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The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appears in Call of Duty: Modern Warfare (2019)
For the similar attachments, see Thermal Scope and Infrared Scope.

The Dual Band Scope is an optical attachment featured in Call of Duty: Black Ops II and Call of Duty: Modern Warfare

Call of Duty: Black Ops II[]

"Nightvision scope with interlaced thermal overlay."
Create-A-Class description.


The Dual Band Scope acts in a similar manner to the Thermal Scope of previous games, albeit highlighting enemies in yellow rather than bright white from previous games, with a green background. Enemies with Cold-Blooded and all friendly soldiers won't glow yellow when looked at through the scope. The attachment is available for light machine guns, sniper rifles, and the Crossbow. It reduces centerspeed by 10% and can be combined with the Variable Zoom Scope and Ballistics CPU.

The main point in which the Dual Band Scope is favored much more than Thermal Scope in previous installments is because of its night vision feature. It does not obscure the view as much as its thermal counterpart which blinds environmental structures even at small distances, so tracking Cold-Blooded users is much easier. For that reason, the Dual Band Scope is treated as an alternative to the Target Finder, especially on light machine guns. The Dual Band Scope gives the ability to see enemies through smoke, although with small view obstruction and reduced versatility when compared to the Target Finder. It also has a relatively low level of zoom, similar to that of a Reflex Sight. It also reduces recoil by a noticable amount, making it a very powerful attachment when lying prone, which will further reduce recoil by a large amount.

Gallery[]

Call of Duty: Modern Warfare[]

"Advanced 3.25x Gen 3 night vision with thermal overlay for enhanced situational awareness. Not compatible with Night Vision Goggles."
— Description

The Dual Band Scope returns in Call of Duty: Modern Warfare as the Solozero NVG Enhanced. It is available to all primary weapons, excluding sniper rifles. It functions similarly to its depiction in Black Ops II. However, all heat sources, including Thermites, Molotovs, Killstreaks, and gunfire, will now show up in bright yellow or red as well.

Trivia[]

Call of Duty: Black Ops II[]

  • In the campaign, players can find sometimes a weapon with a Dual Band Scope and Laser Sight despite the fact that this combination is impossible when customizing the loadout. This does not apply to multiplayer, however.
  • Unlike the Thermal Scope or Infrared Scope on sniper rifles, this attachment does not remove the default sniper scope. It is, however, added behind/in front of it. This can be stacked with the Variable Zoom optic and Ballistics CPU attachment, making a very obstructive weapon that takes up a large portion of the screen.
  • When used on light machine guns in conjuction with the Variable Zoom optic, the Variable Zoom scope will take priority via gun and world model; the Dual Band Scope will not appear on the weapon. However, it will still function as normal. This is due to none of the light machine guns having enough picatinny rail space on them to fit both attachments at the same time, unlike the sniper rifles.
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