Napalm Zombie


 * For the killstreak, see Napalm Strike.

Napalm Zombies are a variant of zombie that are featured in the zombie map Shangri-La. They take the appearance of a humanoid zombie, but look burnt and have a flaming aura. When the Napalm Zombie spawns, it emerges from a patch of flames that spawns on the ground. Napalm Zombies have a higher damage threshold and take significantly more bullets to dispose of. Napalm Zombies explode violently upon death, leaving behind a small patch of napalm that will harm the player or any Zombies if touched. When a player is near a Napalm Zombie, the outer edges of their screen will turn orange, the same way it did when walking through a fire trap in "Kino Der Toten" or "Ascension".

Trivia

 * The player can be hurt by their napalm trail from a medium-far range, and the zombie's explosion reaches even farther.
 * The Napalm Zombie seems to die much faster when it's in water.
 * The Napalm left behind when it is killed will kill any zombies in a certain radius of it. It is the second zombie to directly harm other zombies, Crawler Zombies being the first.
 * The Shrieker Zombie and Napalm Zombie can be considered as opposites of each other. The Shrieker Zombie runs extremely fast, whereas the Napalm Zombie walks extremely slow. The Shrieker Zombie does not hurt the player itself, they allow other zombies to attack for it whereas the Napalm Zombie will attack the player itself, even going so far as to kill other zombies in it's way.
 * A Nuke will not kill the Napalm Zombie.
 * Neither the Napalm Zombie nor the Shrieker Zombie count towards the regular round system. This means that a new round will start even if one of these "Special Zombies" is still alive. The effect can be compared to that of George A. Romero from "Call of the Dead".

Achievements

 * Zomb Disposal - In "Shangri-La", dispose of a Napalm zombie without it harming any players.