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* Compared to [[Infinity Ward]], Treyarch's versions of ''[[Call of Duty (series)|Call of Duty]]'' usually allow gibbing and allow larger use of profanity.
 
* Compared to [[Infinity Ward]], Treyarch's versions of ''[[Call of Duty (series)|Call of Duty]]'' usually allow gibbing and allow larger use of profanity.
 
* Treyarch's ''Call of Duty'' titles usually involve more {{w|Easter egg (media)|easter eggs}} in their games than Infinity Ward.
 
* Treyarch's ''Call of Duty'' titles usually involve more {{w|Easter egg (media)|easter eggs}} in their games than Infinity Ward.
* Much like Infinity Ward, Treyarch makes references to their company name many times throughout their games, often with the word "3ARC", or "III ARC"
+
* Much like Infinity Ward, Treyarch makes references to their company name many times throughout their games, often with the word "3ARC", or "III ARC".
* Treyarch introduced [[Zombies (mode)|Zombies]] to the series.
 
 
* Treyarch's Logo is available as an Emblem in ''Modern Warfare 3,'' unlocked by getting a Final Killcam with a [[Stealth Bomber]].
 
* Treyarch's Logo is available as an Emblem in ''Modern Warfare 3,'' unlocked by getting a Final Killcam with a [[Stealth Bomber]].
   

Revision as of 06:31, January 11, 2012

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Treyarch logo

Treyarch is a video game developer in Santa Monica California. It was founded by Peter Akemann and Don Likeness in 1996.[1] Treyarch has developed many games in the Call of Duty series. Activision has owned Treyarch since 2001. In 2005, former employees of Gray Matter Interactive Studios were merged to Treyarch.

History

When Treyarch released Call of Duty 3, it did not fare nearly as well as Infinity Ward's two previous installments, Call of Duty, and Call of Duty 2. After Call of Duty 4: Modern Warfare was released to huge success, Treyarch took some ideas from it and combined it with their own to make Call of Duty: World at War. However, a year later, in 2009, Call of Duty: Modern Warfare 2 broke a record in the gaming industry for most copies sold in 24 hours. In 2010, Treyarch released Call of Duty: Black Ops, and that broke an even bigger record for most entertainment items sold in 24 hours. This record was beaten by Call of Duty: Modern Warfare 3 in 2011.

Games developed for the Call of Duty series

Employees

  • Mark Lamia - President and Studio Head
  • Dave Anthony - Vice President
  • David Vonderhaar - Game Designer Director (online)
  • Dan Bunting - Online Director
  • Jimmy Zielinski - Creative Lead and Design Director Zombies/Lead Animator
  • Brian Tuey - Audio Director
  • Gary Spinrad - Senior Sound Designer
  • Kevin Sherwood - Sound Designer and Composer
  • Elena Siegman - Singer/additional voice
  • Max Porter - Game Designer/Weapon Artist
  • Paul Mason Firth - Level Designer
  • Phillip Tasker - Senior Level Designer
  • Alex Conserva - Lead Programmer
  • Daniel Cheng - Senior Concept Artist
  • Anna Donlon - Senior Producer (manages Treyarch's Wii projects)

Former Employee

Trivia

  • Compared to Infinity Ward, Treyarch's versions of Call of Duty usually allow gibbing and allow larger use of profanity.
  • Treyarch's Call of Duty titles usually involve more easter eggs in their games than Infinity Ward.
  • Much like Infinity Ward, Treyarch makes references to their company name many times throughout their games, often with the word "3ARC", or "III ARC".
  • Treyarch's Logo is available as an Emblem in Modern Warfare 3, unlocked by getting a Final Killcam with a Stealth Bomber.

External links

Sources

Community content is available under CC-BY-SA unless otherwise noted.