Editing (section) Behind the Lines: The Art of MW2 0 You are not logged in. The rich text editor does not work with JavaScript switched off. Please either enable it in your browser options, or visit your preferences to switch to the old MediaWiki editor <h3>Conceptual Art</h3> <dl><dd><i>The following content are exact quotes from Behind the Lines: The Art of MW2:</i> </dd></dl> <ul><li>We were exploring large-scale environments on <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22U.S.%22%2C%22link%22%3A%22United%20States%22%2C%22wasblank%22%3Afalse%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BUnited%20States%7CU.S.%5D%5D%22%7D" data-rte-instance="3125-15174297755dee7521d8f95" href="/wiki/United_States" title="United States" class="mw-redirect">U.S.</a> soil. We also wanted to raise the number of destructible objects in a scene. A lot of these concepts were used to zero in on what types of props we could use for destruction while also conveying a sense of grandeur for <i>Modern Warfare 2</i>. </li><li>Glass shattering concept with the Juggernaut character thrown in for added drama. Breakable glass turned out to be one of the coolest things to destroy while playing. </li><li>The Gulag was one of the most conceptualized parts of the game. It serves as a pivotal moment in the game's story. </li><li>We wanted to raise the stakes by bringing the battle to the U.S. <a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Washington%20DC%22%2C%22link%22%3A%22Washington%20DC%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BWashington%20DC%5D%5D%22%7D" data-rte-instance="3125-15174297755dee7521d8f95" href="/wiki/Washington_DC" title="Washington DC" class="mw-redirect">Washington DC</a> provided lots of emotive environments, including the haunting statues of the Korean War Memorial. </li><li>Concepts for "<a data-rte-meta="%7B%22type%22%3A%22internal%22%2C%22text%22%3A%22Cliffhanger%22%2C%22link%22%3A%22Cliffhanger%22%2C%22wasblank%22%3Atrue%2C%22noforce%22%3Atrue%2C%22wikitext%22%3A%22%5B%5BCliffhanger%5D%5D%22%7D" data-rte-instance="3125-15174297755dee7521d8f95" href="/wiki/Cliffhanger" title="Cliffhanger">Cliffhanger</a>", one of the most challenging levels to create in terms of meeting our stringent visual standards. </li><li>We are always aiming for the perfect chase sequence. These are a couple of ideas we were experimenting with early on in the project. </li><li>Concepts painted over in-game screenshots were used to help inspire the design team. The ghettos of Brazil proved to be a vibrant and richly detailed location for new environments. </li><li>The Favela climb provided an interesting twist on vertical layered combat, We were allowed opportunities for new enemy behaviors such as jumping from rooftop to rooftop and firing from behind closed doors and shutters. </li><li>Paint overs of war taken to America's suburbs. </li><li>This is a concept for one of our multiplayer levels. These levels do not always need to follow the game's single player story so the concepts can be varied in their approach and design. The goal is always to create a unique and interesting place for the players to enjoy. </li></ul> <p data-rte-fromparser="true"><img data-rte-meta="%7B%22externalImages%22%3A%5B%5D%2C%22hash%22%3A%228ccd838d38e1d4dd5b04df4b25b27d2c%22%2C%22id%22%3A0%2C%22images%22%3A%5B%7B%22name%22%3A%22Exodus%20Concept%20Art.jpg%22%2C%22caption%22%3A%22Concept%20art%20for%20%5C%22%5B%5BExodus%20%28Modern%20Warfare%202%29%7CExodus%5D%5D%5C%22.%22%2C%22link%22%3A%22%22%2C%22linktext%22%3A%22%22%2C%22shorttext%22%3A%22%22%2C%22data-caption%22%3A%22Concept%20art%20for%20%5C%22%5B%5BExodus%20%28Modern%20Warfare%202%29%7CExodus%5D%5D%5C%22.%22%7D%2C%7B%22name%22%3A%22MW2_BTL_Wolverines%21.jpg%22%2C%22caption%22%3A%22Concept%20art%20for%20%5C%22%5B%5BWolverines%21%5D%5D%5C%22.%22%2C%22link%22%3A%22%22%2C%22linktext%22%3A%22%22%2C%22shorttext%22%3A%22%22%2C%22data-caption%22%3A%22Concept%20art%20for%20%5C%22%5B%5BWolverines%21%5D%5D%5C%22.%22%7D%2C%7B%22name%22%3A%22Gulag%20Concept%20art.jpg%22%2C%22caption%22%3A%22Conceptl%20art%20of%20%5C%22%5B%5BThe%20Gulag%5D%5D%5C%22.%22%2C%22link%22%3A%22%22%2C%22linktext%22%3A%22%22%2C%22shorttext%22%3A%22%22%2C%22data-caption%22%3A%22Conceptl%20art%20of%20%5C%22%5B%5BThe%20Gulag%5D%5D%5C%22.%22%7D%5D%2C%22imagesShown%22%3A%5B%7B%22name%22%3A%22Exodus%20Concept%20Art.jpg%22%2C%22caption%22%3A%22Concept%20art%20for%20%5C%22%5B%5BExodus%20%28Modern%20Warfare%202%29%7CExodus%5D%5D%5C%22.%22%2C%22link%22%3A%22%22%2C%22linktext%22%3A%22%22%2C%22shorttext%22%3A%22%22%2C%22data-caption%22%3A%22Concept%20art%20for%20%5C%22%5B%5BExodus%20%28Modern%20Warfare%202%29%7CExodus%5D%5D%5C%22.%22%7D%2C%7B%22name%22%3A%22MW2_BTL_Wolverines%21.jpg%22%2C%22caption%22%3A%22Concept%20art%20for%20%5C%22%5B%5BWolverines%21%5D%5D%5C%22.%22%2C%22link%22%3A%22%22%2C%22linktext%22%3A%22%22%2C%22shorttext%22%3A%22%22%2C%22data-caption%22%3A%22Concept%20art%20for%20%5C%22%5B%5BWolverines%21%5D%5D%5C%22.%22%7D%2C%7B%22name%22%3A%22Gulag%20Concept%20art.jpg%22%2C%22caption%22%3A%22Conceptl%20art%20of%20%5C%22%5B%5BThe%20Gulag%5D%5D%5C%22.%22%2C%22link%22%3A%22%22%2C%22linktext%22%3A%22%22%2C%22shorttext%22%3A%22%22%2C%22data-caption%22%3A%22Conceptl%20art%20of%20%5C%22%5B%5BThe%20Gulag%5D%5D%5C%22.%22%7D%5D%2C%22params%22%3A%7B%22widths%22%3A%22100%22%2C%22orientation%22%3A%22square%22%2C%22captionalign%22%3A%22center%22%2C%22captionsize%22%3A%22small%22%7D%2C%22type%22%3A1%2C%22wikitext%22%3A%22%3Cgallery%20widths%3D%5C%22100%5C%22%20orientation%3D%5C%22square%5C%22%20captionalign%3D%5C%22center%5C%22%20captionsize%3D%5C%22small%5C%22%3E%5CnExodus%20Concept%20Art.jpg%7CConcept%20art%20for%20%5C%22%5B%5BExodus%20%28Modern%20Warfare%202%29%7CExodus%5D%5D%5C%22.%5CnMW2_BTL_Wolverines%21.jpg%7CConcept%20art%20for%20%5C%22%5B%5BWolverines%21%5D%5D%5C%22.%5CnGulag%20Concept%20art.jpg%7CConceptl%20art%20of%20%5C%22%5B%5BThe%20Gulag%5D%5D%5C%22.%5Cn%3C%5C%2Fgallery%3E%22%7D" data-rte-instance="3125-15174297755dee7521d8f95" src="data:image/gif;base64,R0lGODlhAQABAIABAAAAAP///yH5BAEAAAEALAAAAAABAAEAQAICTAEAOw%3D%3D" class="media-placeholder image-gallery alignLeft" type="image-gallery" height="185" width="185" /> </p><p /> <!-- Saved in parser cache with key Callofduty:rte-parser-cache:13392 --> Loading editor Insert: – — … ° ≈ ≠ ≤ ≥ ± − × ÷ ← → · § Sign your username: ~~~~ Wiki markup: {{}} | [] [[]] [[Category:]] [[Wikipedia:]] #REDIRECT [[]] <br clear="all" /> <del></del> <sup></sup> <sub></sub> <pre></pre> <code></code> <ref></ref> {{Reflist}} <references/> <includeonly></includeonly> <noinclude></noinclude> <nowiki></nowiki> <youtube></youtube> <gallery></gallery> <small></small> <center></center> <!-- --> View this template This field is a spam trap. DO NOT fill it in! Edit summary Preview Mobile Desktop Show changes