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The subject of this article appears in Call of Duty: Black Ops 4 The subject of this article appears in Call of Duty: Black Ops Cold War The subject of this article appears in Call of Duty: Modern Warfare III The subject of this article appeared in Zombies mode


The Alternate Ammo Type, also known as Ammo Mods, is a upgrade system featured in Call of Duty: Black Ops 4, Call of Duty: Black Ops Cold War and Call of Duty: Modern Warfare III Zombies. It works as an evolution of the Upgrade Module system from Call of Duty: Black Ops III, tightening the pool of ammo types while making them more distinct from each other.

Overview[]

Call of Duty: Black Ops 4[]

In Black Ops 4, Alternate Ammo Types can be re-rolled by upgrading the weapon again in the Pack-a-Punch Machine.

Call of Duty: Black Ops Cold War[]

In Black Ops Cold War, Ammo Mods can be added to any standard weapon either via the Pack-a-Punch Machine for 2,000 Essence or via finding an Ammo Mod pickup earnt from a source, such as a World Event in Outbreak.

They are also one of the items that can be upgraded with Aetherium Crystals to enhance the power of them, with five tiers of upgrades being available.

Specific Microtransactional blueprints is noted to come with "Elemental Damage", these blueprints come with a weakened version of the related Ammo Mod tied to said element, only dealing additional bonus damage upon matching elemental weakness of an enemy. These blueprints are also "Elementally Locked", in a similar fashion to Wonder Weapons, and can only receive the matching Ammo Mod tied to the element that it has.

Call of Duty: Modern Warfare III[]

Alternate Ammo Types return in Modern Warfare III Zombies, functioning like its predecessor from Black Ops Cold War.

Alternate Ammo Types[]

Call of Duty: Black Ops 4[]

Call of Duty: Black Ops Cold War[]

Call of Duty: Modern Warfare III[]

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