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{{game|iw}}
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{{game|iw|iwz}}
 
{{For|the face paint in [[Call of Duty: Black Ops]]|Banshee (Face Paint)}}
 
{{For|the face paint in [[Call of Duty: Black Ops]]|Banshee (Face Paint)}}
{{For|the energy shotgun in [[Call of Duty: Black Ops III]]|Banshii}}
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{{For|the energy bolt shotgun in [[Call of Duty: Black Ops III]]|Banshii}}
  +
 
{{Infobox/weapon
 
{{Infobox/weapon
|image= <tabber> Campaign = [[File:Banshee_campaign_menu_icon_IW.png|250px]]
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|image1 = [[File:Banshee menu icon IW.png|290px]]
  +
|imagesp = [[File:Banshee campaign menu icon IW.png|290px]]
|-|
 
MP = [[File:Banshee menu icon IW.png|250px]]
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|name = Banshee
 
|class = [[Shotgun]]
</tabber>
 
  +
|magazine = 10 rounds (SP & MP) <br/> 8 rounds (ZM)
|name=Banshee
 
  +
|damage = 8 (MP)<br>4-8 w/ smart shot (ZM)
|class=[[Shotgun]]
 
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|startammo = 10+20 (SP & MP) <br/> 8+56 (ZM)
|magazine=10 rounds
 
|startammo=10+20 (MP)
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|maxammo = 10+60 (SP & MP) <br/> 8+80 (ZM)
|maxammo= 10+80 (ZM)
 
 
|level = Level 11 (MP) <br/> Level 6 (ZM)
 
|level = Level 11 (MP) <br/> Level 6 (ZM)
|fire=Pump-action
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|fire = Pump-action
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|used = [[Settlement Defense Front]]|HUD = [[File:Banshee HUD Icon IW.png]]
 
}}
 
}}
{{Quote|Pump-action sonic shotgun. Employs a high decibel '''acoustic driver''' providing balanced stopping power and fire
 
rate.|In-game description.}}
 
   
 
{{Quote|Pump-action sonic shotgun. Employs a high decibel '''acoustic driver''' providing balanced stopping power and fire rate.|In-game description}}
The '''Banshee''' is a pump-action [[shotgun]] featured in ''[[Call of Duty: Infinite Warfare]]''. 
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The '''Banshee''' is a pump-action sonic energy [[shotgun]] featured in ''[[Call of Duty: Infinite Warfare]]''. 
   
 
==Campaign==
 
==Campaign==
Unlike its multiplayer varaint, the Banshee actively deafens and disorients enemies, weakening and killing them with sonic pulses as opposed to directly impacting them. This is evident in the weapon's single-player design, which accomodates a drum-like muzzle to reciprocate sonic waves.
+
Unlike its multiplayer varaint, the Banshee actively deafens and disorients enemies, weakening and killing them with sonic pulses as opposed to directly impacting them. This is evident in the weapon's single-player design, which accomodates a drum-like muzzle to reciprocate sonic waves .This design bears strong resemblance of its multiplayer epic variant, the "Siren".
   
 
When all side missions are completed, the Banshee unlocks the '''C6 Stun''' upgrade, which increases the deafening effect of the weapon to stun [[C6]] units.
 
When all side missions are completed, the Banshee unlocks the '''C6 Stun''' upgrade, which increases the deafening effect of the weapon to stun [[C6]] units.
  +
  +
===Specifications===
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*Weapon Type - Shotgun
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*Bullet Type - Sonic
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*Special Features - Deafens Soldiers
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  +
==Multiplayer==
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The Banshee is unlocked at level 11.
  +
  +
The Banshee features an integral [[Reflex Sight]] with two custom [[Reticle and Lens Customization|reticles]] - a yellow Broken Square reticle and a yellow Square Dot reticle.
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  +
==Attachments==
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===Optics===
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*[[Reflex Sight|Reflex]] - Integral, Unlocked at [[weapon level]] 1.
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*[[Trojan]] - Unlocked at weapon level 4.
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*[[ELO]] - Unlocked at weapon level 7.
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*[[Smart Shot]] - Unlocked at weapon level 10.
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===Other===
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*[[Fusion Mag]] - Unlocked at weapon level 2.
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*[[Laser Sight]] - Unlocked at weapon level 3.
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*[[Quickdraw Handle|Quickdraw]] - Unlocked at weapon level 5.
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*[[Suppressor]] - Unlocked at weapon level 6.
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*[[Speaker Amp]] - Unlocked at weapon level 8.
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*[[Foregrip]] - Unlocked at weapon level 9.
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*[[Adjustable Stock|Stock]] - Unlocked at weapon level 11.
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===Variants===
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{| border="1" cellpadding="1" cellspacing="1"
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| style="width: 100px" |'''Name'''
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| style="width: 100px" |'''Rarity'''
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| style="width: 125px" |'''Gun Perks'''
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| style="width: 90px" |'''Cost ([[Salvage (Infinite Warfare)|Salvage]])'''
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| style="width: 110px" |'''Notes'''
 
|-
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|Rocksteady
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|<span style="color:white">Common</span>
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|[[Stability]]
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|200
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|
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|-
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|Slither
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|<span style="color:white">Common</span>
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|[[Low Rider]]
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|200
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|
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|-
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|Expose
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|<span style="color:blue">Rare</span>
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|[[Sensor]], [[Steady]]
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|500
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|
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|-
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|Icarus
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|<span style="color:blue">Rare</span>
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|[[Talon (gun perk)|Talon]], [[Everlast]]
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|500
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|
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|-
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|Contract
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|<span style="color:purple">Legendary</span>
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|[[Hitman]], [[Stockpile (gun perk)|Stockpile]]
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|2000
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|
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|-
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|Doppler
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|<span style="color:orange">Epic</span>
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|[[Sonic Boom (gun perk)|Sonic Boom]], [[Readiness]]
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|4000
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|
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|-
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|Siren
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|<span style="color:orange">Epic</span>
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|[[Shockwave (gun perk)|Shockwave]], [[Sharpshooter (gun perk)|Sharpshooter]]
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|4000
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|
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|}
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== Zombies ==
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The Banshee is available from a wall buy for 1250 points. The wall buy is located behind the [[Zombies in Spaceland]] sign, in a toy store window, being held by an astronaut doll. It is available for customization at level 6.
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==Gallery==
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{{For|camouflage images|Banshee (weapon)/Camouflage}}
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{{For|attachment images|Banshee (weapon)/Attachments}}
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{{For|variant images|Banshee (weapon)/Variants}}
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<gallery>
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Banshee IW.png|The Banshee in first person
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Banshee ADS IW.png|Aiming down the Banshee's integrated [[Reflex Sight]]
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Banshee Reticle 1 IW.png|The Banshee's custom reticle when not in ADS mode
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Banshee Reticle 2 IW.png|The Banshee's custom reticle when in ADS mode
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Banshee Unlock Card IW.png|The Banshee being unlocked in multiplayer
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</gallery>
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===Concept art===
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<gallery>
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Banshee concept IW.jpg
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Banshee Siren variant concept IW.jpg
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Banshee Doppler concept IW.jpg
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</gallery>
   
 
{{CoD13 Weapons}}
 
{{CoD13 Weapons}}

Revision as of 21:38, 18 September 2019

The subject of this article appears in Call of Duty: Infinite Warfare The subject of this article appears in Call of Duty: Infinite Warfare Zombies
For the face paint in Call of Duty: Black Ops, see Banshee (Face Paint).
For the energy bolt shotgun in Call of Duty: Black Ops III, see Banshii.

"Pump-action sonic shotgun. Employs a high decibel acoustic driver providing balanced stopping power and fire rate."
— In-game description

The Banshee is a pump-action sonic energy shotgun featured in Call of Duty: Infinite Warfare

Campaign

Unlike its multiplayer varaint, the Banshee actively deafens and disorients enemies, weakening and killing them with sonic pulses as opposed to directly impacting them. This is evident in the weapon's single-player design, which accomodates a drum-like muzzle to reciprocate sonic waves .This design bears strong resemblance of its multiplayer epic variant, the "Siren".

When all side missions are completed, the Banshee unlocks the C6 Stun upgrade, which increases the deafening effect of the weapon to stun C6 units.

Specifications

  • Weapon Type - Shotgun
  • Bullet Type - Sonic
  • Special Features - Deafens Soldiers

Multiplayer

The Banshee is unlocked at level 11.

The Banshee features an integral Reflex Sight with two custom reticles - a yellow Broken Square reticle and a yellow Square Dot reticle.

Attachments

Optics

Other

Variants

Name Rarity Gun Perks Cost (Salvage) Notes
Rocksteady Common Stability 200
Slither Common Low Rider 200
Expose Rare Sensor, Steady 500
Icarus Rare Talon, Everlast 500
Contract Legendary Hitman, Stockpile 2000
Doppler Epic Sonic Boom, Readiness 4000
Siren Epic Shockwave, Sharpshooter 4000

Zombies

The Banshee is available from a wall buy for 1250 points. The wall buy is located behind the Zombies in Spaceland sign, in a toy store window, being held by an astronaut doll. It is available for customization at level 6.

Gallery

For camouflage images, see Banshee (weapon)/Camouflage.
For attachment images, see Banshee (weapon)/Attachments.
For variant images, see Banshee (weapon)/Variants.

Concept art