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{{game|mw2ds|bo2|z|codo|st|bo3|bo4|mobile}}{{For|a similarly named aircraft|An-124}}
FUCK ME !
 
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The '''[[wikipedia:AN-94|AN-94]]''' is an [[assault rifle]] that appears in ''[[Call of Duty: Modern Warfare: Mobilized]]'', ''[[Call of Duty: Black Ops II]]'', ''[[Call of Duty: Strike Team]]'', ''[[Call of Duty Online]]'', ''[[Call of Duty: Black Ops III]]'', ''[[Call of Duty: Black Ops 4]]'' and ''[[Call of Duty: Mobile]]''.
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==Call of Duty: Modern Warfare: Mobilized==
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{{Infobox/weapon
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|name = AN-94
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|image = [[File:AN-94 MW2DS.png|300px]]
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|console = Nintendo DS
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|magazine = 30 rounds
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|level = 150 multiplayer kills with insurgency faction
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|startammo = 30 + 180 (SP, MP) <br> 30 + 270 (Survival Mode)
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|maxammo = 30 + 180 (SP, MP) <br> 30 + 270 (Survival Mode)
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|reload = Fast
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|rof = High-Medium
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|range = Long
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|recoil = None
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|fire = Automatic
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|used = [[Insurgency|Insurgents]]}}
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===Campaign===
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The AN-94 is featured as a common weapon throughout the entire game. It is available to pick up frequently in the [[United States Marine Corps|USMC]] missions and the first and third [[Special Air Service|SAS]] ones. It has very high accuracy and high power as well as the highest ammo capacity and reserved ammo of all assault rifles, though the sights are a bit obstructive. It is capable of taking out an enemy in one or two shots to the torso or higher, unless it is a headshot, which would result in a one-hit-kill. It is probably the most common weapon alongside the [[AK-74]].
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===Multiplayer===
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The AN-94 is an assault rifle unlocked for the Insurgents factions after the [[Skorpion]] with 150 kills. The AN-94 is favored by most players due to its controllable fire rate, high accuracy and high power, as well as more ammo capacity and larger magazine. The AN-94 can take down multiple enemies due to its 30-round magazine and high rate of fire. The weapon also features a low muzzle flash and visual kick. However, the AN-94 suffers from its obstructive rectangular iron sights. Due to this, most players prefer to hip fire with the weapon while crouching. Overall, the AN-94 is a fairly decent weapon to use in multiplayer for its advantage in power, accuracy, fire rate and ammo capacity.
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===Gallery===
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<gallery>
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AN-94 MW Mobilized.jpg|The AN-94 on DS
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AN-94 Inventory MW Mobilized.jpg|AN-94 HUD
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</gallery>
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==Call of Duty: Black Ops II==
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{{Infobox/weapon
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|image = [[File:AN-94 menu icon BOII.png|256px]]
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|class = [[Assault Rifle]]
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|magazine = 30 rounds (40 w/ [[Extended Mags|Extended Clip]])
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|level = Completing [[Suffer With Me]] (SP)<br>Level 55 (MP)
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|zombiecost = 1200
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|fire = Automatic <br>2-round burst w/ [[Select Fire]]
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|name = AN-94
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|damage = 40-24
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|range = [[File:AN-94 Range BOII.png]]
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|startammo = 30+180 (SP), 30+90 (MP)
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|maxammo = 30+390 (SP), 30+240 (MP)<br>30+300 ([[Zombies (mode)|ZM]])
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|reload = 2.39 normal, 3.12 empty<br>1.62 normal, 2.11 empty w/ [[Fast Mag]]<br>2.63 normal, 3.43 empty w/ [[Extended Mags|Extended Clip]]
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|rof = <u>Automatic:</u><br>· 625 RPM (SP)<br>· 625 RPM (937 for the first 2 rounds) (MP & ZM)<br><u>[[Select Fire]]:</u><br>· ''Per burst:'' 937 RPM (SP & MP)<br>· ''Overall:'' 937 RPM (SP), 750 RPM (MP)
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|recoil = Very low (first two shots)<br>Low-medium (after second shot)
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|HUD= [[File:AN-94 Pick-Up Icon BOII.png|128px]]
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|pen = Intermediate
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|used = [[DeFalco]], [[Mercs]], [[Yemeni Militia|Militia]]}}
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===Campaign===
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{{quote|Fully automatic assault rifle. Moderate recoil and power.|Description}}
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The AN-94 is one of the common assault rifles in the campaign, as it's mostly used by the [[Mercs]] and [[Yemeni Militia]]. [[DeFalco]] is seen holding it in the mission [[Achilles' Veil]] when [[Farid|the player]] is forced to either shoot [[Mike Harper|Harper]] or [[Raul Menendez|Menendez]]. The AN-94 is unlocked when [[Suffer With Me]] is completed.
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===Multiplayer===
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{{quote|Fully automatic assault rifle. The first 2 rounds of each burst are fired at a faster rate.|Description in [[Create-A-Class]]}}
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The AN-94 is the last weapon to be unlocked in the assault rifle category, and is unlocked at level 55. It is fully automatic, with the first two rounds of each burst firing at a faster rate. Because of this ability, the [[Select Fire]] attachment is not necessary to fire in manual bursts. The AN-94 will kill in three bullets out to mid-long range and up to five at a distance (four if one is a headshot), but lacks the stopping power to ensure a two-headshot-kill before the damage drop-off. The iron sights of this weapon are very clear, meaning that an optical attachment is not required. With the Select Fire attachment, the AN-94 can be switched to a two-round burst weapon with extremely low recoil. The player can mimic this effect on fully automatic by lightly tapping the trigger, which may lessen the need for Select Fire in many circumstances (although Select Fire is still preferable for long range engagements).
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The [[Silencer|Suppressor]] is another excellent attachment for this weapon as the muzzle flash is reduced aiding in accuracy, and the added stealth effect makes it well-suited for more close to mid range firefights. The AN-94 kicks 5% less on its first shot fired when the trigger is pulled, and this decrease in recoil is made more noticeable by the increased accuracy over its first two shots due to the higher fire rate. In addition, the faster initial rate of fire means that the AN-94 is capable of outgunning most [[submachine gun]]s with perfect accuracy. Depending on play-style, the [[Adjustable Stock]] and the [[Laser Sight]] go hand in hand with the Suppressor, much like many submachine guns.
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It should be noted that using the Select Fire attachment will make the weapon fire in two round bursts, compared to the usual three round bursts. Due to the AN-94's faster rate of fire on the first two shots, a skilled player can potentially fire faster than a default AN-94.
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In the July 23rd update, the AN-94's three-shot-kill range was reduced by 15% from 29 meters to about 24.5 meters. However, the gun's four and five shot ranges remained the same, so as not to hurt the weapons effectiveness too badly.
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Overall, the AN-94's unique two-round burst ability, low to moderate recoil, good range, and moderately high damage makes it a popular gun among players and a solid weapon.
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===Zombies===
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The AN-94 is available in [[Zombies (mode)|Zombies]]. It is purchasable off the wall in [[Die Rise]], [[Buried]] and [[Borough]] for 1200 points. In Die Rise, it is located in the upside down building, facing the player when they come out of the lifted elevator shaft. In Buried, its chalk outline is found in the Gunsmith shop and can be placed at any of six predetermined locations. In Borough, it is located at the mansion to the right of the door. For a weapon off the wall, it is a very effective weapon, more so than many weapons available from the [[Mystery Box]], due to its high accuracy and fire rate as well as good damage and a high reserve ammunition capacity of 300 rounds. Furthermore, the ability to purchase its ammo from its chalk outline makes it a reliable weapon to carry around. Even when it is not Pack-a-Punched, it is still effective in later rounds, especially with [[Double Tap Root Beer]] to keep its damage rate against zombies relatively high.
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When Pack-a-Punched, it becomes the '''Actuated Neutralizer 94000'''. It has a 50-round magazine and 600 reserved ammo, as well as increased damage. Initially, it will come with a [[Reflex Sight]] equipped, but is able to cycle through attachments by Pack-a-Punching it again for 2,000 points. These other attachments include the [[Target Finder]], the [[Foregrip]], and the [[Millimeter Scanner]]. 
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===Attachments===
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*[[Reflex Sight|Reflex&nbsp;Sight]] (unlocked weapon level 2)
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*[[Quickdraw Handle]] (unlocked weapon level 3)
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*[[Fast Mag]] (unlocked weapon level 4)
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*[[ACOG Scope]] (unlocked weapon level 5)
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*[[Grip|Foregrip]] (unlocked weapon level 6)
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*[[Adjustable Stock]] (unlocked weapon level 7)
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*[[Target Finder]] (unlocked weapon level 8)
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*[[Laser Sight]] (unlocked weapon level 9)
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*[[Select Fire]] (unlocked weapon level 10)
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*[[EOTech Sight]] (unlocked weapon level 11)
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*[[Suppressor]] (unlocked weapon level 12)
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*[[FMJ]] (unlocked weapon level 13)
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*[[Hybrid Optic]] (unlocked weapon level 14)
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*[[Extended Clip]] (unlocked weapon level 15)
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*[[Grenade Launcher]] (unlocked weapon level 16)
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*[[Millimeter Scanner|MMS]] (unlocked weapon level 17)
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===AN-94 vs Actuated Neutralizer 94000===
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{{PaPComparison
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|regimage = [[File:AN-94 BOII.png|240px]]
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|papimage = [[File:Actuated Neutralizer 94000 Zombies BOII.png|255px]]
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|regname = AN-94
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|papname = Actuated Neutralizer 94000
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|regdamage=120-75
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|papdamage=200-160
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|papfire = Automatic
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|regfire = Automatic
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|papmag = 50
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|regmag = 30
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|papammo = 600+50
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|regammo = 300+30
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|papreload =
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|papmobility = Medium
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|regmobility = Medium
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|extras = More ammo, larger magazine, higher damage
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|paprof = 625 RPM (937 RPM for the first 2 rounds)
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|regrof = 625 RPM (937 RPM for the first 2 rounds)
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|Possible Attachments = [[Millimeter Scanner]], [[Reflex Sight]], [[Target Finder]], [[Foregrip]]}}
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===Gallery===
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{{For|camouflage images|AN-94/Camouflage}}
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{{For|attachments images|AN-94/Attachments}}
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<gallery>
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AN-94 BOII.png|The AN-94 in first-person.
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AN-94 iron sights BOII.png|Aiming down the [[Iron Sights|sights]].
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AN-94 reloading BOII.png|Reloading the AN-94.
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BO2 early icon an-94.PNG|The AN-94's early Create-a-Class icon.
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</gallery>
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===Videos===
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<gallery>
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AN-94 Gameplay BO2 (Takeoff 25-16)
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</gallery>
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==Call of Duty: Strike Team==
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The AN-94 appears as the '''AP-96''' in ''[[Call of Duty: Strike Team]]''. It is not unlocked in-game unless the player buys the "Balanced Package" Care Package which includes a new perk called "Rifleman" which increases the damage of assault rifles, a [[Frag Grenade]], a [[Claymore]], a Health Kit, and the AP-96.
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===Gallery===
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<gallery>
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AN-94 CODST.png|AP-96 in first person.
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Afghan National Army ST.png|The AP-96 in third person.
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</gallery>
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==Call of Duty Online==
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{{Infobox/weapon
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|name = AN94
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|damage = 40-24
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|image = [[File:AN94 menu icon CoDO.png|300px]]
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|class = [[Assault Rifle]]
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|level = Level 53
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|magazine = 30 rounds (45 w/ Extended Mags)
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|startammo = 30+90
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|maxammo = 30+180
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|rof = 625 RPM
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|fire = Automatic
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|reload = 2.1 loaded, 3.1 unloaded. Dual Mags 1.3 loaded, 1.8 unloaded
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|recoil = Low}}The '''AN94''' returns in ''[[Call of Duty Online]]''.
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===Attachments===
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*[[Reflex Sight]]
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*[[Red Dot Sight]]
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*[[Holographic Sight]]
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*[[ACOG Scope]]
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*[[Thermal Scope]]
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*[[Grenade Launcher]] ([[GP-30]])
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*[[Shotgun (attachment)|Underbarrel Shotgun]]
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*[[Angled Grip]]
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*[[Foregrip]]
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*[[Heartbeat Sensor]]
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*[[Silencer]]
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*[[Flash Suppressor]]
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*[[Laser Sight]]
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*[[Adjustable Stock]]
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*[[Quickdraw Handle]]
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*[[Extended Mag]]
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*[[Fast Mag]]
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*[[FMJ]]
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===Gallery===
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<gallery>
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AN94 CoDO.png|The AN94 in first person.
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AN94 ADS CoDO.png|Aiming down the sights.
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AN94 Reload CoDO.png|Reloading the AN94.
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AN94 Side View CoDO.png|Another view of the AN94's menu icon.
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</gallery>
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==Call of Duty: Black Ops III==
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{{Infobox/weapon
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|name = KVK 99m
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|image = [[File:KVK 99m Gunsmith model BO3.png|256px]]
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|class = [[Assault Rifle]]
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|damage = 35-22 (MP)
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|mult = x1.1 Head
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|magazine = 30 rounds (45 w/ [[Extended Mag]])
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|startammo = 30+90 (MP)
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|maxammo = 30+240 (MP)
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|rof = 555 RPM (810 for the first 2 rounds)
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|range = 850-2001
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|fire = Automatic}}
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{{Quote|Full-auto assault rifle. The first 2 rounds of each burst are fired at a faster rate.|Description}}
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The AN-94 was added to ''Call of Duty: Black Ops III'' on July 11, 2017 under the name '''KVK 99m''', only available through the Black Market<ref>http://charlieintel.com/2017/07/11/days-summer-arrived-black-ops-3-new-weapons-camos/</ref>. Its aesthetic is highly reminiscent of the ''Call of Duty: Black Ops II'' version. Similarly to ''Black Ops II'', the first two rounds of every burst are fired at a faster rate, making it ideal to burst-fire for faster kills.
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===Gallery===
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<gallery widths=180>
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KVK 99m BO3.png|The KVK 99m in first person
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KVK 99m ADS BO3.png|Aiming down the sights
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KVK 99m Reload BO3.png|Reloading
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KVK 99m Pickup BO3.png|Cocking the KVK 99m
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</gallery>
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==Call of Duty: Black Ops 4==
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{{Infobox/weapon
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|name = AN-94
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|class = [[Assault Rifle]]
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|magazine = 35 rounds (45 w/ [[Hybrid Mags]])
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|fire = Automatic
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}}
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{{Quote|Full-auto assault rifle. Reliable damage with less recoil. The first 2 rounds are fired at a faster fire rate.|Description}}
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The AN-94 was added to ''Call of Duty: Black Ops 4'' in the [[Operation Dark Divide]].
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===Zombies===
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The AN-94 appears in all [[Zombies (Treyarch)|Zombies]] maps where it's available via the [[Mystery Box]] for 950 points. When upgraded via the [[Pack-a-Punch Machine]] it becomes the '''Nightmare Awakened 49''' gaining an increased base magazine size of 50, increased maximum reserve ammo of 450 and increased damage.
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{{Clr}}
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==Call of Duty: Mobile==
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{{Infobox/weapon
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|image=[[File:AN-94 model CoDMobile.png|256px]]
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|name=ASM10
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|class=[[Assault Rifle]]
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|fire=Automatic}}
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{{Quote|Fully automatic assault rifle. The first 2 rounds of burst are fired at a higher accuracy.|Description}}
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The AN-94 appears in ''Call of Duty: Mobile'' as the '''ASM10'''.
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{{Clr}}
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==Trivia==
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===Call of Duty: Black Ops II===
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*The serial number for the AN-94 is "30948453".
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*When each round is fired or the weapon is cocked, the barrel reciprocates.
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*The rounds held in the AN-94's magazine are 3D, but the actual magazine itself is solid, as shown by one of the rounds appearing to phase through the top with another sitting above it.
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*On the right side of the weapon, it reads "АH-94 5.43 x 39" ("AH-94" being Cyrillic script for "AN-94"), and the {{w|Izhmash}} logo is seen.
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*The AN-94 has two rear sights, in which one of them is mounted on a pre-attached optic rail. The one further from the front post is unusable.
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*When stored in the [[Weapon Locker]] in [[Die Rise]] or [[Buried]], and it is taken out in [[Green Run]], it becomes the [[Galil]] and vice versa.
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*The magazine is canted slightly to the right (due to the weapon's unique feeding system), making it harder to see from first person. For this reason, the magazine also occasionally goes through the wall on its wallbuy in Zombies.
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===Call of Duty: Strike Team===
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*During cutscenes, sometimes soldiers are equipped with AP-96s rather than their initial loadout.
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===Call of Duty: Black Ops III===
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*Similar to ''Black Ops II'', the magazine is slightly canted to the right.
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*The KVK 99m is made in the United States, evident by the text on the Fast Mags attachment.
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==References==
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<references />
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{{CoDMobilized weapons}}
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{{CoD9 Weapons}}
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{{ZombiesWeapons}}
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{{CoDST Weapons}}
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{{CoDO Weapons}}
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{{CoD12 Weapons}}
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{{CoD15 Weapons}}
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{{CoDMobile Weapons}}
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[[de:AN-94]]
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[[pl:AN 94]]
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[[ru:АН-94]]
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[[Category:Call of Duty: Black Ops II Assault Rifles]]
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[[Category:Call of Duty: Modern Warfare: Mobilized Assault Rifles]]
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[[Category:Call of Duty: Strike Team Assault Rifles]]
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[[Category:Call of Duty Online Assault Rifles]]
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[[Category:Call of Duty: Black Ops III Assault Rifles]]
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[[Category:Call of Duty: Mobile Assault Rifles]]
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[[Category:Call of Duty: Black Ops 4 Assault Rifles]]

Revision as of 13:43, 19 November 2019

The subject of this article appeared in Call of Duty: Modern Warfare: Mobilized. The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appeared in Zombies mode The subject of this article appears in Call of Duty Online The subject of this article appears in Call of Duty: Strike Team The subject of this article appeared in Call of Duty: Black Ops III. The subject of this article appears in Call of Duty: Black Ops 4 The subject of this article appears in Call of Duty: Mobile
For a similarly named aircraft, see An-124.

The AN-94 is an assault rifle that appears in Call of Duty: Modern Warfare: Mobilized, Call of Duty: Black Ops II, Call of Duty: Strike Team, Call of Duty Online, Call of Duty: Black Ops III, Call of Duty: Black Ops 4 and Call of Duty: Mobile.

Call of Duty: Modern Warfare: Mobilized

Campaign

The AN-94 is featured as a common weapon throughout the entire game. It is available to pick up frequently in the USMC missions and the first and third SAS ones. It has very high accuracy and high power as well as the highest ammo capacity and reserved ammo of all assault rifles, though the sights are a bit obstructive. It is capable of taking out an enemy in one or two shots to the torso or higher, unless it is a headshot, which would result in a one-hit-kill. It is probably the most common weapon alongside the AK-74.

Multiplayer

The AN-94 is an assault rifle unlocked for the Insurgents factions after the Skorpion with 150 kills. The AN-94 is favored by most players due to its controllable fire rate, high accuracy and high power, as well as more ammo capacity and larger magazine. The AN-94 can take down multiple enemies due to its 30-round magazine and high rate of fire. The weapon also features a low muzzle flash and visual kick. However, the AN-94 suffers from its obstructive rectangular iron sights. Due to this, most players prefer to hip fire with the weapon while crouching. Overall, the AN-94 is a fairly decent weapon to use in multiplayer for its advantage in power, accuracy, fire rate and ammo capacity.

Gallery

Call of Duty: Black Ops II

Campaign

"Fully automatic assault rifle. Moderate recoil and power."
— Description

The AN-94 is one of the common assault rifles in the campaign, as it's mostly used by the Mercs and Yemeni Militia. DeFalco is seen holding it in the mission Achilles' Veil when the player is forced to either shoot Harper or Menendez. The AN-94 is unlocked when Suffer With Me is completed.

Multiplayer

"Fully automatic assault rifle. The first 2 rounds of each burst are fired at a faster rate."
— Description in Create-A-Class

The AN-94 is the last weapon to be unlocked in the assault rifle category, and is unlocked at level 55. It is fully automatic, with the first two rounds of each burst firing at a faster rate. Because of this ability, the Select Fire attachment is not necessary to fire in manual bursts. The AN-94 will kill in three bullets out to mid-long range and up to five at a distance (four if one is a headshot), but lacks the stopping power to ensure a two-headshot-kill before the damage drop-off. The iron sights of this weapon are very clear, meaning that an optical attachment is not required. With the Select Fire attachment, the AN-94 can be switched to a two-round burst weapon with extremely low recoil. The player can mimic this effect on fully automatic by lightly tapping the trigger, which may lessen the need for Select Fire in many circumstances (although Select Fire is still preferable for long range engagements).

The Suppressor is another excellent attachment for this weapon as the muzzle flash is reduced aiding in accuracy, and the added stealth effect makes it well-suited for more close to mid range firefights. The AN-94 kicks 5% less on its first shot fired when the trigger is pulled, and this decrease in recoil is made more noticeable by the increased accuracy over its first two shots due to the higher fire rate. In addition, the faster initial rate of fire means that the AN-94 is capable of outgunning most submachine guns with perfect accuracy. Depending on play-style, the Adjustable Stock and the Laser Sight go hand in hand with the Suppressor, much like many submachine guns.

It should be noted that using the Select Fire attachment will make the weapon fire in two round bursts, compared to the usual three round bursts. Due to the AN-94's faster rate of fire on the first two shots, a skilled player can potentially fire faster than a default AN-94.

In the July 23rd update, the AN-94's three-shot-kill range was reduced by 15% from 29 meters to about 24.5 meters. However, the gun's four and five shot ranges remained the same, so as not to hurt the weapons effectiveness too badly.

Overall, the AN-94's unique two-round burst ability, low to moderate recoil, good range, and moderately high damage makes it a popular gun among players and a solid weapon.

Zombies

The AN-94 is available in Zombies. It is purchasable off the wall in Die RiseBuried and Borough for 1200 points. In Die Rise, it is located in the upside down building, facing the player when they come out of the lifted elevator shaft. In Buried, its chalk outline is found in the Gunsmith shop and can be placed at any of six predetermined locations. In Borough, it is located at the mansion to the right of the door. For a weapon off the wall, it is a very effective weapon, more so than many weapons available from the Mystery Box, due to its high accuracy and fire rate as well as good damage and a high reserve ammunition capacity of 300 rounds. Furthermore, the ability to purchase its ammo from its chalk outline makes it a reliable weapon to carry around. Even when it is not Pack-a-Punched, it is still effective in later rounds, especially with Double Tap Root Beer to keep its damage rate against zombies relatively high.

When Pack-a-Punched, it becomes the Actuated Neutralizer 94000. It has a 50-round magazine and 600 reserved ammo, as well as increased damage. Initially, it will come with a Reflex Sight equipped, but is able to cycle through attachments by Pack-a-Punching it again for 2,000 points. These other attachments include the Target Finder, the Foregrip, and the Millimeter Scanner

Attachments

AN-94 vs Actuated Neutralizer 94000

AN-94 Actuated Neutralizer 94000
AN-94 BOII Actuated Neutralizer 94000 Zombies BOII
Damage 120-75 200-160
Fire mode Automatic Automatic
Rate of fire 625 RPM (937 RPM for the first 2 rounds) 625 RPM (937 RPM for the first 2 rounds)
Magazine size 30 50
Max ammo 300+30 600+50
Mobility Medium Medium
Extras More ammo, larger magazine, higher damage
Possible Attachments Millimeter Scanner, Reflex Sight, Target Finder, Foregrip


Gallery

For camouflage images, see AN-94/Camouflage.
For attachments images, see AN-94/Attachments.

Videos

Call of Duty: Strike Team

The AN-94 appears as the AP-96 in Call of Duty: Strike Team. It is not unlocked in-game unless the player buys the "Balanced Package" Care Package which includes a new perk called "Rifleman" which increases the damage of assault rifles, a Frag Grenade, a Claymore, a Health Kit, and the AP-96.

Gallery

Call of Duty Online

The AN94 returns in Call of Duty Online.

Attachments

Gallery

Call of Duty: Black Ops III

"Full-auto assault rifle. The first 2 rounds of each burst are fired at a faster rate."
— Description


The AN-94 was added to Call of Duty: Black Ops III on July 11, 2017 under the name KVK 99m, only available through the Black Market[1]. Its aesthetic is highly reminiscent of the Call of Duty: Black Ops II version. Similarly to Black Ops II, the first two rounds of every burst are fired at a faster rate, making it ideal to burst-fire for faster kills.

Gallery

Call of Duty: Black Ops 4

"Full-auto assault rifle. Reliable damage with less recoil. The first 2 rounds are fired at a faster fire rate."
— Description


The AN-94 was added to Call of Duty: Black Ops 4 in the Operation Dark Divide.

Zombies

The AN-94 appears in all Zombies maps where it's available via the Mystery Box for 950 points. When upgraded via the Pack-a-Punch Machine it becomes the Nightmare Awakened 49 gaining an increased base magazine size of 50, increased maximum reserve ammo of 450 and increased damage.


Call of Duty: Mobile

"Fully automatic assault rifle. The first 2 rounds of burst are fired at a higher accuracy."
— Description


The AN-94 appears in Call of Duty: Mobile as the ASM10.

Trivia

Call of Duty: Black Ops II

  • The serial number for the AN-94 is "30948453".
  • When each round is fired or the weapon is cocked, the barrel reciprocates.
  • The rounds held in the AN-94's magazine are 3D, but the actual magazine itself is solid, as shown by one of the rounds appearing to phase through the top with another sitting above it.
  • On the right side of the weapon, it reads "АH-94 5.43 x 39" ("AH-94" being Cyrillic script for "AN-94"), and the Izhmash logo is seen.
  • The AN-94 has two rear sights, in which one of them is mounted on a pre-attached optic rail. The one further from the front post is unusable.
  • When stored in the Weapon Locker in Die Rise or Buried, and it is taken out in Green Run, it becomes the Galil and vice versa.
  • The magazine is canted slightly to the right (due to the weapon's unique feeding system), making it harder to see from first person. For this reason, the magazine also occasionally goes through the wall on its wallbuy in Zombies.

Call of Duty: Strike Team

  • During cutscenes, sometimes soldiers are equipped with AP-96s rather than their initial loadout.

Call of Duty: Black Ops III

  • Similar to Black Ops II, the magazine is slightly canted to the right.
  • The KVK 99m is made in the United States, evident by the text on the Fast Mags attachment.

References