Talk:Double-Barreled Shotgun

I don't know why these keep getting put up here, but to dispel some myths:

Aiming down the shotgun sight does not decrease accuracy. I tested it by turning bullet impacts on. What it does is make the spread tighter, which is actually an INCREASE in accuracy (and range, incidentally). If one misses more often with ADS, it is because the shotgun is acting more like a rifle (as the spread is tighter); i.e. it is more accurate, and the user is still trying to use it like a wide-spread weapon.

The characteristics of the shotgun with ADS might be more accurately described thus:

'Aiming down the sight tightens the shotgun's spread, increasing range but decreasing the dispersion of the pellets, which might lead some users to missing a moving target at close range.'

(Incidentally, this feature is completely inaccurate, as, IRL, a shotgun would have the same spread whether fired from the shoulder or not.)

Also the gun does not "eject shells" after each shot. I took screenshots and nowhere during the firing cycle of the shotgun does this occur. This makes sense as the weapon in question features no ejection system whatsoever, which is why the character model points the barrels up to remove shells. Ejection of spent cartridges is through gravity.

I have tested these theories with the game itself, so I would ask that the information I have deleted please not be reposted as I believe it to be inaccurate.