Training (World at War)

Training was a canceled Call of Duty: World at War level. The code of this level can be found in Mod Tools, and four HD pictures of this level can be found in game files.

At beginning of this level, the player with 7 soldiers rides on LVT to boot camp. On boot camp, jeep, P51 Mustang and marchers can be seen. When player reaches boot camp, locomotion training begins. Sergeant teaches player to sprint, use knife, mantle, crouch and prone. After completing locomotion training, combat tutorial begins. Officer orders player to get M1 Garand and frag grenades off the table. Then, player should shoot near, middle-range and far targets at the bottom of towers. If the player doesn't aim down sight to hit the targets, hint will appear on screen and officer will say "You've got a sight, use it." Then, player should hit targets at left and right towers. Controller sensitivity options appear when player shoot both targets. After that player should toss grenade through wall and go to obstacle course. On obstacle course, sergeant from locomotion training returns and player should destroy 12 targets using M1 Garand, Thompson (with total ammo count of 230 rounds) and several targets using grenades for time. 5 seconds penality adds for missed firearm target and 10 seconds penality adds for missed grenade target. 35 seconds is good result,

At end of obstacle course, sergeant will say his rating of completion time (or he will tell player about missed targets if player missed grenade target or more than 3 firearm targets), following statistics will display, and player will be asked to choose difficulty or to retry obstacle course:
 * Completion time
 * Number of firearm targets missed, penality for missed targets
 * Number of grenade targets missed, penality for missed targets
 * Accuracy (if at least one bullet shot, else game will show that player haven't fired weapon)
 * Previous best time (or N/A if the player completed obstacle course for first time)