User blog comment:Alexmason68/The Past/@comment-25285565-20160530041708/@comment-25261281-20160530074619

You should remove your black & white filter. WW2 is not a simplistic "le bad guy does bad thing so let's start a war" conflict. WW2 was also fought on revenge, revenge from the German defeat in WW1, the humiliation with the treaty of Versailles, the Black Friday which hit Germany hard. It was fought on geopolitical motives, with Japan trying to push its territory over China, and later the Pacific Ocean since they got their asses kicked at Khalkhin Gol, and so on. It's not a black & white conflict with Hitler being a generic baddie triggering war with no other reason than killing jews, and the Americans being the usual saviors who didn't get involved in Europe until 1944.

>They've basically been approaching a more sci-fi tone, and as I've said before CoD isn't a sci-fi video game You're falling in there again. Just because CoD started as a WW2 shooter does not prevent the devs from making a sci-fi game. Also, how can they make a futuristic shooter without sci-fi?

>''back then the series was much more realistic than what is now. Back then there were no outer space battles, or computer viruses serving as villains. Instead there was US invasions of the middle-east, and D-Day.'' So you just want CoD to be about a generic "muh american good guys take out the arab/russian trash and spread democracy across the world :DDD" theme. How does that make it better than sci-fi settings?