User blog:Darkman 4/The differences I've noticed between the console and PC versions of CoD games.

CoD 4:

Console: M16 is completely overpowered. PC: M16 is pretty damn good, but the mouse aims means you won't always be taking everyone out in one burst, but it does mean you can take people out at longer range easier. You could probably do as much damage with the AK or other guns.

Console: Sway is an important thing to consider when picking your gun. PC: Sway is a non-issue because of how easy it is to compensate the swaying with the mouse.

Console: G36 is better than the M4 because of its smaller sway. PC: G36 is identical to the M4 because sway is a non issue.

Console: Everybody uses the GL. PC: GL use is just common instead of the spam in the console games.

MW2:

Console: Quickscoping is an annoying ass trick "pro" users do. PC: Nobody does it because there is no auto-aim to exploit.

Console: OMA tubing is everywhere. PC: Most tubers use Scavenger and aren't that common.

Console: No sway on weapons have completely noobitized the game. PC: Sway was not an issue in CoD4, so no sway on the guns is a non-issue.

Console: Knifing is common and very annoying. PC: Knifers are pretty rare; you'll only meet one or two in five or so hours of gametime.

Console: Everybody uses the UMP in non-hardcore modes. PC: At worse, you'll see three UMP users in the entire match. SCAR-H and ACR are much more common.

Console: Boosters are a major problem that fuck games up. PC: Boosters aren't a problem at all. Its much more likely that you'll see a guy aimbotting to get a nuke than grabbing a buddy and trying to boost.