Stun Grenade



Stun grenades were originally designed for the British Special Air Service as an incapacitant. Stun grenades are used to confuse, disorient, or distract a potential threat. A stun grenade can seriously degrade the combat effectiveness of affected personnel for up to a minute. Stun grenades and flash grenades are actually the same thing, but split in Call of Duty 4 for balance purposes. A stun grenade does stun opponents, but has a shorter radius than the flash bang. However, stun grenades have the advantage of being fully effective whether or not the enemy is facing the grenade when it detonates, as long as it is within the blast radius. Also, the player's crosshairs will indicate whether or not an enemy was affected by the blast when it goes off, making it useful for locating enemies.

Tactics
The Stun grenade can be effectively used on a defended location or around a corner. Typically used by the close in fighters so they can get an easy shot before the effects wear off. If the target is close enough to the detonation site their actions will be temporality slowed down. There is an initial flash but vision is quickly returned. The target’s movement, aiming and trigger pull is too slow to be effective, allowing an enemy to easily pick them off. This weapon will also affect teammates and the player throwing it. The effect radius is smaller than the Flash grenade but makes all targets in the radius extremely vulnerable. Players with 3 may throw them all at the single location, allowing them to travel a medium distance before the stun effects wear off.