Call of Duty Wiki
Call of Duty Wiki
No edit summary
Tag: apiedit
(Undo revision 2488146 by SCP-OwO-J (talk) Not relevant to this wiki)
(18 intermediate revisions by 12 users not shown)
Line 1: Line 1:
{{Game|bo3|z}}{{Stub}}
+
{{Game|bo3|z}}
  +
{{Stub}}
  +
{{Infobox/Perk-a-Cola
  +
|image = [[File:Dead Wire Icon BO3.png|256px]]
  +
|games = ''[[Call of Duty: Black Ops III]]''
  +
|maps = [[Shadows of Evil]] <br> [[The Giant (Black Ops III)|The Giant]] <br> [[Der Eisendrache]] <br> [[Zetsubou No Shima]] <br> [[Gorod Krovi]] <br> [[Revelations (map)|Revelations]] <br> [[Nacht der Untoten]] <br> [[Verrückt]] <br> [[Shi No Numa]] <br> [[Kino Der Toten]] <br> [[Ascension]] <br> [[Shangri-La]] <br> [[Moon]] <br> [[Origins]]
  +
|cost = 2500 points
  +
|caption = Dead Wire's icon}}
   
 
'''Dead Wire''' is a [[Pack-a-Punch Machine|Pack-a-Punch]] upgrade in ''[[Call of Duty: Black Ops III]]''. It allows the weapon to occasionally fire an electrically charged bullet that will shock zombies in a small area.
 
'''Dead Wire''' is a [[Pack-a-Punch Machine|Pack-a-Punch]] upgrade in ''[[Call of Duty: Black Ops III]]''. It allows the weapon to occasionally fire an electrically charged bullet that will shock zombies in a small area.
   
The Dead Wire effect will affect up to nine zombies including the one on which the effect was triggered, giving a maximum of nine kills per activation, just one kill below the [[Wunderwaffe DG-2]]. It is also very effective, capable of killing zombies forever due to its infinite damage.
+
The Dead Wire effect will affect up to nine zombies including the one on which the effect was triggered, giving a maximum of nine kills per activation, just one kill below the [[Wunderwaffe DG-2]]. It is also capable of killing zombies forever due to its infinite damage. Affected zombies are incapacitated instantly before they die, making Dead Wire more likely to save the player from being cornered than the other upgrades, such as [[Blast Furnace]], which takes several seconds to kill affected zombies.
   
In addition, this effect appears to activate more frequently than [[Thunder Wall|the]] [[Fireworks (upgrade)|other]] [[Blast Furnace|Pack-a-Punch]] [[Turned (upgrade)|upgrades]], and will consistently trigger on the first bullet fired after the previous Dead Wire effect has ended.
+
In addition, this effect appears to activate more frequently than the other Pack-a-Punch upgrades, and will consistently trigger on the first bullet fired after the previous Dead Wire effect has ended.
   
 
Because of Dead Wire's positive features, Dead Wire is a very effective Pack-a-Punch upgrade. It is also arguably the best for high rounds, especially if it is used on a wall weapon so that ammunition is in constant supply.
This is also the only Pack-A-Punch upgrade to award XP to the player.
 
   
  +
The amount of points you gain per kill with Dead Wire is 50 per shocked zombie, and the effect of Dead Wire occurs more often, making it reliable for taking out small trains of 10 zombies (if one causes a chain reaction).
Because of Dead Wire's positive features, Dead Wire is a very effective Pack-a-Punch upgrade.
 
   
 
{{CoD12 Weapons}}
 
{{CoD12 Weapons}}

Revision as of 17:19, 10 November 2019

The subject of this article appeared in Call of Duty: Black Ops III. The subject of this article appeared in Zombies mode
Yelling Sergeant
The Sergeant says, "This article needs more content, so stop messing around and add to it right now!"
Please expand the article as well as you can!

Dead Wire is a Pack-a-Punch upgrade in Call of Duty: Black Ops III. It allows the weapon to occasionally fire an electrically charged bullet that will shock zombies in a small area.

The Dead Wire effect will affect up to nine zombies including the one on which the effect was triggered, giving a maximum of nine kills per activation, just one kill below the Wunderwaffe DG-2. It is also capable of killing zombies forever due to its infinite damage. Affected zombies are incapacitated instantly before they die, making Dead Wire more likely to save the player from being cornered than the other upgrades, such as Blast Furnace, which takes several seconds to kill affected zombies.

In addition, this effect appears to activate more frequently than the other Pack-a-Punch upgrades, and will consistently trigger on the first bullet fired after the previous Dead Wire effect has ended.

Because of Dead Wire's positive features, Dead Wire is a very effective Pack-a-Punch upgrade. It is also arguably the best for high rounds, especially if it is used on a wall weapon so that ammunition is in constant supply.

The amount of points you gain per kill with Dead Wire is 50 per shocked zombie, and the effect of Dead Wire occurs more often, making it reliable for taking out small trains of 10 zombies (if one causes a chain reaction).