User blog comment:A Lonely Nomad/New Black Ops updates, super awesome!/@comment-3255331-20101206223527

For all of you people that don't like quickscoping: I myself think that quickscoping was awesome MW2, I actually did it in MW1 and WaW, but that is besides the point. It was a fun thing to do in the game and it wasn't cheap, I can recall many times where I was killed while trying to quickscope. When I started playing I thought that snipers would be insanely cheap now that they had it, but once I started doing it I realized that it wasn't for the average player (aka me) I can do it to stay alive in some situations, but it's not as easy as some people claim.

To address the issue of realism. This is a video game, half of it isn't realistic. I notice one person said it's impossible to quickscope due to recoil. You do realize that the PSG1 uses the exact same ammunition as the M14, the FN FAL, the M60, and a variant of the AW. Though I believe the AW in Black Ops uses the .300 win mag, which does have a lot of kick. Now, in truth those rounds due pack a punch to the receiver as well as the giver, but not so much that they couldn't be used in cqc. I've seen someone run a cqc test with an M14 and he did phenomenally well. Now, it still is unrealistic because you are calling them sniper rifles. There are only two true sniper rifles in this game and that is because they are both chambered for the .300 win mag (The AW and WA2000.) The .308 (7.62x51) and the 7.62x54 (SVD round) are actually for designated marksmen use, and during the cold war the .308 was a battle rifle round meaning it was standard issue. These weapons are actually meant to be used in urban combat to provide support for a squad. Also, if it were realistic there would be no need for someone to aim down the scope to hit someone 15 yards away. Firing without aiming is just as accurate as when you are looking down some sights. If they gave the firearms in this game realistic hipfire then you wouldn't need quickscoping at all.

My argument is this: either give snipers quickscoping capabilities (I'm not saying make it easy, but at least give them sleight of hand pro) or make there hipfire reticules a lot smaller than they are.