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* The squad perk [[Commanding Squad Leader]] was cut with only a [http://images3.wikia.nocookie.net/__cb20100808073124/callofduty/images/5/53/Specialty_squad_2.png perk icon] and the console codename "squad_2" remains.
 
* The squad perk [[Commanding Squad Leader]] was cut with only a [http://images3.wikia.nocookie.net/__cb20100808073124/callofduty/images/5/53/Specialty_squad_2.png perk icon] and the console codename "squad_2" remains.
   
* A cut perk-a-col called [[Amm-O-Matic]] due to making ammunition easier to obtain. Only a [http://images4.wikia.nocookie.net/__cb20090924015134/callofduty/images/d/d6/Amm-o-matic.jpg texture sheet] and [http://www.youtube.com/watch?feature=player_embedded&v=q_MTt4Z7LFQ unused quotes] remain.
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* A cut perk-a-cola called [[Amm-O-Matic]] due to making ammunition easier to obtain. Only a [http://images4.wikia.nocookie.net/__cb20090924015134/callofduty/images/d/d6/Amm-o-matic.jpg texture sheet] and [http://www.youtube.com/watch?feature=player_embedded&v=q_MTt4Z7LFQ unused quotes] remain.
   
 
===Missions===
 
===Missions===

Revision as of 20:26, 10 July 2013


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During development of Call of Duty games many things are cut during the process of development. These changes can range from weapons and characters to entire campaign missions and features.

Weapons

  • The PPS-43 was originally slated to be in the game but was dropped. The only things remained are Create-a-Class image and animations and unlike the other cut weapons, it lacks a HUD icon, which suggests that it was dropped in an early stage of development.
  • The Dirty Harry can be used somewhat normally via console commands.

Attachments

Perks

  • A vehicle perk called Magic Wrench was cut. It has a perk icon and its console codename is "magic_wrench".

Missions

Cut Missions

Final Missions

  • Semper Fi
    • According to several sound files of the mission, there was supposed to be another POW who would have been rescued with Miller.
    • In the Wii instruction booklet, the player can see a screenshot from the pause menu, and the objective is to secure the village. This might have been the original objective.
  • Hard Landing
    • This mission was originally going to take place at night, as shown by the scene in the official launch trailer.
  • Black Cats
    • Originally, there was radar and plane parts health indicators.
  • Blowtorch & Corkscrew
    • At the top of the final bunker, there's a mortar that is glowing yellow, like the satchel. This could mean some of this mission was cut off.