The subject matter of this article was cut from the final version of a Call of Duty game. Since some information can lack context, the content on this page may not be accurate and is subject to change.
During the development of Call of Duty games, many things are cut during the process of development. These changes can range from weapons and characters to entire campaign missions and features.
Some scripts for the cut missions mention a character named Michael Carver who was the original USMC protagonist, replaced by Jackson in the final build.
Files reveal the mission would've taken place in Riyadh, Saudi Arabia. The player's team would be U.S. Marines. The INFO string identifies the Marines as "entering an underground command bunker".
Intended to be fully flyable as shown by the files "cobra_controls1.cfg" and "cobra_controls2.cfg". One can also find a string labeled "cobra_player" within the files.
While used by NPCs, it was meant to be used by the Player as first person animations can be found within the game files. It was almost complete before being cut.
Perk icon remains. It's unknown how it would've functioned.
AC-130 Killstreak[]
The Multiplayer weapons folder has files for 25mm, 40mm, and 105mm ammunition for the AC-130, suggesting it was originally going to be a Killstreak. There's also an unused AC-130 model in the game files.