A.G.R.

The A.G.R. is an Autonomous Ground Robot that appears in Call of Duty: Black Ops II. They have a similar appearance to the Assault Drones in Call of Duty: Modern Warfare 3. Dropped in via a helicopter, it bursts out of its box and uses its powerful high caliber gun and rockets to decimate an enemy team. The A.G.R is highly navigable and can move through tight environments with ease. It can be controlled by the player or the AI(the player can switch in and out). It requires a score of 1000. In the campaign, it is called A.S.D. (Automated Sentry Drone). It can easily be destroyed by using EMP Grenades or by being hacked with a Black Hat.

Trivia

 * The challenge to unlock Skulls Camouflage for FHJ-18 AA requires the player destroy an A.G.R. with it. Two rockets from the launcher are required to destroy the A.G.R. or one EMP Grenade and one rocket.
 * In Theater Mode, the A.G.R, along with the VTOL Warship and Dragonfire, will have their timers resume as normal when gameplay is paused.