User blog:King Brett/map variety is needed in bo2

so MW3 maps are pretty much built for qcb and not much else. Haveing only one type of map has greatly reduced the fun for me and im sure im not the only one. I know alot of you guys really hate derial and Array but haveing one huge map in the box with open sightlines would have really helped MW3 and im hopeing for a big one in bops2. Next im hopeing the devs remember that there are more than smg's and AR's. im hopeing for maps with some  QCB and than an open area take stadium or highrise for example. Also hope flanking is just has fun as pre mw3. now this is just a thought but mabye they could build half the maps for team death match first and objectives second (like now) and the other half with objectives first. and lastly please make the maps colorfull and interesting nuke town is populer for not just for the size but also the personality (cod4 maps are kind of an exeption). so just dont go with mw3's map design (all the same) i want a wide assortment of maps for all playstyles come bo2.

(sorry if there are spelling mistakes)