Marshal 16

"When you need to clear a room in a hurry, this hand-cannon combines the massive firepower of a double-barrel shotgun with the mobility of a pistol."

- In-game description.

The Marshal 16 is a single-shot double-barreled pistol in Call of Duty: Black Ops III. It was added in the February 8th, 2016 update.

Multiplayer
The Marshal 16 holds two shells at a time, but fires both simultaneously, making it a single-shot weapon. Similar in nature to the Executioner from Call of Duty: Black Ops II and the RW1 from Call of Duty: Advanced Warfare, the Marshal is a weapon which, at close ranges, guarantees a single-shot kill. Despite the immense stopping power, the Marshal requires almost exclusive use of close-range combat, making for a potentially high-risk/high-reward play style against more skilled players.

The Marshal, unlike most pistols, lacks the High Caliber, Extended Mags, and FMJ attachments, respectively due to already having an extremely high damage output, as well as the two-round magazine limit.

As for attachments, the Long Barrel is regarded as a wise choice, generally to compensate for the short range of the gun. The Quickdraw Handle allows for a better reaction time in CQC situations, however it can be seen as overkill for a pistol. Fast Mags is extremely helpful, reducing time spent reloading which can be especially helpful if the one shot fails to kill. Dual Wield is also very effective on the Marshal, as that allows for an immediate follow up shot should the first shot miss or fail to kill.

Attachments

 * Reflex Sight
 * ELO
 * Quickdraw Handle
 * Suppressor
 * Laser Sight
 * Fast Mag
 * Long Barrel
 * Dual Wield

Trivia

 * Attaching a Quickdraw handle will remove the trigger. However, it is still used normally.