User blog comment:Eazymhd1402/Top 5 multiplayer maps that should be remade/@comment-24737457-20160516150601/@comment-25285565-20160529034144

@CoaZ "Yeah, this is not true. You can do something that's never been done before, but do it in a shitty/non memorable way and have it not be innovative until someone does it better later on. There's a reason why Maze War (one of, if not the first FPS games) doesn't make lists of the most innovative games while Doom does; there's a reason people say BO3's wallrunning is a ripoff of Titanfall and not Brink (sorry Sam). Sure things that are not popular/successful/overlooked may receive more attention later on, but rarely do they ever match the more popular/successful properties." - Innovate - to introduce something new; make changes in anything established. Yeah I don't see anything that says it needs to be nonshitty in order to innovate.

"And Evolve hasn't even been out for a year and a half yet, it's far too early to call it "innovative", nor was its 4v1 multiplayer in any way a new concept." - You're right about 4v1. I should've used a better example, but you're wrong with it not being over a year old. Evolve was released February 10, 2015, so it's a year old now.

"No, it's pretty easy to look at something and see how it influenced the medium after it was released, often times directly. You can look at most FPS games and easily see how the original Doom, Halo and CoD4 have influenced them. You can look at most open world games (especially crime based ones) and see how GTA III influenced it. It's pretty hard to claim that say, Doom or CoD4, aren't innovative while Bulletstorm or Resistance: Fall of Man are." - The dictionary also doesn't claim that other products have to copy or build off it to be innovative.

Alright I can't keep replying, and it's not because I'm trying to be an asshole, but because I don't want this debate to go on for months. You can still reply to this comment though, but I'm going to leave it at this. We both have different views on how to innovate (honestly we're polar opposites on a lot of subjects), and that's fine. So I'm going to leave it at that, but feel free to reply though.