PM-9


 * For similar weapons, see Mini-Uzi or PM63

The  is a submachine gun that appears in Call of Duty: Modern Warfare 3.

Campaign
The weapon appears in Stronghold in the hands of Makarov's men, where the weapon can appear with or without attachments.

Multiplayer
The PM-9 is unlocked at level 56 in Modern Warfare 3's multiplayer. Sporting a 32-round magazine, the PM-9 has decent enough power and the fastest fire rate of any automatic weapon in the game at 1090, making the weapon very effective in close quarters. However, the PM-9 has a slow reload time and high recoil, both of which can be partially cured by Sleight of Hand and Kick respectively. Rapid Fire is an interesting choice for the PM-9, as it increases the rate of fire to dizzying levels, and paired with Steady Aim, the PM-9 becomes devastating at close range and the small crosshairs allow it to be used out to medium range. Range will increase the PM-9's maximum 3 hit kill zone and allow it to be more effective outside of medium range; overall the PM-9 is extremely effective in close range combat due to it's very high rate of fire and short 3-hit-kill range, but is outclassed by every other submachine gun in terms of recoil, magazine capacity, reload speed and penetration.

Attachments
thumb|300px|right|Golden PM-9 Wii Gameplay
 * Red Dot Sight- Unlocked at weapon level 2.
 * Silencer- Unlocked at weapon level 5.
 * Rapid Fire- Unlocked at weapon level 11.
 * ACOG Scope- Unlocked at weapon level 16.
 * Holographic Sight- Unlocked at weapon level 19.
 * HAMR Scope- Unlocked at weapon level 22.
 * Extended Mags- Unlocked at weapon level 24.
 * Thermal Scope- Unlocked at weapon level 26.

Proficiencies

 * Kick- Unlocked at weapon level 4.
 * Range- Unlocked at weapon level 9.
 * Attachments- Unlocked at weapon level 12.
 * Focus- Unlocked at weapon level 15.
 * Melee- Unlocked at weapon level 21.
 * Stability- unlocked at weapon level 28.

Survival Mode
The PM-9 is avaliable in Survival Mode from level 23 and costs $2000.

Video
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Trivia

 * Although the weapon has a foregrip, it is never seen used.
 * The PM-9 has a reused reload animation identical to the Mini-Uzi and MAC11.
 * The PM-9 has a fingerprint in the back, like the Mini-Uzi in Call of Duty 4 and the Python from Black Ops.
 * The PM-9's reload sound is identical to that of the Mini-Uzi.
 * Despite being handled exactly like the Mini-Uzi, it is unable to use the Akimbo attachment, one of those available to the Mini-Uzi.