User:Seersixone/My sandbox

Multiplayer
The multiplayer portion of Black Ops II takes place in the near future setting of 2025. The multiplayer development team is challenging their assumptions on multiplayer, taking a "one size does not fit all" approach. They are pulling and re-examining the multiplayer features, such as create-a-class and killstreaks. The Create-a-Class was changed to a 10 point system; players are given 10 points to use on weapons, attachments, and perks, each costing 1 point. The game also introduces Wildcards, players can choose up to 3, which allows players to break the rules of create-a-class by either, having three attachments on their primary weapon, two perks of the first tier, or more lethal grenades, but more points are used.

The Playercard returns from the original Black Ops, which displays the Background, Emblem, Clan Tag, and current level. It will also display the current League Play rank. The Emblem Editor also returns, now with the addition of 32 layers, a RGB scaler, and transparency.

Another returning feature is Theater, which improves from what was available in Black Ops. Players can now bookmark past gameplay using an option called Social Features. Players can now create films and montages using the Highlight Reel.

Ranks
Black Ops II will have 55 levels and 10 Prestiges. Challenges return to reward players with XP to level up faster and unlock cosmetic content, such as camoflage patterns, which can now also be applied to secondary weapons, including launchers and the Assault Shield. The player will first unlock basic camo patterns, then advanced challenges become available to unlock special camo. Challenges will also unlock reticules for the different sight attachments.