Candy Perks are a feature that appears in the Call of Duty: Infinite Warfare Zombies mode. Each candy gives the player a different ability or perk to help them survive the match. Unlike their previous versions however, they can only be used three times.
Up N' Atoms
Up N' Atoms allows the player to revive other players faster in a public match. However, in solo, when downed, the player is sent to the arcade room with a free revive token. It is essentially the same as Quick Revive from previous Zombie modes. If you complete the Ghost and Skulls machine in solo, you get 3 extra revive tokens.
Racin' Stripes allows the player to sprint faster and for a longer period of time. It also allows them to fire their weapon while sprinting. Racing Stripes is essentially Stamin-Up combined with Gung-Ho.
Slappy Taffy makes the player's melee attacks more powerful, causing the enemies more harm. Also, it provides an area of effect that knocks away other zombies.
Bombstoppers are essentially PhD Flopper without the dolphin diving effect, since that isn't in the game. Upon consuming, the player receives full explosive damage resistance, no fall damage as well as bonus explosive damage dealt to zombies.
Trail Blazers affects the player's sliding ability, as it makes a fire trail appear in the player's path when doing said action. The trail lasts a short few seconds with a small cooldown in between each slide.
Quickies helps the player by making the placement of barriers faster, allowing faster strafing while aiming, allowing the player to aim down sights faster, making priming and throwing grenades quicker, and allowing faster reload time. Quickies are essentially Speed Cola.
Deadeye Dewdrops gives the player improved aim assist, locking onto zombie heads rather than their torso. The perk also removes recoil, which makes handling weapons far better. It also gives increased damage the longer the player aims down their sights. It is a more viable and useful perk than its predecessor Deadshot Daiquiri.
Change Chews is a new Candy perk introduced in the map Attack of the Radioactive Thing. The perk's usage effects change each time the player gets red screen, altering between 4 different effects - fire, ice, electric and explosive. These effects are activated when the player gets headshots.