Cut Content[]
When dealing with cut content, make sure the content itself is noteworthy and not glorified trivia. For example, a weapon having a different name during development is not cut content. Furthermore, never remove important information from a cut content page without first adding said content as trivia to its corresponding page. Another example, If you’re removing a section that mentions a weapon having a different texture during development, add that detail on that weapon’s page as trivia beforehand.
Examples[]
Things that should be trivia, not cut content:[]
- “The Scavenger perk originally had a different icon during development.”
- “The SCAR-H had a slightly different reload animation in pre-release footage.”
- “The Frag Grenade had a different model in pre-alpha images.”
Removed Content[]
Removed Content differs from cut content in one key aspect: the removed items were available at one point in the released game's lifecycle as a finished, viable object to obtain and use, and were then removed from the game, unable to be accessed through any means. This does NOT apply to Limited Content, which was able to be obtained for a limited time and were locked afterwards, but can still be accessed in regular gameplay by anyone who had obtained the item in that time frame.
Examples of removed content include Bang, the Basic Training from Call of Duty: WWII, and Verdansk '84, the removed version of Verdansk in Call of Duty: Warzone. These examples were once in the full retail version of the game, but have since been removed, and cannot be accessed through any means, short of modding or asset ripping.