: Stun grenade
 * Perk 1: Scavenger Pro
 * Perk 2: Stopping Power Pro
 * Perk 3: Steady Aim Pro

CQB Assault III Killing multiple tangoes in a flash is the purpose of this class.
 * Weapon: TAR-21 with a Holographic Sight
 * Camouflage: Urban
 * Sidearm: Desert Eagle with a Tactical Knife
 * Equipment: Semtex
 * Special Grenades: Stun grenade
 * Perk 1: Scavenger Pro
 * Perk 2: Stopping Power Pro
 * Perk 3: Commando Pro

Support I With free Extended Mags and Stopping Power, I can plow through enemies like a hot knife through butter.
 * Weapon: AUG HBAR with a Grip
 * Camouflage: Digital
 * Sidearm: G18 a Silencer
 * Equipment: Semtex
 * Special Grenades: Stun grenade
 * Perk 1: Sleight of Hand Pro
 * Perk 2: Stopping Power Pro
 * Perk 3: Commando Pro

Support II Many players underestimate the power of the MG4, especially with [fake] explosive rounds.
 * Weapon: MG4 with Explosive Rounds
 * Camouflage: Digital
 * Sidearm: USP .45 with a Silencer
 * Equipment: Semtex
 * Special Grenades: Flashbang
 * Perk 1: Sleight of Hand Pro
 * Perk 2: Stopping Power Pro
 * Perk 3: Commando Pro

Support III With the M240, I can tear shit up.
 * Weapon: M240 with a Grip
 * Camouflage: Digital
 * Sidearm: M9 with a Tactical Knife
 * Equipment: Semtex
 * Special Grenades: Flashbang
 * Perk 1: Sleight of Hand Pro
 * Perk 2: Stopping Power Pro
 * Perk 3: Commando Pro

Sniper I This is my favorite sniper class; with the damage properties of the WA2000 I can use Cold-Blooded. Say goodbye, Heartbeat Sensor and Thermal Scope noobs!
 * Weapon: WA2000 with AP rounds
 * Camouflage: Blue Tiger
 * Sidearm: Striker with a Grip
 * Equipment: Claymore
 * Special Grenades: Smoke
 * Perk 1: Sleight of Hand Pro
 * Perk 2: Cold-Blooded Pro
 * Perk 3: Ninja Pro

Sniper II When I hit, I kill. If I kill, the enemy can expect another Claymore to be hidden in their corpse.
 * Weapon: Barrett .50cal with AP rounds
 * Camouflage: Blue Tiger
 * Sidearm: M1014 with a Grip
 * Equipment: Claymore
 * Special Grenades: Smoke
 * Perk 1: Scavenger Pro
 * Perk 2: Stopping Power Pro
 * Perk 3: Steady Aim Pro

Sniper III This is a great sniping class for Search and Destroy, as I rarely miss. Once I kill, I move; no one finds me.
 * Weapon: CheyTac Intervention with AP rounds
 * Camouflage: Blue Tiger
 * Sidearm: Striker with a Grip
 * Equipment: Claymore
 * Special Grenades: Smoke
 * Perk 1: Sleight of Hand Pro
 * Perk 2: Stopping Power Pro
 * Perk 3: Ninja Pro

Ghost I This class is the perfect ghost class, with C4 for sabotage, silencers for maximum stealth, Cold-Blooded, and Ninja. The launcher is for going loud when I'm compromised need to blast multiple enemies.
 * Weapon: TAR-21 Silenced with an M203
 * Camouflage: Digital
 * Sidearm: USP .45 Silenced with Tactical Knife
 * Equipment: C4
 * Special Grenade: Stun grenade
 * Perk 1: Bling Pro
 * Perk 2: Cold-Blooded Pro
 * Perk 3: Ninja Pro

Ghost II This is basically the ACR alternative to the Ghost I class.
 * Weapon: ACR Silenced with an M203
 * Camouflage: Digital
 * Sidearm: USP .45 Silenced with Tactical Knife
 * Equipment: C4
 * Special Grenades: Stun grenade
 * Perk 1: Bling Pro
 * Perk 2: Cold-Blooded Pro
 * Perk 3: Ninja Pro

Ghost III The thermal scope allows me to sight out enemies: the suppressor lets me kill them silently.
 * Weapon: FAMAS Silenced with a Thermal Scope
 * Camouflage: Digital
 * Sidearm: USP .45 Silenced with Tactical Knife
 * Equipment: C4
 * Special Grenades: Stun grenade
 * Perk 1: Bling Pro
 * Perk 2: Cold-Blooded Pro
 * Perk 3: Ninja Pro

Die Hard I This is simply a run-and-gun class; with Lightweight Pro I pull up my gun very quickly, allowing for some quick drive-by action. The M9 Tactical Knife is great for sprinting into a room headlong without having to worry about survival. NOTE: I am not a knife monkey.
 * Weapon: MP5k with a Silencer
 * Camouflage: Urban
 * Sidearm: M9 Silencer
 * Equipment: Semtex
 * Special Grenades: Flashbang
 * Perk 1: Marathon Pro
 * Perk 2: Lightweight Pro
 * Perk 3: Ninja Pro

Die Hard II This class demolishes in enclosed spaces where speed and accuracy is key.
 * Weapon: Vector with a Silencer
 * Camouflage: Urban
 * Sidearm: USP .45 with a Silencer
 * Equipment: Semtex
 * Special Grenades: Flashbang
 * Perk 1: Marathon Pro
 * Perk 2: Lightweight Pro
 * Perk 3: Ninja Pro

Designated Marksman I This is a great class that pretty much dominates all other rifles at medium range.
 * Weapon: SCAR-H with a Holographic Sight
 * Camouflage: Digital
 * Sidearm: M9 with a Tactical Knife
 * Equipment: Semtex
 * Special Grenades: Stun grenade
 * Perk 1: Scavenger Pro
 * Perk 2: Stopping Power Pro
 * Perk 3: Steady Aim Pro

Designated Marksman II This class is great for medium range standoffs.
 * Weapon: M14 EBR with AP rounds
 * Camouflage: Digital
 * Sidearm: M9 with a Tactical Knife
 * Equipment: Semtex
 * Special Grenades: Stun grenade
 * Perk 1: Scavenger Pro
 * Perk 2: Stopping Power Pro
 * Perk 3: Steady Aim Pro

Designated Marksman III Quick, accurate shots in succession bring my targets down.
 * Weapon: FAL with AP rounds
 * Camouflage: Digital
 * Sidearm: M9 with a Tactical Knife
 * Equipment: Semtex
 * Special Grenades: Stun grenade
 * Perk 1: Scavenger Pro
 * Perk 2: Stopping Power Pro
 * Perk 3: Steady Aim Pro

Gun Creations
Peter Griffen Boy has started a group called the Gun Pimpers, a usergroup that is devoted to making badass guns. Here are some of my creations. Hope you like 'em! Enjoy!