User blog comment:Brothertim/Why does IW not use bullet drop over long ranges, or have delay?/@comment-1848120-20100128163407

A bullet fired from a firearm drops the same distance as a bullet dropped by hand. It was proven on mythbusters.


 * So, if a .308 (165grain) bullet is travelling at approx 820m/sec, that means if you drop a .308 (165gr) projectile, you'll see how far it falls in one second (probably a few feet). Now, if you're shooting at a target at 300m (fairly common in mw2) you'll notice it still falls a little.  Enough to mean the difference between a torso shot and a leg shot.  Plus, on maps like Derail, you can shoot loooong ranges sometimes.  There's definitely SOME drop coming into play.

I guess bullet lag will be compensated by game lag. It would take roughly a qtr sec from trigger pull to hit target, and it's probably close to that with network latency. I'll let that one go.

All I'm saying is that sniping SHOULD be difficult. Something that not everyone can do.