Talk:Receiving Area

How the receiving area works (my best guesswork)
The players have to find some way on the Moon to teleport to Area 51. This part is unknown (maybe has something to do with that pyrimad thing?) Anyways, once they get there, the Pack-a-Punch and whatever perk is there that game is available to the players. When they arrive, the round counter disappears (which you can see in the gameplay videos). Then zombies and hellhounds start spawning in in an endless round, at first easy but becoming more powerful. The players can stay there as long as they like, however the ever-strenght-gaining zombies and hellhounds will cause them to eventually want to go back to the bad and teleport back to the moon (the starting room to be exact, as demonstrated in videos). The Inside Xbox trailer also showed that when you get back, it will show you how long you managed to stay in the area (for example, in the video it said "You Survived 00:01:37"). Then the round counter reappears and gameplay resumes as normal.

Another thing worth noting is that in the Inside Xbox trailer, when the players teleported back and the round counter reappeared, it said round 1, and the players still had only their pistols and no perks. This probably means that gameplay starts in Area 51, and you can last there as long as you want until deciding to go to the moon. Then you have to get the power back on to return.