Call of Duty Wiki
Call of Duty Wiki
No edit summary
Line 15: Line 15:
   
 
==Trivia==
 
==Trivia==
*Attachments can be used with the [[Model 1887]], although it has no attachments.
+
*Attachments can be unlocked for the [[Model 1887]], although it has no attachments. As such, the proficiency is grayed-out and unselectable for that weapon.
 
*When used with a weapon, the pickup icon will read "Custom" after the weapon's name, denoting that the weapon has 2 attachments.
 
*When used with a weapon, the pickup icon will read "Custom" after the weapon's name, denoting that the weapon has 2 attachments.
 
*It is possible to use the Attachments Proficiency on secondary weapons via modding.
 
*It is possible to use the Attachments Proficiency on secondary weapons via modding.

Revision as of 19:45, 8 August 2012

The subject of this article appeared in Call of Duty: Modern Warfare 3.

For the optional enhancement, modification or accessory for a weapon, see Attachment.
For the predecessor perk in Call of Duty: Modern Warfare 2, see Bling.
For the predecessor perk in Call of Duty: Black Ops, see Warlord.

Attachments is a Weapon Proficiency in Call of Duty: Modern Warfare 3.

Call of Duty: Modern Warfare 3

It enables the player to equip two attachments on their weapon at once, similar to the perk Bling from Call of Duty: Modern Warfare 2 and Warlord from Call of Duty: Black Ops. Its icon is a "2", showing that it lets the player have two attachments on their weapon.

The player is able to combine the underbarrel attachments (Grenade Launcher, Masterkey Shotgun etc.) with any other non-underbarrel attachments except for the Hybrid Sight.

Trivia

  • Attachments can be unlocked for the Model 1887, although it has no attachments. As such, the proficiency is grayed-out and unselectable for that weapon.
  • When used with a weapon, the pickup icon will read "Custom" after the weapon's name, denoting that the weapon has 2 attachments.
  • It is possible to use the Attachments Proficiency on secondary weapons via modding.