G36C

The G36C is an Assault Rifle featured in Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2 and Call of Duty: Modern Warfare 3.

Call of Duty 4: Modern Warfare
"Fully automatic with a high rate of fire. Effective at medium range."

- Weapon description

Campaign
The G36C is first introduced to the player as the first usable weapon in "F.N.G." as the weapon used for target practice. It is later available to the player in all SAS missions, though it never appears in any USMC missions. The G36C always comes with a Reflex Sight being one of the only two weapons that are found with one during the campaign, the other being the M4A1. The G36C shares the same ammo pool as the M4A1 and the M16A4.

The G36C is fairly unique in the fact that its hip fire accuracy is extremely high, rivaling that or being better than most Submachine Guns in the game. However, this characteristic is absent in multiplayer, where the hipfire accuracy is reduced to that of a normal assault rifle.

The G36C with a Reflex Sight attachment is Gaz's signature weapon and is used by him throughout all the campaign, except in the missions "Blackout", "Crew Expendable" and "No Fighting In The War Room", where he will use an M4A1 or a W1200.

Multiplayer
The G36C is available to the player at Level 37. It is worth mentioning that it has one of the fastest draw times of any primary weapon (0.4 seconds, barring the slightly faster M16A4 at 0.35 seconds), rivaling even the speed of sidearms. This means that switching to the G36C is almost as fast as switching to a secondary, with arguably much more killing power: this means that using Overkill with a G36C as a secondary is an excellent alternative to carrying a sidearm.

The G36C has the same damage as the M4 Carbine; however, its handling is very different. Choosing the G36C or the M4 Carbine is a matter of personal taste as both weapons have their pros and cons. The G36C has a notably smaller idle sway, a lower rate of fire, arguably worse iron sights, and more recoil than that of the M4 Carbine. The latter is also more common because it is unlocked at an earlier level (10, instead of 37). Both guns share the same type of ammunition, so a player can restock their ammo from dropped G36C or M4A1 Carbines, as well as from M16A4s.

Most players choose Stopping Power as their Tier 2 perk, but Double Tap is equally if not more effective: double Tap only slightly increases the amount of visible recoil when aiming down sights, and allows for a much greater killing speed. Bandolier can make up for the faster ammunition depletion, and Steady Aim allows the G36C to perform better at close quarters. Along with a Suppressor, the G36C becomes a deadly close range stealth weapon able to perform well at medium and even long range.

The G36C is capable of attaching the Grenade Launcher, Suppressor, Red Dot Sight, and the ACOG Scope, the same as all assault rifles with the exception of the MP44. The Red Dot Sight is usually the attachment of choice among most players, but due to its minimal sway, the ACOG Scope is also quite effective.

Weapon Attachments

 * M203 Grenade Launcher
 * Red Dot Sight
 * Silencer
 * ACOG Scope
 * Reflex Sight (Campaign only)

Call of Duty: Modern Warfare 2
G36C can be used in special ops mission Suspension, with the console command "give g36c_reflex". As the name of the code says, it is equipped with its unique reflex sight. However, in first person view, reflex sight does not appear, nor when aiming it. World model shows it with scope attached.

Call of Duty: Modern Warfare 3
"The G36C packs a punch and leads the pack in aggressive performance. High damage output and effective range give the power needed to push forward and down assailants that cross your path. Recoil jolts upward, so burst fire is recommended at longer ranges."

- Call of Duty: Elite description

The G36C makes its return in Call of Duty: Modern Warfare 3, as seen in the Special Ops Survival Mode trailer with a Red Dot Sight. It is quite similar in appearance to its Call of Duty 4: Modern Warfare variant, except for its magazines: instead of being made partially of translucent plastic, they appear to be opaque. Statistically, it has a similar rate of fire, recoil and damage, but with a different and more "tactical" reload animation.

Campaign
The G36C is used by the Ultranationalists in "Persona Non Grata", "Bag and Drag", "Iron Lady", "Eye of the Storm", "Blood Brothers", "Stronghold", and "Down the Rabbit Hole". It is also seen in the hands of the GIGN in "Iron Lady". The G36C is the starting weapon for Yuri in "Down the Rabbit Hole", equipped with a Red Dot Sight.

Multiplayer
The G36C is unlocked for Create-a-Class at Level 42, but is available from the start in a default class, equipped with a Grenade Launcher and a Red Dot Sight.

The G36C is a versatile weapon - it has fairly high damage and low to medium recoil with an upward kick (possibly making it easy to get headshots). Its rate of fire is also quite high, making it a good balance between close and medium-long range combat. Thanks to its high rate of fire, the G36C has an advantage over other assault rifles in close quarter engagements. Also, since it has a higher rate of fire than most assault rifles, and has higher damage/range than most submachine guns, it is considered a "Hybrid" between the two. The weapon's iron sights are somewhat obstructive, making optical attachments a favorable option. Extended Mags is also a good attachment for taking on larger numbers of targets without needing to reload or the player should use Sleight of Hand. If the player is comfortable with the iron sights, then the Silencer is a great choice as it allows for stealthy gameplay and removes the weapon's muzzle flash.

The Scavenger perk is very useful on the G36C, as it burns through ammo relatively quickly. Quickdraw is also useful to give the player an edge in most battles. The Kick proficiency is recommended to reduce the weapon's moderately high vertical recoil for longer range combat. Other viable options are Focus and Attachments. The G36C also has the quickest swap time of any assault rifle, making it ideal for Overkill. If used with Sleight of Hand Pro, the player can put away or draw the G36C almost instantly. When paired with Quickdraw Pro and Stalker Pro, the G36C can be effectively used as a long range "SMG".

The G36C has the highest recenter speed of its class, so it is very effective at long ranges much like the ACR 6.8 but unlike the ACR 6.8, the G36C needs to be fired in two-round bursts (two rounds per burst maximum) at long ranges in order to stay on target. This means that the ACOG Scope or the Thermal Scope is very usable on the G36C but only when the weapon is fired in bursts.

Special Ops
The G36C is available for both Survival and Mission modes.

Mission Mode
The G36C is a starting weapon in the Mission mode challenges "Fire Mission" and "Vertigo", and an enemy weapon in the missions "Toxic Paradise", "Resistance Movement", and "Smack Town".

Survival Mode
The G36C is available in Survival Mode at level 39 and costs $3000.

Overall, the G36C is a very solid weapon, capable of providing good power with minimal recoil, which makes it useful in Survival Mode. It is useful for low to medium waves, due to its high rate of fire and damage. Headshots will start to become necessary during the high waves and players should be cautious due to the possibility of rapid ammo consumption as no enemies carry this weapon.

Attachments

 * Red Dot Sight - Unlocked at weapon level 2.
 * Suppressor - Unlocked at weapon level 5.
 * Grenade Launcher (M320) - Unlocked at weapon level 8.
 * ACOG Scope - Unlocked at weapon level 11.
 * Heartbeat Sensor - Unlocked at weapon level 14.
 * Holographic Sight - Unlocked at weapon level 17.
 * Shotgun - Unlocked at weapon level 20.
 * Hybrid Sight - Unlocked at weapon level 23.
 * Extended Mags - Unlocked at weapon level 26.
 * Thermal Scope - Unlocked at weapon level 29.

Proficiency

 * Kick - Unlocked at weapon level 4.
 * Impact - Unlocked at weapon level 9.
 * Attachments - Unlocked at weapon level 12.
 * Focus - Unlocked at weapon level 16.
 * Breath - Unlocked at weapon level 22.
 * Stability - Unlocked at weapon level 28.

Call of Duty: Modern Warfare 3: Defiance
The G36C makes its first appearance on the Nintendo DS in Call of Duty: Modern Warfare 3: Defiance. It has 30 rounds in the magazine with 150 rounds maximum to spare. It can only be found as it's regular variant therefore no attachments are compatible with it. It has low-medium recoil but recoil can be a problem due to the high rate of fire.

Campaign
The G36C is available in hidden locations throughout most of the campaign, usually on top of ammunition crates, and takes two to three rounds to make a kill. Its high rate of fire, however, empties its magazine quickly, meaning reloads are constant. Also, its iron sights are misaligned, with the actual shots landing from slightly above the sights, though an experienced player may use this to their advantage in achieving headshots. The G36C is rarely seen in use by friendly forces and is rarely found due to being located in hidden areas.

Multiplayer
It has similar stats as mentioned above, and is unlocked after getting a total of 1300 kills with assault rifles.

Call of Duty 4: Modern Warfare

 * In-game, the translucent plastic magazine always appears full, no matter how many rounds are actually in the magazine.
 * The G36C's firing sound is the same as the third-person firing sound of the G3.
 * From third-person view in multiplayer, if the G36C is not equipped with the Silencer or Grenade Launcher and any camo is used, it will have the Reflex Sight from the campaign mounted on the top rails.
 * The fire selector on the G36C is set to semi-automatic, even though the weapon fires in full-auto.
 * The G36C has one of the fastest raise times in the game, but slower than the M16A4.
 * When equipped with the Grenade Launcher, the empty reload sound is off.
 * The G36C shares ammo with the M4A1 and M16A4.

Call of Duty: Modern Warfare 2

 * One of the Xbox 360 and PlayStation 3 Themes for Call of Duty: Modern Warfare 2 include a G36C with a Red Dot Sight, which never appeared in Call of Duty: Modern Warfare 2.

Call of Duty: Modern Warfare 3

 * The G36C in the Create-a-Class image lacks its iron sights.
 * The gun has a different reload animation than the one that appeared in the Survival Mode trailer, which was the Call of Duty 4: Modern Warfare reloading animation.
 * When equipped with the underbarrel Shotgun attachment, each shell that is reloaded is slower than the last shell.
 * The trades on the side claim the weapon to be a "G36KE1" made by the arms company "Pooder & Chernoosky" in "Europe & Sterling, VA".
 * If the player looks at the reloading animation carefully, it can be seen that the fire selector switch is set to semi-automatic, not automatic as it is used in-game.
 * The G36C has one of the fastest raise and drop times times of any gun in Call of Duty: Modern Warfare 3, beaten only by handguns (except the P99) and going unrivaled in drop speed.
 * At Call of Duty XP, the G36C's pickup name was G36 and it reused the pick-up icon from Call of Duty 4: Modern Warfare.

Call of Duty: Modern Warfare 3: Defiance

 * If the player looks closely, they can see that the magazine is empty, even though bullets can be seen on the side.
 * The weapon is considered rare in campaign. It is never found equipped with the player at the start of every mission and also can only be obtained from weapon crates or downed teammates.
 * The G36C share the same firing sound, recoil and fire rate with the XM22 from the previous game. The only difference between the two weapon are their mobility and reload sound.