User blog comment:Drkdragonz66/Modern Warfare 3 interview: Robert Bowling talks about Spec Ops Survival/@comment-3567527-20110813111819/@comment-92.84.115.121-20110813114529

Yeah, same here. I mean, do they really have to make such different programmings for slightly different enemies? Can't they make the AI more dynamic. Take as an example the Hunter from Halo. He keeps he's distance and fires. Once he gets close, his health is low or he's the only one left, he'll charge. 2 Juggernauts in 1.