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{{Needsimages}}
 
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The '''Decontamination Zone '''is a utility in ''[[Call of Duty: Advanced Warfare]] ''in [[Exo Zombies]], located in Administration. During certain special waves, there are zombies that emit a green smoke; if the player is hit by one of these zombies, they become "infected", and have a minute to be decontaminated, and every time the player is hit by a zombie while infected, the player will lose extra time from the counter. Accessing the Decontamination Zone costs 250 points, and will cleanse the player. It can also cleanse teammates while it is active. Upon being decontaminated, the player will gain invisibility from zombies for a few seconds. The device has a 10 second cooldown time, likely to prevent abuse of the temporary invisibility feature.
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The '''Decontamination Zone '''is a utility in ''[[Call of Duty: Advanced Warfare]] ''in [[Exo Zombies]], located in Administration. During [[Host]] rounds, if the player is hit by one, they become "infected", and have a minute to be decontaminated. Every time the player is hit by a Host while infected, the player will lose extra time from the counter. Accessing the Decontamination Zone costs 250 points, and will cleanse the player. It can also cleanse teammates while it is active. Upon being decontaminated, the player will gain invisibility from zombies for a few seconds. The device has a 10 second cooldown time, likely to prevent abuse of the temporary invisibility feature.
   
 
{{Exo Zombies}}
 
{{Exo Zombies}}

Revision as of 03:27, 2 March 2015

The subject of this article appears in Call of Duty: Advanced Warfare


For the similarly named map-based scorestreak, see Decontamination Drone.
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The Decontamination Zone is a utility in Call of Duty: Advanced Warfare in Exo Zombies, located in Administration. During Host rounds, if the player is hit by one, they become "infected", and have a minute to be decontaminated. Every time the player is hit by a Host while infected, the player will lose extra time from the counter. Accessing the Decontamination Zone costs 250 points, and will cleanse the player. It can also cleanse teammates while it is active. Upon being decontaminated, the player will gain invisibility from zombies for a few seconds. The device has a 10 second cooldown time, likely to prevent abuse of the temporary invisibility feature.