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The subject of this article appeared in Call of Duty 4: Modern Warfare. The subject of this article appeared in Call of Duty: Modern Warfare 2. The subject of this article appeared in Call of Duty: Black Ops. The subject of this article appeared in Call of Duty: Modern Warfare 3. The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appeared in Zombies mode The subject of this article appears in Call of Duty: Black Ops Declassified The subject of this article appeared in Call of Duty: Black Ops III. The subject of this article appears in Call of Duty: Modern Warfare Remastered The subject of this article appears in Call of Duty: Black Ops 4 The subject of this article appears in Call of Duty: Mobile The subject of this article appears in Call of Duty: Black Ops Cold War The subject of this article appears in Call of Duty: Warzone The subject of this article appears in Call of Duty: Modern Warfare II The subject of this article appears in Call of Duty: Warzone 2 The subject of this article appears in Call of Duty: Modern Warfare III The subject of this article appears in Call of Duty: Warzone Mobile
For a list of other weapons, see AK.

The AKS-74U is a weapon appearing as a submachine gun in Call of Duty 4: Modern Warfare, Call of Duty: Black Ops, Call of Duty: Modern Warfare 3, Call of Duty: Black Ops II, Call of Duty: Black Ops: Declassified, Call of Duty Online, Call of Duty: Black Ops III, Call of Duty: Modern Warfare Remastered, Call of Duty: Mobile and Call of Duty: Black Ops Cold War and as an assault rifle in Call of Duty: Modern Warfare II and Call of Duty: Modern Warfare III. It is also found in the game files of Call of Duty: Modern Warfare 2.

Call of Duty 4: Modern Warfare & Modern Warfare Remastered[]

"Fully automatic with high power. Effective at close to medium range."
— Weapon description.

Campaign[]

It is seen used by the Ultranationalists, the Middle Eastern OpFor, and Nikolai once he is rescued in "Blackout" and during the subsequent level, "Hunted". The movement speed when aiming down the sights is slower than in multiplayer, making it act more like an assault rifle than a submachine gun.

In the level "F.N.G." it is seen with a GP-25 Grenade Launcher attachment, however, it cannot be used and is not seen again in the game.

Multiplayer[]

The AK-74u can be customized with a Red Dot Sight, Silencer, or ACOG Scope. The AK-74u is fairly similar to the MP5, in that both weapons have the same damage, rate of fire and range. It is tied with the MP5 in terms of damage output (40-20, or 3-5 hits to kill), has less recoil despite the visual kick, and much better wall penetration at the cost of more idle sway and lower hip fire accuracy when using a Red Dot Sight or Silencer (same as an assault rifle).

The AK-74u has a moderate recoil and a slower than average center speed. Reload speeds are nominally slightly slower than average, but the AK-74u benefits greatly from reload cancelling.

The AK-74u bears many similarities to weapons in the assault rifle class. It is the only submachine gun with noticeable sway (four degrees, and it sways quickly, the same amount and speed as the AK-47), and it also has the same wall penetration and the higher zoom of assault rifles. Its hip fire accuracy is reduced to that of an assault rifle when equipped with a Red Dot Sight or Silencer. It also has the same mobility as an assault rifle. The AK-74u is only similar to other SMGs in its movement speed while aiming down the sight, its short range, and hip-fire accuracy.

Old School Mode[]

The AK-74u appears in Old School Mode with 30 rounds in the magazine and 60 rounds of reserve ammunition.

  • Ambush - Found with a Silencer in the alley in front of the USMC spawn at the southern half of the map, near Martyrdom.
  • Crossfire - Found with a Red Dot Sight to the west of the two-storey destroyed building, near the stairs, at the south-eastern corner of the map.

Weapon Attachments[]

Gallery[]

For attachment images, see AK-74u/Attachments.
For camouflage images, see AK-74u/Camouflage.

Call of Duty 4: Modern Warfare[]

Call of Duty: Modern Warfare Remastered[]

Call of Duty: Modern Warfare 2[]

Throwing Knife menu icon MW3
The subject matter of this article was cut from the final version of a Call of Duty game. Since some information cannot be independently verified, the content on this page may be subject to change.

The AK-74u was cut from game; however, the texture and menu icons still remain in the game files.

Call of Duty: Black Ops[]

The AK74u returns in Call of Duty: Black Ops; however, the name has no hyphen like its Call of Duty 4: Modern Warfare counterpart. It has a longer handguard and lacks a stock. Its finish is also different from Call of Duty 4: Modern Warfare, including the default magazine; the metal has more shine and is silver-gray, compared to black-gray in Call of Duty 4: Modern Warfare.

Campaign[]

The AK74u appears in the missions "Crash Site", "Rebirth", and "Redemption". It is used commonly by the Spetsnaz forces and can be found with varying attachments.

Multiplayer[]

The AK74u is available for purchase upon reaching Level 17, and costs CoD Points logo BO2000.

The AK74u is a high damage per bullet SMG. At any range shy of twenty meters, the AK74u will deal 35 damage, netting a three shot kill. The AK74u will drop off in damage until twenty-five meters, were the AK74u will deal 20 damage, netting a five shot kill, or a four shot kill with headshots. Due to the sudden and steep damage drop-off, players will not net four shot kills very often. In Hardcore, the AK74u will reliably net one shot kills until about 22 meters. The AK74u does not shoot through walls very well.

The AK74u's fire rate is low for an SMG. The AK74u will fire at 750 RPM. This makes the AK74u less forgiving up close due to a slower fire rate, and at a distance, it will have the slowest time-to-kill ratio of all SMG's (as all SMG's will five shot kill with minimum damage), tied with the MP5K and the Skorpion.

The AK74u's accuracy is superb. The iron sights are very clean, and the AK74u will kick up and to the sides equally. However, the AK74u has a good centerspeed of 1600. Combined with the good centerspeed, low fire rate, and medium kick values, the AK74u is one of the more accurate SMG's in its class. As well, on console, the AK74u has the auto-aim range of an Assault Rifle and will get more assistance from the game's auto-aim than other SMG's (bar the Kiparis, which shares this trait). Generally speaking, the auto-aim will stop working entirely when the AK74u starts dealing minimum damage.

The AK74u's handling traits are great as an SMG. It will allow the player to move at 100% of the base speed, aim down the sight in a fast 200 milliseconds, and the hip-fire spread is small, making hip-fire reliable up close. The AK74u also reloads very fast, being able to Reload Cancel at 1.3 seconds, giving it the fastest reload of any SMG with a 30/32 round default magazine.

The AK74u also has the good magazine capacity, coming in at thirty rounds. This allows the user to engage in sustained combat for longer, and due to the low fire rate, it won't make reloads anywhere near as often as other SMG's.

The AK74u has easily the widest range of attachments for an SMG. The optical attachments do little to the AK74u, as it is already extremely accurate. The AK74u will use the Russian Red Dot Sight frame and will use the PK-AV as the default ACOG Scope.

The Suppressor is an ill fit on the AK74u. As an SMG, one of the AK74u's more important niches is its high damage up close. By making the AK74u have less range, it becomes much weaker as an SMG.

The Grip attachment for the AK74u is a subpar option, given that the AK74u is already quite accurate as an SMG. As well, it only adds 100 centerspeed instead of the 200 centerspeed it used to add prior to a hotfix, making the attachment somewhat weak.

Extended Mags and Dual Mag are both decent options on the AK74u, increasing the magazine capacity to 45 rounds, or making every second reload a bit quicker and gaining two extra magazines, respectfully. On the AK74u, Dual Mags would likely be the better option, since the AK74u already bears a 30 round magazine, and with the AK-74's nature, it doesn't go through ammunition quickly like other SMG's.

The Grenade Launcher is unique to the AK74u in the SMG category, and the AK74u uses its unique Tishina model. The AK74u with a Grenade Launcher is a very niche weapon, as the AK74u will allow the player to move quicker than with an assault rifle, which could be helpful when operating the Grenade Launcher. However, the grenades are fairly weak, and the Grenade Launcher doesn't allow the player to couple any other attachment with it, making it somewhat limiting.

Rapid Fire is a great attachment choice on the AK74u, raising its fire rate to 1000 RPM. With the combination of a three shot kill up to twenty meters and 1000 RPM, the Rapid Fire AK74u is one of the best close quarter weapons on offer. However, Rapid Fire will make the AK74u less accurate, and unable to use Extended Mags or Dual Mags in conjunction with it.

Attachments[]

Zombies[]

The AK74u is available off the wall for 1200 points on every Zombies map, excluding the classic maps and Dead Ops Arcade. It has low recoil, a moderate fire rate, a 20-round magazine with 160 reserve rounds and high damage (one-hit-headshot until round 5). It is renowned for its power, but a low magazine and somewhat slow reload means every bullet counts in the heat of battle. It makes a great weapon for survival early on, as it holds a lot of ammo in reserve and deals great damage. Speed Cola is recommended in later rounds, as players will constantly reload the small magazines.

When Pack-a-Punched via the Pack-a-Punch Machine, the AK74u will become the AK74fu2, with double its magazine size and gets 280 extra rounds, and an added Red Dot Sight with a unique randomized reticule. The AK74fu2's one-hit-headshot potential lasts until round 11.

The AK74fu2 is arguably one of the best Pack-A-Punched guns available off the wall, alongside the M16, MP40 and the Stakeout. An advantage it has over guns exclusive to the Mystery Box is that ammo can be bought off the wall. The Pack-A-Punched MP40 does deal more maximum damage than the AK74fu2, but the AK74fu2 has more ammo, as well as having a higher base damage. However, the M16 or Stakeout are far better choices for guns on the wall, as they have better/more features than the AK74fu2. However, the AK74fu2 has more ammo and better damage than the M16 and is equipped with a Red Dot Sight and builds points much more effectively than the Stakeout and is lighter than the M16.

On Moon, the AK74u is easily the best gun to Pack-a-Punch as its ammo can be hacked and made available for only 600 points. That coupled with its convenient location on the moonscape make it a fantastic point-builder up to about round 28, or even beyond if the full easter egg has been completed.

AK74u vs AK74fu2[]

AK74u AK74fu2
AK74u BO AK-74fu2 BO
Damage 120-80 190-140
Multiplier head: x4
chest: x1
abdomen: x1
head: x5
chest: x1
abdomen: x1
Fire mode Automatic Automatic
Rate of fire 750 RPM 750 RPM
Magazine size 20 40
Max ammo 160+20 280+40
Reload 2.1, 2.8 empty 2.1, 2.8 empty
Mobility High High
Extras Higher damage, larger magazine, more ammo, Red Dot Sight


Gallery[]

For attachment images, see AK-74u/Attachments.
For camouflage images, see AK-74u/Camouflage.

Videos[]

Call of Duty: Modern Warfare 3[]

The AK-74u returns in Modern Warfare 3, exclusive to the Campaign and Spec ops.

Campaign[]

The AK-74u is a weapon used by the Russian Military, which can be found in the missions "Turbulence", "Bag and Drag", "Iron Lady", "Eye of the Storm", and "Stronghold". It is very similar to the Call of Duty 4: Modern Warfare variant in the general aspect with stats and iron sights akin to its older iteration, but is more modernized, with a metallic and grey finish, rails on the receiver and handguard, a folded stock and black magazines. It is not available in multiplayer nor Survival Mode.

Special Ops[]

It can be found in several Special Ops missions, such as "Stay Sharp", "Milehigh Jack" and "Hostage Taker".

Attachments[]

Gallery[]

For attachment images, see AK-74u/Attachments.

Call of Duty: Black Ops II[]

"Fully automatic with high power. Effective at short to medium range."
— Description


The AK74u returns in Call of Duty: Black Ops II in the campaign and Zombies.

Campaign[]

The AK74u is available in the customizable loadout. Unlike in Call of Duty: Black Ops, this weapon cannot be equipped with an ACOG Scope or a Grenade Launcher.

Attachments[]

Zombies[]

It can be found on the left wall of the shack in the Power Plant on TranZit for 1200 points, in the truck in the middle of Nuketown Zombies, outside on the most bottom accessible floor in the building containing the power switch in Die Rise, in the gunsmith shop in Buried, and near Generator 3 in Origins. Note that in Buried someone will pick up its chalk, which they can then place strategically in the chalk outlines scattered across the map. It performs nearly identically to its Call of Duty: Black Ops counterpart and works well on all maps.

In Die Rise and Buried, it is not advised to acquire the AK74u, due to the fact that there are weapons that can serve its purpose better, such as the PDW-57 and the AN-94. These weapons can also be placed in the very same location that can be placed with the AK74u, along with the ability to Pack-A-Punch them more than once.

AK74u vs AK74fu2[]

AK74u AK74fu2
AK74u zombies AK74fu2 zombies
Damage 120-80 190-140
Fire mode Automatic Automatic
Rate of fire 750 RPM 750 RPM
Magazine size · 20 (standard)
· 30 (w/ Extended Clip)
· 40 (standard)
· 50 (w/ Extended Clip)
Max ammo · 160+20 (standard)
· 180+30 (w/ Extended Clip)
· 280+40 (standard)
· 300+50 (w/ Extended Clip)
Mobility High High
Extras More ammo, larger magazine, Reflex Sight added, higher damage


Gallery[]

For attachment images, see AK-74u/Attachments.

Call of Duty: Black Ops: Declassified[]

The AK74u returns in Call of Duty: Black Ops: Declassified.

Call of Duty Online[]

The AK-74u returns in Call of Duty Online as the AKS-74U.

Attachments[]

Gallery[]

Call of Duty: Black Ops III[]

Multiplayer[]

The AK-74u was added to Call of Duty: Black Ops III multiplayer on May 23, 2017, only available through the Black Market[1]. It has an unpainted wooden handguard similar in length to the Modern Warfare Remastered version.

Zombies[]

On July 10th, 2017, the AK-74u was added along with the 1911 to the remastered versions of Nacht der Untoten, Verrückt, Shi No Numa, Kino der Toten, Ascension, Shangri-La, Moon and Origins. It can be found in the Mystery Box, where it comes with a Reflex sight and Laser sight by default but only on the maps Kino der Toten, Ascension, Shangri-La and Moon. On Nacht der Untoten, Verruckt, Shi No Numa and Origins, the AK-74u does not come with any attachments out of the box. It now has a 30-round magazine by default, unlike in previous Zombies iterations.

When Pack-a-Punched via the Pack-a-Punch Machine, the AK-74u will once again become the AK74fu2, with 50 bullets in the magazine and 400 in reserve. Along with the ability to be able to be placed into the Pack-a-Punch Machine multiple times and receive upgrades like any other weapon in Black Ops III Zombies, it is a solid weapon to have.

Its silhouette also makes a appearance on the icons for the Wall Power and Secret Shopper GobbleGums.

AK-74u vs AK74fu2[]

AK-74u AK74fu2
AK-74u BO3
Damage 120-70 190
Multiplier head: x5.75
chest: x1
abdomen: x1
Fire mode Automatic Automatic
Rate of fire 652 RPM 652 RPM
Magazine size 30 50
Max ammo 240+30 400+50
Extras Higher damage, more reserve ammo, larger magazine


Gallery[]

For attachment images, see AK-74u/Attachments.

Call of Duty: Black Ops 4[]

The silhouette of an AK-74u can be seen on the Wall Power Elixir.

Call of Duty: Mobile[]

"Fully automatic submachine gun with high damage."
— In-game description

The AK-74u returns in Call of Duty: Mobile as the RUS-79U.

Multiplayer[]

It is the starting SMG for any player, alongside the M4, RPD, BY15, and DL Q33.

The RUS-79U is a rather low damage-per-bullet weapon, however, at 9 meters, it is able to achieve a four-hit-kill consistently to the entire body. Past 9 meters, it is a relatively consistent five-hit-kill weapon, if the player is able to hit two chest shots or two headshots, the weapon will retain its four-hit-kill ability up to 18 meters. Past 18 meters, the weapon is a consistent six-hit-kill, as long as every shot hit the entire upper body, or only a few shots hit the legs. Similarly, at 32 meters, the weapon will be a consistent seven-hit-kill, as long as every shot hit the upper body and only a few shots hit the legs. Overall, range is respectable for the SMG class, considering its fire rate. Monolithic Suppressor is a great choice on the RUS if the players desire to increase range on the weapon.

Magazine has 30 rounds, average for class. It can be modified with magazine attachments, which will either bumps up your magazine size to 38 or 50 rounds, with slight mobility penalties. The 38 Round Fast Mag attachment improves your reload speed by 18% (compared to Sleight of Hand's 15%), with a 6% ADS speed reduction and slightly slower movement speed.

Handling is one of the best in class, tied with the KSP 45 and MAC-10 with having the best base mobility in class. Movement speed is 5.01 m/s, with aim walking movement speed at 3.91 m/s. High mobility builds are recommended if players desire a more aggressive approach, however, builds that focus on bettering accuracy and range are also recommended, making the RUS a highly versatile weapon.

Sprint-to-fire time is 0.13s, above average for class. hip fire spread however, is at 235, with initial spread of 135, 2nd widest hip spread in class. Hip fire can be a good method against ambushing enemies; however, it's recommended using either a Merc Foregrip or a laser attachment to tighten up the spread.

Aim Down Sight time is 220 milliseconds, tied with Cordite, Pharo, PP-19 Bison, average for class. Combine with a highly viable set of attachments, the RUS can be built in multiple different ways to fit players' style. Hit flinch is 0.75, tied with HG 40 for the 2nd lowest in class. With low flinch, No Stock is a great attachment on the RUS for increasing mobility and agility without sacrificing too much recoil and accuracy.

Recoil is moderate to low. The RUS, as a starting weapon, is highly controllable, with a various number of attachments which helps mitigating recoil even better. The accuracy can somewhat be compromised due to the low recoil; however, players can also improve the accuracy with minimal recoil penalties.

Bullet Spread Accuracy is average at 24. with initial spread of 16, somewhat below average for class. However, due to the RUS' consistent damage output, it is fine sacrificing a little amount of accuracy for recoil control. However, if the player desire better performance over range, builds that focus on accuracy are more recommended.

Iron sights are clear and easy to use; using an optical attachment is not really needed.

Battle Royale[]

The gun has mediocre damage but also has good rate of fire and good hipfire accuracy.

Attachments[]

Muzzle[]

Barrel[]

Optic[]

Stock[]

Perks[]

Laser[]

Underbarrel[]

Ammunition[]

Rear Grip[]

Blueprints[]

Epic[]

  • Viking
  • Cardboard
  • Barricade
  • Nuclear Fallout
  • Moonstone
  • Cyberspace
  • Black Knight
  • Strafing Run
  • Troika
  • Bomb Baby
  • Dusk
  • Karuta
  • Wretched
  • Steel Blue
  • Dangerous Waters
  • Cagebreaker
  • Bullet Ants
  • Hard Spike
  • Vapor Painter
  • Sapphire Burst
  • Frost Legend
  • Thrill of the Chase
  • World Maker
  • Demolition
  • Garnet Snake
  • Street Legal
  • Little Comrade
  • Death Techniq
  • Playmaker
  • Dead Letters

Legendary[]

  • Dust Kicker
  • ZX 7000
  • Equalizer
  • Holiday Lights
  • Custom Job

Gallery[]

Call of Duty: Black Ops Cold War[]

"Full-auto submachine gun. Improved damage with reliable weapon control. Utilizes 5.45mm ammo for superior penetration."
— In-game description

The AK-74u returns in Call of Duty: Black Ops Cold War. It is visually similar to its appearance in Black Ops III, with an added folding stock and Bakelite magazine.

Overview[]

Campaign[]

The AK-74u is used by Soviet Armed Forces and Spetsnaz soldiers through the campaign, KGB officers in "Desperate Measures", and Tropas soldiers in "End of the Line". It first appears in "Nowhere Left to Run", where it's among the three weapons that can be selected in the trunk of the car. Russell Adler wields an AK-74u in "Desperate Measures" when assaulting the KGB's archive bunker.

Zombies[]

The AK-74u is available in the Zombies map Die Maschine, and can be used as a starting weapon, or acquired as a wall weapon for 2250 points, and from the Mystery Box for 950 points. If acquired from the wall, the AK-74u acts as a Tier 2 weapon with three randomized Attachments.

When Pack-a-Punched, the weapon becomes the AK-74NOFU2.

Attachments Magazine Size and Max Capacity Pack-A-Punch Magazine Size and Max Capacity
No Magazine Affecting Attachments
Taped Mags
GRU Mag Clamp
30/270 60/420
40 Rnd Drum
40 Rnd Speed Mag
40/360 80/560
Spetsnaz 50 Rnd Drum
VDV 50 Rnd Fast Mag
50/450 100/700

Attachments[]

Optic[]

Muzzle[]

Barrel[]

Body[]

Underbarrel[]

Magazine[]

Handle[]

Stock[]

Blueprints[]

Blueprint Image Rarity How to obtain
Armadillo Armadillo Card BOCW Rare Battle Pass Season One Tier 35
Battering Ram Battering Ram Card BOCW Legendary Road Rage Reactive Bundle
Big Trouble BigTrouble Card BOCW Legendary Battle Pass Season One Tier 76
Cableknit Cableknit Card BOCW Legendary Rivas Operator Bundle
Cautionary Tale CautionaryTale Card BOCW Rare Cemented Fate Bundle
Collector's Item CollectorsItem Card BOCW Ultra Mint Condition Mastercraft Bundle
Escape Plan EscapePlan Card BOCW Legendary Rescue Mission Bundle
Field Agent FieldAgent Card BOCW Epic Rapid Reflexes Bundle
Field Infantry FieldInfantry Card BOCW Epic Battle Pass Season Three Tier 18
Freedom Fighter FreedomFighter Card BOCW Legendary Unyielding Force Bundle
Full Frontal FullFrontal Card BOCW Legendary Test Dummy Bundle
Grim Fate Grim Fate Card BOCW Legendary Tracer Pack: Death's Approach Bundle
Hefeweizen Hefeweizen Card BOCW Legendary Tracer Pack: Oktoberfest Bundle
Knuckle Buster KnuckleBuster Card BOCW Epic Street Smart Bundle
Little Comrade LittleComrade Card BOCW Legendary Tracer Pack: Violet Anime Bundle
Mystical Lamp MysticalLamp Card BOCW Ultra Tracer Pack: Golden Lamp Mastercraft Bundle
Nautilus Nautilus Card BOCW Legendary Kraken Slayer Bundle
Panda Bite Panda Bite Card BOCW Legendary Battle Pass Season Six Tier 85
Penumbra Carbon Penumbra Carbon Card BOCW Legendary Battle Pass Season Four Tier 81
Pop Star PopStar Card BOCW Legendary Anime Assassin Bundle
Purple Tint Purple Tint Card BOCW Legendary Tracer Pack: Tagger III Bundle
Red Serpent Red Serpent Card BOCW Ultra Red Chaos Reactive Bundle
Rook Rook Card BOCW Legendary Checkmate Bundle
Scorch Scorch Card BOCW Legendary Magma Fury Bundle
Signature Flame SignatureFlame Card BOCW Legendary Blacksmith Battery II Bundle
Sound Barrier Sound Barrier Card BOCW Legendary Special Ops: Pro Pack Bundle
Spirit Piercer Legendary Tracer Pack: Spirit Tamer Bundle
Street Legal Street Legal Card BOCW Legendary Tracer Pack: Road Mongrel Mastercraft Bundle
Sudden Mayhem Sudden Mayhem Card BOCW Legendary Tracer Pack: Disciple of Chaos Ultra Skin Bundle
Swiss Guide SwissGuide Card BOCW Epic Alpine Crossing Bundle
The Setup TheSetup Card BOCW Legendary Tracer Pack: Big Joke II Bundle
World Champ WorldChamp Card BOCW Legendary Striking Distance Bundle
Z-74u Z74U Card BOCW Ultra Samantha Maxis Reactive Bundle

Gallery[]

For camouflage images, see AK-74u/Camouflage#Call of Duty: Black Ops Cold War.
For attachment images, see AK-74u/Attachments#Call of Duty: Black Ops Cold War.

Call of Duty: Modern Warfare II & Modern Warfare III[]

"The Kastov-74u is a rifle optimized for short to medium distances. With a shortened receiver and barrels designed for short-range combat, the Kastov-74u gains significant maneuverability at the expense of effective range."
— In-game description

The AK-74u returns in Call of Duty: Modern Warfare II as the Kastov-74u, and is now classified as assault rifle.

The Kastov-74u is also available in Call of Duty: Modern Warfare III as part of the Modern Warfare II content carryover.

Overview[]

Campaign[]

The Kastov-74u is the secondary assault rifle for Al Qatala and the Las Almas Cartel during the campaign.

Zombies[]

In Modern Warfare III, the Kastov-74u can be brought into Operation Deadbolt via Create-A-Class, at Common rarity and can be found at any rarity via the Mystery Box for 950 Essence. When upgraded via the Pack-a-Punch Machine or with Aetherium Crystals, it becomes the Rasputin's Regards.

Attachments[]

Muzzle[]

  • Corvus Slash Gen. 2
  • Dark KX30
  • VLK Koloss Flash Hider
  • Broadhead-3DP
  • Silentfire XG6
  • Echoline GS-X
  • Harbinger D20
  • Echoless-80
  • FSS Covert V
  • Gauge-9 Mono
  • RF Crown 50
  • Komodo Heavy
  • XTEN Ported 290
  • Cronen OP44
  • FTAC Castle Comp
  • XTEN Havoc 90
  • Sakin Tread-40
  • C400 Door Knocker

Barrel[]

  • SA Ultra III
  • Shorttac 330mm
  • BR209 Barrel
  • KSTV-17

Laser[]

  • SZ 1mw PEQ
  • Schlager PEQ Box IV
  • Corio LAZ-44 V3
  • FSS OLE-V Laser
  • Canted Vibro-Dot 7
  • 1mw Laser Box
  • Stovl DR Laser Box
  • Corvus PEQ Beam-5
  • FTAC Grimline Laser
  • Luminate-44
  • DXS Flash 90

Optic[]

  • Slimline Pro
  • SZ Mini
  • Cronen Mini Red Dot
  • Cronen Mini Pro
  • SZ Sigma-IV Optic
  • SZ Minitac-40
  • XRK On-Point Optic
  • DF105 Reflex Sight
  • Monocle CT90
  • Corvus SOL-76
  • SZ Recharge-DX
  • SZ SRO-7
  • Corio RE-X Pro
  • Corio Enforcer Optic
  • SZ Lonewolf Optic
  • Kazan-Holo
  • Corvus Downrange-00
  • SZ Holotherm
  • XTEN Angel-40
  • VLK 4.0 Optic
  • Schlager 4x
  • Forge Tac Delta 4
  • Cronen Zero-P Optic
  • SZ Bullseye Optic
  • SZ Aggressor-IR Optic
  • Schlager Night View
  • VX350 Thermal Optic
  • Teplo-OP3 Scope
  • DR582 Hybrid Sight
  • Hybrid Firepoint
  • SZ Vortex-90
  • BPZ40 Hybrid
  • ANGEL-40 4.8x
  • Thermo-Optic X9
  • Teplo Clear Shot

Stock[]

  • Ivanov Wood Stock
  • KSTV-RPK Factory
  • Spetnaz S10 Stock
  • FT TAC-Elite Stock
  • Markeev R7 Stock
  • Otrezat Stock
  • VLK Stockless

Underbarrel[]

  • FTAC Tiger Grip
  • FSS Sharkfin 90
  • Agent Grip
  • Bruen Sync Shot Grip
  • XTEN Drop Grip
  • Phase-3 Grip
  • Merc Foregrip
  • Lockgrip Precision-40
  • Hex-40 Grip
  • Schlager Tango
  • VX Pineapple
  • OP-X9 Foregrip
  • Operator Foregrip
  • TV Wrecker Grip
  • Bruen Tilt Grip
  • Cronen Grooveshot Grip
  • Bruen Warrior Grip
  • Bipod V9 Grip
  • Level Aim Bipod
  • Cornerstone Bipod
  • XTEN Stable Shot

Ammunition[]

  • 5.45 Frangible
  • 5.45 Hollowpoint
  • 5.45 Armor Piercing
  • 5.45 Overpressured +P
  • 5.45 High Velocity

Magazine[]

  • 20 Round Mag
  • 45 Round Mag

Rear Grip[]

  • Ivanov ST-70 Grip
  • Demo-X2 Grip
  • True-Tac Grip

Receiver[]

Blueprints[]

Blueprint Image How to Obtain
Beast Maker Beast Maker Kastov-74u Blueprint MWII In Atomgrad Special Ops Raid Episode 02, unlock the door using three keycards and acquire the Blueprint.
Blistering Iron Blistering Iron Kastov-74u Blueprint MWII Battle Pass Season Two Sector B1
Bussin' Bussin' Kastov-74u Blueprint MWII Tracer Pack: Hippin' and Hoppin' Bundle
Chiron Chiron Kastov-74u Blueprint MWII Battle Pass Season One Sector A16
Exoskeleton Exoskeleton Kastov-74u Blueprint MWII Tracer Pack: Bloodless Bundle
Fashion Statement Fashion Statement Kastov-74u Blueprint MWII Combat Couture Bundle
La Araña La Araña Kastov-74u Blueprint MWII Battle Pass Season Three Sector C9
Lightning Rod Lightning Rod Kastov-74u Blueprint MWII Watch CDL Major V on May 28th, 2023 for 1 Hour or WSOW Global Final on September 16th, 2023 for 3 Hours.
Molten Flow Molten Flow Kastov-74u Blueprint MWII Tracer Pack: Damascus Heat Bundle
Nāga Naga Kastov-74u Blueprint MWII Manticore Pro Pack
No Warning No Warning Kastov-74u Blueprint MWII Reach Prestige 21 (level 1050) during Season Five.
Pearlescent Pearlescent Kastov-74u Blueprint MWII Silk And Sable Bundle
Reap This Reap This Kastov-74u Blueprint MWII Tracer Pack: Kevin Durant Operator Bundle
Rule Breaker Rule Breaker Kastov-74u Blueprint MWII Complete the Shadow Company "No More Cartel" Tier 5 mission in DMZ during Season Five.
Street Legal Street Legal Kastov-74u Blueprint MWII Graffiti Tactical Pro Pack

Trivia[]

Call of Duty 4: Modern Warfare[]

  • The serial number on the AK-74u is "R060479".
  • In the campaign, the AK-74u seems to have increased zoom while aiming down the sights. However, this does not occur in multiplayer.
  • The AK-74u has two Russian Izhevsk Arsenal "arrow in triangle" logos on the the weapon one on the bottom of the magazine and one on the front trunnion.

Call of Duty: Black Ops[]

  • When the grenade launcher is equipped, the front of the AK-74u is tilted upwards and the sights become misaligned.
  • The pick-up icon for the AK-74u has a visible stock folded underneath the weapon, but it does not appear on the weapon model.
  • An AK-74u can be found in the campaign with all attachments on it. This AK-74u cannot be picked up just like the AK-47 version.
  • The Pack-a-Punched variant of the AK-74u, AK74fu2, can be read as "AK-74 F U 2", or "AK-74 Fuck You Too".
  • In the early stages of the game, the AK-74u's Create-a-Class image looked like the Call of Duty 4 model.
  • In the Zombies map "Five", two unobtainable AK-74us can be seen on a rack.
  • Before a hotfix, the AK-74u gained 200 centerspeed with the Grip. That was nerfed to 100.
  • The extended mag has the Bulgarian Kazanlak Arsenal "Circle 10" logo on it.

Call of Duty: Modern Warfare 3[]

  • There is a hidden AK-74u and a Modern Warfare 2 version USP .45 in the Jeep behind the player at the beginning of the Special Ops mission "Stay Sharp".
    • If the player picks either of them up, Truck will say "Ahh, someone brought their own toys to the party".
  • It has a Create-a-Class picture, which implies it was originally planned to appear in multiplayer. However, developer comments have stated that there was no more storage in the game's multiplayer RAM.
  • In the Nintendo Wii version, the Red Dot Sight does not appear.
  • The serial number on the AK-74u is "ECP750319".
  • The AK-74u has the Russian Izhevsk Arsenal "arrow in triangle" logo.

Call of Duty: Black Ops II[]

  • Equipping the Grip doesn't add anything to the weapon model.

Call of Duty: Black Ops III[]

  • On the left side of the weapon, the word "Avtomat" (Automatic) can be seen.

Call of Duty: Modern Warfare Remastered[]

  • The serial number on the AK-74u is "M121489" and has a manufacture date of 1979.
  • The AK-74u has a faint Russian letter "П" meaning "Постоянная" (constant) on the rear sight notch.

Call of Duty: Mobile[]

  • Unlike the Call of Duty: Online model, the RUS' iron sight is misaligned
  • The name "RUS-79U" is a reference to the year and country the weapon was constructed: 1979, in Russia.
  • The RUS-79U was originally called AKS-74U at its launch in 2019. The name was changed in an update in the middle of Season 3 on February 14, 2020, however the name is retained in Chinese version without the hyphen.

Call of Duty: Modern Warfare[]

  • During the alpha stage of Modern Warfare, equipping the 5.45×39mm ammunition attachment on the AK-47 would change the HUD name to "AKS-74u". This is no longer the case in the final game.

Call of Duty: Black Ops Cold War[]

  • The Pack-a-Punched variant, the AK74NOFU2, can be read as "AK-74 NO F U 2", or "AK-74 No, Fuck You Too".

Call of Duty: Modern Warfare II[]

  • In the campaign mode, the Kastov-74u have the magazine of the Kastov 545.
  • The Kastov-74u's magazine in its image on the platform screen does not appear to match its normal appearance.
  • With the Season Two content update on February 16, 2023, the Kastov-74u was given new animations when reloading with the "VLK Stockless" attachment.

Call of Duty: Modern Warfare III[]

  • Just like Modern Warfare II, in the campaign mode, the Kastov-74u has the magazine of the Kastov 545.

References[]

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