Grenade Launcher


 * For the Call of Duty 3 and Call of Duty: World at War item with a similar purpose, see Rifle Grenade.

A Grenade Launcher is a device that shoots a grenade. These can be standalone launchers, such as the Thumper or China Lake, or attachments, such as the M203. Grenade Launchers appear in several forms throughout the Call of Duty series.

The grenade shell has a safe arming distance of 5–6 meters and will not detonate unless it has traveled this distance before hitting a surface. Thus, shooting at nearby walls, ground or ceiling will simply cause the shell to bounce harmlessly away. This makes using a grenade launcher at close range very difficult. However, the shell will kill if it directly hits another player, and in turn the direct impact kill feed icon will be displayed.

Call of Duty 4: Modern Warfare

 * GP-25
 * M203
 * Mk 19

Call of Duty: Modern Warfare 2

 * M203
 * GP-25
 * Thumper

Call of Duty: Black Ops

 * M203
 * GP-25
 * Tishina
 * China Lake

Call of Duty: Modern Warfare 3

 * M203
 * M320 GLM
 * GP-25
 * AG36
 * XM25
 * Auto Grenade Launcher

Trivia

 * Some players also call the Grenade Launcher the "Pro Pipe" when a player uses it in an extremely epic fashion.
 * In Call of Duty 4: Modern Warfare, the extended mission of F.N.G., it was stated that the Grenade Launcher cancels out when fired too close for "safety" purposes.
 * All grenades fired by grenade launchers are modeled the same (in the Modern Warfare series). This can be observed by looking at grenades that didn't explode.
 * In the first 15 seconds of a match in Black Ops, any grenades from a grenade launcher will never explode. This was done to prevent using the grenade launcher to kill the enemy team quickly upon spawning, as they are naturally stacked up.
 * In Modern Warfare 2, the player can complete a challenge called "Ouch" by killing someone with the grenade's direct impact. This will result in the title "Noob Tuber", a reference to the aforementioned derogative against players who use this attachment.
 * In Modern Warfare 2, when using Scavenger, the grenade has to be loaded to pick up another grenade. There are two slots for the grenade launcher: one that's loaded and one that is in reserve.
 * It is possible to get a headshot with a grenade from a grenade launcher.
 * The Modern Warfare 2 Create-A-Class picture lacks a trigger-guard.
 * If the 'Infinite Ammo' cheat is activated in the campaign mode in Call of Duty 4, the grenade launchers become fully automatic. The M203 on M4 Carbine and the GP-25 fire with approximately 250 rpm, but the M203 on M16A4 will fire significantly faster at approximately 600 rpm.
 * Any kill with the under-mounted Grenade Launcher counts to the gun's total kills. Same goes for the Masterkey Shotgun, Flamethrower and the Tactical Knife.
 * A kill with the M203 and GP-25 counts as a hipfire kill, however the Thumper does not count as a hipfire kill or a scoped kill due to its sight.
 * In Call of Duty 4 there were originally three more grenade launchers: AG36 (G36C), HK79 (G3) and FN EGLM. The names can be found in localized strings.
 * In the Modern Warfare series, the Create-a-Class icon is of a M203 (except for the AK-47 in Modern Warfare 2), where as in Black Ops, the icon is of a GP-25.
 * On the FAL in Modern Warfare 2, the grenade launcher is misspelled as "Grenade Laucher".
 * In Zombies, there is no minimum distance that the grenade must travel to explode.
 * In Modern Warfare 3, the grenade launcher attachment has had its effectiveness reduced, as seen at Call of Duty XP, but differently from Black Ops, as it can be still used in conjunction with other attachments, as seen on the G36C.