User blog comment:Bluent3725/Call of Duty 4 or MW2/@comment-96.30.129.94-20120910111241/@comment-25496444-20120912162626

Umm, you can counter Stopping Power or Danger Close by playing differently instead of just run-and-gunning or simply shooting enemies on sight. Painkiller requires you to die 3 times without a kill, and it lasts 10 seconds. But I think it is a bit too good. OMA abuse was the worst, I prefer Ninja Pro over a perk that only protects you in close quarters and from fall damage.

The fact that MW2 plays by perks instead of weapons (which I'd say is incorrect as well) is not being unbalanced. It's just better that it's different from other games instead of same shit different game.

I stand by my opinion: only OMA abuse is the real problem of MW2. There were others such as Painkiller, MLC TacKnife or UMP45, but those weren't such a big problem.