Pack-a-Punch Machine/Trivia

Trivia

 * It is possible to lose your gun in the Pack-a-Punch so make sure that you retrieve it after Pack-a-Punching it or you will lose it and be left with your other gun.
 * In "Five", it is possible that if a player puts a weapon in the machine and then takes it, and then another player puts his gun in the machine, it will turn around while it is still being manufactured, robbing the player of their weapon.
 * More often in Black Ops, Pack-a-Punching a few weapons with numbers in their name (e.g. HK21, G11) will be replaced with "115" as a reference to Element 115.
 * The part of the machine where the player inserts their weapon looks like a bowling lane.
 * On the Wii version, the Pack-a-Punch Machine itself looks different, as the machine consists of very different colors.
 * This is the only Utility that has a jingle besides Perk-A-Cola machines.
 * Above the Pack-a-Punch Machine, there are two depictions of a Ray Gun, one with a 'flaccid' barrel and the other with an 'erect' barrel. This may, in turn, be a phallic reference, as Sarah Michelle Gellar will sometimes say "Hey, that Ray Gun kinda looks like... oh I get it. Mature, real mature." when Pack-a-Punching a weapon on Call Of The Dead.
 * On "Five", during a "Pentagon Thief" round, if a player is targeted to have his/her weapon stolen and tries to Pack-A-Punch it before the Pentagon Thief would normally take it, the player will begin the Thief's animation, but will instantly freeze the screen for around 30 seconds for all players. Eventually, all the players in the session will be returned to the lobby and an error message will appear.
 * There is a picture under the machine. The picture is a "no symbol" (a red circle with a diagonal slash inside) with a hand inside of the circle; indicating that you should be careful not to get your hand caught when putting your gun into the machine. This is similar to a ball return machine at a bowling alley. Richtofen also says in Kino Der Toten, "It would hurt so good if I put my hand in there" suggesting he may want to foolishly stick his hand in the machine while it is working.
 * When a weapon is upgraded in the Pack-a-Punch Machine, only the metallic parts and the magazine are engraved with the markings, not the wooden parts of the weapon. This is easily attested by the Gewehr 43 and the M1 Garand. This is similar to how the camouflages of Call of Duty 4: Modern Warfare worked in that they also had only the metal/polymer parts of weapons covered. However, the PPSh-41's wooden grip is made metallic, but not engraved.
 * When a weapon is being upgraded a small red flag that says "Please Wait" rises on the right side of the Ray Gun depictions, above the machine. This can also be seen on the multiplayer map Firing Range on the stairs of the wooden training shelter looking over the stairs. Another two can be found near the shooting range, above the wall in the most south-west corner of the map.
 * When a weapon is upgraded in Pack-a-Punch, a small jingle may play in a similar fashion to Perks-A-Cola machines and at the end, there's a wolf-man howl.
 * The Wunderwaffe DG-2 has, like most other guns, a red lightning bolt when fired, but after a successful hit on a zombie or hellhound, the bolt turns light blue again.
 * Sometimes, the player's character (not including Takeo) will sing a Perks-a-Cola jingle while waiting for their gun to be upgraded. Tank Dempsey sings part of the Juggernog jingle, Nikolai the Quick Revive, Richtofen the Double Tap.
 * In the French, Spanish, and Italian versions of WaW, the names of the guns will remain the same after being Pack-a-Punched. However, this has been fixed in the French and Italian versions of Black Ops.
 * If a weapon is left in the Pack A Punch for too long, the gun will be lost (it will slowly retract into the machine), presumably destroyed inside.
 * When upgrading the .357 Magnum, the Speed Reloader will have the same elaborate markings as the gun, even though the speed reloader was not visibly put into the machine.
 * An extremely rare glitch on Der Riese for the PC is that you can knife open the Pack-A-Punch machine door. The way to do it is to have three players. On a dog round, gather up to doors. Let one player squeeze very close to the doors and get downed by a Hellhound. They should be in knifing range of the doors. They should start knifing the doors while someone revives them. When they get on their feet, the doors should be able to open. Note: to do this, no teleporters can be linked. If even one teleporter is linked, the glitch will not work. The Bowie Knife doesn't work, either.
 * A more powerful version of the C-3000 can be found via Console commands on the PC. It is called the Holy Pistol.
 * In Kino der Toten, the clock behind the Pack-a-Punch machine counts down to when the players will be teleported back out of the Pack a Punch room.
 * The Pack-a-Punch is powered by Ununpentium.
 * On the Wii version of Black Ops, after Pack A Punching a weapon the gun's design is yellow and blue.
 * In Black Ops, the metallic finish of a Pack-a-Punched weapon is different than that in World at War. However, upgraded WaW weapons in Black Ops' Der Riese map appears to have the same metallic camouflage and sometimes appear with gold finishing.
 * In "Five", the Pack-A-Punch machine will turn back around if you leave the room. This is most noticeable when you stay in the hallway that has the DEFCON Countdown right above the door and coming back to the Pack-A-Punch machine.
 * In World at War, the Pack-a-Punch camo looks engraved and metallic. In Black Ops, it looks similar to 'Circuitry'.
 * In Shangri-La, the player should upgrade the weapon as soon as possible, as upgrading it at the last moment can lead to the water coming down and the weapon being left in the machine, thus wasting a weapon and 5000 points.