Chaos Mode is a game mode in Call of Duty: Ghosts. It is very similar to its predecessor from Call of Duty: Modern Warfare 3, albeit with Cryptids as enemies. It was made available to PC players with the patch on April 18th, 2014 and it was released on April 22nd to both Xbox 360 and Xbox One, and on April 29th to the PlayStation 3 and PlayStation 4 systems.
The game mode is available for all Extinction maps (Point of Contact, Nightfall, Mayday, Awakening, & Exodus). Like Safeguard, it is able to be played with four people, unlike two like each one's predecessor. The players start with a P226 and two minutes on the clock. Weapons are scattered throughout the map and can be picked-up. They also start with three Self Revives. The game can end several ways. Some are when all players die and have no more Self Revives, time running out and players losing their combo, or having no combo and time running out.
Weapons can be picked-up throughout the maps, and perks are awarded at certain combos.
Bonus Pickups can be found throughout the map. They have different effects. Ones with a gift as an icon will usually contain a piece of equipment, the Venom-X or one of its variants. There are also some based off the different classes, like a Medic, Engineer and Weapon Specialist pickup. These will have the icon of their respective classes they are based on. The Combo Freezer from Special Ops Chaos also returns as a bonus pickup.
Unlike normal Extinction mode, players do not passively have the Resilience perk. This can easily be seen in Awakening if a player falls off a steep cliff, as they will either be downed or suffer a large amount of falling damage.