User blog comment:Crazy sam10/My views on a MW4/@comment-78.97.91.207-20130309082056/@comment-78.97.91.207-20130309231017

First of, there's a difference between being linear and being a corridor shooter. The first CoD games, in case you don't remember them, were linear, but they did offer you alternatives, not just one long alley with crates on either side. This was the case until MW2 was released, and BO and MW3 just made it even more restrictive.

Secondly, this is a game not a war simulator. And I'm fairly sure, from my limited experience from movies and documentaries of war, that firefights don't happen in alleys, corridors, rooms or backyards, and that you can actually move on the battlefield. I'm not even talking about open world exploration, just not ridiculously small and tight environments with invisible walls/kill barriers on every side. I can think of probably a million examples of why comparing CoD and actual warfare is beyond stupid.