User blog comment:Callofduty4/Modern Warfare 3 shown at E3/@comment-3171236-20110606212503

I'm done. I'm through with these flame wars. So, I'm going to set all of you straight. Call of Duty, aside from an Engine update, new perks, weapons, and attachments, has still retained the same basic Singleplayer and Multiplayer formula. And Guess what? It worked! Each Call of Duty now sells more than the last, despite what some may think. And if you think COD isn't innovative, Guess what? Battlefield isn't either! Battlefield: Bad Company and Call of Duty 4: Modern Warfare were both innovators to their respective series. Call of Duty 4 for its Ranking system in Multiplayer, and Bad Company for its Destructive Environments. But Guess What else? Nothing, aside from a few engine tweaks, has changed about either of them! In fact, I've noticed that Battlefield is simply copying Call of Duty's ideas. To prove my point, Call of Duty 4 is set mainly in Eastern Europe, with Russians as the primary enemies. Bad Company 1, same. WaW has a large Portion of the Campaign set in the Pacific, with the Japanese as the enemy. BF: 1943, same. MW2 has settings in Russia and South America, with Russians as the enemies. Bad Company 2, same. Finally, Black Ops has a portion set in Vietnam, with the NVA as the enemy. BC2: Vietnam, same. Also, Bad Company 2 finally put true Class Customization (and perks) into the game, while COD already did that 2 years ago. To both sides, enjoy fighting over rehashed series. My rant=over.