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(Undo revision 2440245 by Didly Didly (talk) Already stated at the top)
 
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{{Infobox/map
 
{{Infobox/map
 
|name = Courtyard
 
|name = Courtyard
|image = [[File:Courtyard.jpg|300px|Courtyard]]|Courtyard]]
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|image = [[File:Courtyard.jpg|300px|Courtyard]]|<nowiki>Courtyard]]</nowiki>
|caption = In-game loading screen and outline of Courtyard
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|caption =
 
|game = [[Call of Duty: World at War]]
 
|game = [[Call of Duty: World at War]]
 
|teams = [[Imperial Japanese Army]] vs [[Marine Raiders]]
 
|teams = [[Imperial Japanese Army]] vs [[Marine Raiders]]
|place = [[Shuri Castle]], [[Okinawa]]
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|place = [[Shuri Castle]], {{w|Naha}}, [[Okinawa]], {{w|Okinawa Prefecture}}, [[Japan]]
 
|terrain = Wooden Buildings
 
|terrain = Wooden Buildings
 
|console = <tt>mp_courtyard</tt>
 
|console = <tt>mp_courtyard</tt>
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|minimap = [[File:Courtyard minimap WaW.png|300px]]}}
 
|minimap = [[File:Courtyard minimap WaW.png|300px]]}}
 
{{For|the level in [[Dead Ops Arcade]]|Courtyard (Dead Ops Arcade)}}
 
{{For|the level in [[Dead Ops Arcade]]|Courtyard (Dead Ops Arcade)}}
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{{For|the Black Ops II remake|Dig}}
   
 
'''Courtyard''' is a medium-sized multiplayer map featured in ''[[Call of Duty: World at War]]''.
 
'''Courtyard''' is a medium-sized multiplayer map featured in ''[[Call of Duty: World at War]]''.
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The map features mainly close-medium range fights, as there are rarely long sightlines available. The raised grassy sections in the middle of the map can be accessed from several areas and are often used for flanking or surprising enemies.
 
The map features mainly close-medium range fights, as there are rarely long sightlines available. The raised grassy sections in the middle of the map can be accessed from several areas and are often used for flanking or surprising enemies.
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==Video==
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<gallery>
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WaW-Boot Camp-Sniper Gameplay On Courtyard|Gameplay in [[Boot Camp (Game Mode)|Boot Camp]].
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</gallery>
 
==Trivia==
 
==Trivia==
*When spawning as the Marine raiders, it is possible to see [[Shuri Castle]] in the distance.
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*When spawning as the Marine Raiders, it is possible to see [[Shuri Castle]] in the distance.
 
*Although one can see "[[Castle]]" from this map, it is not possible to see this map from Castle.
 
*Although one can see "[[Castle]]" from this map, it is not possible to see this map from Castle.
 
*There are many rooms in this map that are solid and built with props, as if before being inaccessible. This is because this map is converted from one of the areas in the Campaign mission, [[Breaking Point]]. The map is based off of the area of Shuri Castle where Roebuck/Polonsky dies.
 
*There are many rooms in this map that are solid and built with props, as if before being inaccessible. This is because this map is converted from one of the areas in the Campaign mission, [[Breaking Point]]. The map is based off of the area of Shuri Castle where Roebuck/Polonsky dies.
*Alongside the Black Ops map, [[Stadium]], Courtyard was remade in the Black Ops 2 Map Pack, [[Apocalypse]], as [[Dig]].
 
   
 
{{CoD5 Maps}}
 
{{CoD5 Maps}}

Latest revision as of 23:14, March 18, 2018

Cod5topright
For the level in Dead Ops Arcade, see Courtyard (Dead Ops Arcade).
For the Black Ops II remake, see Dig.

Courtyard is a medium-sized multiplayer map featured in Call of Duty: World at War.

OverviewEdit

Courtyard is an enclosed map, with many short corridors, small rooms and a lot of cover. Around the outside edges, the map is very open, with long sightlines, but these areas rarely have large firefights occurring as most players gravitate towards the centre.

The map features mainly close-medium range fights, as there are rarely long sightlines available. The raised grassy sections in the middle of the map can be accessed from several areas and are often used for flanking or surprising enemies.

VideoEdit

TriviaEdit

  • When spawning as the Marine Raiders, it is possible to see Shuri Castle in the distance.
  • Although one can see "Castle" from this map, it is not possible to see this map from Castle.
  • There are many rooms in this map that are solid and built with props, as if before being inaccessible. This is because this map is converted from one of the areas in the Campaign mission, Breaking Point. The map is based off of the area of Shuri Castle where Roebuck/Polonsky dies.
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