User blog comment:Alexmason68/The Past/@comment-25285565-20160530041708

I honestly don't like the direction of this series. This whole futuristic bullshit is getting out of hand, and I'm not saying the future by itself is bad, but the way they've approached it is incompetent. They've basically been approaching a more sci-fi tone, and as I've said before CoD isn't a sci-fi video game, and it appears the devs don't care what this series is about, they've used this whole futuristic stuff as an excuse to add whatever fucked up shit they can think of into the game. Do they think war's a joke or something?

And I know CoD has never been a straight out realistic game, because the way the soldiers fight in CoD is nothing like the way soldiers fight in real life. A youtuber jokingly referred to the soldiers in CoD as "trained ninjas hyped up on PCP", but despite that back then the series was much more realistic than what is now. Back then there were no outer space battles, or computer viruses serving as villains. Instead there was US invasions of the middle-east, and D-Day. I think this whole unrealistic cluster fuck started with MW2 (sorry MW2), and it hasn't stopped since.

Now I also wanted to explain why World War I is never approached often (most likely never) unlike it's successor, and that's because it was more complex than World War II. Unlike the second, WWI was fought over geopolitical motives, ego, paranoia, and revenge. Wheras WWII was fought over good vs. evil, and most FPS campaigns try to tell a story of morality vs. immorality, and due to the complexity, it may not be so easy to write a story set in that time period because of that. The only two explanation I could give is to make it like the campaigns of the first three CoDs, but I don't if people would enjoy that as much as they did back then, or instead they could make it like a war movie, and have the story focus more on the soldiers lives during that time, but I don't how the CoD community would take a more mushy story.