F.N.G.

"Right. What the hell kind of name is Soap, eh? How'd a muppet like you pass selection?"

- Captain Price

F.N.G. is the first level in Call of Duty 4: Modern Warfare, or in other words the training mission for Call of Duty 4. It serves as a tutorial to teach players basic gameplay mechanics, and introduces two of the game's major characters. The acronym "F.N.G." is common in military slang and stands for "Fucking New Guy". It is used to denote a soldier or Marine who has recently transferred to a new unit.

Plot
This is the first mission, where the player plays as Soap. The player is at Credenhill, in the UK, where he begins his training with Gaz. Gaz teaches the player how to shoot, aim down the sights, shoot from the hip, shoot through cover, transfer your aim, to use a sidearm and to use the player's knife.

The player then gets to meet Captain Price along other members of his team when they instruct him to do the CQB test. The CQB test is a fake "cargo ship", based on the ship the player will infiltrate in the next mission, Crew Expendable.

Walkthrough
First, grab the G36C off the table, its location -- like all objectives in Call of Duty -- is indicated by a yellow circle on the player's compass. Notice that the yellow circle will show the player's distance from the objective, which the player can use to determine the correct path to the objective.

After grabbing a weapon, the player will go through a series of exercises teaching him the basics of shooting: shooting while aiming, shooting from the hip, shooting through cover, transferring your aim, using a sidearm, and using your knife.

After knifing the watermelon, it's time to move on. Head west to the yellow objective marker and meet your new squad.

Optional:There are 2 other training spots which provide explosive and movement training. They are, however, completely optional.

When the player meets the team, he must complete the Close Quarters Combat test. Essentially, it will be up to him to run through a fake "cargo ship," completing all the objectives in less than sixty seconds. First, climb the ladder and grab the MP5 and flashbangs at the top of the platform.

To start the test, rope down to the deck.

Now that the test has begun, shoot all the targets as they pop up at position one. Follow the red arrows and go to position two, where you'll shoot a target at the bottom of the stairs.

Proceed down the stairs to position three. This position requires you to throw a flashbang through the door before you go in and kill the targets that make up position four.

The next two positions reverse what you just did. As you enter the room for position five, two targets will pop up; shoot them and then throw a flashbang through the door at position six. After throwing the flashbang, you'll have to kill the final two targets in the room.

Once all the targets have been neutralized, you'll be prompted to go to the final position. Press down on the Left Stick to activate your sprint.

After finishing up the exercise you can either do it again -- for a better rating -- or you can head to the yellow objective on your compass to start the next mission. This exercise is only for suggesting a difficulty level but the suggested level is not set in concrete, there is an advantage to beating the top time of 19 seconds in that you get an achievement, but if you aren't one playing for gamerscore just take your time and get on with the game. Once you've had enough of the exercise, proceed to the monitors that your squad is standing by, prompting you to pick your skill level and start the game.

NOTE: For those that are interested in the achievement points for getting through in under 20 seconds here's some helpful hints. First, accuracy is the key by getting near 100%; 3 seconds will be shaved off your time. Also, right after you "kill" the two guys in section four, you will no doubt be getting low on ammo and the costly time of reloading is detrimental to your time. So make sure you quickly switch to your pistol, knife the two at section five, and shoot the two at section six, making sure you sprint the entire time only stopping to fire some well placed shots. Another method is to keep the G36C from the start, and replacing the pistol with the MP5, and simply switching weapons when one of the weapons is near to the point of reloading.

For position one, you can shoot the targets immediately after you come off the rope instead of running to the position one window. Doing this is faster, because two of the targets are lined up one behind the other. After hitting all three, run quickly down the stairs and knife the target at two (bottom of stairs).

Transcript
Cutscene

The SAS camera shows the world view from a satellite and locks on several countries in the Middle East and Russia.


 * Gaz: Good news first: the world's in great shape. We've got a civil war in Russia, government loyalists against Ultranationalist rebels, and 15,000 nukes at stake.

Camera continue to pass over some countries 


 * Price: Just another day at the office.

Camera zooms to an Arabic city and then a big street 


 * Gaz: Khaled Al-Asad. Currently the second most powerful man in the Middle East. Word on the street is he's got the minerals to be top dog down there. Intel's keeping an eye on him.


 * Price: And the bad news?

Camera changes place and focuses on United Kingdom 


 * Gaz: We've got a new guy joining us today fresh out of Selection. His name's Soap.

Credinhill U.K.


 * Gaz: Good to see you mate. Take one of the rifles on the table.

When you take the G36C: 


 * Gaz: You know the drill, get to station one and aim your rifle downrange.

''When you reach station one. ''


 * Gaz: Now aim your rifle downrange.


 * Gaz: Now. Shoot each target when aiming down your sight.

If you want to invert the axis.


 * Gaz: Okay mate, one more time when aiming down your sights.

When you finish to shoot the targets.


 * Gaz: Lovely...


 * Gaz: Now shoot at the targets while firing from the hip.

Eventually, you hit the targets.


 * Gaz: Now I'm gonna block the target with the sheet of plywood.


 * Gaz: I want you to shoot the targets through the wood.


 * Gaz: Bullets will penetrate thin, weak materials like wood, plaster and sheet metal.

''When you shoot the targets. ''


 * Gaz: Good...


 * Gaz: Now I'm going to make the targets pop up one at a time.

If you don't hit the targets fast enough:
 * Gaz: Hit all of them as fast as you can.


 * Gaz: That was too slow, try it again.

''When you finish hitting the targets. ''


 * Gaz: Proper good job mate!


 * Gaz: Now go get a side arm from the armory.

You walk to the armory and take the USP .45 


 * Gaz: Good. Now switch to your rifle.

''You switch. ''


 * Gaz: Now pull out your side arm.

You switch again 


 * Gaz: Remember - Switching to your pistol is always faster than reloading.


 * Gaz: All right Soap, come this way.


 * Gaz: Using your knife is even faster than switching to your pistol.


 * Gaz: Knife the watermelon.

''When you knife the watermelon. ''


 * Gaz: Nice! Your fruit killing skills are remarkable!


 * Gaz: Captain Price wants to see you.

''You exit the armory and walk through an alley with a lot of trucks and cars. Behind a fence, you can see a highway with military vehicles, buses and civilians cars. There is a parking lot with Humvees and a field with three Black Hawks, while another is making a circle around the base, landing at each turn and taking off again. Several S.A.S. men are waiting at an obstacle course. When you approach hangar number one the door opens slowly and you enter. In the hanger, a group of four men are waiting for you. Two of them face you and the two others turn back to see you. They all wear gas masks, except Captain Price.''


 * SAS: It's the F.N.G. sir.


 * SAS: Go easy on him it's his first time in the regiment.


 * Captain Price: Right. What the hell kind of name is Soap, eh? How'd a muppet like you pass selection?


 * Cpt. Price: Soap, it's your turn for the C.Q.B. test. Everyone else head to observation. For this test you'll have to run the cargoship solo in less than 60 seconds. Gaz holds the squadron record at 19 seconds. Good luck.


 * Cpt. Price: Climb the ladder over there.

''You walk to a ladder behind a wooden tower. When you reach the top. ''


 * Cpt. Price: Pick up that MP5 and four flashbangs.

You take the MP5 and all flashbangs.

When you don't have your MP5 out.


 * Cpt. Price: Soap, equip your MP5!

When you equip your MP5.


 * Cpt. Price: On my go, I want you to rope down to the deck and rush to position 1. After that, you will storm down the stairs to position 2. Then hit position 3 and 4, following my precise instructions at each position. Grab the rope when you're ready.

''You walk the the edge of a platform. There, you will see an highlighted rope leading to a wooden structure. Eventually, you grab the rope. ''


 * Cpt. Price: Go, go, go!

''You reach the " ground " and three targets will pop up. ''


 * Cpt. Price: Hit the targets!

''After cleaning the room. ''


 * Cpt. Price: Position 2, go!

''You follow the red arrows on the ground and take the stairs. Then, a target will appeared right down the stairs. ''


 * Cpt. Price: Hit the target!

'After clearing the room, you pass a door and you see a other door with Mess painted on hit. Several others arrows are painted on the walls and on the floor.


 * Cpt. Price: Flashbang, through the door!

''You throw a flashbang and get to cover behind a wall. After the flashbang goes off: ''


 * Cpt. Price: Position 4! Hit the targets!

You hit the targets.


 * Cpt. Price: Position 5, go!

''You run to a room when two targets pop up. ''


 * Cpt. Price: Hit the targets!


 * Cpt. Price: Six, go!

''You arrive at a door which is exactly the same as the other you passed before. ''


 * Cpt. Price: Flashbang, through the door!

''You throw a flashbang and two targets pop up. ''


 * Cpt. Price: Hit the targets!

''You hit the targets. ''


 * Cpt. Price: Final position, go! Sprint to the finish!

''You sprint to a red circle painted on the floor. ''


 * Cpt. Price: Pretty good Soap, but I seen better... Climb up the ladder if you want an other go. Otherwise come over to the monitors for debrief.

''If you try again and go slower than the first time. ''


 * Cpt. Price: You're getting slower!

or


 * Cpt. Price: It was a mistake to let you skip the obstacle course!

''When you go to the monitors. ''


 * Cpt. Price: Gentleman, the cargoship mission is a go. Get yourselves sorted out. Wheels up at 0200 hundred ( 2:00 AM ). Dismissed.

''Then you will have to chose the difficulty you want to. ''

Tips

 * On the CQB test, instead of reloading, switch to your sidearm and use it on the next sections. Knifing is also a good tip if you can do it fast.
 * When you have roped down, don't move forward to the window. Just shoot as many as you can from where you are as there is one target straight behind another from that angle.
 * Make sure to sprint when possible.
 * Before you slide down with the rope, reload your pistol and use it for the rest of the training, you should have enough ammunition and it's pretty accurate.
 * Using the G36C may also be beneficial as it has a red dot sight, unlike the MP5, though you will aim slower while aiming down the sight. To use it for the course, pick it up from the table after the rope glows gold or replace the USP with the MP5.
 * When you reach the last part of the test, instead of shooting the last two targets, sprint to the finish after throwing the flashbang. Once you reach the finish, just shoot through the wooden walls of the room containing the targets; bullet penetration should do the rest.
 * Keep in mind that excellent shots can earn you an Accuracy Bonus, which will shave some seconds off of your final time. (Your USP .45 would be the proper weapon for this.)

Xbox 360 Achievements

 * Earn a Winged Dagger is earned when you complete this mission. This is obviously referring to the SAS Capbadge.


 * New Squad Record is earned if you complete the CQB test in less than 20 seconds.

Trivia

 * A very easy way to beat Gaz's time, and even Infinity Ward's time of 15.1 seconds, is to collect all intel pieces, and just before you rappel down the rope, activate slow-motion and infinite ammo, you never reload and you can take your time to aim well and cut corners. If you do it right, you should finish after about 14 seconds. However, achievements and trophies are disabled, and your time won't appear on the leaderboards. If you do this, Cpt. Price will say anyway: Pretty good Soap, but I seen better... .
 * You can get up to the windows in the warehouse where you take the CQB test. Go to the platform where you rope down and look at the crate where you get the mp5 and turn left, jump on the crate walk forward until you are on the wall, then jump towards the wall in front of you. If done correctly you will be on the top of the wall and can see out the windows and it is possible to slowly drop to the next level down by falling off and pushing back into the wall.
 * The watermelon at the beginning of the level at the firing range is indestructible by shooting, it MUST be knifed to be destroyed.
 * At the firing range, there shell casings on the floor of the vacant firing booths. In the British Military, you must account for every bullet you are issued (even the casings) and they must be put in the bucket by the side of the range after firing. it is likely that Infinity Ward included these shells for effect but it creates an unrealistic scenario.
 * When the mission starts, there is an SAS soldier working on the computer in the armory; inside the armory is almost every single weapon model in the game, including variants of the M21 and M4 Carbine, as well as various special weapons such as the Minigun, Javelin, and the silver M1911 that Griggs uses in Game Over. There are also some weapons not available in the campaign, such as the M14. The only guns that aren't seen are the STG44 and the M60E4. This is also the only place you can see an AKs-74u with a grenade launcher attached.
 * The soldier that is working the computer in the armory's name is Pvt. Lootz, a reference to gamers who sometimes call a stash of weapons loot.
 * F.N.G is an acronym used among military personnel to describe newcomers to a squad or unit. It stands for Fucking New Guy.
 * In this mission you are a Sergeant, but also a new recruit. Obviously, newcomers are Troopers (Pvt. rank in SAS), and need a promotion to become a Sergeant. Either this was a mistake or Soap has been transferred from regular military service into the S.A.S. This could also be part of the fact that most, if not all of the British characters you play as are Sergeants (e.i., Sergeant Davis, Call of Duty 2, Sergeant Doyle, Call of Duty United offensive, ect.).
 * The person who calls you an F.N.G. is often a Private or Corporal, even though you are a Sergeant. He could just mean the "new guy" of Bravo Team.
 * If you shoot the observation TVs when they're watching them, it will say "Friendly fire will not be tolerated."
 * Many people believe there is a hidden Easter Egg, and there is a small one at the beginning. Just as Gaz tells you to pick up a rifle, crouch down in front of the door to the armory (to your left) there should be a coffee mug with a picture of a person (most likely an I.W. team member) smiling and wearing a large fur hat, a similar mug can be found next to Captain Price on a table close to the T.V.s.
 * If you jump off the platform where the rope you have to rappel down for the test is, the screen will say "You missed the rope." or "You jumped too early." The second failing message is incorrect, as you're not even supposed to jump off the platform. Also, you will most likely die, unless you land on a table in the course.
 * After the CQB test, if you go back to the room where Gaz is, there will be another G36C on the table, and Gaz's name will not appear if you move your crosshair on him.
 * If Mac is pushed off his platform in the obstacle course, he will run back up on a different set of "invisible" stairs.
 * If you go to the south when walking to the warehouse you will see a demolitions course. In the truck parked right beside the entrance to the obstacle course, you can see some frag grenades and an M16A4 equipped with an M203 grenade launcher. These weapons cannot be picked up but are easily identifiable. There is an obstacle course which you can take. First, you must jump/duck a couple of logs, then you must crawl under barbed wire, then you must run in and out of poles sticking out of the ground, all of this is from the original version of F.N.G. In the original version the player had to use the M4A1's M203 grenade launcher and grenades to blow up rooms in a small concrete building. As for the obstacle course, in the original version the player would have to run the course with the other SAS men while getting yelled at by Mac, who is standing on the big wooden platform, via a bullhorn. You also were originally required to blow up the green car in the alley with C4, with Sergeant Newcastle claiming that it was his ex-wife's car and implying that he stole it.
 * Even if you get 20 seconds for the CQB test, it will still say you beat Gaz and will give you the achievement.
 * Sometimes, even when you beat 19 seconds, Price will say "...I've seen better." which either isn't true because Gaz holds the record, or he's talking about Infinity Ward's best times.
 * In the original F.N.G. version, you actually had to use the obstacle course (similar to the DS version) and the shooting range but they have cut it short. Video Here. The entire obstacle course, along with NPCs running it, can be unlocked via a mod-file in the PC version.
 * If you knife the watermelon quick enough, you will see the door magically open where you have to go next.
 * Even though the level takes place in England, the steering wheels in the cars are on the left side instead of the right. They also have Russian number plates.
 * Also, the vending machines in the shooting range list items in Russian instead of English.
 * After you climb up the ladder, it is possible to push Lovejoy off the platform. He will not die, instead he will still be standing in the same position he was in before you push him.
 * You can easily beat Gaz's time if you use the "timescale" command if console is enabled, only for PC.
 * It is found that there is a glitch in which Captain Price stands next to his M4A1 SOPMOD instead of holding it in his hands, which is oddly floating in the air, if you quickly climb up the ladder and jump off at Price's head before they finish talking.
 * By using the no-clip cheat, you can see that Lootz is looking at an enemy intel laptop.
 * If the player completes the CQB test slower than they did previously, Captain Price will say, "You're getting slower, perhaps it was a mistake to let you skip the obstacle course," referencing the obstacle Soap had to run in the original F.N.G. mission.
 * There is a mortar launcher from Call of Duty 2 near the empty building.
 * There are two soldiers with Gaz' voice, one in the firing range, the other at the boat setup course, and there are many reasons for this:
 * A) Mistake by Infinity Ward
 * B) An Easter Egg for Mile High Club
 * C) In the uncut version of the level, Soap has to do a training exercise between the firing range and meeting Cpt. Price. Somewhere in this time, Gaz has probably been changed although, IW failed to notice this and forgot to remove him.
 * If you grab your sidearm while your back is to it, the melon will magically appear.
 * When you first spawn and look at Gaz's G36C, you will notice that it is floating when he tells you to pick up the rifle on the table. The G36C that Gaz has no strap, but still appears to be slung over his chest. This is because the Call of Duty 4 engine does not render weapon slings.
 * At the beginning of the level when you approach the shooting range the subtitles say,"Now aim your rifle down range, Soap," but Gaz actually says just,"Now aim your rifle down range."
 * In the longer version of the training, if you look inside the car that the Sergeant Newcastle's ex-wife "donated" to further your "education", there is a newspaper with writings that look like Arabic.
 * Although this level takes place in the U.K., there are American Humvees and Black Hawks.
 * When on the tall platform with Pvt. Lovejoy and the MP5 with flashbangs, you can push Pvt. Lovejoy off, just by running into him. He doesn't seem to take any fall damage or even flinch for that matter.


 * You can also shoot the TVs where Captain Price is. If you shoot too close, the screen will blur and say "You almost shot Captain Price!"

Normal Run
http://www.youtube.com/watch?v=1O0u5zQMWVI

CBQ Test Speed Run (10.2 Seconds)
http://www.youtube.com/watch?v=I31QqHyCcAs

The Original F.N.G. Mission
http://www.youtube.com/watch?v=CHtu8hMZ3Og