Tacticals

Tactical Grenades are a class of grenade found in Call of Duty: Black Ops, Call of Duty: Modern Warfare 3, Call of Duty: Black Ops II and Call of Duty: Ghosts, replacing the Special Grenades of previous games.

Call of Duty: Black Ops

 * Willy Pete - Creates a large smokescreen. Does a small bit of damage when smoke first forms.
 * Nova Gas - Blurs vision and damages enemies.
 * Flashbang - Renders enemies blind and hinders their ability to hear for a few seconds, as well as slightly inhibiting movement.
 * Concussion Grenade - Slightly blinds and deafens the player, and severely restricts movement.
 * Decoy - Mimics gunfire creating red dots on the enemies radar. Will also distract enemy dogs.

Call of Duty: Modern Warfare 3

 * Flashbang - A grenade that blinds and deafens the victim for several seconds
 * Concussion Grenade - A grenade that stuns and disables the victim for several seconds.
 * Scrambler - Interferes with enemy electronics within its radius.
 * EMP Grenade - A grenade that disables enemy electronics.
 * Smoke Grenade - Deploys a smoke screen.
 * Trophy System - Destroys thrown/fired enemy explosives within its radius.
 * Tactical Insertion - Allows respawn wherever it is set down.
 * Portable Radar - Allows tracking of enemy movements.

Call of Duty: Black Ops II

 * Smoke Grenade - Produces a smoke screen immediately upon impact.
 * Concussion - Disorients enemies and slows movement.
 * EMP Grenade - Disables nearby enemy electronic systems.
 * Sensor Grenade - Detects enemy soldiers within line of sight.
 * Flashbang - Blinds enemies and impairs hearing.
 * Shock Charge - Proximity triggered mine that electrocutes and stuns nearby enemies.
 * Black Hat - Hack equipment and care packages, or disable enemy vehicles.
 * Tactical Insertion - Drop-zone beacon that allows the player to place their next spawn point. Unavailable in Free-For-All game modes.
 * Trophy System - Destroys incoming enemy projectiles within 10 meters. Vehicle missiles have a chance to penetrate.

Call of Duty: Ghosts

 * 9-Bang
 * Concussion
 * Smoke
 * Trophy System
 * Motion Sensor
 * Thermobaric Grenade
 * Tactical Insertion (only available in Infected mode)

Zombies
All of the following tactical grenades are actually Wonder Weapons.
 * Monkey Bomb - When thrown, will create a distraction to zombies, attracting all zombies to its area, and exploding in seven seconds, killing them.
 * Gersch Device - Creates a black hole, sucking in all zombies nearby. Can also used as a teleporter by players.
 * Matryoshka Doll - Creates a cluster bombs of four explosions.
 * Quantum Entanglement Device - Has a random effect when thrown from a predetermined list of effects.
 * Hell's Retriever - Pierces through multiple zombies at once when thrown, then returns to the player.
 * G-Strike - Attracts zombies, which become the target of napalm missiles.

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