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The subject of this article appeared in Call of Duty 4: Modern Warfare. The subject of this article appeared in Call of Duty 4: Modern Warfare for the Nintendo DS. The subject of this article appeared in Find Makarov: Operation Kingfish. The subject of this article appeared in Call of Duty: Modern Warfare 2. The subject of this article appeared in Modern Warfare 2: Ghost. The subject of this article appeared in Call of Duty: Black Ops. The subject of this article appeared in Call of Duty: Black Ops (Nintendo DS). The subject of this article appeared in Find Makarov: Operation Kingfish. The subject of this article appeared in Call of Duty: Modern Warfare 3. The subject of this article appeared in Call of Duty: Modern Warfare 3 for the Nintendo DS. The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appeared in Zombies mode The subject of this article appears in Call of Duty: Black Ops Declassified The subject of this article appears in Rightful King The subject of this article appears in Call of Duty Online The subject of this article appears in Call of Duty: Heroes The subject of this article appears in Call of Duty: Advanced Warfare This article was previously featured
For other weapons, see AK.
For the light machine gun variant, see RPK.
For similar weapons, see STG-44 and AN-94.

The AK-47 is a Russian assault rifle featured in Call of Duty 4: Modern Warfare, Call of Duty 4: Modern Warfare (Nintendo DS), Call of Duty: Modern Warfare 2, Modern Warfare 2: Ghost, Call of Duty: Black Ops, Call of Duty: Black Ops (Nintendo DS), Find Makarov: Operation Kingfish, Call of Duty: Modern Warfare 3, Call of Duty: Black Ops II, Call of Duty: Black Ops Declassified, Call of Duty Online, Call of Duty: Heroes, Rightful King and Call of Duty: Advanced Warfare.

Call of Duty 4: Modern Warfare

"Fully automatic with high power. Effective at medium range."
— Weapon description

Campaign

The AK-47 can be picked up by the player in single player and is the weapon most frequently used by the in-game enemies, such as Ultranationalists and OpFor militants. It is far superior in terms of firepower and penetration when compared to most other rifles in the game, and it keeps an open field of view for spotting other nearby targets, although it suffers more in terms of recoil. It is important to note that the AK-47's recoil is mostly visual, as the sights re-settle on the target between shots. The AK-47 is most effective at medium range. In single player, the player may occasionally encounter a variant of the AK-47 called the AK-47 Grenadier, a standard AK-47 with an underslung GP-25 grenade launcher, functioning similarly to the M4A1 with an attached M203 grenade launcher. Oddly, the AK-47 Grenadier has a max ammo of 308 instead of 300. This means that the AK-47 Grenadier has one extra magazine that only holds 8 rounds. The AK-47 is one of the only weapons that is more accurate in multiplayer than it is in single player.

Multiplayer

The AK-47 has the same amount of sway as the M4A1 and same sway speed as the G36C. The GP-25 and the ACOG Scope are the two most suitable attachments to use as the Red Dot Sight and Suppressor both limit its effectiveness; equipping either of the latter will reduce the minimum damage to 20, making it take five shots at range to kill in core and will also cause the gun to lose its one shot kill ability at range in hardcore. Using the GP-25 attachment will also give the player the obvious benefit of an extra weapon. However the player will lose their first perk. The ACOG isn't recommended either, as the increased zoom, ADS time, and recoil will hamper much of its close range effectiveness (the increase in idle sway will also somewhat hamper its middle range effectiveness). It is more so recommended to use it bare, with no attachments, as it will leave the player with a weapon that does not hamper itself or their class selection.

In Hardcore, it kills in one hit against all enemies unless they are using Juggernaut (which can be negated with Stopping Power) or Last Stand, or those shot through cover, but loses this ability with a Suppressor or Red Dot Sight attached. The AK-47 can accept Golden Camouflage once all of the Assault Rifle challenges are completed.

Weapon Attachments

Old School Mode

The AK-47 appears with 60 ammunition in each magazine, with 30 reserve ammunition.

Gallery

For attachment images, see AK-47/Attachments.
For camouflage images, see AK-47/Camouflage.

Call of Duty 4: Modern Warfare (Nintendo DS)

Campaign

The AK-47 appears as one of the two assault rifles available in the game. It is available on all levels in the game. It is used by almost every enemy. Though the AK-47 bears a similar look to the one in the console versions, it has slightly less damage per round, a higher rate of fire, and much less recoil. It also has different (but somewhat similar) iron sights, which provide a much more open view around it. The iron sights are more above the gun than in other console games, where the sight is dug in the gun. As with all other weapons in game, all recoil is eliminated when aiming down the sights, making it effective at all ranges. This is mostly the only weapon to pick up if loss of ammo.

Multiplayer

In multiplayer, the AK-47, like all other weapons, is available by default. It is extremely effective due to its high rate of fire, low recoil, and moderate damage. However, it is still recommended to use it at medium range (just like in the console versions), as it can be countered at long range by the more accurate M16A4 and the more powerful M1014 and MP5 at close ranges.

Gallery

Call of Duty: Devil's Brigade

The AK47 can be seen in a screenshot for the cut game Call Of Duty: Devil's Brigade.

Gallery

Call of Duty: Modern Warfare 2

Campaign

The AK-47 returns in Call of Duty: Modern Warfare 2, albeit heavily modified and aesthetically different to its Call of Duty 4: Modern Warfare counterpart. It has a beige polymer furniture and a side bracket scope mount, as well as a collapsible stock and Picatinny rail. Shots from the AK-47 sound different than those in Call of Duty 4: Modern Warfare, possibly because of the apparent addition of a muzzle brake. The Ultranationalists and Russian Military still commonly use the AK-47, as do members of the Brazilian Militia. Many of the AKs found in the campaign are mounted with ACOGs, GP-25 Grenade Launchers, or Red Dot Sights; AK-47s with a Holographic Sight can be found in the levels "Exodus," "Of Their Own Accord" and "Wolverines!" An AK-47 with a Under-Barrel Shotgun can be found in the armory in "Loose Ends" and "Wolverines!". The AK-47 appears in almost every campaign mission with the exception of "No Russian", "Just Like Old Times", and "Endgame".

Multiplayer

In contrast to Call of Duty 4: Modern Warfare, the AK-47 is the last assault rifle to be found and the last weapon to be unlocked at level 70. For this reason, as well as the fact that many players enter prestige mode, the weapon is not commonly seen. At 40-30 damage, the AK-47 is second only to the TAR-21 in terms of damage per second among assault rifles at long range, and third among assault rifles at close range after the F2000 and TAR-21, but has a slightly lower rate of fire and lower recoil than either. This makes the AK-47 useful at close, medium, and, to an extent, long range.

The TAR-21's slightly higher recoil makes it less useful than the AK-47 at farther range. However, most players tend to fire single shots or short bursts when engaging a target at long range. Although the AK-47 has lower view kick, it has moderate visual recoil and, without a Silencer, muzzle flash, making staying on target at longer ranges difficult.

The AK-47 is unique among assault rifles in that when anything is attached, excluding an ACOG Scope not attached through Bling, idle sway is added, the only assault rifle for which it is other than those using Thermal Scope. Going prone will reduce this sway. The AK-47 excels at close range, however, the Shotgun attachment can prove useful in some situations.

The AK-47 muzzle brake/flash suppressor is purely aesthetic; only a Silencer will remove all muzzle flash. When the Heartbeat Sensor is equipped, the top portion of the screen can be seen while aiming down the sight.

In Hardcore, the AK-47 is powerful enough to kill with one shot at any range, unless shooting through cover, or at enemies that are using Painkiller, Last Stand, or Final Stand. This puts it on par with both the SCAR-H and the TAR-21, as they do the same damage. The AK-47 is considered a medium between these two, as it has both recoil and fire rate levels in-between the two.

Weapon Attachments

Gallery

For camouflage images, see AK-47/Camouflage.
For attachment images, see AK-47/Attachments.

Modern Warfare 2: Ghost

The AK-47 is used by the terrorists who took the children at a school in Lisichansk, Ukraine hostage.

Call of Duty: Black Ops

Campaign

The AK-47 looks very different compared to Call of Duty: Modern Warfare 2 and, to a lesser extent, Call of Duty 4: Modern Warfare. The rifle has its wooden furniture, stock, and pistol grip, lacks a muzzle brake and has different iron sights. The magazine is also less curved and the handguard is plain. It is frequently seen being carried by Viet Cong, NVA, and Soviet soldiers.

Notable exclusions are "Operation 40" and "The Defector", where it is replaced by the FN FAL, in "Rebirth" and "Redemption", where it is replaced by the AK74u and in "Numbers" where it is replaced with the Kiparis. In the mission "Payback", Alex Mason and Frank Woods use AK-47's to escape the compound and hijack the Mi-24 Hind. In "S.O.G." and "Payback", it is possible to find an AK-47 with a Flamethrower attached. In the mission Payback, Some of the SOG team and Reznov can be seen wielding their AK-47's in the compound where Kravchenko was at.

Multiplayer

The AK-47 is unlocked at level 38, costing the player CoD Points logo BO2000. The AK-47 is a high-damage, fully-automatic weapon firing at 750 RPM and has almost completely identical stats to the Commando. However, the AK-47 has a longer reload than the Commando along with a slightly slower switch speed as well. The actual recoil patterns of the two guns are also identical, although the AK-47's visual recoil is greater than the Commando's, where the sights kick up before returning to its original position, which hinders long range combat with moving targets.

Its recoil can make it somewhat difficult to stay on target at long range, but it is a devastating weapon at close to medium ranges. Its fire rate is moderate, yet the fact that most players burn through ammo makes any of the magazine attachments effective, especially Extended Mags. Due to its fame, the AK-47 is quite commonly used online, especially on small to medium sized maps, such as Firing Range or Nuketown.

Attachments

Zombies

The AK-47 appears in Zombies, albeit with a very limited role. Unavailable in normal conditions, it can be acquired only with the give all command on PC. This cycles a few weapons for the player while gradually draining all their points. Eventually, the player ends up with an M1911, Default Weapon, unusual Mustang and Sally and an AK-47. The weapon has no sounds when it is firing or reloading, and does little damage per shot, only 2.5 times that of the M1911. The AK-47 also cannot be Pack-a-Punched, however, console commands show that the AK-47 was going to be able to be Pack-a-Punched, to which it would gain a Flamethrower attachment.

The AK-47 (with a GP-25) is also seen in the Call of the Dead poster being held by Michael Rooker.

Gallery

For camouflage images, see AK-47/Camouflage.
For attachments images, see AK-47/Attachments.

Call of Duty: Black Ops (Nintendo DS)

The AK-47 makes its return in Call of Duty: Black Ops (Nintendo DS). The AK-47 resembles both Call of Duty 4: Modern Warfare's and the console version of Call of Duty: Black Ops's own wooden AK-47 (some of it.)

Campaign

The AK-47 is the most common weapon in the campaign, as it appears in every mission, which means that the ammo would never be a problem. It has the standard 30-rounds magazine, high power and high recoil, low accuracy, and the iron-sights are somewhat difficult to use; adding a scope resolves the problem, and also changes the recoil magnifying it, but only upwards, making it somehow more controllable.

Zombies

In Zombies, it can be found with or without the scope in the Mystery Boxes for 950 points. It has high recoil, low accuracy and is not very effective against zombies. Although it is better than the weapons in the starting area as far as statistics go, most other full-auto weapons are superior to it statistically.

Multiplayer

In multiplayer, it is pre-unlocked for the Insurgency factions, and 150 kills with it will unlock its scoped version. 100 headshots with any enemy weapon will unlock the grenade launcher for the AK-47. It is advised to use the perk "Nerves of Steel" to resolve the recoil.

Attachments

Gallery

Find Makarov: Operation Kingfish

The AK-47 is used by most of the Russian troops.

Call of Duty: Modern Warfare 3

"The ever-popular AK-47 offers an aggressive attack with high damage and a slower rate of fire for more manageable handling. Unpredictable recoil can cause problems in long-distance engagements, but the weapon shines in mid-range, forward moving combat."
— Call of Duty: Elite description

The AK-47 returns in Call of Duty: Modern Warfare 3. It was first shown with other weapons in the reveal trailer. It also appeared in the E3 Demo and the Survival Mode trailer. It is similar to the Call of Duty: Modern Warfare 2 variant and sports similar polymer furniture, albeit in a black finish. It also has a different stock, which bears strong resemblance to the M4A1's stock from Call of Duty: Modern Warfare 2, and a rail mount.

Campaign

The AK-47 is again commonly used by the Ultranationalists and the Russian Military, and is also a common sight in the Africa Militia. The AK-47 can only be found after the plane crash in "Turbulence". The AK-47 is also a starting weapon for Yuri in "Persona Non Grata", equipped with a Red Dot Sight, and in "Back on the Grid", equipped with a Red Dot Sight and a Suppressor. The AK-47 appears in every campaign mission with the exception of "Hunter Killer" and "Mind the Gap".

Multiplayer

The AK-47 is unlocked at Level 68 and is a high damage weapon with a relatively low rate of fire. Although the AK-47 has the highest damage of all automatic Assault Rifles (matched with the CM901), it still requires the same number of bullets to kill at close range; three bullets under normal circumstances, two if one is a headshot.

Since the bullets-to-kill profile of the AK-47 is the same as other weapons of its class, its slower rate of fire makes the weapon less competitive in close ranges since it will take more time to kill. This disadvantage is offset by its range, as the AK-47 has the longest three-shot-kill range of all the fully automatic assault rifles.

This means that the Suppressor is a viable attachment as the three-shot kill range still extends to medium-range engagements even with the range reduction. Despite the long range capabilities, the ACOG Scope is not recommended, as the magnified recoil makes it unsuitable for accurate automatic fire. If a sight is necessary, the Red Dot Sight or Holographic Sight are better choices, although the AK-47's iron sights are by no means a hindrance.

The AK-47 is very similar to the CM901, but ousts it in some regards. While their maximum and minimum damages are the same, their damage drop-offs are dramatically different. The CM901's maximum damage begins to drop at 20 meters and ends at 47.5 meters, while the AK-47's drop-off begins at 31 meters and ends at 45 meters. Despite having a wider bullet spread and slightly slower reload (2.5 seconds, as opposed to the CM901's 2.3 seconds), the AK-47 boasts somewhat more predictable recoil, but the difference is marginal, and is offset by the noticeable higher visual recoil. However, both of the weapon's three-hit-kill distances are around the same (40 meters for the AK-47 and 37 meters for the CM901).

Infinity Ward has released a hotfix that has decreased the AK-47's visual recoil. Overall recoil of the weapon remains unchanged however.

Special Ops

The AK-47 is available for both Survival and Mission modes.

Mission Mode

The AK-47 is available as either an alternate or an enemy weapon in almost every Mission Mode challenge, except Firewall, Charges Set, and Hostage Taker, and is also a starting weapon in Milehigh Jack.

Survival Mode

The AK-47 is available in Survival Mode at level 24 and costs $3000.

The AK-47 is also used by heavy troops in earlier waves. The AK-47 is very powerful, especially up close, but moderate to high recoil limits its effectiveness at range. As with all weapons, headshots are recommended to increase the killing speed. The AK-47 can be very effective deep into Survival matches, but only if the player tries to stay in close-quarters combat and goes for headshots. Also, its high damage and moderate fire rate result in a slower ammo consumption than most other rifles and submachine guns, forcing the player to refill ammo less often.

Attachments

Proficiency

  • Kick - Unlocked at weapon level 4.
  • Impact - Unlocked at weapon level 9.
  • Attachments - Unlocked at weapon level 12.
  • Focus - Unlocked at weapon level 16.
  • Breath - Unlocked at weapon level 22.
  • Stability - Unlocked at weapon level 28.

Gallery

For attachment images, see AK-47/Attachments.
For camouflage images, see AK-47/Camouflage.

Demonstration

 	Modern_Warfare_3_-_AK47_Demonstration 	 			  

Call of Duty: Modern Warfare 3: Defiance

The AK-47 appears in Call of Duty: Modern Warfare 3: Defiance, and retains most of its qualities from the Call of Duty: Black Ops DS variant.

Campaign

Once again, the AK-47 proves itself popular with the Russian forces and ammunition is almost never a problem. The AK-47 can be considered the Russian counterpart to the American M4 Carbine, as both have the same attachments in both campaign and multiplayer.

In campaign, the Russians favor this weapon in use against the player and their allies. Russians often go on the offensive with the standard AK-47 or the AK-74. Russians with the scoped AK-47 actually take shots to the players head, killing them instantly or dealing high damage per shot although when the player uses the scoped AK-47, it still deals the same amount of damage as it's normal variant. Russians with the AK-47 Grenade launcher never use it as, oddly enough, the grenade launchers are always empty rendering the grenade launcher variant a mere change to how it looks.

Multiplayer

The AK-47 is one of the initially unlocked weapons in multiplayer, the same as the M4. When used it also unlocks its scoped counterpart which can be unlocked with 150 kills with the AK-47. The AK-47 grenade launcher also appears ready and loaded as a pop up "Mystery Weapon" on multiplayer maps.

Weapon Attachments

  • Scope - Unlocked at 150 kills with standard AK-47
  • Grenade Launcher - Found in multiplayer maps as a pop up "Mystery Weapon", if enabled.

Call of Duty: Black Ops II

The AK47 in Call of Duty: Black Ops II is similar to its Call of Duty: Black Ops variant. The gun's appearance has not changed, but it lacks the gun-kick. It is only available in the campaign and Zombies, and is unlocked at the beginning of the campaign. The AK47 can be used in all of the missions except Strike Force missions. 

Attachments

Zombies

The AK47 is featured in the Zombies map Mob of the Dead, included within the downloadable content pack Uprising. It starts out with a 30-round magazine with a fair amount of reserved ammunition of 240 rounds. Pack-A-Punched, it becomes the Reznov's Revenge. It still retains its 30-round magazine with 270 in reserve, but comes with a massive increase in damage, and is one of the highest damage Assault Rifles in Zombies, even without Double Tap Root Beer.

AK47 vs. Reznov's Revenge

AK47 Reznov's Revenge
AK47 BOII Reznov's Revenge BOII
Fire mode Fully-Automatic Fully-Automatic
Rate of fire 750 RPM 750 RPM
Magazine size 30 Rounds 30 Rounds
Max ammo 30+240 30+270
Mobility 95% 95%
Extras More reserve ammo, higher damage.
Possible Attachments None.


Gallery

For attachment images, see AK-47/Attachments.
For camouflage images, see AK-47/Camouflage.

Call of Duty: Black Ops: Declassified

The AK-47 reappears in Call of Duty Black Ops: Declassified. It is similar to its Black Ops counterpart, but with less recoil. It is accurate, but generally considered underpowered compared to the Famas and other assault rifles. It is featured in the Assault default class.

Rightful King

After an earthquake, two militia soldiers clean their AK-47s with some of Josefina Menendez's aprons.

Call of Duty Online

The AK-47 returns in Call of Duty Online. While early versions of the game sported a similar look to that of its Call of Duty: Modern Warfare 2 variant (except with wooden furniture), the final updated version is now on par with the Call of Duty 4: Modern Warfare variant.

Attachments

Gallery

Call of Duty: Heroes

The AK-47 is used by Yuri.

Call of Duty: Advanced Warfare

"Back by popular demand – the AK47 is returning to Call of Duty! This fan-favorite fully automatic Assault Rifle can deliver some great damage at close to medium range. Players will want to be careful and fire the weapon in short bursts to keep the recoil under control. The AK47 base weapon will be unlocked once you receive one of the five variants in a Supply Drop or Advanced Supply Drop."
— Sledgehammer Games description

The AK-47 returns in Advanced Warfare. It was first introduced to Xbox One players on September 1, 2015. To unlock the base weapon, players must receive first a supply drop variant.

The AK-47 can be seen in the hands of Jim Decker on the Descent selection screen, but is unusable on the latter map. Some reveal images for the Reckoning DLC featured soldiers wielding AK-47s.

The AK-47 is a high damage weapon. Up to 13 meters it will take 3 shots to kill which is mediocre for Assault Rifles and past 13 meters it will always be a 4 shot kill. However the headshot multiplier is useless at all ranges.

Compared to previous games, the AK-47 has a slower than average rate of fire making it outclassed my all SMGs and most Assault Rifles in close range combat. It also has very high recoil and kick making it difficult to use at longer ranges.

One interesting downside to the AK-47 is that it has a slower than average ADS time at 380 milliseconds compared to the normal Assault rifle ADS of 250 milliseconds, which can make it even harder to use in close quarters combat.

There are some attachments that using with this gun: The Quickdraw grip is a necessity to help counteract the AK-47's unique weakness. The Foregrip is another useful attachment as it increases the center speed making the gun more accurate for longer range combat. And finally the Silencer is an excellent attachment as it slightly decreases the 3 shot kill range but unchanges the 4 shot kill range and removes the muzzle flash making it easier to use this gun at longer range.

Overall the AK-47 acts like an Assault Rifle/LMG hybrid with a slower than average rate of fire and high recoil. It is best used at medium range combat.

Gallery

Trivia

Call of Duty 4: Modern Warfare

Call of Duty: Modern Warfare 2

  • When the AK-47 is equipped with the GP-25, it is called "AK-47 Grenadier," rather than "AK-47 w/ Grenade Launcher."
  • Without any attachments, it does not have any idle sway when aiming down the sights, but if an attachment is added, it has a small amount of sway.
  • An unusable leaf sight is added to the AK-47 when the GP-25 is equipped.
  • The serial number of the gun is 122874.
  • In first-person, when sensitivity is on 10, spinning to reveal the other side of the gun, the fire mode selector can be seen and is set to semi-automatic, but in third-person it is on the correct fully automatic fire.

Call of Duty: Black Ops

  • The colored AK47 pick-up icon in Call of Duty: Black Ops is the first pick-up icon in the Call of Duty series to be seen that is colored. It was later changed to no colors in the GamesCom "WMD" trailer. It is then colored and enhanced in the October GTTV singleplayer trailer of the game. The pick-up icon is now enhanced but with no color in the finalized version of the game.
  • The AK47's serial number is 20923.
  • Sometimes in the campaign, an AK47 can be found with most of the available attachments on it. However, these variants cannot be picked up.

Call of Duty: Modern Warfare 3

  • The AK-47's serial number is "29022163".
  • The campaign firing sound for the silenced AK-47 is different from the one in multiplayer.
  • Call of Duty ELITE states in the weapon statistics that the AK-47 has a magazine of 20 rounds when actually it has a magazine of 30 rounds.
  • During "Return to Sender", it is possible to find an AK-47 with all attachments, but it is not obtainable, because the Africa Militia soldier that is carrying it will be crushed by a falling wall.
  • The upper handguard reads "SAIGA 5.56 SYSTEM" and "MADE IN RUSSIA".
  • The magazine reads "5.56 Cal B4 448875" and "MADE IN AFGHANISTAN".

Call of Duty: Black Ops II

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