Nuketown (Map)/Trivia


 * The green and white house has a fireplace/chimney that is visible on the exterior of the house. When inside the house, there is no fireplace to be seen. This is possibly a mistake overlooked by Treyarch.
 * David Vonderhaar of Treyarch stated that shooting the heads off all mannequins within a certain amount of time (within 15 seconds) unlocks "a special surprise." This "surprise" is the song "Sympathy for the Devil" by The Rolling Stones, which plays from the loudspeakers outside the map. Nuketown_Welcome_Sign.png
 * In the sky one can see a double rainbow, referring to the famous viral video.
 * On the Welcome to Nuketown sign, there is a population counter. This states the amount of players on the map.
 * On the Welcome to Nuktetown sign one can see the Treyarch logo.
 * At the end of a match (no matter the result), the nuclear bomb in the stand will fall to the ground and make a ground burst detonation, obliterating the map.
 * There is a glitch where, at the end of a Search and Destroy match, the player could be in spectator mode, and see the nuke dropping. One can see that the nuke stops at the barrier with the jeep.
 * On a tower viewable from the Yellow house's back yard is the Doomsday Clock.
 * A school bus is located in the center of the map with "Treyarch Unified School District" written on the sides; bullets will travel right through the windows. The red truck has bulletproof windows, however.
 * Bradyhouse.png house.]] In a Treyarch interview, David Vonderhaar says that this map was inspired by a scene in Indiana Jones and the Kingdom of the Crystal Skull, in which Jones, pursued by Soviet soldiers, comes across a nuclear testing site where a replica of a typical 50s suburb is about to be obliterated by a nuclear bomb.
 * One of the homes is an exact replica of the Brady Bunch home.
 * Two of the mailboxes in front of the houses are labeled "Woods" and "Mason". The yellow house is Woods' while the turquoise house is Mason's; contrary to popular belief, the mailboxes at the inaccessible houses DO NOT say Weaver and Hudson. This can be seen if the player uses the free cam in theater mode.
 * The mannequins are placed in different locations every game. They are randomized in when and where they show up.
 * A street sign that says "Trinity Ave" can easily be seen in the loading picture. This is a reference to the trinity tests. Also, the trinity symbol is very similar to the Treyarch symbol.
 * When a mannequin's head is shot off with the Crossbow, the head falls off, but the arrow remains "stuck" where the head used to be, this also applies for the Semtex and the Ballistic Knife, but tomahawks ricochet off, harmlessly.
 * On all of the book shelves, in both houses, one can find a book written by Edward Richtofen. In the place where a volume may be set, it reads; DG2 and DG3, referring to the Wunderwaffe DG-2 and the Pack-a-Punched Wunderwaffe . This is a generic bookcase that is used in both Zombies and the Campaign. Breathing can be heard if the player stares at the book for long enough.
 * This map contains a pathway specifically for the RC-XD located at the backyards of both houses at the sides of the map where there is a ramp that requires the speed boost to clear, otherwise the RC car will simply explode. This route is missing on the Wii version of the game.
 * The female mannequin seen at the end where the nuke goes off is located in the yellow house. She can be seen via spectate or by standing in the yard of the yellow house on the far right.
 * In the yellow house, there is a lamp. That lamp has no light bulb in it but still is on. Nuketown Bomb Time.png
 * If one deploys a chopper gunner at the same time dogs are called in, the dogs can be seen leaving (climbing the fence, etc.) and going into some boulders.
 * On the Wii version, the muddy paths are replaced with grass, there is no glass in the window areas, and the area next to the window areas are not destroyable. These were most likely cut from the map due to the Wii's RAM restrictions, as muddy textures and extra destroyable environmental elements would take up much needed RAM.
 * There is a strange pink truck with the words "Replace Me!" (probably a reminder for the developers to give the truck a texture) seen on the sides underneath the viewable ground near where the nuclear bomb is.
 * In both garages there are tin cans that say "Scientific Beef". This is also seen in the zombies map Call of the Dead.
 * In the house that looks like the Brady Bunch home, there are two of the dummies looking out of the window, it appears as if they're even holding hands. (Can be seen via Theater Mode, Noclipping or Spectating)
 * If the player throws a tomahawk in the chimney of the yellow house it will fall into the fireplace. The same thing happens when the player throws a grenade.
 * If the player throws a tomahawk in the vents of the yellow house, it will suck the tomahawk.Nuketown Woods Mason Mailbox.png
 * If the player looks at the mail box in front of the Brady Bunch house and goes inside of it, there is a second name.
 * If playing Search and Destroy or Domination on this map, a pile of furniture will be placed outside the yellow house near the moving truck. Most likely to add more cover to help defend the objectives.
 * In the yellow house, jumping on the top bunk of the double-bed and walking to the edge towards the window will make all of the player's weapons turn into a crimson-blue color. Crouching will terminate this effect until the player stands up.
 * On February 5 and March 4, 2011 a playlist called Nuketown 24/7 was added.
 * If the sun on this map is obscured by an object (crouching behind a hedge,doing the knifing motion,etc.) it will disappear. It reappears if the player is looking in its direction,then obscure it with something such as a hedge.It is unknown if this is seen in 3rd person. The sun will disappear also if the player tries to aim it with a Sniper Scope.
 * The mannequin that appears at the end of Nuketown can be shot by a Gunship or Chopper Gunner.
 * Every single reflection on the map (some windows, Grenade Launcher bullets, etc) will always show the yellow bus, even if the player happens to be inside a house, which would make it impossible to see the yellow bus reflected
 * It is impossible to jump on the sign in the Wii version of the game
 * There's two mannequins inside the replica of Brady bunch house and two more inside the bus, which can be seen via Theater Mode.
 * Some of the mannequins come without heads to begin with.
 * In the Wii version of the game, the clock outside the map does not move.
 * If the player stands between the barbed wire and the Jeep, and the jeep explodes, the player's body can be propelled through the wire.
 * Treyarch stated that this map was originally named Empty Nukes and Bunting during development before changing to Nuketown