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The subject of this article appears in Call of Duty: Modern Warfare II The subject of this article appears in Call of Duty: Warzone 2 The subject of this article appears in Call of Duty: Modern Warfare III The subject of this article exists in or is relevant to the real world.
For the game released in 2020, see Call of Duty: Warzone.
For the mobile version, see Call of Duty: Warzone Mobile.

Call of Duty: Warzone 2.0, later stylized as Call of Duty: Warzone, is a free-to-play Call of Duty game developed by Infinity Ward and Raven Software for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S and Microsoft Windows. Warzone 2.0 is also a component of Call of Duty: Modern Warfare II and Call of Duty: Modern Warfare III. The game features four main modes, a Battle Royale mode, a Resurgence mode, a Plunder mode, and an extraction-type mode called DMZ.

Announced on September 15th, 2022 on Call of Duty NEXT, Call of Duty: Warzone 2.0 was released on November 16th, 2022. Warzone 2.0 was downloaded and played by more than 25 million players after 5 days.[1]

Overview[]

Health[]

Players start with 150 health and 2 Armor Plates equipped. Each plate adds 50 extra health. If a player equips another Armor Plate, up to a total of 3 plates, their health raises to its maximum, 300. Armor Plates can be purchased at Buy Stations, as well as an Armor Box which when placed can instantly fill the player's Armor Plate reserves.

Weapons[]

The weapons available in Warzone 2.0 include nearly all multiplayer weapons available in Call of Duty: Modern Warfare II and Call of Duty: Modern Warfare III.


Weapon Tiers[]

When Season One for Call of Duty: Modern Warfare III releases, Weapons in Warzone 2.0 will be sorted by Weapon Tiers, much like in Warzone. Weapons of varying tiers can be found by looting and completing Contracts.

  • Custom Weapon (Default weapons and/or obtained via Loadout Drops)
  • Common (0/1 attachment)
  • Uncommon (2 attachments)
  • Rare (3 attachments)
  • Epic (4 attachments)
  • Legendary (5 attachments)

Contracts[]

Contracts are optional objectives that teams can complete to earn XP and Weapon XP as well as rare loot or Cash, which can be spent at Buy Stations.

  • A Bounty contract tasks the team with killing a specific player, who is marked by a green circle revealing their approximate position on the map. When a player is marked as a bounty target, they and their team can see a bar on their heads-up display that measures the proximity of their hunters to the target.
  • A Most Wanted contract marks its user for all enemies to see, offering a reward to any player who can eliminate them in a limited time. Letting the time run out completes the contract, rewarding the player and their team with Cash as well as redeploying any eliminated teammates.
  • A Upload Intel contract tasks pick up an intel and take it to a data station marked on the map.
  • A Safecracker contract will mark 3 vaults located near the player's location, and task the team destroy each in a limited time.
  • A Scavenger contract will mark 3 Supply Boxes located near the player's location, one at a time, and task the team with looting each in a limited time.
  • A Search & Seizure contract tasks recover a stolen vehicle protected by local mercenaries and transport it to a safe location for extraction. Available only in Ashika Island.
  • A Signal Intelligence contract will mark 3 contract phones for hacking in a limited time.
  • A Big Game Bounty contract will mark the player with the most eliminations on the Tac Map. If the team can kill the Big Game Bounty, they will be rewarded an Advanced UAV.

Buy Station[]

Main article: Buy Station

Buy Stations are boxes that can be found throughout a map where players can purchase equipment, killstreaks using Cash earned during the game. Squadmates can also be redeployed from the Buy Stations for $3,000.

  • Primary Loadout Weapons: $2,500
  • Perk Packs: $3,500

The Essentials

Limited Stock

Circles Collapse[]

In some games, the circle collapse will behave as normal: one circle that closes in several stages. In other games, the circle collapse can split into multiple circles, up to three in some cases. This can happen at any time in between the first and final two collapses.

Strongholds and Black Sites[]

At the beginning of the match in Battle Royale matches, five Strongholds for Al Mazrah and three Strongholds for Vondel are activated around the map and do not require a key for access. At the beginning of a DMZ match, several Strongholds will become accessible by finding a key somewhere around the map. In both modes, they are marked with large white castle icons. In DMZ, the Strongholds contain AI combatants.

In Battle Royale, the first team to reach a Stronghold must capture. In DMZ, the objective is to clear a specific amount of enemies; both AI Combatants and rival Operators count.

Once inside, Operators are free to take any items after clearing threats, which can include enemy Operator squads who can enter at any time. Completing a Stronghold in Battle Royale also offers a Loadout Crate and a temporary UAV effect of the surrounding area.

Black Sites, available only in Battle Royale, are a more dangerous form of Strongholds. This requires a key (Black Site Key) to access, which is given to the first Operator or squad that clears a Stronghold.

The Black Site is marked with a skull icon and contains considerably tougher enemies, including a unique Juggernaut boss. If the operators kill the Juggernaut boss, they get tons of Legendary items, as well as a permanent UAV of the area surrounding the Black Site until it is in the circle collapse.

Interrogation[]

After successfully downing an enemy player in a squad-based mode, the player can interrogate them.

By interacting with a downed enemy player, you will learn the locations of all their allies, via red dot pings on the minimap, as well as outlines in the environment (like a Snapshot Grenade), for a short period of time. The player will also see the locations of any placed equipment they may have. This effect also dissipates once the interrogate dies or is revived.

The person being interrogated can also call for help, which marks the interrogator on the map.

Gulag[]

Main article: Gulag (Warzone)

Warzone 2.0 like Call of Duty: Warzone features a respawning system called Gulag which allows players who were eliminated for the first time to redeploy in the game after winning a short firefight.

When a player is eliminated for the first time, a cutscene will show them being captured and sent to the Gulag. If others players are already in the Gulag, the player will be put in a queue and will be allow to watch the other fights from a high place as well as throwing rocks at the contestants. Once they enter the fight, the player will have to face another player in a 1v1 fight similar to Gunfight. The winner of the fight will be redeployed into the main game again while the loser may spectate the rest of the match or quit. When playing in solo, the loser of the fight won't be able to redeploy and the game ends for them.

Events[]

Events can also randomly happen during a match, usually during the second playzone. In most modes, only one event can occur during a single match.

  • The Jailbreak event allows every down player in Gulag to be redeployed into the map. Other players are notified 1 minute before the jailbreak happens.
  • The Fire Sale event reduces the prices of all items in the Buy Stations up to 100% during 1 minute.
  • The Restock event resupplies every Supply Box which can be opened again.

Vehicles[]

Warzone 2.0 features 15 different vehicles including all modes.

Progression and Crossplay[]

Warzone 2.0 supports Crossplay across all platforms.

The release of Season One introduced a new progression system, unified across Call of Duty: Modern Warfare II and Warzone 2.0. Upon completing all 55 Military ranks, the player will automatically enter Prestige 1. Increasing the Season Rank and reaching multiples of 50 will increase the Prestige level further. At the beginning of each Season, the Season Rank and Prestige and will stay where it was, but 5 new prestiges will be available for claim. This system continued with the release of Call of Duty: Modern Warfare III.

Call of Duty: Warzone 2.0 also shares the same Store and Battle Pass system as Modern Warfare II and Modern Warfare III.

Game Modes[]

Battle Royale[]

Main article: Battle Royale
"Loot and kill. Last Squad standing wins."
— Battle Royale Description
BattleRoyale Icon MWIII WZ2

In Battle Royale, players must fight against enemy squads to be the last person or team standing. In addition to the loot found on the map and dropped by eliminated players, players can collect Cash to buy equipment or killstreaks from Buy Stations. Squads can also take on Contracts to get loot and Cash.

When a player is eliminated, they are sent to the Gulag where they will have to win the fight for a chance to being brought back into the match. When playing with a squad, the player who died during the fight can be redeployed by their teammates with either a Squad Buyback, which costs $4,000, or by completing a Most Wanted contract. A player who dies again after having won a Gulag fight dies again will need to be redeployed by their teammates. Players can also use a Self-Revive Kit to revive themselves when downed. These are available as loot and at Buy Stations for $4,000.

Unhinged[]

"Recruit enemies and expand your squad. Loot and kill. Last Squad standing wins."
— Unhinged Description

Introduced at launch, Unhinged is a limited-time variant of Battle Royale in which teams can request other players to join their squad. Once all players have accepted, a new HUD will be displayed showcasing their new allies and all players in the end can be declared winner if they are the last team standing. Up to 6 players can be part of a squad.

Third-Person Playlists[]

Introduced at launch, Third-Person Playlists allows to play the Battle Royale in the Third-Person perspective.

Buy Back[]

"Money is life. Earn enough cash to redeploy automatically. Last team standing wins."
— Buy Back Description

Introduced with the Season Four of Call of Duty: Modern Warfare III, Buy Back is a variant of Battle Royale. Unlike normal Battle Royale, Buy Back doesn't feature a Gulag system but only allows players to redeploy their killed teammates by spending $4,000 at the Buy Stations for a duration of 20 minutes and 15 seconds. As such, every player starts a match with $4,500. When playing in a solo version, players can redeploy automatically as long as they have over $4,500.

Resurgence[]

Main article: Resurgence (Warzone)
"Survive to redeploy fallen teammates and earn score to return them faster."
— Resurgence Description
Resurgence Icon MWIII WZ2

Introduced with the Season Two of Call of Duty: Modern Warfare II, Resurgence takes place on Ashika Island or Vondel and works similarly to Resurgence in Call of Duty: Warzone. As long as a teammate is alive, players can redeploy after a countdown. They can redeploy 15 seconds after being killed during the first playzone and 39 seconds during the second and third playzones until the Rebirth Countdown runs out after 9 minutes and 15 seconds. After the timer has run out, players being killed will no longer be able to redeploy. Killing a player will also temporarily highlight their teammates on the mini-map.

Every player in Resurgence starts with a Self-Revive Kit. Players can also help their teammates redeploy faster by downing other players reducing the timer by 2 seconds; killing other players, reducing it by 7 seconds; killing other players with a Finishing Move, reducing it by 8 seconds; destroying enemy equipments, reducing the timer by 1 seconds; opening crates, reducing it by 2 seconds; and completing contracts, reducing the timer by 5 seconds.

Plunder[]

Main article: Plunder
"Collect as much Cash as you can."
— Plunder Description
Plunder Icon MWIII WZ2

Introduced with the Season Three of Call of Duty: Modern Warfare II, Plunder takes place on Al Mazrah and works similarly to Plunder in Call of Duty: Warzone. In Plunder, squads race to collect two million in cash. Each match only lasts 30 minutes. Unlike Battle Royale, players have unlimited respawns and redeployments and can spawn with their own loadouts.

In order to accumulate the most amount of cash before time runs out, squads can open Supply Boxes, taking and completing Contracts or eliminating players who will drop a percentage of the cash they were holding before dying. Cash Drops containing $100,000 can also appear around the map. The squads with the most money are marked on the Tac Map of all players by a red bag icon and a red crown icon for the squad with the most cash.

Once a squad has reached $2,000,000, an overtime timer appears with a 4-minute countdown and all the cash collected afterward is automatically deposited. In addition, all the cash collected by every squad during the overtime is multiplied by 1.5x. The match ends after the standard 30 minutes or after the 4-minute timer.

Ranked Play[]

Main article: Ranked Play
"Battle it out in Competitive Trios as you earn SR by getting Kills and Assists and outplaying other Squads."
— Ranked Play Description
RankedPlay Icon MWII WZ2

Introduced with the Season Three Reloaded of Call of Duty: Modern Warfare II, Ranked Play is a competitive mode with various rules and restrictions where players compete in "Seasons" to move up in Ranks and Divisions. Players can earn various rewards as they rise in a rank or complete season-exclusive challenges.

DMZ[]

Main article: DMZ

DMZ is a new extraction-type mode where operators can freely roam Al Mazrah, Ashika Island, Building 21, and Vondel, while fending off other operators and agents. There are multiple points of interest and activities that can be explored, as well as a diverse selection of Contracts like in Battle Royale.

There is no set main objective, but in order to complete certain Faction Missions and extract weapons and cash players must make their way to an exfil point on the map, where they can signal an exfil helicopter to leave the match. Keys can also be found and used to unlock certain spaces on the map, often holding valuable loot.

Before entering a match, players can select weapons from their Insured Slot(s) and Contraband Stash, keys from their Key Stash, and Field Upgrades and Grenades for free. Losing an insured weapon will put the slot on cooldown, this cooldown can be reduced by extracting Cash. Better equipment such as bigger backpacks and plate carriers can be rarely found on the map or bought from Buy Stations. Vehicles can also be found around the map and used.

Bootcamp[]

"Refine your Battle Royale tactics in a new training mode against real players and bots. Game Progression is limited in this mode and results will not count against your stats. Drop in, learn the ropes and get ready to take on the world."
— Bootcamp Description

Introduced with the Season Three update for Call of Duty: Modern Warfare III, Warzone Bootcamp is a Quad only training mode, designed for players to get a grasp at the Call of Duty: Warzone 2.0 controls and mechanics. Taking place on Urzikstan, players have limited level and challenge progression, alongside that, the removal of advanced contracts and all public events. There's a total of 44 players, 24 of which are bots.

Maps[]

Al Mazrah[]

Main article: Al Mazrah

The first map released for Warzone 2.0 is Al Mazrah set in the United Republic of Adal. The map supports up to 152 players depending on the modes and playlists.

During Season Two, a crashed Shadow Company plane could be found in the Sattiq Cave Complex and guarded by Shadow Company soldiers.

With the release of Season Three Reloaded, a sandstorm was covering the northern portion of the map, especially within Al Mazrah City reducing the visibility of the Operators. Additionally, the Shadow Company soldiers were removed from the Sattiq Cave Complex while Las Almas Cartel soldiers were added to the Hafid Port.

With the release of Season Four, the sandstorm was covering the northern portion of the map was removed, leaving a significant part of Al Mazrah City covered with sand.

With Season Five, the Las Almas Cartel soldiers were removed from Al Mazrah. Eight missile launchers were also added in the point of interests around the Zaya Observatory. Following the Shadow Siege event, the Zaya Observatory could be destroy during a match after capturing five missile launchers, opening up a bunker and tunnels underneath. Following the Season Five Reloaded update, the Zaya Observatory was permanently destroyed with the tunnels and bunker available throughout a match.

Al Mazrah was removed from Battle Royale playlists with the release of Season One for Call of Duty: Modern Warfare III. The map still available in DMZ mode.

Ashika Island[]

Main article: Ashika Island

The second map for Warzone 2.0 is Ashika Island designed for the Resurgence mode and also available for DMZ. The map was released with the Season Two update for Call of Duty: Modern Warfare II. The map supports up to 52 players depending on the modes and playlists.

During Season Three, a Cargo Ship and several Submarines appeared outside Port Ashika.

Ashika Island was removed from Resurgence playlists with the release of Season Four for Call of Duty: Modern Warfare III. The map still available in DMZ mode.

Vondel[]

Main article: Vondel

The third map for Warzone 2.0 is Vondel designed for the Battle Royale, Resurgence mode and also available for DMZ. The map was released with the Season Four update for Modern Warfare II. The map supports up to 72 players depending on the modes and playlists.

Urzikstan[]

Main article: Urzikstan (map)

The fourth map for Warzone 2.0 is Urzikstan set in the city of Zaravan in Urzikstan. The map was released with the Season One update for Call of Duty: Modern Warfare III. The map supports up to 120 players depending on the modes and playlists.

Fortune's Keep[]

Main article: Fortune's Keep

The fifth map for Warzone 2.0 is Fortune's Keep designed for the Resurgence mode. The map was released with the Season Two update for Modern Warfare III. The map supports up to 52 players depending on the modes and playlists.

Rebirth Island[]

Main article: Rebirth Island (Warzone)

The sixth map for Warzone 2.0 is Rebirth Island designed for the Resurgence mode. The map was released with the Season Three update for Modern Warfare III. The map supports up to 44 players depending on the modes and playlists.

Combat Packs[]

Combat Packs are downloadable content packs for Warzone 2.0 and the concurrent game at the time of their release. The packs were originally available as free limited-time content for PlayStation Plus subscribers. Most Combat Packs were released coinciding with the launch of a new season.

Modern Warfare II[]

The Combat Pack for Season One, dubbed Phantom, was available between November 23rd, 2022 - February 14th, 2023.

It included:

  • "Oni Tactical" Oni Operator Skin
  • "Oni Revenger" FSS Hurricane Weapon Blueprint
  • "Oni Oracle" X13 Auto Weapon Blueprint
  • "Sony Oni" Calling Card
  • "Fractal Demon" Emblem
  • "Welcome Death" Weapon Sticker
  • "Demon Fang" Weapon Charm

The Combat Pack for Season Two, dubbed Crimson Way, was available between February 22nd, 2023 - April 11th, 2023.

It included:

  • "Oni Pyroclast" Oni Operator Skin
  • "Oni Carver" Fennec 45 Weapon Blueprint
  • "Oni Slasher" M4 Weapon Blueprint
  • "Crimson Oni" Calling Card
  • "Grinning Oni" Emblem
  • "Golden Dragonfly" Weapon Sticker
  • "Yordi" Weapon Charm

The Combat Pack for Season Three, dubbed Lotus, was available between April 19th, 2023 and June 13th, 2023.

It included:

  • "Oni Revenant" Oni Operator Skin
  • "Striking Distance" TAQ-56 Weapon Blueprint
  • "Showstopper" VEL 46 Weapon Blueprint
  • "Crumbling" Calling Card
  • "Tusk To Horn" Emblem
  • "Prepared To Fight" Weapon Sticker
  • "Oni Ready" Weapon Charm

The Combat Pack for Season Four, dubbed Hydro, was available between June 21st, 2023 and August 1st, 2023.

It included:

  • "Oni Diver" Oni Operator Skin
  • "Breaker" SAKIN MG38 Weapon Blueprint
  • "Dead Seas" LM-S Weapon Blueprint
  • "Oni Shards" Calling Card
  • "Many Faces Of Oni" Emblem
  • "Scuba" Weapon Sticker
  • "Jumper" Weapon Charm

The Combat Pack for Season Five, dubbed Shadow, was available between August 9th, 2023 and September 26th, 2023.

It included:

  • "Oni Eclipse" Oni Operator Skin
  • "Shade Thrower" Lachmann-556 Weapon Blueprint
  • "Gloom and Doom" BAS-P Weapon Blueprint
  • "Rooftop Shadow" Calling Card
  • "Beast Of Darkness" Emblem
  • "Smoke And Shadow" Weapon Sticker
  • "Komainu" Weapon Charm

The Combat Pack for Season Six, dubbed Shogun, was available between October 4th, 2023 and December 5th, 2023.

It included:

  • "Oni Omega" Oni Operator Skin
  • "Fin" Kastov 545 Weapon Blueprint
  • "Culmination" Tempus Torrent Weapon Blueprint
  • "Oni Mask" Calling Card
  • "Verdant Oni" Emblem
  • "Slicing Samurai" Weapon Sticker
  • "Proud Warrior" Weapon Charm

Modern Warfare III[]

The Combat Pack for Season One, dubbed Arsene-ist, was available between December 13th, 2023 - February 13th, 2024.

It included:

  • "Arsoniste" Lockpick Operator Skin
  • "Burning Michaux" MTZ-762 Weapon Blueprint
  • "Fiery Curiosity" Holger 556 Weapon Blueprint
  • "The Tinker" Calling Card
  • "Dante's Incendiary" Weapon Sticker
  • "Passion Igniter" Weapon Charm
  • "Light Your Outer Fire" Emblem

The Combat Pack for Season Two, dubbed Decomposition, was available between February 14th - April 9th, 2024.

It included:

  • "Groundbreaking" Lockpick Operator Skin
  • "Red Eye" WSP-9 Weapon Blueprint
  • "Kleptomaniac" Renetti Weapon Blueprint
  • "Escape Artist" Calling Card
  • "Fourth Wall Blast" Weapon Sticker
  • "Blaze of Glory" Weapon Charm
  • "Self Portrait" Emblem

The Combat Pack for Season Three, dubbed Sapphire, was available between April 10th - June 3rd, 2024.

It included:

  • "Starry Nightmare" Lockpick Operator Skin
  • "Rembrandt" BP50 Weapon Blueprint
  • "Raphael Rival" Rival-9 Weapon Blueprint
  • "Anonymous Artist" Weapon Charm
  • "Cerulean Enigma" Emblem
  • "Cobalt Conspirator" Calling Card

The Combat Pack for Season Four, dubbed Haze, starting on June 4th, 2024.

It included:

  • "Chemical Warfare" Lockpick Operator Skin
  • "Composition Carbine" SVA 545 Weapon Blueprint
  • "Brushstroke Ballistics" KATT-AMR Weapon Blueprint
  • "Fuming With Passion" Decal
  • "Mini Infil Trator" Weapon Charm
  • "Infectious Vision" Emblem
  • "Toxic Artist" Weapon Sticker

Gallery[]

Call of Duty: Modern Warfare II|Warzone 2.0[]

Battle Royale[]

DMZ[]

Maps[]

Al Mazrah[]
Ashika Island[]
Vondel[]

Call of Duty: Modern Warfare III|Warzone 2.0[]

Maps[]

Urzikstan[]
Fortune's Keep[]

Videos[]

References[]

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