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(Added a little fact found in the iPak files.)
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{{game|bo2|z}}{{For|the normal zombie variant|Hellhound}}
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{{game|bo2|bo4|mobile|z}}{{For|the normal zombie variant|Hellhound}}
{{For|the normal multiplayer variant|Dogs}}
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{{For|the normal variant|Dogs}}
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{{For|the Scorestreak in [[Call of Duty: Black Ops III]]|Cerberus (scorestreak)}}
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{{Infobox/soldier
 
{{Infobox/soldier
 
|name = Cerberus
 
|name = Cerberus
|image = [[File:Cerberus_Mob_of_the_dead_BOII.png|300px]]
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|image = <div style="float: right; width:310px"><tabber> Black Ops II = [[File:Cerberus Mob of the Dead BOII.png|300px]]
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|-|
|caption = One of the Cerberus heads in [[Mob of the Dead]]
 
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Black Ops 4 = [[File:Bo4cerebrus.png|300px]]
|games = ''[[Call of Duty: Black Ops II]]''
 
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</tabber></div>
|level = [[Mob of the Dead]]
 
 
|caption = The Cerberus as seen in [[Mob of the Dead]] and [[Blood of the Dead]].
[[Cell Block]]}}
 
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|games = ''[[Call of Duty: Black Ops II]]''<br>''[[Call of Duty: Black Ops 4]]''<br>''[[Call of Duty: Mobile]]''
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|hair = Dark
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|eyes = Red
 
|level = [[Mob of the Dead]], [[Cell Block]], [[Blood of the Dead]]
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}}
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{{quote|Unless its snappin' at us, who gives a fuck about what the wolf's doin'?|[[Finn O'Leary]]}}
   
'''{{w|Cerberus}}''' is a triple-headed dog seen in the [[Zombies (Mode)|Zombies]] map [[Mob of the Dead]] and [http://callofduty.wikia.com/wiki/Cell_Block Cell Block] in ''[[Call of Duty: Black Ops II]]''.
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'''[[wikipedia:Cerberus|Cerberus]]''' is a dog head seen in the [[Zombies (mode)|Zombies]] maps [[Mob of the Dead]] and [[Cell Block]] in ''[[Call of Duty: Black Ops II]]''. Cerebrus returns in ''[[Call of Duty: Black Ops 4]] ''in [[Blood of the Dead]]. It also makes an appearance in [[Green Run]] as a boss in ''[[Call of Duty: Mobile]]''. It is also a boss in the Battle Royale mode. 
   
 
There are three dog-head markings on the wall across the map: in the Infirmary, in the Docks and on the Broadway, under [[Electric Cherry]].
 
There are three dog-head markings on the wall across the map: in the Infirmary, in the Docks and on the Broadway, under [[Electric Cherry]].
   
A head resembling a [[Hellhound]] will spawn on the wall when a [[zombie]] is killed near one. Cerberus will eat [[zombie]]s killed near it (although if it is already eating one, it will not take a zombie killed during the eating process), and after it has eaten six zombies, it will vanish into the wall. After feeding each of the heads six zombies, a wall in the Citadel Tunnels will open, revealing the [[Hell's Retriever]]. One of the three heads is also featured in Cell Block, in the starting room (where the [http://callofduty.wikia.com/wiki/B23R B23R] is bought). Since the Hell's Retriever is not available in Cell Block, feeding Cerberus' head enough zombies will make a random [[Power-Up|power-up]] spawn and rise out of the lava pit below.
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A head resembling a [[Hellhound]] will spawn on the wall when a zombie is killed near one. Cerberus will eat [[zombie]]s killed near it (although if it is already eating one, it will not take a zombie killed during the eating process), and after it has eaten six zombies, it will vanish into the wall. After feeding each of the heads six zombies, a wall in the Citadel Tunnels will open, revealing the [[Hell's Retriever]]. One of the three heads is also featured in Cell Block, in the starting room (where the [[B23R]] is bought). Since the Hell's Retriever is not available in Cell Block, feeding Cerberus' head enough zombies will make a random [[Power-Ups (Zombies)|power-up]] spawn and rise out of the lava pit below.
   
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
Cerberus eating a zombie Mob of the dead BOII.png|Cerberus eating a zombie.
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Cerberus eating a zombie Mob of the Dead BOII.png|Cerberus eating a zombie.
Cerberus roaring Mob of the dead BOII.png
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Cerberus roaring Mob of the Dead BOII.png
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Cerberus_alternate_view_Mob_of_the_Dead_BOII.png
 
Cerberus sketch MotD BOII.png|Cerberus symbol.
 
Cerberus sketch MotD BOII.png|Cerberus symbol.
 
Three Cerberus symbols BOII.png|Three Cerberus symbols in front of Hell's Retriever spawning room.
 
Three Cerberus symbols BOII.png|Three Cerberus symbols in front of Hell's Retriever spawning room.
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== Trivia ==
 
== Trivia ==
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*The player will take very slight damage when touching one of the heads.
*According to the game files, the three dog heads are called [[wikipedia:Dreamcatcher|Dreamcatchers]].{{fact}}
 
 
*Cerberus pauses for a moment after devouring a zombie.
*The player will take very slight damage from going near one of the heads. The damage is so minimal it should not be considered a problem, and a damage directional marker does not even noticeably appear.
 
*Only non-crawling zombies can be fed to Cerberus.
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*Cerberus will not eat zombies that are killed while it is already eating one.
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*Zombies killed with the [[Zombie Shield]] or [[Nuke (Zombies)|Nuke]] cannot be fed to Cerberus. In addition, it will not eat crawlers (zombies with dismembered legs) or [[Brutus (Zombies)|Brutus]].
*Cerberus pauses for moment after devouring a zombie.
 
 
*There are three heads, each one must be fed six zombies, which is likely a reference to the number "{{w|Number of the beast|666}}".
*Cerberus will only eat a zombie that was killed while it is not eating.
 
 
*Above the entrance to the Hell's Retriever room is a piece of sheet metal with three dog-head markings. These markings can also be seen on the walls where a head will spawn from. For every head fed, one of the three head markings will light up. Once all three are lit, the wall will disappear, allowing access to Hell's Retriever.
*[[Brutus (zombies)|Brutus]] cannot be fed to Cerberus.
 
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*In Greek mythology, the three heads of Cerberus represented: Past, Present, and Future. The head at the docks represents the past (where the prisoners came in), the head in between the cells represents the present (the prisoners in jail) and the head near the roof represents the future (the escape plan.)
*There are three heads, each one must be fed six zombies, a reference to the number "666", also known as the mark of the Beast.
 
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*Cerberus is listed as "dream_catcher" in the game's files.
*Above the entrance to the Hell's Retriever room is a piece of sheet metal with three dog-head markings. These markings can also be seen on the walls where a head will spawn from. (as mentioned above) For every head fed, one of the three head markings will light up. Once all three are lit, the wall will disappear, allowing access to Hell's Retriever.
 
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*Zombies hit with the [[Zombie Shield]] cannot be fed to Cerberus.
 
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{{Zombies mode}}
*Cerberus is the name of a triple-headed dog that protects the underworld in Greek Mythology.
 
 
[[Category:Call of Duty: Black Ops II Zombies Utilities]]
*If the zombie's head is shot off and the zombie is eaten by Cerberus, it will have its head back while being eaten.
 
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[[Category:Call of Duty: Black Ops II Zombie Characters]]
*Zombies killed by nukes will not be eaten.
 
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[[Category:Call of Duty: Black Ops 4 Zombies Characters]]
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[[Category:Call of Duty: Black Ops 4 Zombies Utilities]]

Revision as of 04:53, 28 April 2020

The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appears in Call of Duty: Black Ops 4 The subject of this article appears in Call of Duty: Mobile The subject of this article appeared in Zombies mode
For the normal zombie variant, see Hellhound.
For the normal variant, see Dogs.
For the Scorestreak in Call of Duty: Black Ops III, see Cerberus (scorestreak).

Template:Infobox/soldier

"Unless its snappin' at us, who gives a fuck about what the wolf's doin'?"
Finn O'Leary


Cerberus is a dog head seen in the Zombies maps Mob of the Dead and Cell Block in Call of Duty: Black Ops II. Cerebrus returns in Call of Duty: Black Ops 4 in Blood of the Dead. It also makes an appearance in Green Run as a boss in Call of Duty: Mobile. It is also a boss in the Battle Royale mode. 

There are three dog-head markings on the wall across the map: in the Infirmary, in the Docks and on the Broadway, under Electric Cherry.

A head resembling a Hellhound will spawn on the wall when a zombie is killed near one. Cerberus will eat zombies killed near it (although if it is already eating one, it will not take a zombie killed during the eating process), and after it has eaten six zombies, it will vanish into the wall. After feeding each of the heads six zombies, a wall in the Citadel Tunnels will open, revealing the Hell's Retriever. One of the three heads is also featured in Cell Block, in the starting room (where the B23R is bought). Since the Hell's Retriever is not available in Cell Block, feeding Cerberus' head enough zombies will make a random power-up spawn and rise out of the lava pit below.


Gallery

Trivia

  • The player will take very slight damage when touching one of the heads.
  • Cerberus pauses for a moment after devouring a zombie.
  • Cerberus will not eat zombies that are killed while it is already eating one.
  • Zombies killed with the Zombie Shield or Nuke cannot be fed to Cerberus. In addition, it will not eat crawlers (zombies with dismembered legs) or Brutus.
  • There are three heads, each one must be fed six zombies, which is likely a reference to the number "666".
  • Above the entrance to the Hell's Retriever room is a piece of sheet metal with three dog-head markings. These markings can also be seen on the walls where a head will spawn from. For every head fed, one of the three head markings will light up. Once all three are lit, the wall will disappear, allowing access to Hell's Retriever.
  • In Greek mythology, the three heads of Cerberus represented: Past, Present, and Future. The head at the docks represents the past (where the prisoners came in), the head in between the cells represents the present (the prisoners in jail) and the head near the roof represents the future (the escape plan.)
  • Cerberus is listed as "dream_catcher" in the game's files.