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For a similar-looking weapon, see FMG9.
"3 round burst submachine gun. High cyclic fire rate allows for fast consecutive bursts."
— Description.


The Chicom CQB is a bullpup submachine gun that appears in Call of Duty: Black Ops II. It was first seen in the Los Angeles Gameplay Trailer. In-game it delivers high cyclic fire rate and is a three round burst weapon by default.

Chicom CQB in default configuration can be useful in close quarters in comparison to other SMGs due to its high cyclic fire rate which can be fired just as fast as regular full auto if the player has a considerably fast tirgger finger and does not oversample it. The Chicom, unlike other burst fire weapons in the Call of Duty series, has no delay between bursts. And thanks to its burst fire capability, it is fairly accurate, and firing in bursts helps conserve ammunition. When equipped with magnifying sights, it is as good as any assault rifle, as it retains high accuracy and rate of fire while both hip-firing and while aiming down the sights. Finally, using Select Fire attachment unlocks true fully automatic fire, allowing the user to tackle hostiles in close quarters as effectively as any other SMG. Though there is no delay in bursts, the Select Fire attachment is not completely necessary. Rapid Fire may also be a very good choice, especially when paired with Select Fire: Rapid fire on the Chicom appears to be more accurate and controllable than other SMGs.

Zombies

The Chicom CQB is available in the Mystery box for 950 points. It appears with a 40-round magazine and retains its burst fire function from Multiplayer. It has a fairly average damage output, not being very effective on high rounds, but good for points and headshots. Its high rate of fire means that ammo is a big problem with this gun, as it burns through ammo very fast. When Pack-a-Punched, it becomes the Chicom Catacyclism Quadruple Burst. It is more powerful, has a 40 round magazine with 200 reserve rounds, and shoots a four round burst. It's style of shooting doesn't change, though it becomes more useful with the added damage. It can be Pack-a-Punched multiple times cycling new attachments. These attachments include a Reflex SightSelect Fire and a Fast Mag.

Gallery

For camouflage images, see Chicom CQB/Camouflage.
For attachment images, see Chicom CQB/Attachments.

Trivia

  • This is the first burst-fire SMG in the Call of Duty series.
  • The gun has a 3 round burst mode, and a 36 round magazine (40 in Zombies). This means the gun will fire 12 "full" bursts (13 in Zombies with 1 bullet left over) before needing to reload.
  • It is the only Submachine gun available from the Mystery Box in TranZit.
  • Unlike its multi-player counterpart, the Chicom CQB is fully automatic in single-player (without Select Fire attachment).
  • Its iron sights and carrying handle are extremely similar to those of the FMG-9.
  • Another trait it shares with the FMG-9 is that when an optical attachment is used, the Chicom loses its carrying handle and flash light.
  • In the german version of Call of Duty: Black Ops II this weapon's name is Chicom KQS in campaign instead of CQB.

References


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