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The subject of this article appeared in Call of Duty 2: Big Red One. The subject of this article exists in or is relevant to the real world.
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The Battle of Piano Lupo was an air and ground engagement between the American forces and the Italian forces backed by German armor in the Battle of Gela. The Battle of Piano Lupo took place in the Piano Lupo Valley, as portrayed in Call of Duty 2: Big Red One.

Call of Duty 2: Big Red One[]

A platoon-sized unit from the 82nd Airborne Division became isolated and surrounded by Italian forces in Piano Lupo, fending off multiple attacks throughout the night. Fox Company was tasked with relieving the unit from the 82nd. Before pulling out, German Stukas attacked the American base but were fended off by anti-aircraft emplacements. With artillery support, a column of Italian armor of vehicles were taken out when Privet Roger called in respective coordinates. After the squad passes the destroyed Italian armor, they make their way to an ancient ruin where Italian soldiers had set up camp. They rescue a U.S. Navy radioman before they make their way to the paratrooper camp. When the paratroopers were relieved, Captain James ordered Sergeant Hawkins to take his squad forward through tunnels carved through the mountainside and up to the front line. After arriving at a bunker, the squad defended the position and destroyed over a dozen advancing German tanks.

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