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{{for|the game term|Damage multiplier}}
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'''Damage''' is a [[shotgun]]-exclusive [[Weapon Proficiency]] in ''[[Call of Duty: Modern Warfare 3]]''.
 
'''Damage''' is a [[shotgun]]-exclusive [[Weapon Proficiency]] in ''[[Call of Duty: Modern Warfare 3]]''.
   
 
==Overview==
 
==Overview==
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It increases the damage of the weapon on which it is attached by 40%. This proficiency, although late to unlock, is highly recommended for all shotguns and is practically a necessity for the slower firing shotguns. For balance reasons, it is the only proficiency that is not available to Assault Rifles, SMGs, Sniper Rifles, Launchers, Machine Pistols or pistols.
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It increases the damage of the weapon on which it is attached by 40%. This proficiency, although late to unlock, is highly recommended for all shotguns and is practically a necessity for the slower firing shotguns. For balance reasons, it is only available for use with shotguns.
   
 
==Trivia==
 
==Trivia==
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*Up until a recent hot-fix, players were able to use Damage on any weapon via a glitch. This gave weapons like the [[M60e4|M60E4]] and [[MK14]] a one shot kill ability to the stomach and up. [[Robert Bowling|Fourzerotwo]], the creative strategist for [[Infinity Ward]] , tweeted out that a patch would be released to prevent players from exploiting this glitch, weeks before the patch was made public. He also stated that 'glitchers' would recieve bans. Whether these bans are permanent or temporary is not specified.
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*Up until a hotfix, players were able to use Damage on any weapon via a glitch. This gave weapons like the [[M60E4]] and [[MK14]] a one shot kill ability to the stomach and up. [[Robert Bowling|Fourzerotwo]], the former creative strategist for [[Infinity Ward]], tweeted out that a patch would be released to prevent players from exploiting this glitch, weeks before the patch was made public. He also stated that 'glitchers' would receive bans. Whether these bans are permanent or temporary was not specified.
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*In effect, this proficiency is virtually identical to [[Stopping Power]] from previous Call of Duty titles, albeit only for shotguns.{{CoD8 Weapons}}
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*In effect, this proficiency is virtually identical to [[Stopping Power]] from previous ''Call of Duty'' titles, except only for shotguns.
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[[Category:Proficiency]]
 
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{{CoD8 Weapons}}
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[[Category:Call of Duty: Modern Warfare 3 Weapon Proficiencies]]

Revision as of 11:25, 3 October 2017

The subject of this article appeared in Call of Duty: Modern Warfare 3.

For the game term, see Damage multiplier.

Damage is a shotgun-exclusive Weapon Proficiency in Call of Duty: Modern Warfare 3.

Overview

It increases the damage of the weapon on which it is attached by 40%. This proficiency, although late to unlock, is highly recommended for all shotguns and is practically a necessity for the slower firing shotguns. For balance reasons, it is only available for use with shotguns.

Trivia

  • Up until a hotfix, players were able to use Damage on any weapon via a glitch. This gave weapons like the M60E4 and MK14 a one shot kill ability to the stomach and up. Fourzerotwo, the former creative strategist for Infinity Ward, tweeted out that a patch would be released to prevent players from exploiting this glitch, weeks before the patch was made public. He also stated that 'glitchers' would receive bans. Whether these bans are permanent or temporary was not specified.
  • In effect, this proficiency is virtually identical to Stopping Power from previous Call of Duty titles, except only for shotguns.