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The '''9-Bang''' grenade is a throwable concussion device in ''[[Call of Duty: Modern Warfare 3]] ''and ''[[Call of Duty: Ghosts]]''. |
The '''9-Bang''' grenade is a throwable concussion device in ''[[Call of Duty: Modern Warfare 3]] ''and ''[[Call of Duty: Ghosts]]''. |
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|maxammo = 4 |
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|used = [[Delta Force]]}} |
|used = [[Delta Force]]}} |
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− | The device is similar to the [[flashbang]] from previous ''[[Modern Warfare (series)|Modern Warfare]]'' titles; however, after the first explosion, another eight detonations occur in fast succession, hence the name "9-Bang." It is only used by [[Delta Force]] during the campaign. 9-Bangs are first usable in the mission "[[Black Tuesday]]", where [[Sandman]] orders the player to use them on multiple occasions. They are also usable in the missions; "[[Hunter Killer]]", "[[Bag and Drag]]", "[[Iron Lady]]", and "[[Scorched Earth ( |
+ | The device is similar to the [[flashbang]] from previous ''[[Modern Warfare (series)|Modern Warfare]]'' titles; however, after the first explosion, another eight detonations occur in fast succession, hence the name "9-Bang." It is only used by [[Delta Force]] during the campaign. 9-Bangs are first usable in the mission "[[Black Tuesday]]", where [[Sandman]] orders the player to use them on multiple occasions. They are also usable in the missions; "[[Hunter Killer]]", "[[Bag and Drag]]", "[[Iron Lady]]", and "[[Scorched Earth (Mission)|Scorched Earth]]". |
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==Call of Duty: Ghosts== |
==Call of Duty: Ghosts== |
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{{Infobox/weapon |
{{Infobox/weapon |
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− | |image = [[File:9-Bang CoDG.png| |
+ | |image = [[File:9-Bang Menu Icon CoDG.png|300px]] |
|magazine = 0 (9 flashes)}} |
|magazine = 0 (9 flashes)}} |
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− | {{Quote|Holding produces more flashes to blind the enemy. Fully cooked 9-bangs create an EMP effect that stuns electronics.|In-game description}} |
+ | {{Quote|Holding produces more flashes to blind the enemy. Fully cooked 9-bangs create an [[EMP]] effect that stuns electronics.|In-game description}} |
− | The 9-Bang grenade appears in ''Call of Duty: Ghosts |
+ | The 9-Bang grenade appears in ''Call of Duty: Ghosts''. |
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==Trivia== |
==Trivia== |
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*There is a glitch that after first detonation, the remaing 8 flashes does not blind the player (PC Version). |
*There is a glitch that after first detonation, the remaing 8 flashes does not blind the player (PC Version). |
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*They do not appear in Multiplayer, instead the regular [[Flashbang]] grenade is used. |
*They do not appear in Multiplayer, instead the regular [[Flashbang]] grenade is used. |
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− | ==Gallery== |
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{{COD8Weapons}} |
{{COD8Weapons}} |
Revision as of 17:41, 2 October 2013
Tell the article to standby; we're on our way. Out.
This article contains information about a subject that is scheduled to make an appearance in Call of Duty: Ghosts.
Please do not add non-referenced or speculative content until it can be confirmed by the game's release.
The 9-Bang grenade is a throwable concussion device in Call of Duty: Modern Warfare 3 and Call of Duty: Ghosts.
Call of Duty: Modern Warfare 3
The device is similar to the flashbang from previous Modern Warfare titles; however, after the first explosion, another eight detonations occur in fast succession, hence the name "9-Bang." It is only used by Delta Force during the campaign. 9-Bangs are first usable in the mission "Black Tuesday", where Sandman orders the player to use them on multiple occasions. They are also usable in the missions; "Hunter Killer", "Bag and Drag", "Iron Lady", and "Scorched Earth".
Call of Duty: Ghosts
- "Holding produces more flashes to blind the enemy. Fully cooked 9-bangs create an EMP effect that stuns electronics."
- — In-game description
The 9-Bang grenade appears in Call of Duty: Ghosts.
Trivia
Call of Duty: Modern Warfare 3
- There is a glitch that after first detonation, the remaing 8 flashes does not blind the player (PC Version).
- They do not appear in Multiplayer, instead the regular Flashbang grenade is used.
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