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{{game|mw2}}
 
{{game|mw2}}
 
 
{{Infobox/level
 
{{Infobox/level
 
|prev = [[Hidden]]
 
|prev = [[Hidden]]
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|caption =
 
|caption =
 
|game = ''[[Call of Duty: Modern Warfare 2]]''
 
|game = ''[[Call of Duty: Modern Warfare 2]]''
|character =
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|character = Unknown [[SEALs]] Operator
 
|place = [[Petropavlovsk Gulag]], Russia
|weapons = [[Riot Shield]], [[AK-47]] [[EOTech Holographic Weapon Sight|Holographic]], [[AK-47]] [[ACOG Scope]], [[M4]] [[M203]] and [[Red Dot Sight]], [[M1014]], [[FAMAS]], [[MP5k]], [[MP5k]] [[Red Dot Sight]], [[RPD]] [[Red Dot Sight]], [[AA-12]], [[Striker]], [[Vector]], [[M14 EBR]], [[TAR-21]] Mars Sight, [[AK-47]] [[GP-25]]
 
|place = Abandoned Soviet [[Petropavlovsk Gulag|Gulag]]
 
 
|objective = Get to the end of the level
 
|objective = Get to the end of the level
|enemies = [[Inner Circle]]
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|enemies = [[Inner Circle]], [[Ultranationalists]]
|console = <tt>so_showers_gulag</tt>|campaign = [[The Gulag]]}}
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|console = <tt>so_showers_gulag</tt>|campaign = "[[The Gulag]]"|team = [[U.S. Navy SEALs]]}}
 
 
{{quote|Smash through enemy defenses in the Gulag and escape.|[[Spec Ops]] description.}}
 
{{quote|Smash through enemy defenses in the Gulag and escape.|[[Spec Ops]] description.}}
   
'''Breach & Clear''' is a [[Special Ops]] level in ''[[Call of Duty: Modern Warfare 2]]''. The objective is to fight through the gulag showers and get to the hole in the floor at the end of the level.
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'''Breach & Clear''' is the twelfth [[Special Ops]] level in ''[[Call of Duty: Modern Warfare 2]]''. It is in Tier Charlie. The objective is to fight through the gulag showers and get to the hole in the floor at the end of the level.
   
The [[Infinity Ward]] best time for Breach & Clear is 13.40 seconds for PC and 17.00 seconds for console.
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The [[Infinity Ward]] best time for Breach & Clear is 17.00 seconds.
   
 
==Overview==
 
==Overview==
Breach & Clear starts out with the player in a small room with a cache of weapons to choose from. Once the player is ready, they will stand against the wall and plant a breaching charge, blowing a hole into the shower room section of an old Soviet prison in "The Gulag", which is a campaign mission. From there, they must fight through the prison, which is swarming with enemies. The exit is a hole in the shower room. There is a limited number of enemies in this level; several are equipped with riot shields. Some will have laser sights, allowing the player to gauge their movement, as they maneuver through the gulag.
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Breach & Clear starts out with the player in a small room with a cache of weapons to choose from. Once the player is ready, they will stand against the wall and plant a breaching charge, blowing a hole into the shower room section of an old Soviet Gulag. Players must fight through a massive group of enemies, who are well reinforced with additional soldiers providing support from the upper levels, who all use [[Red Dot Sight]]s.
  +
  +
On Veteran, players must complete the objective within three minutes or they will automatically fail. However, even on such a difficulty, it is possible to complete it quickly by taking out the first wave of enemies and using [[flashbang]]s to disorient surviving enemies and the second group of hostiles up ahead.
   
 
==Weapon Loadout==
 
==Weapon Loadout==
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==Gallery==
 
==Gallery==
<gallery captionalign="left">
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<gallery>
Breach_&_Clear_Load_Screen_MW2.png|Load Screen.
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Breach_&_Clear_Load_Screen_MW2.png|Loading screen.
 
Weapons_Breach_&_Clear_MW2.png|Initial weapons selection.
 
Weapons_Breach_&_Clear_MW2.png|Initial weapons selection.
 
Breaching_Breach_&_Clear_MW2.png|Breaching.
 
Breaching_Breach_&_Clear_MW2.png|Breaching.
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== Trivia ==
 
== Trivia ==
*On [[Hardened]], the player often will only start with two [[Flashbang]] and often only five [[Grenade Launcher]] rounds for the [[M4A1]].
 
*On [[Veteran]], the player often will start with only one [[Flashbang]] and occasionally only a single [[Grenade Launcher]] round for the [[M4A1]].
 
*This level is most likely derived from Michael Bay's 1996 action-movie ''[[Wikipedia:The Rock (film)|The Rock]]''.
 
*Breach & Clear is the only level where the player can use the [[M14 EBR]] unscoped in ''[[Call of Duty: Modern Warfare 2]]''.
 
*It is possible to beat Breach & Clear without killing an enemy or firing a shot.
 
*Breach & Clear, similar to Snatch & Grab, is one of the few levels where rushing on a high difficulty is effective, due to the short length, and the fact that the enemies are clustered, making them easy prey to explosives and flashbangs.
 
 
*At the beginning of Breach & Clear, if the player leaves the playing area and receives a "Mission Failed" notification, a random [[Spetsnaz]] will spawn at the playing area end of the tunnel.
 
*At the beginning of Breach & Clear, if the player leaves the playing area and receives a "Mission Failed" notification, a random [[Spetsnaz]] will spawn at the playing area end of the tunnel.
  +
*As the map is based on the campaign mission The Gulag, it is possible using the no-clipping cheat to move back to the top of the map and play through the entire prison. Enemies will spawn where they normally do during the campaign mission.
*When playing, if one teammate gets to the extraction point while the other player is down, the downed player can crawl to the extraction point and complete the level.
 
  +
*If the player uses no-clip, they can go to every single area in "[[The Gulag]]". When the player reaches any of these areas, enemies will spawn at the same places at which they spawned in the Single-Player mission. While they are spawning, the player can experience lag.
 
 
{{Cod6specops}}
 
{{Cod6specops}}
 
[[Category:Call of Duty: Modern Warfare 2 Special Ops Levels]]
 
[[Category:Call of Duty: Modern Warfare 2 Special Ops Levels]]

Revision as of 19:45, 7 July 2020

The subject of this article appeared in Call of Duty: Modern Warfare 2.

"Smash through enemy defenses in the Gulag and escape."
Spec Ops description.


Breach & Clear is the twelfth Special Ops level in Call of Duty: Modern Warfare 2. It is in Tier Charlie. The objective is to fight through the gulag showers and get to the hole in the floor at the end of the level.

The Infinity Ward best time for Breach & Clear is 17.00 seconds.

Overview

Breach & Clear starts out with the player in a small room with a cache of weapons to choose from. Once the player is ready, they will stand against the wall and plant a breaching charge, blowing a hole into the shower room section of an old Soviet Gulag. Players must fight through a massive group of enemies, who are well reinforced with additional soldiers providing support from the upper levels, who all use Red Dot Sights.

On Veteran, players must complete the objective within three minutes or they will automatically fail. However, even on such a difficulty, it is possible to complete it quickly by taking out the first wave of enemies and using flashbangs to disorient surviving enemies and the second group of hostiles up ahead.

Weapon Loadout

Starting Loadout
Initial area
Found in level

These weapons can be found with and without attachments.

Gallery

Trivia

  • At the beginning of Breach & Clear, if the player leaves the playing area and receives a "Mission Failed" notification, a random Spetsnaz will spawn at the playing area end of the tunnel.
  • As the map is based on the campaign mission The Gulag, it is possible using the no-clipping cheat to move back to the top of the map and play through the entire prison. Enemies will spawn where they normally do during the campaign mission.