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|game=''[[Call of Duty 2]]''
 
|game=''[[Call of Duty 2]]''
 
|name=Approaching Hill 400
 
|name=Approaching Hill 400
|image=[[File:aphouse60.png|300px]]
+
|image=[[File:Approaching swastika house Approaching Hill 400 CoD2.png|300px]]
 
|character=[[Bill Taylor]]
 
|character=[[Bill Taylor]]
 
|team=[[United States Army]]
 
|team=[[United States Army]]
|weapons=[[M1 Garand]], [[Thompson]], [[BAR]], [[M1 Carbine]], [[Mk2]] grenades
 
|enemyweapons=[[Kar98k]], [[G43]], [[MP40]], [[MP44]] and [[Panzerschreck]]
 
 
|place= Bergstein, Germany
 
|place= Bergstein, Germany
 
|date= December 6, 1944
 
|date= December 6, 1944
Line 15: Line 13:
 
|enemies=[[German Military]]
 
|enemies=[[German Military]]
 
|multiplayer=
 
|multiplayer=
|console = bergstein }}
+
|console =<tt>bergstein</tt> }}
  +
'''Approaching Hill 400''' is the 24th level in ''[[Call of Duty 2]]''.
+
"'''Approaching Hill 400'''" is the twenty-fourth level in ''[[Call of Duty 2]]''.
 
== Characters ==
 
== Characters ==
 
*[[Bill Taylor]] (playable)
 
*[[Bill Taylor]] (playable)
Line 23: Line 22:
 
*[[Randall]]
 
*[[Randall]]
 
*[[Blake]]
 
*[[Blake]]
  +
The initial objective is to clear the surrounding houses of the German forces. There is heavy German resistance guarding each house, and [[MG42]] positions are set up in some of the windows. Once the houses are cleared, the player must regroup with Sgt. Randall at a set of roadblocks. At this point, the squad comes under heavy mortar fire. The player then must head south and clear more houses of enemy forces. Once this is done, the objective is to go north to eliminate the mortar threat. A squadmate will blow a hole in the wall of a house with a [[Bazooka]] so that a clear path can be made. The player is to proceed into the house and clear it out. After leaving out the backdoor of the house, an enemy MG42 position must be neutralized and then another house it to be breached. The player must proceed through the house and finally eliminate the enemy mortars in the churchyard nearby, and also destroy a [[Sd. Kfz. 251|Panzerwerfer]] with a [[Satchel Charge]]. Then the player must enter the church and secure it. After this, the objective is to regroup with Randall on the road. The mission is then complete.
 
== Walkthrough ==
 
=== Getting Started ===
 
The player will spawn in front of a house. Get behind it and the player will see a house full of Germain soldiers. Toss a grenade into the right window, then go in and clear out the area. There's a staircase to the left of the back room, so be ready for any soldiers that come in.
 
 
After clearing out the house, go out the doorway in the back room and turn left. The player will see an [[MG42]] and sandbags on the other side of the road. Get on the [[MG42]] and mow down the soldiers hiding behind the sandbags. If they are being uncooperative, toss a grenade near them to make them run, then mow them down.
 
When the soldiers are dead, run to the other side and turn right. The player will see a house in the distance with an [[MG42]] on the second floor. Pick off the soldiers (especially the gunner) peeking out until there's a low amount the get close and toss grenades into the window when the player gets closer. Get in, get on the staircase and toss a grenade onto the second floor. Then, go in and take out everybody inside. Go back downstairs and take a right to clear out the remaining troops. One of them likes to hide behind junk in the back room, so flush him out with a grenade.
 
 
When that house is clear, get out of the house, turn right and go until the player sees a gap between the two houses. When the player sees it, turn right and begin firing at the soldiers hiding near the hole. Take them out then look across the street. You'll see two houses, both filled with soldiers. You'll first be taking down the one farther down the street.
 
 
Get near the hole the soldiers were at and open fire on the soldiers firing through the windows. When there are few soldiers near the window, toss grenades through the windows, then start approaching the house's right side. Go through the doorway on the left and clear out the building.
 
 
Now it's time to take out the other building. Get near it and toss a grenade into the window to the left of the doorway and one into the doorway. Then, go in and clear out the house.
 
   
 
<gallery>
 
<gallery>
Image:apspawn.png|Spawn
+
Spawn_point_Approaching_Hill_400_CoD2.png|Spawn
Image:aphouse11.png|The first house
+
Entering_first_house_Approaching_Hill_400_CoD2.png|The first house
Image:aphouse12.png|The staircase to the left of the back door
+
Staircase_in_first_house_Approaching_Hill_400_CoD2.png|The staircase to the left of the back door
Image:apsandbag.png|The troops near the sandbags
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Troops_positioned_near_sandbags_Approaching_Hill_400_CoD2.png|The troops near the sandbags
Image:aphouse21.png|The second house
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Approaching_second_house_Approaching_Hill_400_CoD2.png|The second house
Image:aphouse22.png|Watch out for a troop hiding behind this pile of junk
+
Potential_enemy_ambush_spot_in_second_house_Approaching_Hill_400_CoD2.png|Watch out for a troop hiding behind this pile of junk
Image:aptrench.png|The pit just past the second house
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Trench_after_second_house_Approaching_Hill_400_CoD2.png|The pit just past the second house
Image:aphouse31.png|Getting near the third house
+
Approaching_third_house_Approaching_Hill_400_CoD2.png|Getting near the third house
  +
Entrance_to_fourth_house_Approaching_Hill_400_CoD2.png|The fourth house
Image:aphouse32.png|The doorway that leads into the third house
 
Image:aphouse4.png|The fourth house
 
 
</gallery>
 
</gallery>
   
=== More house clearing ===
+
=== ===
After clearing out those houses, meet up at the end of the road. Randall will tell the player that they need to go east, so turn right and go down the alley between the house they cleared out and a wall.
 
 
At the end, the player will find some soldiers hiding behind three sandbags and a [[MG42]] in the center one. Toss grenades to make them run, then finish them off with a rifle. Make sure to throw a grenade at the MG42 first to assure that nobody will get to it.
 
 
After clearing out the sandbags, go forward past the wall behind the sandbags and the player will find another house to clear out. Soldiers tend to peek out from behind the doorway, so toss a grenade to take them out. Get closer and toss a grenade into the window on the left, then go in and clean out the house.
 
 
When you are done, get out of the house and turn right. The player will see a dirt path. Run to it and follow it until the player sees a swastika-adorned house. When the player hears Randall's order to clear it out, do a 180 turn and the player will see soldiers coming from a basement at a nearby house. Go prone and open fire on them, occasionally tossing a grenade if they bunch up and start firing at the player. When they are out, go into the basement the soldiers came out of. You'll find an [[MP44]] and three smoke grenades. Pick up whatever the player needs, then get back outside.
 
 
When the player is ready to storm the house, toss a smoke grenade, then run up to the front and toss a grenade to make the troops near the doorway scatter. Then, go in and take out everyone inside.
 
 
After clearing out that house, get to the doorway and turn right, then go forward until the player sees another doorway on their right. Go in and go through the house.
 
 
The player end up in front of a house with a locked door. The player's allies will decide to destroy the house using the most logical way possible; with a rocket launcher. After blowing up the door, a troop that's on fire will walk thorough like a zombie. Laugh at him, then toss a grenade into the hole to take out anybody near the hole. Go through the hole and take a left. Go through the house, making sure to toss a grenade into the rooms before the player gets into them.
 
 
When the player gets out, they will be on a dirt road. Go up it until the player sees a MG42 firing on the right side of the road. Toss a grenade at the gunner, then take him out. Go past the MG42 and the player will find a small alley between the house and a garage. Go through the alley, then take a left turn at the end. The player will see a locked door on their left. Wait for Randall to come to the door. When he gets inside, he will break down the door. An ally will automatically toss two grenades into the next room, so do not worry about doing so. Go through the room, making sure to toss a grenade at the lone soldier hiding behind the table at the end of the house. When the house is clear, an ally will break open the door to the right of the flipped-over table.
 
   
 
<gallery>
 
<gallery>
Image:apmeet.png|Meeting with Randall
+
Rendezvous_with_Randall_Approaching_Hill_400_CoD2.png|Meeting with Randall
Image:apalley1.png|The alley to the right of Randall
+
Alleyway_leading_to_sandbags_Approaching_Hill_400_CoD2.png|The alley to the right of Randall
Image:apsandbag2.png|The sandbags at the end of the alley. This time, they'll have a MG42, so be careful
+
Sandbags_at_end_of_alley_Approaching_HIll_400_CoD2.png|The sandbags at the end of the alley. This time, they'll have a MG42, so be careful
Image:aphouse51.png|The house just past the sandbags
+
Interior_of_fifth_house_Approaching_Hill_400_CoD2.png|The house just past the sandbags
Image:aphouse60.png|Approaching the swastika house
+
Approaching_swastika_house_Approaching_Hill_400_CoD2.png|Approaching the swastika house
Image:apbasement11.png|These troops will appear when you're ordered to clear out the swastika house
+
Clearing_out_enemies_in_basement_of_swastika_house_Approaching_Hill_400_CoD2.png|These troops will appear when you're ordered to clear out the swastika house
Image:apbasement12.png|The goodies inside the basement
+
Basement_weapon_cache_Approaching_Hill_400_CoD2.png|The goodies inside the basement
Image:aphouse61.png|The swastika house
+
Swastika_house_Approaching_Hill_400_CoD2.png|The swastika house
Image:aphouse7.png|Go through the house that's to the left of the swastika house
+
House_to_left_of_swastika_house_Approaching_Hill_400_CoD2.png|Go through the house that's to the left of the swastika house
Image:aphouse81.png|That's a bit excessive
+
Soldier_aiming_Panzerschreck_Approaching_Hill_400_CoD2.png|That's a bit excessive
Image:apzombie.png|Brains...
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Zombie_Nazi_Approaching_Hill_400_CoD2.png|Brains...
Image:aphouse82.png|The end of the blown up house
+
Damaged_house_exit_Approaching_Hill_400_CoD2.png|The end of the blown up house
Image:apgunner.png|The gunner on the right side of the dirt road
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Enemy_MG_on_dirt_road_Approaching_Hill_400_CoD2.png|The gunner on the right side of the dirt road
Image:apalley2.png|the alley that leads to the last house
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Approaching_last_house_Approaching_Hill_400.png|the alley that leads to the last house
Image:aphouse91.png|The entrance to the last house
+
Breaching_and_entering_last_house_Approaching_Hill_400_CoD2.png|The entrance to the last house
Image:aphouse92.png|Watch out for the troop hiding behind the table
+
Engaging_enemy_behind_table_Approaching_HIll_400_CoD2.png|Watch out for the troop hiding behind the table
Image:aphouse93.png|Getting out of the last house
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Exiting_last_house_Approaching_Hill_400_CoD2.png|Getting out of the last house
 
</gallery>
 
</gallery>
   
=== The Mortar Team ===
+
=== ===
From the end of the house, the player will see the mortar crew to the right of the damaged church, along with a armored car that needs to be destroyed. Run up and destroy the car by placing a charge on it, then use the charge's explosion as a starting point to assault the crew. Toss a few grenades at them, then turn to the right and open fire near them. The soldiers near the mortar tend to hide behind the ruined walls around the mortar, so be on the lookout for them.
 
 
After the player has taken out the mortar crew, they will have to clear out the church. Unlike [[The Tiger|another church]], this one will be easy to clear out. Get to the entrance, then turn left and you will see some soldiers hiding behind some crates in front of the player and on the second floor. Toss grenades at both sets of soldiers, then rush and finish off anybody that's left.
 
 
When you are done, go through the front entrance and get past the gate. The exit is on the crossroads.
 
   
 
<gallery>
 
<gallery>
Image:apmortar1.png|The [[Mortar]] team and the car
+
Mortar_team_and_car_Approaching_Hill_400_CoD2.png|The [[Mortar]] team and the car
Image:apchurch1.png|Overview of the church
+
Church_interior_Approaching_Hill_400_CoD2.png|Overview of the church
Image:apexit.png|Exit
+
End_point_Approaching_Hill_400_CoD2.png|Exit
 
</gallery>
 
</gallery>
  +
  +
===Video===
  +
[[File:Call of Duty 2 Walkthrough Part 24 - Approaching Hill 400 - American Campaign|thumb|left|500px]]
  +
{{clrl}}
   
 
==Weapon Loadout==
 
==Weapon Loadout==
  +
{|class= "wikitable collapsible autocollapse" style= "background: transparent;"
===Starting Weapons===
 
  +
! style= "background: transparent;" | Starting Loadout
  +
|-
  +
| style= "background: transparent; border: 1px solid transparent;" |
 
<gallery widths="120" captionalign="left" bordercolor="transparent">
 
<gallery widths="120" captionalign="left" bordercolor="transparent">
Gar 2.png|[[M1 Garand]]
+
M1 Garand CoD2.png|[[M1 Garand]]
M1A1ThompsonCod2.png|[[Thompson]]
+
Thompson CoD2.png|[[Thompson]]
 
</gallery>
 
</gallery>
  +
|}
   
  +
{|class= "wikitable collapsible autocollapse" style= "background: transparent;"
===Found in Level===
 
  +
! style= "background: transparent;" | Found in level
  +
|-
  +
| style= "background: transparent; border: 1px solid transparent;" |
 
<gallery widths="120" captionalign="left" bordercolor="transparent">
 
<gallery widths="120" captionalign="left" bordercolor="transparent">
Mp40 2.png|[[MP40]]
+
MP40 menu icon CoD2.png|[[MP40]]
K98k 2.png|[[Kar98k]]
+
Kar98k menu icon CoD2.png|[[Kar98k]]
G43 2.png|[[Gewehr 43]]
+
Gewehr 43 menu icon CoD2.png|[[Gewehr 43]]
MP44 first person CoD2.png|[[MP44]]
+
MP44 menu icon CoD2.png|[[MP44]]
Luger 2.png|[[Luger]]
+
Luger CoD2.png|[[Luger]]
Mg42 2.png|Mounted [[MG42]]
+
MG42 CoD2.png|Mounted [[MG42]]
Gar 2.png|[[M1 Garand]]
+
Thompson CoD2.png|[[Thompson]]
M1A1ThompsonCod2.png|[[Thompson]]
+
M1 Garand CoD2.png|[[M1 Garand]]
Bar 2.png|[[BAR]]
+
BAR menu icon CoD2.png|[[BAR]]
30cal1 2.png|Mounted [[M1919 Browning]]
+
Browning M1919 Call of Duty 2.png|Mounted [[Browning M1919]]
M1 Carbine COD2.png|[[M1A1 Carbine]]
+
M1A1 Carbine COD2.png|[[M1A1 Carbine]]
WW Panzerschreck.png|[[Panzerschreck]]
+
Panzerschreck model CoD2.png|[[Panzerschreck]]
 
</gallery>
 
</gallery>
  +
|}
   
  +
== Transcript ==
 
  +
{{Main|Approaching Hill 400/Transcript}}{{CoD2 Campaign}}
 
{{CoD2 Campaign}}
 
[[Category:Levels]]
 
 
[[Category:Call of Duty 2 Single Player Levels]]
 
[[Category:Call of Duty 2 Single Player Levels]]
[[Category:Singleplayer]]
 

Revision as of 01:39, 7 December 2017

The subject of this article appeared in Call of Duty 2.

"Approaching Hill 400" is the twenty-fourth level in Call of Duty 2.

Characters

The initial objective is to clear the surrounding houses of the German forces. There is heavy German resistance guarding each house, and MG42 positions are set up in some of the windows. Once the houses are cleared, the player must regroup with Sgt. Randall at a set of roadblocks. At this point, the squad comes under heavy mortar fire. The player then must head south and clear more houses of enemy forces. Once this is done, the objective is to go north to eliminate the mortar threat. A squadmate will blow a hole in the wall of a house with a Bazooka so that a clear path can be made. The player is to proceed into the house and clear it out. After leaving out the backdoor of the house, an enemy MG42 position must be neutralized and then another house it to be breached. The player must proceed through the house and finally eliminate the enemy mortars in the churchyard nearby, and also destroy a Panzerwerfer with a Satchel Charge. Then the player must enter the church and secure it. After this, the objective is to regroup with Randall on the road. The mission is then complete.

Video

File:Call of Duty 2 Walkthrough Part 24 - Approaching Hill 400 - American Campaign

Weapon Loadout

Starting Loadout
Found in level

Transcript

Main article: Approaching Hill 400/Transcript