User blog:ItsBozzie/Patch 1.05 Released for PS3's Multiplayer

At 2AM PST/10AM GMT, Treyarch released patch 1.05 for PS3. No changes aesthetically or gameplay-related this time around, patch 1.05 focuses on under-the-hood fixes to improve the multiplayer experience. Such changes include:

• Improved party reliability when leaving with party – an additional step in an ongoing series of party improvements continued in the next patch

• Improved UPnP functionality – further expands the game’s capability to open NATs on routers with universal plug and play enabled

• Enabled mute functionality in Playercards in the pre-game lobby

• Enabled kick functionality in party and private match lobbies

• Addressed an issue where the pre-game lobby would not always display properly when multiple players leave the lobby after a team split

• Addressed an issue where the pre-game lobby would appear stuck on the countdown timer while waiting to balance teams

Treyarch have claimed that the following is in progress:

• Addressing a freeze that would occur in rare situations involving a combination of high player counts and many killstreaks / explosions occurring simultaneously in a concentrated area

• Further improvements to party reliability to address an issue where mixed NAT types connecting and disconnecting can cause players to drop in some situations

• Investigating “infinite loading screen” issue reported by some users