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The subject of this article appears in Call of Duty: Advanced Warfare


"In the wake of the Manticore attack, your team has been captured. Escape with Gideon from the prison camp."
— Level Description

Captured is the fourteenth and penultimate campaign level in Call of Duty: Advanced Warfare. In the aftermath of the Manticore attack, the remaining members of the Sentinel Task Force are brought to a former research facility now prison. Mitchell, Gideon, Ilona and Cormack now must escape the prison in order to stop Irons from launching a massive Manticore strike worldwide.

Plot[]

Gideon, Mitchell, Ilona and a recently captured Cormack are marched into an Atlas prison camp, where the abusive guards force them into a torture room. Irons enters and expresses his disappointment in Ilona, Mitchell and Gideon. When Cormack confronts him saying "Will died fighting for what he believed in", he takes an Atlas 45 from a guard and shoots Cormack and tells him to consider if it was all worth it, and then disables Mitchell's prosthetic arm as revenge, rendering it useless. After Irons leaves, Gideon and Ilona eliminate two guards and guides the group to escape, with Ilona taking Cormack with them.

The group is separated because of a security door, forcing Gideon and Mitchell to go on their own path. Due to his broken prosthetic arm, Mitchell is forced to use a limited number of weapons one-handed, and the Atlas 45 is the only one that can be aimed down the sights effectively. He cannot reload, so whenever his current weapon runs out of ammo he will drop it and use a knife, and has to pick up a new firearm. Melee is done by pistol-whipping, and as such will no longer be a one-hit kill. The duo manage to take down the majority of troopers in the area and secure a Warbird, which is promptly crashed by an airborne AST. In the wreckage, Gideon assists Mitchell with entering and piloting the mech, which is still usable; Mitchell then paves the way through more infantry until reaching a security gate, where he allows access for his teammate before self-destructing and ejecting from the suit.

As they make their escape from the camp, Sentinel Task Force bombs the facility as per Gideon's initial request to "Kingpin".

Characters[]

Weapon Loadout[]

Starting Loadout
Found in level
Unobtainable

When enemies using these weapons are killed, they drop Atlas 45 pistols instead.

Transcript[]

Main article: Captured/Transcript

Achievements/Trophies[]

Intel[]

  1. Moving upstairs and going into the room marked “R4″ look for a door past two surrendering civilians. Go inside and look in the back corner.
  2. Pulling open the laboratory doors with Gideon, Gideon takes care of the doctor — look left of the pried open double doors to get this intel drop.
  3. After a dramatic rescue, a heavy exo-suit soldier will die. Before you get inside his suit, turn around to find a tricky intel on a desk right behind you.
Transcript
"This moment has been years in the making. Billions of dollars, the years of research, the setbacks and scientific breakthroughs. Many doubted that this day would come but it has arrived. The genie is out of the bottle, Manticore exceeded all expectations and performed beautifully. Even now, having seen it with my own eyes, it feels like a miracle. I walked completely untouched as hundreds of enemy combatants lay dying all around me, struck down on the battlefield where they fought. Every man has a unique DNA, a code that is his and his alone, just as each man's destiny is his and his alone. Whoever controls Manticore controls the destiny of mankind. Nothing and nobody can stand in our way."
Jonathan Irons

Gallery[]

Videos[]

Trivia[]

  • In the Xbox 360 and PS3 versions of the game, Gideon is seen wearing his hat, but on the Xbox One and PS4 versions of the game he appears without his hat. This also applies to the next mission "Terminus".
  • Also in the Xbox 360 and PS3 versions, the body bags hanging from the ceiling don't sway when knocked into.
  • Despite every weapon in the level having Extended Mags, some of the pickup names don't say '____ Extended Mags', just the name of the gun, but when equipped or dropped again, it will say Extended Mags in the name.
  • AMR9s picked up by Atlas guards patrolling on the prison catwalks in the start of the mission and Gideon's AMR9 are fed with Dual Mags.
  • Mitchell's first Atlas 45 will not read 'Atlas 45 Extended Mags' in its HUD pick up but will instead read 'Atlas 45' until swapped with another weapon.
  • If the player runs out of ammo and drops their weapon, the HUD pick up will read 'Hold x to swap ____' rather than 'Hold x to pick up ____' as usual if the player didn't have a weapon. This is likely because of Mitchell's knife as it counts as a weapon to use on Atlas soldiers to pick up their own weapon.
  • Despite being unobtainable, Bal-27s, IMRs, and Amelis are still fitted with optical sights as usual in every mission.
  • Atlas Juggernauts will not drop their special Atlas 45 with a muzzle break and white coating, but will instead drop an Atlas 45 in the normal model.
  • In the beginning of the level where Mitchell and the others are being brought to Irons, if the player tries to turn around or look around a guard behind them will hit them. Doing this enough times will kill the player.
  • The AST that Mitchell uses has explosive rounds in its Chaingun, while the one in Terminus does not.
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