MSMC

"Fully automatic submachine gun. Increased range and reduced recoil."

- Create-A-Class Description.

The MSMC is a submachine gun that appears in Call of Duty: Black Ops II.

It has the highest damage at close range in its class and has the longest range. It takes 4 hits to kill out to middle range. The MSMC, being a medium-capacity, high-damage and range SMG, is most comparable to the PDW-57, and handles similarly. The Laser Sight is a very effective attachment, boosting the already decent hip-fire performance. Fast Mag or Extended Clip can help with the sluggish reload time or lessen the need for reloads. It is out-performed in terms of RPM output by the other faster firing SMGs in its class, but has higher range and somewhat lower recoil, making it more effective in medium range engagements.

Users should avoid long-range combat, where Assault Rifles, Light Machine Guns and Sniper Rifles dominate, but if one wishes to do so, burst-firing is recommended to accommodate for the damage drop-off and recoil. If the player is not good at burst-fire, the Select Fire attachment can also be useful, when paired with the gun's fast re-center speed. The Suppressor is not recommended as the key strength of the MSMC is that it can deal accurate damage from close to middle ranges. The decrease in range isn't as much of a penalty compared to using a suppressor on an Assault Rifle so the added stealth ability it provides and the near elimination of the muzzle flash can prove to be useful.

The MSMC is the sixth weapon tier on Gun Game, where it is equipped with the Grip attachment.

Attachments

 * Reflex Sight (unlocked weapon level 2)
 * Laser Sight (unlocked weapon level 3)
 * Suppressor (unlocked weapon level 4)


 * Rapid Fire (unlocked weapon level 15)
 * MMS (unlocked weapon level 16)