Of Their Own Accord

"PRINCE GEORGE'S COUNTY RESIDENTS ARE INSTRUCTED TO GO DIRECTLY TO THE HEALTH DEPARTMENT AT 147 KIRKWOOD AVE. PICK-UPS EVERY 15 MINUTES FROM COMMUNITY COLLEGE CAMPUS IN UNIVERSITY TOWN. /// EMERGENCY EVACUATION IN PROGRESS. /// HEAD IMMEDIATELY TO YOUR NEAREST SERVICE SHELTER. TROOPS WILL BE THERE TO MEET YOU. BRING A PHOTO ID AND NO MORE THAN ONE BAGGAGE ITEM PER PERSON. /// BE AWARE OF YOUR SURROUNDINGS. REMAIN ALERT."

- Emergency Broadcast System

Of Their Own Accord is the eleventh single-player campaign level of Call of Duty: Modern Warfare 2.

Plot
Elements of the US Army, including the 75th Ranger Regiment are recuperating in an evacuation center beneath the Washington Monument in Washington, D.C. Unfortunately, the site has come under attack by Russian forces that are advancing into Washington, D.C. and the site itself must be evacuated by the helicopter group Reaper Two. The Russian have captured many buildings in the capital, erecting SAM sites and pillboxes with caches of captured anti-vehicle weapons in the northern half of the city. After retaking the Department of Commerce building, Ramirez and the rest of Foley's squad halt the Russian advance on the Washington Monument by utilizing re-captured Javelins. Despite their efforts, the squad is overrun and forced to evacuate via a UH-60 Black Hawk helicopter. Manning the minigun, Ramirez is able to buy the evacuating forces some time, but the helicopter takes numerous hits from SAM missiles and crashes. Making a desperate last stand, the Rangers are about to be overrun by Russian troops as a searchlight passes over Ramirez, blinding him.

Walkthrough
In this level the player controls Private James Ramirez, starting in a makeshift hospital beneath the National Mall. Here, many wounded soldiers, body bags, and soldiers struggling to focus on work. There are several weapons that can be picked up before walking outside, including a scoped M14 EBR, an M16A4 w/ Red Dot Sight, a Desert Eagle, and an AT4. As the player exits the bunker, the damaged Washington Monument can be seen as the war rages into the capital city of Washington D.C. Hunter 2-1 advances along a road where additional M16s can be picked up off of dead soldiers. Eventually the player will reach the Department of Commerce, where several M14 EBRs and an AT4 lay against a wall. Russian forces in the building bring Hunter 2-1 to a halt. An LAV from Brigade Combat Team 1 is peeled off to provide fire support.

Sergeant Foley leads the squad through the Department of Commerce (Herbert C. Hoover Building) where a SAM site may be destroyed on a balcony (though this is not an objective) before coming to the southwest corner of the fifth floor. The player provides fire support with a M82 with a Thermal Scope against Russians armed with Javelins. Once this is completed, the player defends the position from "foot mobiles" coming into the building; using Claymores to cover the advance corridors, the Russians halt their assault. Foley then directs the squad to use enemy Javelins to take out as many enemy vehicles as possible, buying the Washington Monument evacuation site valuable time to extract the wounded; however, one (or more) Mi-28(s) will take notice and attack the crow's nest in which Hunter 2-1 is located. These can be shot down with Javelins, an assault rifle, or grenade launcher (although this is extremely difficult); this is not required as an objective, and may allow Russian soldiers time to flank the player.

Command then informs the squad that they are in danger of being overrun by Russian forces, suggesting that they retreat to the roof. The squad rendezvous with several Navy SEAL teams on the roof, boarding a UH-60 Black Hawk and the player mounts a minigun loaded with High Explosive rounds to neutralize more Russian infantry and vehicles at the World War II Memorial, with the help of another helicopter, Dagger-Two-Two. Dagger-Two-Two is shot down and the player's helicopter alone engages the Russians, killing large amounts of infantry and also destroying a BTR and a gunship. Despite their efforts, however, Russian forces overrun the area and Overlord orders all U.S. forces to evacuate the city, issuing "Evacuation Order April". The chopper is hit by enemy SAM fire from the Robert F. Kennedy Department of Justice Building. Sgt. Foley tells the pilot to bring it up and take out any SAM sites. The chopper soon takes another hit and crashes.

Ramirez and several other Rangers survive to make their last stand. Pvt. Wade hands the player an M4A1 with one full magazine, but gets killed in the process. From where the squad is trapped, they fend off as many Russian troops as possible with what ammo remains. After using up the last magazine Sgt. Foley gives the player, a Havoc searchlight light shines on the player, whiting out the screen as the level ends.

Weapon Loadout
In this level, the player starts with an M4A1 Carbine with a Holographic Sight and M203 Grenade Launcher and an M9. However in the starting bunker, there is also an M16A4 with a Red Dot Sight, M14 Enhanced Battle Rifle, Desert Eagle, and an AT4 to choose from.

The player also starts with Claymores and C4.

Intel Items

 * Intel No. 29: (1/2 Intel) Just after leaving the evacuation center and entering the Department of Commerce building, in the hallway the player goes down (between the lobby and the room where the unnamed ranger is killed dragging along a fallen comrade.) In an elevator with 2 dead rangers, where the doors are closing on one of the latter. The player must jump onto the dead body and crouch so that Ramirez's head fits under the ceiling of the elevator.


 * Intel No. 30: (2/2 Intel) On the 4th floor inside where an enemy was hiding behind a door and just before the Men's restroom door. (near the SAM which the player plants C4 on.)

Transcript
See Of Their Own Accord/Transcript.

Trivia
See Of Their Own Accord/Trivia.

Video
thumb|300px|right|Of Their Own Accord mission