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The subject of this article appears in Call of Duty: WWII The subject of this article appears in Call of Duty: WWII Nazi Zombies The subject of this article appears in Call of Duty: Black Ops 4 The subject of this article appears in Call of Duty: Black Ops Cold War The subject of this article appears in Call of Duty: Vanguard The subject of this article appears in Call of Duty: Modern Warfare III The subject of this article appeared in Zombies mode

"Spawn a Full Meter power-up to overcharge each player's Special Ability meter."
— Consumables Description in Call of Duty: WWII
"FULL POWER!"
— The Announcer when the power-up is acquired.


The Full Power is a Power-Up first introduced in Call of Duty: WWII Nazi Zombies under the name Überladen (Full Special Meter) and later featured in Treyarch Zombies appearing in all maps within Call of Duty: Black Ops 4, Call of Duty: Black Ops Cold War, Call of Duty: Vanguard and Call of Duty: Modern Warfare III.

In WWII, when active, it will instantly refill the player's Special Ability meter. If it is already filled, it will make the whole ring around the Special Ability icon red, signifying that the player's Special Ability will last longer.

When it is picked up in Black Ops 4, the player who picked it up will be given a full charge on their Special Weapon along with a refill of their equipment. In all subsequent appearances, the player who picked it up will be a given a full charge on their Field Upgrade.

Trivia[]

  • Full Power has a blue glow in Black Ops 4 and a green glow in Black Ops Cold War.
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