Juggernaut (killstreak)

Juggernaut is a 15 point Assault Strike Package in Call of Duty: Modern Warfare 3.

Call of Duty: Modern Warfare 3
Once obtained, the airdropped Care Package gives the player enhanced body armor along with an M60E4 Light Machine Gun, an MP412 revolver, a Smoke Grenade, and a Frag Grenade. Players wearing the armor will have enhanced damage resistance, along with the perks Scavenger, Quickdraw and SitRep. Players will receive the pro benefits if they have it unlocked in Create-A-Class. A player wearing this armor has severely limited mobility, to 65% of their normal speed and is unable to pick up weapons. Players with this suit will appear as a diamond on everyone's map in real time and will have a small radius surrounding the Juggernaut as a portable radar.

Durability
The Juggernaut killstreak divides all damage taken by a player by 10, effectively granting 1000 health to the user (a normal player has 100). They are incredibly durable and can survive dozens of shots from most weapons in the game.

Obtaining Juggernaut
Because it requires an 18 pointstreak without dying, it is difficult to get an Assault Juggernaut Suit. Ground War Team Deathmatch and Domination are recommended gamemodes due to the lengthy match and many players. Sniper Rifles are useful as the player can keep their distance from enemies, Light Machine Guns and Shotguns can be useful for Medium or Close range kills but are risky, due to suprises. Sleight of Hand or Scavenger are useful due to ammo or tight situations, although Blind Eye may be necessary to avoid Enemy Pointstreaks. Hardline can be useful for one less kill being needed, but Assassin is more suggested to avoid enemy UAVs and EMPs with the Pro Perk. Blast Shield Pro can also work in order to survive and resist explosives and Tactical Grenades. Overkill is optional as two primary weapons provide more firepower, but movement speed will decrease and swap time will increase. Stalker Pro can be useful in order to flank enemies and avoid enemy triggered explosives. Sitrep is useful for detecting enemy equipment, Steady Aim Pro is also useful for hipfiring and sprint recovery.

Being a Juggernaut
If the player is able to acquire a Juggernaut, the player can choose whether they want to fight by themselves or with teammates. It is highly recommended to fight near an accessable building, because Enemy pointstreaks such as Predator Missiles and AC-130s can instantly kill a Juggernaut. The player should stay with the M60E4 provided and should only switch to the MP412 if needing to reload in a tight situation or are nearly out of ammo. When facing multiple enemies, the player should first kill any enemies with explosives as a headshot with a launcher will kill the player. If facing an I.M.S., the player will not die from 1 or 2 consecutive hits, but 3rd will. So the player should either destroy the I.M.S. as soon as possible or escape it, before it fires it's next shot. If the player is affected by a Flashbang or Concussion Grenade, they should take top priority as enemies will attempt to knife or use a Riot Shield which only require 5 hits to kill a Juggernaut, 4 with a Throwing Knife. Claymores and Bouncing Betties shouldn't be much of a problem as even being directly hit by one will only cause little damage. Players should somewhat be cautious of enemies using Sniper Rifles as exactly ten consecutive headshots will kill a Juggernaut. The Player should also kill enemies using shotguns or Akimbo weapons as they are very devastating. Since using a Juggernaut gives a motion sensor, players should check their map from time to time. If the player and another enemy both have an Assault Juggernaut suit, the player should move to sideways and aim for the head with the M60E4 to avoid getting killed. If facing an enemy player with Juggernaut Recon, the player should either move away and attempt to shoot the enemy when they have their USP .45 out or go to the side and shoot them.

Facing an Enemy Juggernaut
When fighting an enemy Juggernaut, players should watch their map for the red diamond and be cautious. If a player has a Predator Missile or AC-130, they should use it as soon as possible in order to kill the Juggernaut, although the latter pointstreak is more difficult to achieve. Remember that a direct hit must be achieved with a Predator Missile. If using a Launcher, the player should use a SMAW, a M320 GLM or RPG, the player should aim down the sights and carefully aim for the head, the shot fired must also explode, NOT direct impact. A Javelin can work, but sometimes the Juggernaut can be quick enough to avoid it's blast radius. If using a Sniper Rifle, the RSASS is highly recommended, due to high magazine capacity and low recoil, all shots must hit but only most of the shots must be to the head. The Barrett .50 cal also works but all shots must hit the HEAD. Also, both weapons used must be near consecutive shots. Flashbangs and Concussion Grenades are very useful against a Juggernaut, players should run behind the enemy and keep knifing or use the Riot Shield for 5 hits, or keep using the Throwing Knife by constantly throwing it and retrieving it consecutively, 4 times. Shotguns can also be used to kill a Juggernaut especially at close range where all or most of the pellets hit or Akimbo weapons for more firepower, it is suggested to use this technique when the Juggernaut is Flashed or Stunned. If players want to use Lethal Grenades, Semtex are useful but multiple grenades must be used. If the player is has an Assault Juggernaut or Juggernaut Recon suit, it should also be used. With the Assault Juggernaut, the same process should be used as if the player were already an Assault Juggernaut. With the Juggernaut Recon, the player should go up to the Juggernaut and constantly melee them with the Riot Shield.

Trivia

 * Getting kills with the Juggernaut does not count toward other pointstreaks. However, any other method of obtaining points count towards a pointstreak.
 * When damaging a Juggernaut, the Juggernaut icon appears under the hitmarker, similar to the Painkiller, Juggernaut perk, Blast Shield, and the Ballistic Vests icons.
 * When being delivered via care package, unlike most other airdrops, the Juggernaut armor is not delivered by a Little Bird, but rather by a C-130 Hercules like the Emergency Airdrop.
 * Kills by a Juggernaut will show up with a Juggernaut symbol in the Killfeed, rather than the weapon they used.
 * The Juggernaut killfeed symbol used in multiplayer is the same killfeed icon that was cut from Call of Duty: Modern Warfare 2 multiplayer. It is also seen when killed by a Juggernaut in Spec Ops.
 * A Javelin rocket can lock onto a Juggernaut. Strangely, the rocket goes straight instead of up into the air and then descending.

Video
thumb|290px|left|Juggernaut (Assault Strike Package) gameplay thumb|300px|right|Durability of Juggernaut armor