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The subject of this article appeared in Call of Duty: World at War.
"Fight through the bloodied sand. Good for large vehicle matches"
— Map description

For the developers of Call of Duty: ELITE, see Beachhead Studios.

Beachhead was an canceled Call of Duty: World at War multiplayer levels. Loadscreens and minimaped of this levels can be found in Call of Duty: World at Wargame files, and names can be found in file "mpui.str" in raw/English/localizedstrings Jpeg directory. This large level can be seen to appear to have been designed for an vehicles matches in a Japanese environment which can be seen.

Gallery

Trivia

  • This is the only map showing it was going to feature controllable Japanese and American tanks.


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