Springfield

The Springfield is an American bolt-action sniper rifle used by American soldiers throughout all of the World War II-era Call of Duty games.

Singleplayer
This is the American sniper rifle of choice. In singleplayer, it is never found without a scope, but is the only American bolt-action rifle found in-game. It is one-shot kill in Call of Duty 1, but only with a headshot in UO at maximum distance.

Multiplayer
This weapon is the American sniper rifle. It is powerful and accurate, but is bolt-action and reloads slowly. It is best used as a long-range weapon, as it has a scope.

Singleplayer
This weapon is, again, the American sniper rifle of choice. It is accurate and powerful, but with a slow rate of fire and reload time. Its ammunition is fairly scarce, just as with all Allied weapons. The weapon looks slightly improved.

Multiplayer
The Springfield is slightly weaker than its older counterpart, as it takes at least a headshot to kill with one bullet, but otherwise takes two shots. It is severely limited at anything but long range, as it has a scope, which is difficult to use at anything but long range, and is slow to fire and reload.

Call of Duty 2: Big Red One
In Call of Duty 2: Big Red One, the Springfield only appears a few times throughout the game and causes high damage.

Call of Duty 3
The same as in Call of Duty 2, except the scope is more similar to the Call of Duty version.

Call of Duty: Roads to Victory
In Call of Duty: Roads to Victory, the Springfield is found only in a few levels. In Altavilla, the player needs to use it to take down some German snipers. In River Crossing, the player can optain it by going in an optional path. It is in the hands of an American sniper, who will get killed by a German sniper after a few seconds.

Singleplayer
In singleplayer mode, Pvt. Denny uses the only Springfield in the mission Semper Fi. It is also found in the levels Relentless near one of the anti-tank positions, and Breaking Point near the first supply drop. It can't be found with plain iron sights, a bayonet, or sniper scope in single player. On the Wii version, it can only be found with a scope.

Multiplayer
In multiplayer mode, it is the first bolt action rifle given to the player, and the only one besides the PTRS-41 that starts out with the sniper scope unlocked. Because it starts with a scope, the Springfield is a preferred choice for players who want to use a Sniper Scope immediately, and not have to bother with unlocking it. Also, the Springfield's bolt cycles slightly faster than other bolt actions, making it the choice rifle for snipers/rifleman that prefer rate of fire.

Because the scope is available from the beginning, it has one less attachment to earn, and therefore has one less challenge. When used without a scope, the Springfield's iron sights are difficult to use properly. If the player looks carefully at the sight, the player can see that at the very top the sight tapers off to a point, just below that point is a light colored line that is the true impact point. The impact point lines up almost perfectly with the two horizontal notches (rear sights) surrounding the front sight (needle notch).

An overall good sniper rifle, although the iron sights are often found to be the most difficult of all the weapons to use properly, mostly because they are slightly off, along with the Nambu.

Nazi Zombies
The Springfield appears in the first and second Nazi Zombie levels, Nacht der Untoten and on the wall in Verruckt. It is available with and without scope.

Without scope, it is considered one of the worst guns available because of its difficult-to-use iron sights and slow rate of fire. Also, it is weaker than most guns even early on (2 shot kill even on round 1), making this gun nearly useless outside the first 5 rounds.

The scoped variant can be obtained from the Mystery Box or the Sniper Cabinet on the second floor. It is much more powerful than the non-scoped variant, being a one-shot kill, but will lose its power quickly after the tenth round. It will also leave the player vulnerable to nearby zombies, unless a teammate has got the player covered.

Call of Duty: World at War (DS)
The Springfield is aesthetically similar to the Springfields of other titles, although it is now covered with a ghillie camouflage. It seems to be reloaded from a trench magazine instead. Like all bolt-action rifles in this game, the gun is automatic. It has 160 rounds of backup ammunition as opposed to 100 in the other snipers aside from the Lee-Enfield, which has 200 rounds of backup ammo.

Call of Duty: World at War: Zombies (iPod and iPhone)
The Springfield functions very similarly to its console/PC variant, except the iron sights are now perfectly centered. Unfortunately, it also retains its lack of power, making it imperative to swap it out for a competent weapon past the early rounds.

Trivia

 * The Springfield is the first sniper rifle used in the Call of Duty series.
 * In the Wii version of Call of Duty: World at War, without a scope when reloading, no bullets are seen being put in the rifle. This also applies for the Kar98k.
 * In Call of Duty, due to the British lacking their own sniper rifle in single player, they use the Springfield in multiplayer.
 * The only time a player can see the Springfield without a Sniper Scope in Call of Duty: World at War is in Multiplayer (if a player chooses to equip the sniper without the scope) and Nazi Zombies.
 * This is the second weapon to be used in the Call of Duty series.
 * In Call of Duty: World at War, the multiplayer kill icon shows the Springfield with a scope regardless of attachments.
 * The Springfield (along with all other scoped rifles in Call Of Duty 2) is so powerful, in some tournaments only one scoped weapon could be used.