- For a similar weapon, see Olympia.
The 725 is a double-barreled shotgun featured in Call of Duty: Modern Warfare, Call of Duty: Mobile, Call of Duty: Modern Warfare II and Call of Duty: Modern Warfare III.
Call of Duty: Modern Warfare[]
- "Break action shotgun with 2 round capacity. A long back-bored barrel and cylindrical choke keeps spread tight and lethal over extended ranges."
- — In-game description
Overview[]
Campaign[]
Various Al-Qatala troops use the 725 throughout the Campaign, often used with a sawed-off barrel and stock.
Attachments[]
Muzzle[]
- Breacher Device (Lv. 2)
- Flash Guard (Lv. 4)
- Lightweight Suppressor (Lv. 11)
- Muzzle Brake (Lv. 16)
- Compensator (Lv. 26)
- Monolithic Suppressor (Lv. 31)
- Choke (Lv. 37)
- Tactical Suppressor (Lv. 44)
Barrel[]
- Tempus Smooth Bore (Lv. 12)
- Sawed-off Barrel (Lv. 25)
- Tempus 32" Competition (Lv. 40)
Laser[]
Optic[]
- Aim-Op Reflex Sight (Lv. 3)
- APX5 Holographic Sight (Lv. 6)
- Cronen LP945 Mini Reflex (Lv. 9)
- Operator Reflex Sight (Lv. 14)
- Scout Combat Optic (Lv. 18)
- Corp Combat Holo Sight (Lv. 22)
- Viper Reflex Sight (Lv. 30)
- Cronen C480 Pro Optic (Lv. 34)
- PBX Holo 7 Sight (Lv. 36)
- G.I. Mini Reflex (Lv. 38)
- VLK 3.0x Optic (Lv. 39)
- Solozero NVG Enhanced (Lv. 43)
- Monocle Reflex Sight (Lv. 45)
- Brownlee 32mm Scope (Lv. 47)
- Solozero Optics Mini Reflex (Lv. 49)
Stock[]
- Cronen Equilibrium (Lv. 13)
- Cronen Pro Light (Lv. 24)
- Sawed-off Stock (Lv. 33)
- Tempus Sport (Lv. 51)
Underbarrel[]
- Commando Foregrip (Lv. 7)
- Merc Foregrip (Lv. 19)
- Tactical Foregrip (Lv. 29)
- Ranger Foregrip (Lv. 42)
- Operator Foregrip (Lv. 46)
Magazine[]
- Slug Rounds (Lv. 32)
Guard[]
- Tempus SlimGrip (Lv. 15)
- FORGE TAC Steady Grip (Lv. 23)
- FORGE TAC Commander (Lv. 50)
Perks[]
- Heavy Hitter (Lv. 5)
- FMJ (Lv. 8)
- Fully Loaded (Lv. 10)
- Mo' Money (Lv. 17)
- Sleight of Hand (Lv. 20)
- Frangible - Wounding (Lv. 28)
- Fast Melee (Lv. 35)
- Recon (Lv. 41)
- Frangible - Disabling (Lv. 52)
Blueprints[]
Blueprint | Rarity | How to obtain |
---|---|---|
Apodora | Rare | Battle Pass Modern Warfare Season 5 Tier 27 |
Judgement | Epic | Multiplayer Mission Well Equipped |
Outback | Epic | The Royal Armory II Bundle |
Rail Splitter | Epic | Lonestar Bundle |
Stumpy | Epic | The Texan Bundle |
Call Of The Wild | Epic | Two Wolves Bundle |
Hammer | Legendary | Play the Beta of Call Of Duty: Modern Warfare |
Dread | Legendary | Pale Abyss Bundle |
Ruin Seeker | Legendary | The Explorer Bundle |
CQBoom | Legendary | Close Quarters Bundle |
Ice Storm | Legendary | Battle Pass Modern Warfare Season 2 Tier 18 |
Ivory Tower | Legendary | Heirloom Bundle |
Green Horn | Legendary | Battle Pass Modern Warfare Season 3 Tier 42 |
Loggerhead | Legendary | Lumbertactical Bundle |
Muskeg | Legendary | Multiplayer Mission Proactive Assault |
Crimson Pools | Legendary | Nikto: Take No Prisoners Bundle |
Off The Top | Legendary | Clean Cut Bundle |
Confection | Legendary | Weekend Chillin’ Bundle |
Gallery[]
- For attachment images, see 725/Attachments.
Call of Duty: Mobile[]
- "Highly mobile sawed-off shotgun. Effectively lethal at close range at the cost of fire rate and reloading speed."
- — In-game description
The 725 returns in Call of Duty: Mobile as the Shorty. It was added in July of 2021 as part of the Season 5: In Deep Water update. In this game, it is classified as a pistol rather than a shotgun.
Multiplayer[]
The Shorty varies vastly from its pistol peers, being a shotgun by default and having limited range. It also lacks ammo with 1 round in each tube (2 in total), which means that if the weapon is spammed recklessly, the 10 reserve rounds will be quickly spent. If the player plans to use the Shorty, using either Vulture or the Full Ammo perk will increase the amount of times the Shorty can be used. Interestingly, the Shorty has exceptional damage per pellet at range, at the end of its effective range (~15 meters) it can still one-shot if all pellets hit, though this is somewhat uncommon. As such, building the weapon for accuracy when aiming down sights is a valid tactic for the Shorty.
Using slug rounds is a choice available, but it will actually decrease damage at range, being a two-shot kill, but the slug has much longer range and can still hit an enemy at 40 meters. In extremely close range (<5 meters), it can kill with one-shot, but unless the player can accurately land headshots at longer ranges, it will almost always be a two-shot kill to the body. The slugs also suffer from the same pellet spread as normal shells, so it is inadvisable to use the weapon at extremely long ranges.
In general, the Shorty is very effective as a last resort weapon, or as a pseudo-primary in close-range maps.
Battle Royale[]
The Shorty is not available as standard loot in Battle Royale. However, it can be looted as a custom weapon from airdrops. Although it is classified as a pistol in Multiplayer, it uses shotgun ammo. Like other shotguns, it cannot equip the QRF Mods or Void Mods, but it can equip Extend Mods, which increase capacity to 4 no matter the rarity of said mod, and will increase reload speed accordingly. The Shorty is great for taking down unarmored targets at close range, and can still take down foes with high level armor with relative ease.
Attachments[]
Muzzle[]
- Choke
- Tactical Suppressor
- OWC Light Compensator
- RTC Light Muzzle Brake
- Marauder Suppressor
- Monolithic Suppressor
- Flash Guard
Optic[]
- Classic Red Dot Sight
- Red Dot Sight 3
- Red Dot Sight 6
- Holographic Sight 2
- Classic Holographic Sight
- 3X Tactical Scope 1
- Holographic Sight 3
- 3X Tactical Scope 2
- 3X Tactical Scope 3
- Red Dot Sight 4
- Red Dot Sight 5
- Holographic Sight 1
- Red Dot Sight 2
- Tactical Scope
Stock[]
- YKM Light Stock
- YKM Combat Stock
- RTC Steady Stock
Perks[]
- Sleight of Hand
- Speed Up Kill
- Slide Flak Jacket
- Wounding
- Full Ammo
- Disable
Laser[]
Underbarrel[]
Guard[]
Ammunition[]
Blueprints[]
Epic[]
- Aether Machine
- Deep Tech
- Frozen Sun
- Plasma Explosion
- Tank Wheels
- Airship
- Cat's Meow
- Viaje de la Muerte
- Coils
- Phoenix
- Sapphire Burst
- Iron Flight
- Tuning Frequency
- Patched
- Grim Gold
- Grinding Gears
- Gripping Thunder
Legendary[]
- Last Resort
Gallery[]
Call of Duty: Modern Warfare II & Modern Warfare III[]
- "This break-action shotgun sacrifices ammo capacity for extended range and a tight pellet spread."
- — In-game description
The 725 returns in Call of Duty: Modern Warfare II as the Lockwood 300.
The Lockwood 300 is also available in Call of Duty: Modern Warfare III as part of the Modern Warfare II content carryover.
Overview[]
Campaign[]
The Lockwood 300 is used heavily by the Al-Qatala and Las Almas Cartel during the campaign. It is also featured in the level "Alone", where it can be found either next to a dead civilian or set up as a booby trap by Shadow Company. In the level "El Sin Nombre", a suppressed Lockwood 300 with a short barrel and removed stock can be found inside a safe in Diego's room.
Attachments[]
Muzzle[]
Barrel[]
Laser[]
Optic[]
Stock[]
Underbarrel[]
Ammunition[]
Guard[]
Trigger Action[]
- Maelstrom Dual Trigger (Get 15 Operator Point Blank Kills)
Blueprints[]
Blueprint | Image | How to Obtain |
---|---|---|
Bad Dog | Grimm: Wolf Pack Bundle | |
Boomstick | Ash Operator Bundle | |
Deep Sleep | VII: Sloth Bundle | |
Haste | Battle Pass Season Two Sector B7 | |
Super Shotgun | Tracer Pack: DOOM Bundle | |
The Monstrosity | Field Trippin' Bundle | |
Viscera | Death Wrap Bundle |
Trivia[]
General[]
- When firing the 725, the player can hear and see two shells dropping onto the ground like with other shotguns, despite the fact that the 725 does not eject shells until reloading.
Call of Duty: Mobile[]
- The weapon model is based on the "CQBoom" blueprint from Call of Duty: Modern Warfare.
- Unlike other Shorty skins which have over-and-under designs like the base weapon, the Aether Machine and Gripping Thunder blueprints have side-by-side designs.
Call of Duty: Modern Warfare II[]
- The "Super Shotgun" blueprint has several unique elements:
- It has a unique first person viewmodel (with a side-by-side design) and reload animation. Similar to the EX1 "Noclip" blueprint, it has low frame rate animations, mimicking the retro style of the original DOOM games.
- When picking up ammo from a dropped Super Shotgun on the ground, a unique sound will play similar to ammo pickups in the DOOM games.
- The blueprint's attachments cannot be modified.
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