Shadows of Evil

"Take to the streets of Morg City to combat the undead. Embrace the curse to uncover its mysteries."

- Mission Briefing

"As four newly-cursed souls banded together to defy the undead horrors of Morg City, Richtofen began to set his grand plans in motion. Armed with the knowledge gained from the Kronorium, Richtofen entered the dimension with a singular goal - to secure the Summoning Key from the possession of The Keepers."

- Map description for Call of Duty: Black Ops III Eclipse promo

Shadows of Evil is the eighteenth (chronologically the third) Zombies map. It is the first Zombies map in Call of Duty: Black Ops III and was released along with the game on November 6, 2015 for PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and PC.

The setting takes place in the 1940's fictional Morg City where it introduces four new characters, Nero Blackstone, Jessica Rose, Jack Vincent and Floyd Campbell as they are transported to a nightmarish realm by the Shadow Man, a supernatural being pushing for their repentance.

The map adds in a new variant of the Zombie Shield: the Rocket Shield, a new Perk-a-Cola called Widow's Wine and GobbleGum, which allows players to gain special one-time abilities from bubblegum machines across the map. It also features three entirely new enemies, the Margwas, the Parasites, and the Insanity Elementals, while bringing back many traditional zombies features, including the Pack-a-Punch Machine.

Perk-a-Cola Machines
Juggernog, Double Tap Root Beer II and Speed Cola spawn randomly each time a match begins. In the Junction, in front of the doors that lead to the Waterfront Footlight and Canal District lies a broken perk bottle that is either red, green or yellow. These bottles indicate in which district the perks have spawned. Red indicates Juggernog, green indicates Speed Cola and yellow indicates Double Tap. In order to power up the perk machines, one must go into Beast mode and electrocute the panels next to each perk machine, similar to going into Afterlife mode in Mob of the Dead to charge Voltmeters. There is also Quick Revive, Stamin-Up, Widow's Wine and Mule Kick.

Pack-A-Punch
The Pack-a-Punch Machine allows weapons to be upgraded into better versions of themselves. The machine typically changes the weapon's name and adds one or more attachments, often including FMJ and Extended Mags in appearance. It also increases the pitch of the firing sound, and changes the color of the muzzle flash to red or purple. The weapon also notably gains a bizarre camouflage to accent the changes done to it. There is a new feature that affects Pack-A-Punched weapons, where a player can upgrade the weapon again after the weapon's first upgrade (for 2500 without ammo being refilled) to gain a perk on the weapon which give bullets a chance to have a special effect. The perks are as follows:
 * Thunder Wall: Random bullets have a thunder gun like effect, blasting back zombies.
 * Blast Furnace: Zombies affected by this perk explode when hit; the perk can chain to other zombies.
 * Fireworks: Zombies killed have a chance to briefly spawn a cluster of fireworks which kill nearby zombies.
 * Turned: Zombies affected by this perk become "friendly" and will run around attacking other zombies, killing them in one hit.
 * Deadwire: Random bullets shock zombies, chaining electricity to nearby zombies.

The machine in this map appears as a light blue portal (similar to the color of the machine's paint in previous maps) with a tentacle that comes out upon placing a weapon in the "machine". It is activated for use by placing four Gateworms on podiums in the Rift area. It takes a noticably longer amount of time to Pack-a-Punch on this map than any other map.

Easter Eggs

 * A major easter egg, Apocalypse Averted.
 * Every player can get a free mega GobbleGum. To do so, one needs four Widow's Wine grenades. The grenades should be thrown in the mouth of the four lions appearing in the Canal District. After doing that, every lion will show a little gray sphere (one for each player); after taking them with the use button, these spheres should be put on a plate located in a shop of the first room by holding the use button. After three or four rounds, the GobbleGums can be eaten by holding the use button on the plate.
 * A reference to Salvatore "Sal" DeLuca is on this map. Next to the door separating the Juction from the spawn area, there should be an open window, and inside should be a black suit with a tag on it. To do this, one must throw a grenade at the suit, but it has to hit the suit at the same time as it explodes. It is easier to do this with Widow's Wine grenades. After this is done, the tag will show up on a box right in front of the window. It has Sal's signature on it, and the player can hold the action button on it to gain 500 points.
 * The player is able to change the Trip Mines into donuts. To activate this, the player must purchase trip mines, and go to three donut wagons around the map. One in the Junction beside the stairs to the Rift, one in the Footlight District, in front of the perk machine, and one in the Canals in front of the Ruby Rabbit. The player must place Trip Mines on the wagons, and kill a zombie with it. If done correctly, the player should hear a child laughing. Once this is done, the trip mines will be replenished and will be replaced with donuts. They now have a larger blast radius and explode icing.
 * There also appears to be Captain America's shield, or something like it. The shield can be found in the building to the player's right after spawning in to the map and to find it the player has to open the first gate, become the Beast and grapple to the fire escape just outside the gate. Go up the fire escape and into the building, once down the stairs the shield is up against a wall on the left, with multiple knives sticking out of it and a few bloodstains on it as well.
 * At the end of the dock in the Waterfront district, there is a light post with a green light. This is either a reference to TranZit, where the lamps could be used as teleporters, or it could be a reference to the book "The Great Gatsby", where the character "Gatsby" constantly alludes that a green light at the end of a dock is a symbol for hope.

Songs

 * A new song, Snakeskin Boots, can be activated by holding the use button while aiming at three little wooden radios scattered around the map. Locations are:
 * In the boxing gym at Waterfront, sitting on a desk on the upper level.
 * At the entrance of Ruby Rabbit (Canals District), to the left sitting on a table.
 * At the train station of the Footlight District, on a bench.
 * An instrumental version of Snakeskin Boots can be activated by holding the use button while aiming at any of the radios twice, followed by single interactions with the other two radios.


 * Another song, Cold Hard Cash, can be activated by collecting three parts of a microphone scattered around the map and interacting with the Show Stage of the Black Lace Burlesque (Footlight District). Locations are:
 * Wire: Under the stairs that lead from the Ruby Rabbit into the Canals, opposite the power box that is behind the "only accessed with beast mode" wall.
 * Microphone Stand: At Nero's lair, at the left of a bloody knife throwing target.
 * Microphone: At the Rift area/Subway Station next to a trash can, near a portal that leads to Waterfront District.

Jumpscare
When zooming in at some buildings from the docks where the boxing gym is with a sniper rifle, a picture of Richtofen as a zombie suddenly appears on the player's screen accompanied with a high-pitched scream, similarly to the jumpscare from Mob of the Dead and Origins. This can be only be done after completing the rituals.

Paper Scraps
Scraps of paper can be found scattered around the map, similar to Mob of the Dead and Origins. When formed, the paper shows various drawings and notes from Edward Richtofen, detailing his knowledge of multiple universes and timelines. The drawing also shows four coordinates leading to four locations, the first three of which are visited in future Zombies maps: Lower Silesia, Hohenwerfen Castle, Pohnpei Island, and Volgograd.

Achievements/Trophies

 * The Beginning of the End (60 Gamerscore.png/ Silver Trophy Silver Trophy PS3 icon.png) - Complete all rituals.


 * From the Shadows (25 Gamerscore.png/ Bronze Trophy Bronze Trophy PS3 icon.png) - Spot the Shadowman five times in one game.


 * Not out of Gobblegum! (25 Gamerscore.png/Bronze Trophy Bronze Trophy PS3 icon.png) - Purchase and chew every type of GobbleGum in your Pack.


 * Sorry, we're DEAD (35 Gamerscore.png/Bronze Trophy Bronze Trophy PS3 icon.png) - Kill 10 zombies that are inside of a store in one game.


 * Strike! (25 Gamerscore.png/Bronze Trophy Bronze Trophy PS3 icon.png) - Use the rocket shield attack to kill at least 10 zombies in one burst.


 * Beat CoP (25 Gamerscore.png/Bronze Trophy Bronze Trophy PS3 icon.png) - Summon the Civil Protector in every district in a single game.


 * The Spider and the Fly (25 Gamerscore.png/Bronze Trophy Bronze Trophy PS3 icon.png) - Kill 10 zombies ensnared by a Widow's Wine grenade.


 * Margwa Party (25 Gamerscore.png/Bronze Trophy Bronze Trophy PS3 icon.png) - Kill 2 Margwas in a single round.


 * Parasite-Seeing (35 Gamerscore.png/Bronze Trophy Bronze Trophy PS3 icon.png) - Kill 5 Parasites while riding on the train.


 * No Mercy (35 Gamerscore.png) - Kill 5 crawling zombies in under 3 seconds.


 * Crackshot (35 Gamerscore.png) - Kill a zombie from over 50m away.


 * Packing Early (90 Gamerscore.png) - Complete the Pack-A-Punch ritual during wave 1.

Achievements/trophies differ between current/PC and last generation consoles.

Trivia

 * There is a cinema on the map. One of the shows is set to appear on November 6th, the same date Black Ops III was released.
 * The map appears to take heavy influence from the Cthulhu Mythos, including Eldritch beings that were notable for a demonic, squid-like appearance riddled with tentacles. This is most obvious with the name of the Wonder Weapon, which follows the same naming pattern as H.P Lovecraft's creations, and of the Cthulhu statues one might uncover.
 * The Cthulhu Mythos also starred zombies and re-animated corpses, alongside insectoid flying creatures, spectres and weaker, more human-like tentacle monsters, which fit in with the new types of enemies introduced.
 * Based on one of Richtofen's quotes when with Nikolai in The Giant, the artifact he was talking about is the Summoning Key that is trapping the Shadow Man.
 * The plane from Mob of the Dead, Icarus, can be seen flying during the major easter egg, The Beginning of the End.
 * The map of Alcatraz from Mob of the Dead can be seen on a wall in the Subway.
 * A map of the excavation site in Origins can be seen on a table next to the rift door in the Waterfront District.
 * If one is to shoot the Shadow Man in the beginning of the match, they'll be able to skip to round 5 all the way up to 15. This can only be done on solo, private or local matches. It will also grant the player a few thousand points for each 5 rounds skipped.
 * The interlude of Cold Hard Cash plays on the beginning of the match and after completing a Parasite or Insanity Elemental round.
 * If the player goes prone in front of a Perk-a-Cola machine, they will be given 100 points for free.
 * The player can only receive the 100 from Stamin-Up if they go prone and crawl to the side of the perk machine under the electricity conductor.