Scavenger (weapon)


 * For the perk of the same name, see Scavenger (perk).

The Scavenger is the first, and so far only explosive sniper rifle in the Call of Duty series. It is seen in the Zombies map Call of the Dead in Call of Duty: Black Ops. It is the most powerful gun in Call of the Dead and is extremely useful when cut off on all sides assuming the player has PhD Flopper. The player should look after how it is used, as ammo is very limited and, like the Thundergun and Wunderwaffe DG-2, even a single missed shot is a serious waste of potential. When Pack-a-Punched, it becomes the "Hyena Infra-Dead" and gains an Infrared Scope with Variable Zoom, larger magazine and higher damage. After the player shoots, it takes two seconds for the bullet to explode and has a fairly large radius and high damage, enough to usually kill large clustered groups. It can and will down players if they are close enough to the bolt when it explodes if they do not have Juggernog or PhD Flopper.

Trivia

 * The appearance of the rounds of the Scavenger are distinctly similar to those of rifle grenades.
 * The Hyena Infra-Dead is the only weapon in Black Ops to have two types of scopes at the same time, being the Infrared Scope and Variable Zoom.
 * The Hyena Infra-Dead's scope uses a chevron-shaped reticule, similar to the Dragunov.
 * Explosions from the Scavenger's rounds are yellow whilst explosions from its Pack-a-Punched variant are purple.
 * When reloading it is possible to see the Group 935 logo on the side of the rifle, suggesting that it was created by Group 935.
 * Infra-Dead is a play on the word Infrared.
 * When upgraded, any zombies killed with it will turn into red mist, suggesting its power is enough to dissolve zombies.
 * It has the same HUD icon as the Crossbow, due to it not ment to be picked up off the floor.
 * The Scavenger is the other of the only two weapons that can be reloaded while aiming down sight, the other being Crossbow in singleplayer.
 * The Scavenger and the L96A1 share the same third person firing sound.
 * The Scavenger's reload animation is the same as the Intervention.
 * If you look closely at the Scavenger's barrel, it seems to have a suppressor attached.
 * When the Scavenger is fired, its recoil is so great that it will actually cause the user to move back a few inches, similar to the Ray Gun in World at War.