Executive Order

"Executive Order" is the 4th single player level in Call of Duty: Black Ops, set in Baikonur, USSR. The player controls Alex Mason, whilst carrying out a mission in a missile launch facility. The mission takes place on November 17, 1963.

Walkthrough
The player starts out as Alex Mason with a MP5K with Extended Mags and a Red Dot Sight and a Python with Speed Reloader. Mason then follows Woods through a scrapyard littered with husks of rocket sections. After witnessing Weaver getting stabbed in his left eye by Kravchenko, follow Woods to the pipeline down below. A helicopter will fly overhead, and you will need to crouch down out of sight by the pipeline. After the helicopter flies away, follow Woods around the pipeline and sneak up on two Russians to steal their uniforms. To perform this task, the player will be armed with the unique karambit knife and will ram it into one of the Russian's head, the other being handled by Woods. After hiding the bodies, the player and Woods take the Russians' uniform and equipment and disguise themselves. The player will receive the enemy's AK 47/ w ACOG and proceed with the mission. After walking a short distance, Mason witnesses Bowman and Brooks killing two other Russians, whereupon Mason joins up with them and continue towards the launch site.

The first stop is the comm building, once Bowman and Brooks have dealt with the two guards at the door, fight your way up this three-story building to the roof - before you climb the ladder to the roof however, there's a collectible intel on the third floor. After you dispose of the three guards on the roof, Woods will introduce Mason to the Crossbow with explosive bolts, use that to clear out the guards outside the bunker where Weaver was kept. Once the guards were dealt with, aim and fire the crossbow at the bunker window to launch a zipline, which you'll use to make a smash-in to rescue Weaver.

After a cutscene, Mason now proceeds on-foot to the Soyuz 2 launch control bunker to stop the launch, with a countdown of less than five minutes underway. Fight your way to the bunker, and when you arrive, Woods will instruct you to plant a C4 charge on the wall to make a breach-in. Notice there's another collectible intel at the far left corner of the bunker. After Weaver failed to cancel the launch and the rocket is lifting off, Woods will tell you to pick up the Valkyrie rocket launcher outside to shoot the rocket down. Launch it and steer the rocket to hit home.

Now the team proceeds into the underground facility, where stiff opposition and use of Willy Pete smoke grenades for cover is strongly recommended. There's a command center on the player's right, right after the player past through the computer room, with the third and final intel collectible for this level. Note that after the computer room, enemy waves are nonstop, but thin out considerably after the first wave, making a steady advance highly advisable.

Mason then follows the hallway with Weaver and Woods until the mission ends.

Starting Loadout
Although the player loses the MP5K after changing into the enemy soldier's clothing, it returns when ziplining in to rescue Weaver. The Python will also disappear when the Crossbow is given to the player (although it can be exchanged before that).

Found in Level
The following weapons are found with and without attachments in this level:

Tips

 * One can kill the 2 guards who interrogate Woods and Mason after killing the first 2 sentries, however, it is recommended not to do so.
 * When entering the Comms Building, throw some Willy Petes, as they will inflict damage and give some cover to the player.
 * While covering Brooks and Bowman with the Crossbow, prioritize vehicles and enemies behind cover, as enemy resistance will be less and will be easier for the player to proceed with the mission.
 * After rescuing Weaver, there are some enemies with an AK-47 and Dragunovs, one can pick up the Dragunov to soften enemy resistance below the rocket.
 * The player can use explosive bolts to kill enemies hiding behind cover.
 * Right after destroying Soyuz-2 and entering the instalation, swap the crossbow for the KS-23, as ammo for the KS-23 is vast and excels at close to medium range engagements, and the crossbow will run out of ammo and it's not useful at close quarters.

Intel Items

 * Intel No.7: (1/3) - Located on the third floor of the communications building, on the table to the right that is under 4 TVs and a golden emblem.
 * Intel No.8: (2/3) - Located in the far left corner of the rocket's control room, on top of a computer.
 * Intel No.9: (3/3) - Located in the 2nd control room in the underground hallways, on top of a radar computer below a window.

Trivia

 * Main article, Executive Order/Trivia

Walkthrough
Video:Call of duty: Black ops - Out of mission Executive Order|How to escape the boundaries of this mission Video:Call of Duty Black Ops Walkthrough HD Mission 4 Executive Order 1/2|Executive Order 1/2 Video:Call of Duty Black Ops Walkthrough HD Mission 4 Executive Order 2/2|Executive Order 2/2