- "Reduces incoming bullet damage. Destroyed after it absorbs too much damage."
- — In-game description.
Armor functions as a defensive streak that protects from 60% of incoming damage. It has 150 health, and breaks once that health is depleted. It takes up the second streak slot and when used, will play a short animation of the character inserting it into thier vest.
The armor is lost upon death and does not reduce explosive damage. Upon use, it will show a small blue bar over the health bar to show its durability.
If damaged by a weapon that would exceed its health pool, the armour plate will negate any damage to itself beyond 150 and impart 40% damage onto the player as normal.