Negotiator

Negotiator is a downloadable Special Ops Mission Mode challenge in Call of Duty: Modern Warfare 3.

The mission was included in the ELITE Drops 4, 5 and 6, which was released on March 13, 2012 for Premium ELITE Xbox 360 players and was released, along with the other maps, on March 20, 2012 for non-Elite Xbox 360 players. It was made available for PlayStation 3 Premium ELITE subscribers on April 12, 2012. It was released for non-ELITE PS3 users on April 20, 2012. Negotiator, and the rest of Content Collection 1, were released for PC on May 8, 2012.

The start mission starts with different point of views depending on which player, if playing on Co-op.

First Player's Point of View
The First player, along with some hostages will be held captive by two Russian Commandos, the player needs to go up to the soldier standing by the door and take the Desert Eagle in his holster by holding the "use" button. The commandos will react to it, so the player needs to quickly kill them. The player can pick up the AK-47 dropped by the soldiers. Hostages in another building will also be executed, this building also holds the second player if playing on Co-op. The player then needs to head to that building and breach it (before the second player is executed on Co-op). After killing all the commandos, the gameplay will go to both players' point of view. This gameplay is also done on Single Player.

Second Player's Point of View
The Second Player, along with some hostages are also being held captive by five Russian Commandos. This player will be unable to do anything, while watching hostages being executed by a Russian soldier. The First Player will breach a door and the Russian soldier that is executing the hostages will be killed and his Desert Eagle will fly out of his hand. The Player needs to press and hold the "use" button to catch the gun. After receiving the Desert Eagle, the player can use it to help their partner and kill the remaining soldiers. After that, the gameplay will go to both players' point of view. This gameplay is only done on Co-op.

Both players' Point of View
The now reunited players must fight their way to reach and defuse a bomb. As the players breach and fight through the streets, multiple civilians can be seen. When the player reaches a courtyard and breaches it, there is a bomb to be defused. Afterwards, the player(s) breach a final room, kill three commandos and end the mission successfully.

Starting Weaponry
Neither of the players will start with a weapon, but for the first player, the enemies will not notice them until they take the Desert Eagle from the soldier. The second player will receive a Desert Eagle when the first player breaches the building they're in.

Found in level
The following weapons can be found with and without attachments.

Achievements/Trophies
Shotgun Diplomacy (15 / Bronze trophy ) - Complete the Special Ops mission Negotiator on any difficulty.

Skilled Negotiator (25 / Silver trophy ) - Complete the Special Ops mission Negotiator on Veteran difficulty.

Not on My Watch (35 / Silver trophy ) - Rescue all the hostages in the Special Ops mission Negotiator.

Trivia

 * The total numbers of hostages to rescue is 35.
 * The achievement for rescuing all the hostages is worth 35 Gamerscore.png, just like the numbers of hostages.
 * The Russian captors in this level use the same audio files when talking to hostages as the militia uses when talking to hostages in "Back on the Grid." This is interesting since the Russians and the Militia are completely different factions. This is most likely a mistake overlooked by the developers.
 * Hostages in this level are aggressive towards the enemy and are seen headbutting them into walls despite being bound and unarmed.
 * This mission takes place in the same area as the campaign level "Persona Non Grata", but in the opposite direction that is in the campaign.
 * A DShK can be found and used in this level, near the middle of the mission. Is it found after both players breach the first room (not the one where the first player saves the second) and just before going under the arch.
 * Oddly, Overlord will still tell both players to "Ready Up" even though they are being held captive.
 * There is a glitch that when the player's magazine is not full and they breach a door, the magazine will top off without reducing the total amount of bullets (confirmed on PS3 in Solo).
 * Oddly, the Russian executing the hostages where the second player is held captive will be killed by the door breach, regardless of his distance from the door and the fact that no shrapnel can be seen flying towards him.
 * The player seems to not be able to get any more ammo after the two groups of breaching Russians are killed, although there are multiple weapons the player can get ammo from.
 * This is the first time Russians are using M4A1's against the player.
 * The achievement "Shotgun Diplomacy" is rather ironic, because in the whole mission the player never see or use a shotgun.