Forum:MW3 personal ideas

So this is my ideas of perks, snipers, melee

Melee: First it should be a 2 hit kill and do an animation kinda like halo were you hit someone whit your gun also the 1 hit kil Knife should be a equipment like the Claymore that you can throw using the thorw greanade button and stab using the melee button (obviosly).

Perks:

Tier 1 Tier 2 Tier 3
 * Scavenger: Replinish ammo and lethal greanades from fallen enemies. Pro version: + Extra ammo and replinish tactical greanades (This perk stay the same as BO)
 * Overkill: Replace your secondary whit a primary (Excluding shotguns and the Warlord perk) Pro version: + Start whit 1 extra equipment (Exepct tactitcal insetions). [i think i will be nice if the bring back this perk but you can´t have multiple attachments]
 * Juggernaut: Increases resitance to bullets (by 0.75) Pro version: + Increased resitance to explosives (apply same multiplier to explosives)
 * Force Multiplier: Increased weapon damage (by 1.4x) Pro version: + Increased weapon range (by 1.15x) [this perks are designed to cancel each other like CoD 4 also this pro version of force multiplier just increased a little bit the weapons range example if the damge drops at 12.5 meters then 12.5 X 1.15 =14.375 drops ]
 * Undetectable: Invisible to UAV and air support Pro version: + Invisible to Turrets and no red name or crosshair when targeted
 * Sleight of Hand: increased reloading speed Pro version: + Increased weapons switch ( i think that if snipers cannot have faster ADS any other gun neither)
 * Deep Impact: Increased bullet penetration Pro version: + Reduces flinch
 * Warlord: 2 attachments in your primary (incompatible whit overkill) Pro version: + 1 extra lethal and tactical (except smoke greanades)
 * Steady Aim: Increased hip fire accuracy Pro version: Hold breath longer when scoped
 * Airborne: Take no fall damage Pro version: + Jump higher (now this is a fun perk!! =D)


 * Ninja: Silent footsteps Pro version: Undectetable to any sensor and delay claymores


 * SitRep: Shows enemy equipment and explosives Pro version: + Mark enemy equipment in teammates minimap for 30 second (what i mean if you are like 10 meter close to a claymore you can mark it to prevent teammates gets killed)


 * Marathon: Extended sprint Pro version: + Faster sprint recovery


 * Recon: Shows enemy airstrike positions Pro version: + Show enemy UAV and Turrets


 * Tactical Mask: Reduces the effects of stun and flash greanades Pro version + Highlight stuned and flashed enemy and show the direction of a trowed enemy stun or flash

Snipers

now a list of the snipers rifle they should add

M40A03


 * Unlocked as a default class.


 * Damage 70


 * HIt boxes multipliers: Head 1.5x. Neck 1.5x. Chest 1.1x Stomach 1.1x


 * Attachments: ACOG scope, Variable Zoom


 * Rate of fire 70


 * Movement speed 100%


 * Recoil; mag size, reload time and idle sway should stay the same as CoD 4

WA2000


 * Unlocked at level 9


 * Damage 70


 * Hit boxes multipliers: Head 1.5x Neck 1.5x Chest 1.5 Stomach 1.0x


 * Attachments: ACOG scope, Variable Zoom, Silencer, Extended Mag


 * Rate of fire 500


 * Movement speed 100%


 * Recoil, mag size, reload time and idle sway should stay the same as MW2

Intervention


 * Unlocked at level 21


 * Damage 70


 * Hit boxes multipliers: Head 1.5x Neck 1.5x Chest 1.5x Stomach 1.1x


 * Attachments: ACOG scope, Variable Zoom, Silencer, Extended Mag


 * Rate of fire 65


 * Movement speed 100%


 * Recoil, mag size, reload time and idle sway should stay the same as MW2

Barret 50Cal.
 * Unlocked at level 30


 * Damage 70


 * Hit boxes multipliers: Head 1.5x Neck 1.5x Chest 1.5x Stomach 1.1x


 * Attachments: ACOG scope, Variable Zoom, Silencer, Extended Mag


 * Rate of fire 444


 * Movement speed 100%

Barret M95
 * Recoil, mag size, reload time and idle sway should stay the same as MW2
 * Unlocked at level 45


 * Damage 72


 * Hit boxes multipliers: Head 2.0x Neck 1.5x Chest 1.5x Stomach 1.5x


 * Attachments: ACOG scope, Variable Zoom, Extended Mag, Heavy Impact Ammo (H.I.A.)


 * Rate of fire 50


 * Movement speed 95%


 * Recoil: like the Barret 50Cal.


 * Mag size: 5 Extended Mag: 10

This gun i like to add some especial features like the damage is very high to get always 1 shot kills whit FM and almost in every wallbang also the H.I.A is ONLY to shot down aircraft like the attack hellicopter in 3 shot and the chopper gunner in 5 shots. To compenste the really high damge i reduce the movement to 95% also the rate of fire is 50 really slow so the first shot is most critical then the M40 and the Intervention and last the reload speed is the slowest of all snipers
 * Reload time 4.15 seconds Empty 5.20 seconds

Well thats so give this baby feedback also ima new here so whats up =D