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{{Game|bo2}}
 
{{Game|bo2}}
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[[File:Th_(16).jpg|thumb]]
{{Infobox/map
 
|name = Carrier
 
|image = [[File:Carrier Map BO2.jpg|360px]]
 
|game = [[Call of Duty: Black Ops II]]|place = Chinese Supercarrier|teams = [[SEAL Team Six]] vs [[SDC]]}}
 
 
{{For|cancelled map in [[Call of Duty: World at War]]|Carrier (Cancelled Map)}}
 
{{For|cancelled map in [[Call of Duty: World at War]]|Carrier (Cancelled Map)}}
 
'''Carrier''' is a multiplayer map featured in ''[[Call of Duty: Black Ops II]]''. It takes place on a Chinese carrier, and makes for a very tight and close quarters environment for fighting. It pits Seal Team Six against the SDC, and is available in all game modes.<ref>http://www.charlieintel.com/2012/10/25/first-gameplay-images-of-the-mp-map-carrier-and-meltdown-also-slums-raid-loading-screen/</ref>
 
'''Carrier''' is a multiplayer map featured in ''[[Call of Duty: Black Ops II]]''. It takes place on a Chinese carrier, and makes for a very tight and close quarters environment for fighting. It pits Seal Team Six against the SDC, and is available in all game modes.<ref>http://www.charlieintel.com/2012/10/25/first-gameplay-images-of-the-mp-map-carrier-and-meltdown-also-slums-raid-loading-screen/</ref>

Revision as of 03:13, 21 November 2012

The subject of this article appeared in Call of Duty: Black Ops II.
File:Th (16).jpg
For cancelled map in Call of Duty: World at War, see Carrier (Cancelled Map).

Carrier is a multiplayer map featured in Call of Duty: Black Ops II. It takes place on a Chinese carrier, and makes for a very tight and close quarters environment for fighting. It pits Seal Team Six against the SDC, and is available in all game modes.[1]


Layout and positions

Based on a Chinese carrier, the map features a large amount of obstacles stopping most long range combat. On the right side of the map is the island of the carrier, but only the bottom levels are accessible. The bottom right corner has a jet parked, which can be shot under if the player is crouched. The only ways up from this area are the ladder on the right and the stairwell. Because of its lowered position, players are vulnerable to attacks from above. Just to the left of the parked jet are two adjacent jets at normal height. They can be climbed over, utilizing a ladder on each side. This represents one of only two positions with enough height to shoot over the barriers.

Bottom left features a helipad, which has three ways in. This is a major flare up for conflicts, since there are four spawn locations near it. There is a lowered walkway behind the helipad, where players can spawn. Top right features a raised ramp, the highest position in the map. Crouched, one can shoot while remaining a relatively small target. However, the sides are massively exposed, compromising this position in FFA games.


References