Amm-O-Matic

The Amm-O-Matic is a cut Perk-A-Cola machine that was supposed to appear in Shi No Numa and Der Riese.

In-Game
The Amm-O-Matic was going to make an appearance in both Shi No Numa and Der Riese, but was removed at the last minute for unknown reasons. There are many claims that it can be found in a secret area on both maps, but these claims have been proven false by many people who have scoured every last inch of both maps and have not found it. There is much speculation as to where it was going to appear, but no one has been able to find where it was supposed to be. It is still a mystery as to why Treyarch removed it from two different maps at the last second. The Amm-O-Matic is proven to give Max Ammo to the player using it. Bits of audio in the Call of Duty: World at War game files can be found at relate to the Amm-O-Matic.

Trivia

 * One possible reason for it being taken out was because the creators may have thought it would have made later rounds too easy, due to the main reason for players dying in later rounds was because they would run out of ammo in the middle of a round.
 * It could also have been taken out because the creators wanted to encourage using wall guns, since you can always buy ammo from the wall.
 * A poster for the Amm-O-Matic can be seen in the Doctor's Quarters in Shi No Numa.
 * Amm-O-Matic also does not fit in with the other vending machines as it gives out ammo instead of perks. However, this machine could represent Bandolier.
 * This did not appear in Black Ops Zombies either.
 * Another reason why it may have been scrapped was since Zombies become stronger and require more shots which means more ammo, also most players Camp a lot so they could camp around the Amm-O-Matic. Even if the creators would make it hard to camp most players (Even inexperienced) could make it up to wave 20 or greater by camping by the Amm-O-Matic. It could also be determined that picking up a Max Ammo would completely discourage the use/need of a Hellhound round.
 * Another reason as to why it was taken out of Shi No Numa, could have been that it would have taken the place of another Perk-Cola machine in one of the four huts. Making it so one of the Perk-Cola machines would not ever spawn during a game.