ASP (weapon)

The ASP is an American handgun in Call of Duty: Black Ops. It is the first handgun to be unlocked in multiplayer. It has relatively low power and a small magazine at only 7 rounds, however it has nearly no recoil at all, giving it very good accuracy even at long ranges. Furthermore, its reload time is very short to balance its low magazine size. Sleight of Hand makes the reload near instantaneous, making it extremely lethal in the right hands.

Compared to other pistols (and even other semi-automatic weapons in Black Ops), ASP has a 1.5x greater firecap (937.5 RPM against 625 RPM). The most comparable pistol to the ASP is the M1911, as they both share identical damage, recoil, magazine size, multipliers, and range. However the ASP has the higher fire cap as well as a quicker reload, making it mostly superior.

Attachments

 * Dual Wield

Trivia

 * The ASP does not have a front iron sight, instead uses what is known as "guttersnipe" sights.
 * ASP's are held in-game in a similar manner to the G18.
 * The ASP has a clear grip and magazine to see how many rounds are left.
 * The ASP, along with the Makarov and M1911, is unlocked from the start in multiplayer; it is also the first weapon to be used in campaign.
 * If fired at close range with its maximum rate of fire, the ASP can theoretically tie with the Stoner63 to have the most damage per second of any gun in Black Ops.
 * Although the ASP was intended for Special Forces use, it is strange why it is given to the Cuban Police
 * The ASP has unique reload animation compared to the others. The character grabs a fresh magazine, removes the old one with the same hand and then slides he new one back in in one smooth motion. Like the others, the old magazine will be discarded even if it's not empty.
 * Also, the discarded magazine will always appear to be loaded.
 * The ASP seems to have one of the fastest reload times in the game as well.

ASP