Exodus (Modern Warfare 2)/Trivia

Trivia

 * The mission's title refers to the evacuations that are taking place, and large numbers of U.S. Pave Lows and Blackhawks fly over, possibly carrying civilians.
 * Exodus is an important book of the Bible where Moses leads the Hebrews out of Egypt. In common usage, an exodus refers to any similar mass evacuation of people.
 * There are seemingly endless waves of friendly choppers above you.
 * If the player aims the Honey Badger at their teammates and the Honey Badger shoots at them, the player will not get a friendly fire warning.

Small Houses

 * Every weapon except the M4 and SCAR has the laser beam for the laser designator come directly out of its barrel.
 * Sometimes, the laser from certain pistols will come out of barrel while firing, then quickly disappear.
 * Most weapons that Ramirez picks up, even enemy weapons, will have a laser designator.
 * RPGs have the laser designator coming out of thin air under the barrel.
 * When you first spawn in the level, there is Honey Badger up front engaging Russian forces. If you look around the environment where you spawned, you cannot find any forced entry points for the Rangers to enter the area. (Behind where you spawned is a proper road block with no forced entry, so how did Honey Badger and the Rangers get in?)
 * This road block is meant to prevent you from wandering too far off your destination.
 * Honey Badger always emits thick black exhaust smoke. It is not an indicator of damage.
 * A civilian car can be seen driving through the fight at the beginning of the level. The car speeds down the street, losing the luggage it had stacked on top of it, and collides with the barricade at the intersection and explodes. The man driving the car is the only living civilian you see in the level. You can also be run over and killed by the car. The car can also be destroyed by you and you wont get a penalty for killing the civilian in the car. This civilian is the only American civilian to be seen in the game besides Raptor. However, if you look after the car has exploded, there is no sign of the driver.
 * The spawn point for the Rangers is at the beginning of the level; there is a large wall to the left where an endless amount of Rangers will climb over and tumble into a bush.

Security Checkpoint

 * The sentry gun in front of the checkpoint can be flanked and picked up (this is accomplished easiest by moving up the right flank) but the gun will still work for the enemy and not for the Rangers. The gun can then be placed behind friendlies and will kill them. There is an ammo crate to the right. Use it.

Arcadia

 * Arcadia is the name of a real city. In fact, there are three Arcadias in the United States. One is an unincorporated community in Spotsylvania County, Virginia, another in California, and the third in Spartanburg County, South Carolina.
 * When walking on the gates of Arcadia, if you get past Cpl. Dunn, he will say, "Ramirez, cover me dammit!"
 * If you shoot at the water fountain below the Arcadia sign, it shows bullet markings.
 * If you look at the AC-130 ( which you can tell it is one since a ranger says " Man, that's an AC-130" and another ranger replies " That's why they don't fly during the day, soldier.") while it crashes, you can see parachutes deploying from it, so at least some of the crew managed to get out in time. You do not come across any of these survivors.
 * It is possible to get on Honey Badger, when you get to the tunnel, get right next to Honey Badger and when you hit the side of the tunnel, it will push you on Honey Badger.
 * Behind the last house you move through before destroying the anti-aircraft emplacements there is a small pool that you can swim in, but you can't dive under the water.
 * Sometimes if you throw a grenade at the swimming pool, it will cause a regular fiery explosion instead of water droplets.
 * If you first shoot the Russian soldier controlling the anti-aircraft gun, and the gun is swinging to shoot down the helicopters in the sky, the Russian soldier will jerk and die. However, the anti-aircraft gun will abruptly jerk to a certain position regardless of where it was aiming in the sky.
 * The artillery appears to come from an AC-130, but this is very unlikely because of the strong enemy air defenses. More likely, laser-guided 155mm artillery shells were used.
 * The only BMP-2 the Russians use is in this level, is guarding the second AA site.
 * Honey Badger inexplicably disappears while the AA sites are being cleared.
 * At the golf course, on the other side of the creek there is a single enemy and what seems to be three dead bodies.
 * If you fire an RPG after passing the bridge, it will chase a helicopter.
 * You can see that Black Hawk that went over to the AC-130 crash site gets shot down.

The HVI

 * Near the end of the level before crossing the last bridge there is an indestructible black car to the left next to a white van.
 * When crossing the covered bridge towards the end of the level, there appears to be a glitch where Sergeant Foley will not move and will just look down at a red car that resembles a Toyota Prius a long distance behind. Shooting him will incur a friendly-fire penalty, and the only way to get him to move is to throw a flash grenade nearby, but without hitting him, which will cause him to respond to the environment.
 * The crashed plane near the end of the level is identical in design to the crashed plane in the multiplayer map "Afghan". This may be the AC-130 that crashed earlier in the level.
 * It is possible to get stuck in front of the signpost that says "4677" at the end of the level. The only way to escape is restarting from a checkpoint or commit suicide.
 * In the last house where you find the HVI, there is a Russian soldier sticking his head in the refrigerator strangely looking for food on the first floor; another reference to the movie Red Dawn. Sometimes this soldier takes food and drink out despite wearing a gas mask.
 * Even if you stand in front of the Russian near the fridge he will still die from a bullet.
 * The dead Russian near the panic room has the same tattoos as Makarov's team in "No Russian", and is highly suspected to be Viktor. This may hint that either some of the Russian troops in the invading army were members of the Ultranationalist Party, or that before the invasion the Ultranationalist puppet Russian government recruited and trained convicts and gangsters from Russian prisons, if so this could be a minor reference to The Dirty Dozen. The only reason for a Russian to have such tattoos is to "write" their criminal past on their body. It is also possible Makarov sent some of his men to assassinate the HVI in the panic room. The HVI could also be the middle man connecting Makarov's group with General Shepherd and Viktor was going to meet/silence him. Shepherd may have been wanting him dead as well, so the end justified the means. The man may also have shot himself after killing Viktor because he knew he was partly responsible for the Russian invasion.
 * The challenge and answer for the HVI are references to previous missions. Challenge Icepick ("Cliffhanger") and answer Phoenix ("S.S.D.D." The base in Afghanistan).
 * Based on the footprints of blood coming from the 'panic' room, the Russian soldier may have killed the HVI and walked downstairs to get something to eat.
 * It is never revealed who the HVI is, or what was in the briefcase.
 * It is also unclear how all of the men died, or what they were doing prior to death.
 * There is a Call of Duty 4-style Desert Eagle (silver/chrome steel, not two-tone, with no under-barrel attachment) lying next to the dead HVI's hand, although it cannot be picked up.
 * If you decide kill the Russian near the refrigerator, go look in the fridge, there will be a pack of chips laying in it, however it may have been there to keep it fresh.

Infinity Ward References

 * In front of some of the houses there are signposts for IW Realty.
 * There is a teddy bear in the fountain on this mission. It's smiling and has a star on its chest.
 * There is another teddy bear in the panic room, lying down on a chair.
 * If you look closely at the inside of the briefcase, you can see two pamphlets about Modern Warfare 2. One will say on the cover "MW2 Weapons" while the other says "MW2 Never Die". Also, on one of the pockets it says "IW" on it.
 * There is sometimes a ranger with the name Kriegler.
 * Looking closely at a license plate on a vehicle in this level and in "Wolverines", it says Infinity Ward in the place of the state name.

Miscellaneous

 * In the cutscene at the beginning of the mission, Shepherd mentions that he requisitioned a Stryker from the 8th Armored. In the US Army Brigade Combat Team restructuring, Strykers are exclusively used by Stryker BCTs.
 * The cut scene features photos of places and buildings that have been attacked by the Russians, including the Pentagon; this makes it the second time the Pentagon has been attacked, the first time being on 9/11, when hijackers crashed AA Flight 77 into its southwest side.
 * The real Eighth Armored Division was deactivated shortly after World War Two.
 * Cpl. Dunn implies that after the events of Call of Duty 4, there was a Second Cold War.
 * There is a level in Call of Duty 4: Modern Warfare DS with the same name.
 * If you read the GPS coordinates, they are: 38°51'033"N,94°47'941". Because seconds(") are only from 0-60, if you remove the 9 at the beginning, you get the coordinates 38°51'033"N,94°47'041". They point to a location in Olathe, KS, around 500m NE of Garmin Headquarters, makers of GPS equipment.
 * Copies of The Jungle Book, Frankenstein, and Grimm's Fairytales can be found in certain houses.
 * The civilian in the car will disappear when the car hits the barrier or the player blows up the car.
 * If the player looks closely at Cpl. Dunn's "camera", it is actually just a GPS.
 * If you look at when RPG's hit the Honey Badger or if you grab an RPG for yourself and fire it at Honey Badger it will not hit the Stryker and will explode to form a ring, but when you fire at it, the bullets hit it, and if you get a weapon with underslung grenade launcher on it that also hits the Stryker. This is because the Stryker deploys an anti-missile system.
 * Honey Badger can never be destroyed, no matter how many rockets hit it.
 * On veteran difficulty, it is possible that Honey Badger will not follow you past the check point that you cleared of enemies, causing you to clear the area of enemies.
 * Inside the panic room where the HVI is located,you can see a chessboard,the "black" king is in checkmate by the "white" rook, horse, and king.
 * Although this may be a coincidence Honey Badger the name of the Stryker may be a refrence to Operation Honey Badger a operation that was put together to free the American Embasy workers in Tehran after the first disasterous attempt but was never done because the embassy workers were released before the operation was begun.