User blog comment:Damac1214/Why Shooters Need Good Stories/@comment-69.125.216.114-20130515144324/@comment-1187559-20130515232341

Borderlands was supposed to be an RPG/FPS hybrid. But it's FPS element took the RPG element out back with its shotgun and didn't quite finish the job right. Most of the time you were taking quests off of bounty boards, and with barely any interaction from the NPCs you hardly felt immersed, it was just "go to X, get/kill Y, go back to X". Fallout: New Vegas was a better FPS-RPG hybrid, and they weren't even trying to work on their gun play elements.