Weevil

"Full-auto submachine gun. Large magazine capacity with modest damage."

- Multiplayer description of weapon.

The Weevil is a submachine gun featured in Call of Duty: Black Ops III.

The Weevil is good at almost everything, such as high ammo capacity which is 50 (67 with Extended Mags) and the predictable recoil. The Weevil has a damage of 30 at close ranges, 29 at close to medium, 23 from medium to long range. That means that the Weevil kills in four to six shots, but the player will find usually a four shot kill. It is effective in close to medium range, as it has a good range, quite precise and good fire rate of 720 RPM, which is the same as the MSMC from Black Ops 2.

The iron sights are good, meaning that other forms of sights are not necessary. Quickdraw can help the player while ADS, as the Weevil has a poor ADS time of 2.25 seconds. Extended Mags aren't necessary due to the high magazine capacity and Fast Mags aren't necessary neither, as the player won't consume ammo too fast. Rapid Fire can provide a more consistent close range combats, but the recoil will be higher, meaning that there will be issues at medium or long range engagements. The Foregrip can be useful in medium to long range combat. The Laser Sight can tighten the hip-spread, which can be especially helpful if one likes to hip-fire before ADS. Long Barrel provides less bullets to kill from medium and long ranges.

The Weevil can be considered as a consistent SMG, but the worst in its class, as it has the highest time to kill and poor handling traits, such as the ADS time, which is 2.25 seconds, higher than others in its class, or the reload time which is 2.3 seconds.

Attachments

 * Reflex Sight
 * Recon Sight
 * Varix 3
 * Extended Mag
 * Grip
 * Quickdraw
 * Suppressor
 * Stock
 * Laser Sight
 * FMJ
 * Fast Mags
 * Long Barrel
 * Extended Mags
 * Rapid Fire