- "Full-auto submachine gun. Well rounded with a large ammo pool."
- — In-game description
As the in-game description suggests, the Cordite has the largest ammo capacity of the submachine guns at 60 rounds per magazine. This gives the Cordite great usability and allows it to excel both on long killstreaks and in prolonged engagements versus multiple opponents. The weapon boasts an average time-to-kill and middling, easy-to-handle recoil. Its damage model and low recoil allow the weapon to effectively win gunfights out to close-medium range with sufficient accuracy, but the player will begin to struggle to outcompete assault rifle users past that. To balance the large magazine, the Cordite suffers from a slower-than-average reload time. However, this does not unduly hamper the weapon, as the large magazine size reduces the frequency of reloads anyway.
If using the weapon out to medium range, optics such as the Reflex are recommended to improve performance, but choice of optic is largely up to user preference. The Quickdraw is a solid choice for snapping to targets faster, which can help with getting the first shot on target and winning close-quarters gunfights. The Grip can improve medium-range usability by reducing recoil, but due to the already-low recoil of the Cordite, is not always a necessity. AP Rounds and High Caliber tend to be more situational attachments that are useful less frequently than those previously mentioned, but do not hurt the weapon's performance and may be helpful in certain scenarios.
The Cordite appears in the zombie maps Voyage of Despair, IX, Blood of the Dead, and Classified, where it's available as a weapon within the Mystery Box for 950 points. When upgraded via Pack-a-Punch Machine, it becomes the Corpsemaker with the magazine size increased to 100 rounds and its ammo reserve increased to 500.
- "Made in USA" is written on the pistol grip.