The Crossbow is a special weapon that is featured in Call of Duty: Modern Warfare: Mobilized, Call of Duty: Black Ops, Call of Duty: Black Ops (Nintendo DS), Call of Duty: Black Ops II, Call of Duty: Black Ops: Declassified, Call of Duty Online, Call of Duty: Advanced Warfare, Call of Duty: WWII, Call of Duty: Mobile, Call of Duty: Modern Warfare and Call of Duty: Black Ops Cold War. It is a silent (but unsuppressed) high-powered weapon, and takes up the Secondary slot under the category of Special in most of those games. It uses explosive and regular bolts for ammunition which are affected by gravity over range.
Call of Duty: Modern Warfare: Mobilized
The Explosive Tip Crossbow in this game is essentially a scoped crossbow loaded with arrows tipped with an explosive (hence the name), which explodes on impact. It is found on multiple levels hidden in one of the areas where the hidden collectible is. It is only necessary to use this weapon in the level "Closing In", to take out a machine gun emplacement, but it is possible to kill the gunner using first a flashbang and then any other weapon at the player's disposal. However, this weapon has a large blast radius, allowing the player to take out groups of enemies at once without even aiming. It also has an unlimited range. Its ammunition is only 10 shots, making it useful for a short time, and with only 1 shot per time.
- "Distant Information" — Located in the building the player starts in behind a green box.
- "Wrecking Crew" — Located by the truck the player puts charges on. It is on a box after the truck explodes. It is also found near the collectible the player can find near the fire escape behind a truck.
- "Interception" — Located in the building by the road the player travels on after using the FGM-148 Javelin.
- "Needle in a Haystack" — Located in a room down the hallway in the first building the player enters.
- "Closing In" — Located on a stack of brown boxes where the player uses a Flashbang to get past the machine gunner.
- "Hostile Territory" — Located behind a pillar in the first room the player enters after clearing the courtyard.
- "Informant Extraction" — Located behind the bus where the player starts out.
- "To the Rig" — Located to the left of the building the player goes into. It is next to the dumpster.
- "Oil Rig Confrontation" — Located in the room with a vending machine and a fridge. It is off to the side. Note: an enemy comes out of the room.
- "Winter Assault" — Located to the side of the desk in the room before going to the garage.
- "Last Chance" — Located on a desk in the last office cubicle in the office room before going into the hallway.
Call of Duty: Black Ops
The Crossbow appears in the third of the five weapon swaps in the mission "Executive Order" as well as the third and last part of the mission "WMD". It can fire two different types of bolts, normal or explosive. It also has an attached Variable Zoom scope, which the player can steady and also zoom in further. The Crossbow has fairly high accuracy from the hip, and although it is fairly strong, the bolt needs to hit an enemy's head or chest to score a one-shot kill. Unlike other scoped weapons, the crossbow can be reloaded while aiming down the scope.
In "Executive Order", a zipline is available to be launched on the second use of it, similar to the grappling hook on a KS-23 in "Vorkuta". Also, the Nintendo Wii version of "Vorkuta" replaces the flaming explosive catapult with a Crossbow with a flaming tip.
The Crossbow also appears in multiplayer, available at level 33.
The Crossbow deals damage in two different ways. first, is the bolt itself. The Crossbow bolt on its own will deal fifty damage at any range if it hits a player directly. This is a two hit kill in Core game types. The bolt hitting the enemy will almost never kill the enemy outright, but it can kill a moderately wounded opponent. In Hardcore game types, a direct hit will instantly kill a player.
Second, is the explosion. The bolt will explode after a brief moment. If a player that has been stuck by a crossbow bolt has not died from the initial stick, then the explosion will kill them instantly, regardless of whether or not the victim is wearing a Flak Jacket, similarly to a Semtex. Otherwise, the Crossbow does anywhere from 200 to 75 damage in a four metre radius. This is a pitiful explosive radius, with a 3.2 metre one hit kill explosive radius that is just barely larger than the anemic China Lake. This is one of the weakest explosions in the entire game. The Crossbow cannot shoot through objects, as the Crossbow bolt will stick to the surface that it makes contact with.
The Crossbow's rate of fire is very low. it is a single shot weapon, so it must reload after every fired bolt. The Crossbow's rate of fire maxes out at 19 RPM. Higher speeds can be achieved by quickening the reload through Reload Cancel and/or Sleight of Hand.
The Crossbow is not a hitscan weapon. Instead, the Crossbow, like the Ballistic Knife, fires a projectile with travel time that also suffers from parabolic arc. Thus, users can't always aim directly at the enemy, instead having to aim where they anticipate the enemy will be.
The Crossbow has mixed handling characteristics. It allows players to move at 100% of the base speed, but only strafe at 40% of the base speed. It allows players to aim down the sights in 250 milliseconds, and it has a very tight hip-fire spread, even besting SMGs. That said, it's not ideal to hip-fire with the Crossbow due to its single shot nature. The Crossbow's reload speed is very slow, with the reload animation being 2.75 seconds long, with the Reload Cancel being 2.45 seconds long. The reload forces the user to carefully consider when to shoot, as the reload of the Crossbow takes awhile to perform.
The Crossbow is a single shot weapon, meaning the Crossbow must reload after every bolt fired. The Crossbow allows users to spawn with two bolts by default, one loaded and one in reserve.
The ideal way to use the Crossbow is with Scavenger Pro and Sleight of Hand. Scavenger Pro gives the user twice as many bolts in reserve, allowing for much more prolonged Crossbow usage. Sleight of Hand will make the reload of the Crossbow much quicker, allowing for a higher rate of fire when necessary, and making the reload much less dangerous to perform. Using those two perks in tandem maximizes the Crossbow's effectiveness.
The bolts fired by an enemy will have a red tip, while friendly crossbow bolts will have a green tip.
- Normal Bolts (Campaign only; default ammo type)
- Explosive Tip (all game modes; default ammo type in Multiplayer and Zombies)
- Zipline (Campaign only)
- Flaming Tip (Campaign Wii version only)
- Variable Zoom (Campaign only)
The Crossbow can be obtained in Zombies mode via the Mystery Box for 950 points on every map except Moon. The very long reload time makes it difficult to use effectively in solo, as the player is left vulnerable. Also, its wide splash radius can easily stun the player for a couple of seconds, unless the player has PhD Flopper.
When Pack-a-Punched, the Crossbow becomes the Awful Lawton. Its bolts can distract any zombies near where they land, similar to a Monkey Bomb, though the time the zombies are distracted is shorter than that of the Monkey Bomb's unless the player has bought Quick Revive, in which case the bolt will last a bit longer. If a zombie is shot with the Awful Lawton, the zombie will humorously claw at the bolt that is stuck in it. Also, the Awful Lawton has to be used to earn the Sacrificial Lamb achievement/trophy.
Speed Cola helps by halving the reload time. Juggernog will help if a zombie is shot when it is too close by and explodes near the player. Double Tap Root Beer has no effect, as it is a single-shot weapon. PhD Flopper is highly advised, as it effectively allows the player to be near the bolt without being stunned and damaged. This weapon is a great backup weapon when playing with multiple people, especially when upgraded to the Awful Lawton, as the Monkey Bomb effect to the bolts can help when someone needs to be revived or when there are too many zombies to handle.
Crossbow vs. Awful Lawton
|Damage||400 - 75 Explosion, 750 Direct Impact||2500 - 225 Explosion, 750 Direct Impact (shot attracts zombies to it like a monkey Bomb)|
|Rate of fire||Single-shot then rechamber||Single-shot then rechamber|
|Extras||More damage, takes longer to explode, crossbow bolts act like Monkey Bombs, attracting zombies (capable of killing up to six zombies at a time).|
Sacrificial Lamb (15 / Bronze Trophy ) - Shoot at or be shot by an ally with a Pack-a-Punch crossbow and kill six zombies with the explosion.
Call of Duty: Black Ops Zombies
Call of Duty: Black Ops (Nintendo DS)
The Explosive Tip Crossbow reappears in Call of Duty: Black Ops (Nintendo DS) as a weapon only available in multiplayer, but only if the player acquires it from the Snowman room. It functions the same as the one in Call of Duty: Modern Warfare: Mobilized, however it only has a total of 6 bolts as opposed to the 11 seen in Call of Duty: Modern Warfare: Mobilized, probably for balancing purposes.
Call of Duty: Black Ops II
- "Fires explosive bolts that detonate a short time after impact."
- — Create-A-Class Description
The Crossbow reappears in Call of Duty: Black Ops II with a few differences; it can fire three shots before needing to reload in multiplayer, and ten shots in the campaign. Much like its Call of Duty: Black Ops counterpart, the bolts the Crossbow fires follow a parabolic trajectory so in order to secure a kill over considerable range, the player must aim slightly above the target to compensate. Furthermore, unlike other weapons, the Crossbow's bolts do not follow the hit-scan mechanic so the projectile doesn't instantly reach its mark (though the bolt travel speed is still fast nonetheless). The lethal radius of the explosions caused by bolts is now much lower than its counterpart (around 2.7m), but sticking an enemy still mostly ensures a kill. The capacity and fire rate makes up for this somewhat but compared to its previous incarnation, it is still relatively harder to use. The player must cock the Crossbow before shooting off another bolt but it's done relatively quickly. If an enemy has Flak Jacket, they may be able to survive being stuck with one bolt, so another bolt might be required to secure the kill. Likewise, shooting the front of an Assault Shield with a Crossbow does not kill the wielder in one shot, however it still causes damage, so multiple shots may be needed. In Gun Game, the Crossbow is the second to last weapon, while in Sticks and Stones it appears as the primary weapon along with the Ballistic Knife.
It's possible for the impact of the bolt to kill a player before it detonates, similar to grenade launchers. This is especially true in Hardcore modes, where the impact will always kill the target.
In the campaign, the player may use Manual Crossbow, a remake of the Crossbow from Call of Duty: Black Ops under the Special category. Like its future equivalent in campaign, it does not accept any attachments.
All attachments are only available in Multiplayer.
Call of Duty: Black Ops: Declassified
The Crossbow appears in Call of Duty: Black Ops: Declassified. Unlike previous versions of it, it has a much higher zoom level when aiming down the sight.
Call of Duty Online
Call of Duty: Advanced Warfare
The Crossbow (referred to as exocrossbow in the game files) returns in Call of Duty: Advanced Warfare, and is only available in multiplayer and Exo Zombies.
The crossbow is unlocked at level 48. Similar to previous renditions, the Crossbow fires a single explosive bolt which can stick to enemies. The explosive bolt is always a one hit kill unless the player is using Flak Jacket, Exo Stim, or the XS-1 Goliath killstreak.
The crossbow carries a total of six bolts (seven with Scavenger). It has relatively clean iron sights, and a small blast radius. The Crossbow only has the option to attach optical attachments, and a Crossbow scope.
Supply Drop Variants
These only have cosmetic differences, except for the Royalty variant, which gets a faster reload (1.6 seconds).
- Righteous [Elite]
- Conqueror [Elite]
- Royalty [Elite]
- Frosty [Enlisted]
- B2 [Advanced Arsenal pre-order/Season Pass bonus/AW Day Zero Edition]
- Shredder [300 Kills Marksman Challenge] (Red & Yellow color scheme)
Like the MAHEM, the Crossbow is able to do high explosive damage, and may kill zombies with ease even after round 25. However, unlike the MAHEM, the Crossbow bolts don't explode on contact, which forces the player to either stick the bolts onto zombies for optimal effect. The advantages are that the Crossbow, compared to the MAHEM, reloads quickly, and also doesn't slow down the player when running. Its ammo is rather high, and also increases at Mk7 upgrade.
Exo Health comes as an optimal Exo Upgrade when using the Crossbow, to prevent the weapon's splash damage from damaging the player too much when bolts are fired too close. Exo Reload can also be helpful, although the short reload time doesn't make it very necessary.
Call of Duty: WWII
- "Fires bolts that can kill an enemy with shots that hit high torso and above."
- — Description
The Crossbow can be obtained on any map via the Mystery Box for 1,000 Jolts. The Crossbow has a low base reserve ammo along with the need of been redrawn every shot, this is made up for with having extremely high damage per shot along with extremely high piercing abilities. Wüstlings that are shot by the Crossbow will also stumble and fall over, even if not shot within their weakpoint. While under the effects of Freefire, the Crossbow loses the need to be redrawn after every shot and can fire at a very increased speed.
When upgraded by the Ubersprengen or by the Freefire perk MKII, It becomes the Noisy Sauterelle gaining increased projectile damage, additional reserve ammo up to 20, having the bolts act as timed explosives and projectiles will produce a screeching sound while in the air with the explosion itself being tinged green.
|Attachment||Unlock level||Stats||Upgraded Stats|
|Weapon Level 2||Faster reload speed.||N/A|
|Weapon Level 3||Changes bolts out for explosive tipped ones.||N/A|
|Weapon Level 4
Zombies level 11
|Sight changed to a Reflex Sight.|
|Weapon Level 5||Changes bolts to a set of three bolts fired simultaneously.||N/A|
|Weapon Level 6||Bolt flies faster.||N/A|
|Weapon Level 7
Zombies level 22
|Optic changed to a 4x Optic.|
|Ouroboros||Epic||10% Bonus Soldier XP||Collection reward|
|The Constable II||Heroic||15% Bonus Soldier XP|
|The Huntress||Epic||10% Bonus Soldier XP|
|Crossbow||Rare||10% Bonus Soldier XP||Exclusively Quartermaster Contract reward|
Call of Duty: Mobile
- "A silent high-powered weapon with extremely high damage and hipfire accuracy. It can equip three types of bolts."
- — Description
The Crossbow returns in Call of Duty: Mobile. It was added in September 2021 as part of the Season 7: Elite of the Elite update. In this game, it is classified as a pistol.
The Crossbow is a very unique weapon compared to all other weapons, and extremely varied from its pistol peers. It fires projectiles, which are affected by gravity and have a longer time until they hit wherever they are aimed. Unlike most iterations, it lacks the ability to recollect fired bolts, including normal bolts.
A major element of the Crossbow is the bolt speed. Certain attachments can heavily affect bolt speed, such as limbs and the cable (known as bowstring in-game). Bolt types can also affect bullet speed. The Crossbow also features high hipfire accuracy, so in panic situations, the user can use hipfire to take out the enemy (granted the crosshair is on the enemy).
The Crossbow always kills with a standard bolt to the belly and up. However, the Sticky Grenade bolt and the Thermite bolt deal decreased damage, and it is usually the extra effect (explosive or incendiary damage) that kills enemies. The Sticky Grenade and Thermite can also stick to surfaces.
Compared to all weapons, as its Modern Warfare description implies, the Crossbow is in a class of its own. However, users will need to adapt to the numerous handicaps the Crossbow comes with in order to use it effectively, and may find themselves surprised at how lethal it can be in the right hands.
The Crossbow is not available in Battle Royale as ground loot. Like all other weapons however, it can be looted as a custom weapon from Airdrops.
While it consumes Sniper Ammo, when Extended Sniper Magazine mods are equipped, it only decreases the reload time.
- Classic Red Dot Sight
- Red Dot Sight 3
- Red Dot Sight 6
- Holographic Sight 2
- 3X Tactical Scope 1
- Holographic Sight 3
- Classic Holographic Sight
- 4X Tactical Scope
- 3X Tactical Scope 2
- 3X Tactical Scope 3
- Red Dot Sight 4
- Red Dot Sight 5
- Holographic Sight 1
- OWC 4.4X Tactical Scope
- RTC 4.4X Tactical Scope
- Red Dot Sight 1
- Red Dot Sight 2
- Tactical Scope
- Heat Extractor
- Violet Flow
- Melting Eye
- Kinetic Electricity
Call of Duty: Modern Warfare
- "Silent and agile, this high-performance crossbow fires 20.0" bolts with exceptional lethality. Exclusive customization, distinct functionality, and unique ammunition types put this weapon in a class of its own. Standard 20.0" bolts are recoverable, and are undetectable by trophy systems."
- — Description
- Cronen LP945 Mini Reflex
- Aim-Op Reflex Sight
- Corp Combat Holo Sight
- Scout Combat Optic
- APX5 Holographic Sight
- Operator Reflex Sight
- XRK MidTrak 4.0x Scope
- Solozero NVG Enhanced
- VLK 3.0x Optic
- PBX Holo 7 Sight
- G.I. Mini Reflex
- Viper Reflex Sight
- Cronen C480 Pro Optic
- Solozero Optics Mini Reflex
- Monocle Reflex Sight
- Merc Thermal Optic
- XRK Rangemaster VZ
- Heavy Hitter
- Sleight of Hand
- Frangible - Wounding
- Fully Loaded
- Presence of Mind
- Mo' Money
- Fast Melee
- Frangible - Disabling
|Blueprint||Rarity||How to Obtain|
|Ice Lance||Legendary||Arctic Beast Bundle|
|Watchful Eye||Legendary||Asanbosam Bundle|
|Anqa||Legendary||Battle Pass Modern Warfare Season 6 Tier 55|
Call of Duty: Black Ops Cold War
- "Launches lethal bolt projectiles to silently eliminate enemies. Excellent hip fire accuracy with good handling. Bolts must be manually loaded."
- — In-game description
The Crossbow returns in Call of Duty: Black Ops Cold War as the R1 Shadowhunter. It was added on March 24th, 2021 as part of the Season Two content for the game.
A unique weapon among others, the R1 Shadowhunter allows players to retrieve discarded bolts that have been fired, whether they hit their intended target or not. Additionally, firing the R1 Shadowhunter will not reveal the player's position on enemy minimaps. But the trophy system blocks its arrows, even they are just normal arrows.
When it comes to power, the R1 is very powerful. Without any multiplier, 1 arrow is enough to kill an enemy at any range. For handling, the R1 has the shortest aim down sights time so far, at only 217ms. Although the R1 has 5 attachment slots like guns, all of its attachments are optical sights, then only 1 attachment can be chosen.
Performance-wise, the base Loadout rarity R1 Shadowhunter will attain a non-critical hit one-shot kill status until Round 3, while it will retain a one-shot kill with critical hit damage until Round 9. Furthermore, the R1 Shadowhunter lacks penetration, and does not provide aim assist, even with the use of Deadshot Daiquiri. As a result, it is recommended to upgrade the weapon's rarity as soon as possible until the Pack-a-Punch Machine is readily available, as the player would have to rely on achieving headshots to maintain a one-shot kill.
Due to its single-shot nature, pairing the R1 Shadowhunter with a Tier III Ring of Fire field upgrade will allow the player to continuously shoot bolts from the ammo reverse without having to reload. Likewise, upgrading the Special weapons category using Aetherium Crystals to at least Tier IV will allow the player to sometimes fire a shot from the reserve count naturally, effectively making the R1 Shadowhunter semi-automatic from time to time.
When upgraded via the Pack-a-Punch Machine, it becomes the Lance a Lot, garnering an increased penetration capability, thirty additional bolts in reserve, and an increased reload speed. As a result of these new benefits, the Lance a Lot becomes an extremely potent weapon when paired with the aforementioned Ring of Fire and Special weapon upgrades, reaching devastating levels of power capable of dispatching stronger enemy types very rapidly the more the player invests in upgrading both its Pack-a-Punch level and rarity.
Call of Duty: Black Ops
- The Crossbow has Siberia Camouflage in "WMD". However, in early game footage released, it had Yukon Camouflage.
- In Executive Order, it is seen with a Nevada Camouflage.
- The crossbow has unusable bolts on the right side.
- In multiplayer the Crossbow does have camouflage; it uses the same as the player's primary weapon. However the camouflage is only visible when in third person.
- In Shi No Numa, bolts from the crossbow will pass through the meteor.
- Sometimes, when the player fires the Crossbow at the ground in the campaign, enemies will try to pick up the bolt and throw it back like a grenade.
- In third-person view, when an optic is attached, it is seen attached on its tiller instead of the railing.
- In multiplayer, a single crossbow bolt cannot take down an attack helicopter.
Call of Duty: Black Ops II
- In early gameplay, it was referred to as "Crossbow Explosive Tip".
- If the player looks closely to the rear of the Crossbow, one can see the Black Ops II stripes on the tiller.
- On the rear of the Crossbow's arms there are circular protruding details. Written on the circumference of each circle is the text "YOU HAD ME AT CROSSBOW."
Call of Duty: Advanced Warfare
- The logo of Call of Duty: Black Ops II can be seen on the B2 variant.
Call of Duty: WWII
- The upgraded variant of the Crossbow is a reference to the "Noisy Cricket" from the Men in Black film series, as well as the French made Arbalète sauterelle type A.