FANDOM


BO4topright Ztr
John F. Kennedy Black Ops We are in grave danger from the spoilers. Our freedom – our very way of life – is at risk.

Warning! This article contains spoilers for an upcoming or recently released product.
Read at your own risk!

Alpha Omega
AlphaOmega LoadingScreen BO4
Previous level Ancient Evil (in-game)
Classified (chronologically by events)
Game Call of Duty: Black Ops 4
Character "Tank" Dempsey, Nikolai Belinski, Takeo Masaki, Edward Richtofen
Team Primis and Ultimis
Place Camp Edward, Groom Lake, Nevada, United States of America
Date October 13th, 2025
Objective Survive against the limitless waves of the undead.
Begin Nikolai's grand scheme.
Enemies Zombies, Jolting Jacks, Nova 6 Bombers, Lightning Hounds, A.D.A.Ms, Avogadro
Multiplayer map Nuketown
Zombies map Nuketown Zombies
"Here at Broken Arrow, it is our Mission to Prepare for Humanity's Future and Open New Worlds..."
— Mission Briefing

Alpha Omega is the seventh Zombies map featured in Call of Duty: Black Ops 4, and the thirty-first map overall. The map was released on July 9th, 2019 on PlayStation 4, and was released on July 16th, 2019 for Xbox One and PC.[1]

OverviewEdit

Alpha Omega is a reimagined and remastered version of Nuketown Zombies. Set at the Broken Arrow facility prior to what was thought to be a nuclear explosion that leveled the testing site, Alpha Omega greatly expands on the original predecessor, adding new areas such as the other houses before the cul-de-sac, and allowing players to access the large underground bunker and research facility that resides below the surface. Players will have the ability to play as both Primis and Ultimis characters, though there cannot be two of the same character, such as a Primis and Ultimis Dempsey being present. The map also re-introduces the Ray Gun Mark II, this time with the ability to be upgraded into four variants, each of which possess their own special abilities. The Galvaknuckles from Call of Duty: Black Ops II also return in this map, costing 5000 points as opposed to the original 6000.

Several new enemies are introduced in this map; the Lightning Hounds are electrified versions of normal Hellhounds, Nova 6 Bombers are mutated Nova 6 Crawlers with the ability to empower nearby zombies, and Jolting Jacks are another variant of Nova 6 Crawlers with the ability to shoot lightning ball-based projectiles towards the player.

FeaturesEdit

WeaponsEdit

Starting Weapons
Special Weapons
Off-Wall Weapons
Mystery Box
Buildables

Easter EggsEdit

  • The main easter egg quest, Electromagnetic Awakening Party, which sees Primis and Ultimis securing the Elemental Shard.
  • An easter egg song titled I Am The Well, sung by Clark S. Nova, can be activated by interacting with three A.D.A.M. heads in different parts of the map.
    • Below the side of the bed closest to the wall in the upstairs of the Green House.
    • In the corner of the small office before entering APD Control, in front of the open barrier.
    • On a red chair to the left of the billiards table in the Lounge.
  • Several different four digit codes can be inserted into Rushmore, which can be used to activate small hidden easter eggs.
  • The player can activate Sergeant A.D.A.M., who acts similar to the Civil Protector from Shadows of Evil. He can be activated by finding the four authorization codes and inputting them into Rushmore.
    • Operation Toy Soldier Code - On a clipboard beneath the world map in the Operations house.
    • Sawyer Code - On a desk to the left of the Saug 9mm in the APD Interrogation house.
    • McCain Code - Under a stack of papers on a console next to the blast doors within the APD Control. Melee the stack of papers to reveal the code.
    • Pernell Code - In the drawer of the desk on the second floor of the Yellow House. Requires a key to open, which can be found in a key box in the small office in Solitary.
  • Shooting off all of the A.D.A.M. heads around the map will cause the next round to consist only of A.D.A.Ms. After completing this round, the player will be rewarded with a free perk, which can be collected in front of the Nuketown sign.
  • Knifing off all of the A.D.A.M. heads around the map will summon a "weeping angel" A.D.A.M., who will constantly follow the player around, but will freeze in place when looked at. This particular A.D.A.M. is immune, and will only disappear by reuniting it with a female A.D.A.M. in the Generators. From there, the two will enter the upstairs shed and reward the player with a self-revive.
  • Knifing off all of the A.D.A.M. heads around the map with Galvaknuckles will spawn an A.D.A.M. next to the Pack-a-Punch Machine. Upon aiming at it, the player will trigger a jumpscare of an A.D.A.M. head.
  • There is a lone A.D.A.M. located in the desert behind the Green House, and aiming at it with a sniper scope will trigger a jumpscare.

QuotesEdit

Main article: Alpha Omega/Quotes

Reels, Radios, Punch Cards and Audio PlayersEdit

Main article: Alpha Omega/Reels, Radios, Punched Cards and Audio Players

GalleryEdit

VideosEdit

TriviaEdit

  • Alpha Omega is described as "4 times the size of the map Nuketown Zombies" from Call of Duty: Black Ops II.
  • It is revealed in the final cutscene that it was not the nuclear explosion that destroyed Camp Edward, but rather it was Samantha who destroyed the entire facility upon emerging from a teleporter upon witnessing her father's death.
  • If the player uses Theater Mode and remains aboveground when the nuke goes off, it will come to light that nothing has changed.

ReferencesEdit

Community content is available under CC-BY-SA unless otherwise noted.