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{{game|mw2}} |
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− | + | {{For|the similar perk in [[Call of Duty: Black Ops]]|Warlord (perk)||the weapon proficiency with the same function in [[Call of Duty: Modern Warfare 3]]|Attachments (Weapon Proficiency)}} |
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{{Infobox/perk |
{{Infobox/perk |
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− | |float=right |
+ | |float = right |
− | | |
+ | |image1 = [[File:Bling.png|100px]] |
− | |imagepro=[[File: |
+ | |imagepro = [[File:Bling pro perk MW2.png|100px]] |
− | |category=t1 |
+ | |category = t1 |
− | |name=Bling |
+ | |name = Bling |
− | |unlocked=Level 21 |
+ | |unlocked = Level 21 |
− | |unlockedpro=200 kills with multiple attachments |
+ | |unlockedpro = 200 kills with multiple attachments |
− | |console=bling |
+ | |console = <tt>bling</tt>}} |
+ | |||
− | }} |
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− | '''Bling''' is a Tier One [[Perk]] that appears in ''[[Call of Duty: Modern Warfare 2]],'' unlocked at level 21. It allows players to equip two attachments on their primary weapon. Bling Pro is unlocked by getting 200 kills while the Bling |
+ | '''Bling''' is a Tier One [[Perks|Perk]] that appears in ''[[Call of Duty: Modern Warfare 2]],'' unlocked at level 21. It allows players to equip two attachments on their primary weapon. Bling Pro is unlocked by getting 200 kills while the Bling Perk is equipped. The Pro version of the Perk allows the player to put two attachments on their secondary weapon. Contrary to popular belief, picking up a Bling weapon and getting kills with it without having Bling equipped does not count towards completing Bling Pro [[challenge]]s, despite what the description of the challenge says. However, having Bling equipped as a Perk and picking a weapon up without two attachments still counts towards the Pro challenge. However. becuase it takes up the tier one perk slot, some players may forego Bling, as they may want to choose Scavenger, especially on weapons with a small magazine or low ammo count, such as any of the sniper rifles, the [[AA-12]], or pistols. |
== Limitations == |
== Limitations == |
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− | There are some limitations as to which attachments can go together. Players cannot combine attachments which take up the same physical space on the gun, i.e. the [[Grenade Launcher]] and the [[ |
+ | There are some limitations as to which attachments can go together. Players cannot combine attachments which take up the same physical space on the gun, i.e. the [[Grenade Launcher]] and the [[Shotgun (attachment)| Shotgun attachment]], as both are under-barrel mounted. It is also impossible to have both the [[Tactical Knife]] and [[Akimbo]] attachments on one gun, as both require the player's left hand. Additionally, players cannot combine Akimbo with any kind of sights as it would be pointless. The [[Rapid Fire]], [[Silencer|Suppressor]], [[Heartbeat Sensor]], [[Extended Mags|Extended Magazines]], and [[FMJ]] attachments do not conflict with any other attachments. |
== Trivia == |
== Trivia == |
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− | *When prompted to pick up a weapon, the pickup text will only denote that the weapon has two attachments by adding the word "Bling" after the name of the weapon. The only attachment that is visible is |
+ | *When prompted to pick up a weapon, the pickup text will only denote that the weapon has two attachments by adding the word "Bling" after the name of the weapon. The only attachment that is visible is Akimbo, since it changes the pickup icon. |
− | *In early production, Bling was supposed to allow |
+ | *In early production, Bling was supposed to allow two attachments for both primary and secondary and the Pro version was to allow three attachments where available. |
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− | *There is a glitch where if more ammo for a Bling weapon is desired, the first attachments for 2 guns have to be the same. For example: If a player had an [[M16A4]] with a [[Silencer]] as the first attachment, and a [[Red Dot Sight]] as the second, and the player finds a M16A4 with a Red Dot Sight as the first attachment, then the player would not be able to pick up the ammo from the discarded gun, but if it has a Suppressor as the first attachment then the player will be able to pick up more ammo. The weapon on the ground does not have to be using Bling. |
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− | *Bling-like setups are commonly found throughout the Campaigns and bonus modes of ''Call of Duty 4: Modern Warfare'', ''Call of Duty: World at War'' and ''Call of Duty: Modern Warfare 2'', such as the [[Sawed-off]] [[Double-barreled shotgun]] with [[Grip]] found in ''World at War''<nowiki>'</nowiki>s "[[Nacht der Untoten]]" or the [[P90]] with [[Silencer]] and [[Red dot sight|Red Dot Sight]] found in ''Call of Duty 4'''s "[[All Ghillied Up]]". |
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+ | *In ''[[Call of Duty: Modern Warfare 3]]'', the name for getting a certain amount of kills with a weapon that has the [[Attachments Proficiency]] is "Bling Bling", an obvious reference to the Perk in ''Call of Duty: Modern Warfare 2''. |
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{{CoD6 Perks}} |
{{CoD6 Perks}} |
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− | [[Category:Call of Duty: Modern Warfare 2 Perks]] |
+ | [[Category:Call of Duty: Modern Warfare 2 Tier 1 Perks]] |
Revision as of 19:32, 6 February 2020
- For the similar perk in Call of Duty: Black Ops, see Warlord (perk).
Bling is a Tier One Perk that appears in Call of Duty: Modern Warfare 2, unlocked at level 21. It allows players to equip two attachments on their primary weapon. Bling Pro is unlocked by getting 200 kills while the Bling Perk is equipped. The Pro version of the Perk allows the player to put two attachments on their secondary weapon. Contrary to popular belief, picking up a Bling weapon and getting kills with it without having Bling equipped does not count towards completing Bling Pro challenges, despite what the description of the challenge says. However, having Bling equipped as a Perk and picking a weapon up without two attachments still counts towards the Pro challenge. However. becuase it takes up the tier one perk slot, some players may forego Bling, as they may want to choose Scavenger, especially on weapons with a small magazine or low ammo count, such as any of the sniper rifles, the AA-12, or pistols.
Limitations
There are some limitations as to which attachments can go together. Players cannot combine attachments which take up the same physical space on the gun, i.e. the Grenade Launcher and the Shotgun attachment, as both are under-barrel mounted. It is also impossible to have both the Tactical Knife and Akimbo attachments on one gun, as both require the player's left hand. Additionally, players cannot combine Akimbo with any kind of sights as it would be pointless. The Rapid Fire, Suppressor, Heartbeat Sensor, Extended Magazines, and FMJ attachments do not conflict with any other attachments.
Trivia
- When prompted to pick up a weapon, the pickup text will only denote that the weapon has two attachments by adding the word "Bling" after the name of the weapon. The only attachment that is visible is Akimbo, since it changes the pickup icon.
- In early production, Bling was supposed to allow two attachments for both primary and secondary and the Pro version was to allow three attachments where available.
- In Call of Duty: Modern Warfare 2's campaign, Akimbo weapons with sights can be found, an impossible Bling setup in multiplayer.
- When using the Shotgun attachment on an assault rifle paired with the Silencer or FMJ, the Shotgun will also acquire the Silencer or FMJ effect.
- In Call of Duty: Modern Warfare 3, the name for getting a certain amount of kills with a weapon that has the Attachments Proficiency is "Bling Bling", an obvious reference to the Perk in Call of Duty: Modern Warfare 2.
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