AK-47


 * For similarly-named weapons, see AK-74 and AK-74u.

The AK-47 is a Soviet assault rifle, featured in Call of Duty 4: Modern Warfare, Call of Duty 4: Modern Warfare (Nintendo DS), Call of Duty: Modern Warfare 2 and Call of Duty: Black Ops.

Singleplayer
In Call of Duty 4: Modern Warfare, the AK-47 can be picked up by the player in single player mode and is the most frequently used enemy weapon of the game, used by both Ultranationalists and OpFor militants, appearing in almost every level in the game. It is far superior in terms of firepower and penetration when compared to most other rifles in the game, and it keeps an open field of view for spotting other nearby targets, although it suffers more in terms of recoil. It is important to note that the AK-47's recoil is purely visual (as it resets right back on the target before the next shot). The AK-47 is effective at medium range. In single player, the player may occasionally encounter a variant of the AK-47 called the AK-47 Grenadier, a standard AK-47 with an under-mounted GP-25 grenade launcher, functioning similarly to the M4A1 with an attached M203 grenade launcher. Oddly, the AK-47 Grenadier has a max ammo of 308 instead of 300. This means that the AK-47 Grenadier has one extra magazine that only holds 8 rounds, the purpose of this is not known.

Multiplayer
In multiplayer, the AK-47 can be modified with the Red Dot Sight, ACOG scope, GP-25 Grenade Launcher, and Silencer. Equipping a Red Dot Sight or Silencer, however, decreases its minimum damage to 20 - a great disadvantage in both regular and Hardcore.

The AK-47 has the same amount of sway as the M4A1 and same sway speed as the G36C. The AK-47 is also one of the six Golden Weapons. The AK-47 is a gun that performs well with no attachment as the RDS and Suppressor both limit its effectiveness.

In Hardcore it kills in one hit against all enemies unless they are using Juggernaut (and unless the player is using Stopping Power) or Last Stand, or those shot through cover. However, it loses this ability with a Suppressor or RDS attached. The AK-47 can accept Golden Camouflage once all of the Assault Rifle challenges are completed.

Call of Duty 4: Modern Warfare (Nintendo DS)
In the Nintendo DS version of Call of Duty 4: Modern Warfare, the AK-47 appears as one of the three assault rifles available in the game. It is available on all levels in the game. It is used by almost every enemy. Though the AK-47 bears a similar look to the one in the console versions, it has slightly less damage per round, a higher rate of fire, and much less recoil. It also has different (but somewhat similar) iron sights, which provide a much more open view around it. As with all other weapons in game, all recoil is eliminated when aiming down the sights, making it effective at all ranges.

Multiplayer
In multiplayer, the AK-47, like all other weapons, is available by default. This makes the AK-47 extremely effective due to its high rate of fire, low recoil, and moderate damage. However, it is still recommended to use it at medium range (just like in the console versions), as it can be countered at long range by the more accurate MP5 and MAC-10, and the more powerful M1014 and M16 at close ranges.

Singleplayer
The AK-47 returns in Call of Duty: Modern Warfare 2. However, it is heavily modified and aesthetically different to its Call of Duty 4: Modern Warfare counterpart. It is equipped with a tan colored polymer furniture and a side bracket scope mount. The upper and lower hand-guards are replaced by a more modern handguard with an ergonomic pistol grip, polymer magazine, a modified stock, tritium iron sights, and a unique spiral flash hider/muzzle brake. The firing of the rifle sounds different than that of its Call of Duty 4: Modern Warfare counterpart due to the muzzle brake. The Ultranationalists still commonly use the AK-47, as well as the Brazilian Militia. Many of them appear to be mounted with ACOGs, GP-25 Grenade Launchers, or Red Dot Sights, but there is also an AK-47 found with a Holographic Sight in the level Exodus, Of Their Own Accord and Wolverines!. An AK-47 with a Under-Barrel Shotgun is found in the armory in Loose Ends. A special AK-47 with a Thermal scope attached is found in the Museum with almost no recoil at all.

Multiplayer
In contrast to Call of Duty 4: Modern Warfare, the AK-47 is the last assault rifle to be unlocked (at Commander, Rank 70). For this reason, the weapon is less commonly seen as some players tend to enter Prestige Mode. The AK-47 is second only to the TAR-21 in terms of damage per second for assault rifles at long range, and third at close range behind the F2000 and TAR-21, doing the same 40-30 damage, but having a slightly lower rate of fire. This makes the AK-47 useful at close, medium, and to an extent, long range. The TAR-21's higher recoil makes it less useful than the AK-47 at farther range, as the AK-47 has less recoil. However, this makes little difference, as most players tend to fire single shots or two or three round bursts when a target is at long range.

The AK-47 is a unique assault rifle, in the way that when anything is attached (excluding an ACOG scope only, Bling with ACOG will still make it sway), idle sway is added, making it the only assault rifle to feature sway, other than those using Thermal. Going prone will reduce sway caused by adding attachments. The Shotgun attachment is almost useless due to the fact that the AK-47 excels in close range, and using an attachment which creates sway and has little usefulness is somewhat of a waste. It is important to note that although the AK-47 features a muzzle brake/flash hider, it is simply for aesthetics, as firing will still make the user appear on enemy radars; a Silencer is a necessary attachment in order to remain hidden.

In Hardcore, the AK-47 is powerful enough to kill with one shot at any range, unless shooting through cover, or at enemies using Painkiller, Last Stand, or Final Stand. This makes it have direct competition with the SCAR-H as well as the TAR-21, as these two also have the same damage. The AK-47 is considered a medium between these two, as it has both recoil and fire rate levels in-between the two.

Weapon Attachments

 * Grenade Launcher
 * Shotgun
 * Red Dot Sight
 * Holographic Sight
 * Silencer
 * Heartbeat Sensor
 * ACOG Scope
 * Thermal Scope
 * FMJ
 * Extended Magazines

Campaign
The AK-47 is commonly seen being carried by Viet Cong, North Vietnamese Army, and Soviet soldiers in Call of Duty: Black Ops. It is found in several levels. Notable exclusions are Operation 40 and The Defector, where it is replaced by the FN FAL, and in Rebirth and Redemption where it is replaced by the AK74u. It is seen with almost every attachment except for the Suppressor.

Multiplayer
The AK-47 is unlocked at level 38, costing the player. Accurate at a long distance in short bursts or single shots, it's advised to let the sight rest back on the target at any distance. The Iron Sights are clear and unobstructed, a reduced size since Modern Warfare 2, which makes the Red Dot Sight and the Reflex Sight not as necessary for this weapon as for some others. However, either one of these sights may help as the sight does bounce and can obstruct targets at a distance. Statistically, it is completely identical to the Commando, however it's reload is slightly longer. It is found online more often however due to the earlier unlock level.

Attachments:

 * Grenade Launcher
 * Flamethrower
 * ACOG Scope
 * Red Dot Sight
 * Reflex Sight
 * Shotgun
 * Suppressor
 * Dual Mag
 * Infrared Scope
 * Extended Mag

Call of Duty: Black Ops (DS)
The AK-47 makes its return in the DS version of Call of Duty: Black Ops. The AK-47 resembles Call of Duty 4's and the console version of Call of Duty: Black Ops's own AK-47. The only known attachment for AK-47 is the M203 grenade launcher, meaning that this is the first AK-47 in the Call of Duty series that doesn't use the GP-25 grenade launcher, it can also be fitted with a scope. The AK-47 has a medium rate of fire, high recoil, and iron sights that may be hard to use.

Call of Duty 4: Modern Warfare

 * In Call of Duty 4, the upper and lower receivers of the gun are camouflaged if a camouflage is selected. In Modern Warfare 2, only the stock, handguard, magazine, and attachments are camouflaged.
 * In Call of Duty 4, the AK-47 can be reload canceled just before the player inserts the new magazine into the gun, making it an effective tactic, while in Modern Warfare 2, the gun is counted as reloaded in the moment after the player inserts the magazine and before the player draws it, therefore making it rather useless to reload-cancel.
 * Ironically, in Call of Duty 4, the AK-47 is the second assault rifle the player unlocks in multiplayer, but in Modern Warfare 2, it's not only the last un-lockable assault rifle, but the last un-lockable Create-A-Class item available aside from any of the AK-47's attachments. This could probably be due to the fact that it is one of the most popular weapons in the game.
 * When the AK-47 does not have the GP-25 grenade launcher, the maximum amount of ammo the player can carry is 330 rounds (300 spare, 30 in magazine). When the GP-25 is equipped, the maximum amount of ammo changes from 330 rounds to 338 rounds (308 spare, 30 in magazine). This is confirmed in Call of Duty 4.
 * The AK-47 is the only assault rifle to use the GP-25 grenade launcher, although the AK 74u can be seen equipped with one during FNG.
 * An instruction manual poster of the AKM, an upgrade of AK-47, can be seen in various campaign levels in Russia and in the Call of Duty 4 multiplayer map Killhouse.
 * If you swap out your USP.45 for any of the following weapons in All Ghillied Up: AK-47, G36C, P90SD (w/red dot sight), FIM-92 Stinger, RPG-7, on One Shot, One Kill an AK-47 will replace your USP .45.
 * The AK-47 that you may start out with in One Shot, One Kill kills in one shot. To prove this, the next time you attempt this mission, with an AK-47 as a load-out weapon, try aiming it at a part of an enemy that would usually not kill him (even an arm or a leg works) and firing. It will kill him if it hits him. This works with all enemies, but only works with that specific AK-47. Any other load-out weapon, or a different AK-47 will have normal damage.

Call of Duty: Modern Warfare 2

 * In Modern Warfare 2, the AK-47 can be seen in almost every Campaign mission with the exception of "No Russian", "Just Like Old Times", and "Endgame". There is even one with a Red Dot sight next to the entrance to the pit in "S.S.D.D.".
 * When the AK-47 is equipped with the GP-25 in Modern Warfare 2, it is called "AK-47 Grenadier," rather than "AK-47 w/ Grenade Launcher" (the standard format for naming the other assault rifles equipped with grenade launchers, with the exception of the M4A1 and ACR ).
 * An unusable leaf sight is added to the AK-47 when the GP-25 is equipped. This is the only weapon where leaf sights are added on any weapon.
 * The serial number of the gun in Call of Duty: Modern Warfare 2 is 122874.
 * Similar to Modern Warfare, many posters involving how to assemble the gun can be seen in the Modern Warfare 2 multiplayer maps from the Stimulus Package, notably Salvage and Storm.
 * The AK-47 in Modern Warfare 2 sports the same pick-up icon as the one from Call of Duty 4: Modern Warfare , which is odd as there are many notable differences between the two, such as the synthetic stock and Picatinny rail system.
 * Magazines from the CoD4 AK-47 can be found in various levels, such as Skidrow and Loose Ends.
 * In multiplayer, when the AK-47 has certain attachments, such as FMJ, the sound when the player knifes sounds different.
 * The gun heavily resembles the the AK-200, (which is a variant of the AK), since it has been heavily modified. Its only recognizable difference is the foldable hollow stock.

Call of Duty: Black Ops

 * The colored AK-47 pickup icon in Call of Duty: Black Ops is the first pickup icon in the Call of Duty series to be seen that is colored. It was later changed to no colors in the GamesCom "WMD" trailer in Germany. It is then colored and enhanced in the October GTTV single player trailer of the game. The pickup icon is now enhanced but no color in the finalized version of the game.
 * The AK-47 appears in a Black Ops DS screenshot with a M203 grenade launcher, instead of the standard GP-25, presumably to save space. This is the first time it has ever been shown with an M203, except for some loading screens in Call of Duty: Modern Warfare 2.
 * A heat-shield was not seen attached to the AK-47 when the Flamethrower attachment is added during the Single Player SOG preview from GTTV.
 * The AK-47's iron sights have changed drastically when compared to previous iterations in previous games.
 * The AK-47 is able to rip limbs off in singleplayer.
 * The AK-47 behaves much like the STG-44 in World at War in the single player missions.
 * The AK is one of the few weapons to have an eight round masterkey attachment in the singleplayer campaign.
 * The Extended Mag attachment is not affected by any camouflage the player may add. This is very noticeable, as the AK-47 already has little that is affected by the camouflage.
 * There is a red star just above the butt stock.
 * The AK-47 has a higher rate of fire in singleplayer compared to multiplayer.
 * The AK-47 depicted in-game has a less curved magazine from the 7.62mm version,indicating the use of different ammunition. It superficially resembles early AK-74 prototype, or a 5,56mm copy, WASR rifle

Video
400pxGameplay with the AK-47 in Modern Warfare 2

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