Swat RFT menu icon BO4.png|[[Swat RFT]]<br>([[Operation Absolute Zero]] update)
Swat RFT menu icon BO4.png|[[Swat RFT]]<br>([[Operation Absolute Zero]] update)
Peacekeeper MK2 Gunsmith model BO3.png|[[Peacekeeper]]<br>([[Days of Summer]] event)
Peacekeeper MK2 Gunsmith model BO3.png|[[Peacekeeper]]<br>([[Days of Summer]] event)
−
Grav menu icon BO4.png|[[Galil|Grav]]<br>([[Blackout(BlackOps 4)|Blackout]] and Zombies)
+
Grav menu icon BO4.png|[[Galil|Grav]]<br>(June 20th update)
Hitchcock M9 menu icon BO4.png|[[Hitchcock M9]]<br>(Zombies only)
Hitchcock M9 menu icon BO4.png|[[Hitchcock M9]]<br>(Zombies only)
</gallery>''
</gallery>''
Revision as of 21:17, 24 June 2019
An Assault Rifle is a type of weapon in the Call of Duty series. To date, assault rifles have been featured in every Call of Duty game made. They are essentially a bridge between a Rifle and a Submachine Gun, sporting a similar range to a rifle, and a fire rate and handling closer to a Submachine Gun. In many World War IICall of Duty games since the first one, the STG-44 (or MP44) is the first and only assault rifle featured, whereas the other titles offer a variety of assault rifles to use, including the STG-44 in the case of Call of Duty 4: Modern Warfare. Due to the balance between rifles and submachine guns, they are often seen as a jack-of-all-trades weapon, featuring an overall balance of range, rate of fire, accuracy, and capacity. However, individual assault rifles are extremely varied in terms of statistics from others. One assault rifle can have a extremely long range but low damage, whereas another assault rifle will have a high damage output but mediocre accuracy.