- "The ancient texts describe an artifact known to them as the Amplification Rod. It is my firm belief this item is instrumental to harnessing the energy of the elemental stones. Unfortunately, neither the rod nor the stones have been recovered from any of our dig sites. I feel we must push forward regardless. As such, I have drawn up plans to create replica rods based on the descriptions from the main chamber. I will instruct Richtofen to begin fabrication immediately."
- — Maxis talks about the elemental staffs

Primis hold the staffs in the Great War.
The Elemental Staffs are buildable Wonder Weapons that appear in the Zombies map Origins in Call of Duty: Black Ops II and Call of Duty: Black Ops III. They also make a brief appearance in Shadows of Evil and Revelations in Black Ops III. They are used by Primis in the Great War in Aether Story.
Within Call of Duty: Black Ops 6, the Staff of Ice returns in the Zombies map The Tomb within the Dark Aether Saga.
Overview[]
Aether Story[]
The staffs consist of two main parts, the Amplification Rod, which is the staff itself, and the elemental stones, which is the crystal appearing in the end of the staffs. Only by combining the two together can the true power of the staffs be revealed. In Origins, parts of the Amplification Rod can be found scattered around the map, and the elemental stones are located in The Crazy Place.
In the Great War, Primis used the staffs as weapons. In a cipher, Pablo describes Primis as "four knights with magical elemental staves", saving him from death by decimating a Margwa. Primis can be seen fighting with the staffs alongside the Keepers and crusaders against the zombies and the Apothicons on the Shadows of Evil wall run. In another cipher, it said about Primis and the staffs: "After the Great Battle, they stood upon the mound. Their light shone down and cleansed all the sickness for as far as the eye could see." The original staffs will then become lost as Primis.
In Dimension 63, Maxis uses the information he finds in Pablo's journal and the main tomb chamber to create schematics of the staffs (seen in Origins). Maxis instructs Richtofen to build replica staffs. During Origins, Samantha asks Primis to build and upgrade the replica staffs so that they could free her from Agartha. Richtofen on his side at first builds the staffs as he knows they will help protect him. However, he succumbs to Samantha's demands and uses the staffs to reach Agartha against his true will. A repeated quote of Richtofen from Origins (and later in more maps, in different variations) goes: "I must work quickly, there is so much to do, a vessel for Maxis, the staffs, the opening of the gateway."
The Four Elemental Staffs[]
- Staff of Lightning/Kimat's Bite
- Staff of Fire/Kagutsuchi's Blood
- Staff of Ice/Ull's Arrow
- Staff of Wind/Boreas' Fury
Staff of Lightning[]
- "The spirits of the ancients flow through this staff. The energy will destroy you!"
- — Takeo while killing zombies with the upgraded lightning staff.
The Staff of Lightning, commonly referred to in the community as the Lightning Staff, is one of four buildable Elemental Staffs in the Zombies map Origins.
The Staff of Lightning shoots bolts of lightning when fired, and similarly to the Wunderwaffe DG-2, will chain and kill multiple zombies, although it is limited in the fact that the lightning will chain up to two or three zombies per bolt. If shot at the feet of zombies, it is possible to kill more than two-three zombies.
Once upgraded to the Kimat's Bite, it will chain more zombies than its previous version. The effectiveness for this weapon runs out at about round 25 as normal attacks will only make crawlers (unless the player gets a headshot, upgraded or not), however the charged attack can effectively kill until round 30–40. The player can also hold down the firing button in order to charge it up, at the cost six ammo per charged shot, giving the player three before they have to reload. When charged and released, it fires a slow moving ball of electricity, which will travel in a straight line until it reaches a wall or floor. While passing by zombies or on the wall or floor, it will release bolts of lightning, stunning and killing nearby zombies. However this will not kill a large amount of zombies, so it is recommended to keep moving as zombies can still hit the player. Furthermore, the Kimat's Bite has a melee attack that involves swiping with the spikes on the head of the staff. This attack is a one hit kill until round 16. If the One Inch Punch is equipped, its melee attack overrides the staff melee attack.
After upgrading, it gains a secondary "attachment" called Sekhmet's Vigor which when activated by pressing the "use attachment" button, which will cause the player to flip the staff and use the bottom end. This can be used to revive a downed player by "shooting" them directly. The "vigor" is a fast-moving ball, which will travel in a straight line. It is recommended to make shots count, because it is very easy to miss with this weapon.
How to obtain[]
To obtain the Staff of Lightning, the player must gather three parts of the staff and the elemental crystal, as well as the gramophone and the correct records to access the Crazy Place and the lower levels of the Excavation Site.
The staff parts can be found in areas only accessible by jumping off the tank at certain locations. These locations are:
- On the way from the church to the tank station, there will be a wooden cutoff staircase on the right before the trench to Generator 2 (note that Thor can step on the ground where the staff part is which can down unwary players)
- On the way from the tank station to the church, there will be a cutoff wooden scaffolding on the left linked to the Excavation Site, which leads the player to a small hole where they can pick up the staff part
- On the way from the tank station to the church, there will be a dirt path before church on the right that leads to an upper level of the church where the staff part can be picked up
Unless there are two or more players to use the tank, it is very difficult though barely possible to obtain both of the parts on one run on the way back to church.
The purple record can be found near Generator 4. It can spawn inside the tunnel near the gateway to the Crazy Place, on the bandwagon to the left when entering the tunnel, or on the table next to the Der Wunderfizz machine. The gramophone always spawns on the floor inside the Excavation Site, and the record to access the lower levels can be found outside around the Excavation Site.
The elemental gem can be found inside the Crazy Place, and to access it the player needs the purple record as well as the gramophone. The entrance to the Lightning tunnel is near Generator 5. Once in the Crazy Place, there will be a pedestal that will open up with a purple glow, with the elemental gem arising from within. Note that the gem may only be picked up if the Crazy Place was accessed from the tunnel matching the element of the gem.
Once all parts have been collected, the staff may be built in the lowest level of the Excavation Site, in the purple pedestal. After it is built, it can be picked up by any player, and if the staff is switched to another weapon later on or the player holding it bleeds out (or disconnects), the staff will return to its pedestal.
How to upgrade to Kimat's Bite[]
After obtaining the Staff of Lightning, it can be upgraded to Kimat's Bite. First, the player must solve the riddle located in the Crazy Place, located in the Lightning part of it. Near the portal on the wall, there are purple triangular shapes on the wall, representing a keyboard. On the opposite walls are notes of chords that must be played on the keyboards using the staff. There are three chords, and each chord has three notes to play.
As the chords are never randomized, it is possible to simply memorize the notes to play each time. Only the bottom row is needed, the top row can be ignored completely. When numbering the seven keys on the bottom row from left to right (as in the image below), playing the following combinations will solve the puzzle: 136, 357, 246.
Once the riddle in the Crazy Place has been solved, there will be another in the original realm. There are eight panels that the player can interact with around the map (one of which is automatically completed, leaving seven in total), and the player must turn the knobs on the panels in the correct position. Note that this can be done at any point in the game as the player passes by the panels, as long as they remember how much each knob is turned, which can save a fair amount of time and unnecessary running. The panels are located in the following locations:
- Right next to Generator 5 (has to be turned until it points down)
- Basement of church, next to the torch with the number 3 (has to be turned until it points right)
- Upstairs of church, next to the repairable window (has to be turned until it points up)
- Next to Wind tunnel, to the right of its entrance (has to be turned until it points up)
- Spawn room, at the bottom of the stairs (has to be turned until it points left)
- Tank station (near generator 2) to the left of the back door (has to be turned until it points down)
- Behind Excavation Site, next to the path towards church (has to be turned until it points up)
When doing this step after completing the riddle in the Crazy Place, the panels will spark with electricity until they are turned in the correct position. Only one panel will spark at one time, thus the next panel will not spark until the previous is completed. They go in the order listed above. Once all knobs are turned in the correct position, an audio cue will play and a beam of light shooting up can be seen coming from the Excavation Site.
Next, the player will have to order the floating rings inside the lower levels of the Excavation Site so that the lights on the four rings are purple. The rings can be rotated by pulling the levers located around lower levels, two on the normal walkway and two on the wooden scaffoldings. Once all rings' lights are purple, the purple orb inside of them must be shot with the staff. It should glow purple, and shoot up in the air.
Finally, the player must place the staff inside the purple pedestal in the Crazy Place, and kill 25 zombies in the Crazy Place to collect their souls into the staffs. Once it is done, Samantha may talk to the player about the "power of lightning being available", and the staff icon on the HUD now has a red outline. The Kimat's Bite can now be picked up from the pedestal. As with the regular Staff of Lightning, if the staff is lost by any means, it will be returned to its pedestal in the Excavation Site, and it does not have to be upgraded again.
Staff of Fire[]
- "There is no escape from the inferno!"
- — Nikolai while killing zombies with the upgraded fire staff.
The Staff of Fire, commonly referred to in the community as the Fire Staff, is one of four buildable Elemental Staffs in the Zombies map Origins. The crystal also makes a brief appearance in Blood of the Dead featured in Call of Duty: Black Ops 4.
The Staff of Fire shoots three balls of molten rock, horizontally, when fired, which will cause zombies near the impact zone to burn, stunning them in pain before either burning up or recovering depending on if shot again.
Once upgraded to the Kagutsuchi's Blood, it functions the same as its previous version, except with a bigger blast radius and any zombies hit point blank range will be vaporized. The player can also hold down the firing button in order to charge it up, at the cost of more ammo per charged shot. When charged and released, it fires three fireballs, horizontally like the previous version. However, any zombie nearby will be incinerated and it will last on the floor/wall for a few seconds, before it explodes in a bigger fireball. Furthermore, the Kagutsuchi's Blood has a melee attack that involves swiping with the spikes on the head of the staff. This attack is a one hit kill until round 16. If the One Inch Punch is equipped, its melee attack overrides the staff melee attack.
After upgrading, it gains a secondary "attachment" called Sekhmet's Vigor which when activated by pressing left on the D-Pad, will cause the player to flip the staff and use the bottom end. This can be used to revive a downed player by "shooting" them directly. The "vigor" is a fast-moving ball, which will travel in a straight line. It is recommended to make your shots count, because it is very easy to miss with this weapon.
If a player has PhD Flopper and dives to prone with the fire staff equipped, the zombies will die by the explosion, but the flop will also create a fire effect that will do extra damage to zombies and leave them burned as well. The only way the player can acquire PhD Flopper is from Der Wunderfizz.
How to obtain[]
To obtain the Staff of Fire, the player must gather three parts of the staff and the elemental crystal, as well as the gramophone and the correct records to access the Crazy Place and the lower levels of the Excavation Site.
The staff parts can be obtained in the following locations:
- After powering Generator 6, the reward box next to it will open with one of the parts
- After destroying the plane in the sky glowing orange, which will spawn on the round after opening the path to church. The staff part will be dropped next to the soul box closest to Excavation Site, on the small walkway between two of the giant footprints.
- Dropped by the Panzer Soldat on round 8 when it is killed.
The red record can be found near the church. It can spawn on some boxes between the tank and the staircase up (may be hard to spot if the tank is in place), on the benches of the church opposite of the basin, or on some boxes next to Generator 6. The gramophone always spawns on the floor inside the Excavation Site, and the record to access the lower levels can be found outside around the Excavation Site.
The elemental gem can be found inside the Crazy Place, and to access it the player needs the red record as well as the gramophone. The entrance to the Fire tunnel is near spawn (Generator 1), on the way to Generator 3. Once in the Crazy Place, there will be a pedestal that will open up with a red glow, with the elemental gem arising from within. Note that the gem may only be picked up if the Crazy Place was accessed from the tunnel matching the element of the gem.
Once all parts have been collected, the staff may be built in the lowest level of the Excavation Site, in the red pedestal. After it is built, it can be picked up by any player, and if the staff is switched to another weapon later on or the player holding it bleeds out (or disconnects), the staff will return to its pedestal.
How to upgrade to Kagutsuchi's Blood[]
After obtaining the Staff of Fire, it can be upgraded to Kagutsuchi's Blood. First, the player must solve the riddle located in the Crazy Place, located in the Fire part of it. The riddle in itself is fairly easy, as the player must kill approximately 30 zombies with the Fire staff on the metal grates. If done correctly, the zombies will shortly explode into a black smoke cloud after dying, and they will fill up the four cauldrons nearby. Note that this step can be done at the same time as upgrading the rest of the staffs, as the zombies killed will count for their final steps.
Once the riddle in the Crazy Place has been solved, there will be another in the original realm. On the basement of the church, there are seven torches on the walls with a number below them (one of them is a bloodstain that represents the number 4, instead of being written in chalk like the rest). Upstairs on the far wall, there are symbols on the wall, with four of them lit up. Using the ternary numeral system, the player must decipher the symbols into numbers and light the torches with the appropriate numbers using the staff. The images below can also be used as an easy reference sheet. Note that 4 is always one of the numbers. Once all four torches have been lit, an audio cue will play and a beam of light shooting up can be seen coming from the Excavation Site.
Next, the player will have to order the floating rings inside the lower levels of the Excavation Site so that the lights on the four rings are red. The rings can be rotated by pulling the levers located around lower levels, two on the normal walkway and two on the wooden scaffoldings. Once all rings' lights are red, the red orb inside of them must be shot with the staff. It should glow red, and shoot up in the air.
Finally, the player must place the staff inside the red pedestal in the Crazy Place, and kill approximately 20 zombies in the Crazy Place to collect their souls into the staffs. Once it is done, Samantha may talk to the player about the "power of fire being available", and the staff icon on the HUD now has a red outline. The Kagutsuchi's Blood can now be picked up from the pedestal. As with the regular Staff of Fire, if the staff is lost by any means, it will be returned to its pedestal in the Excavation Site, and it does not have to be upgraded again.
Call of Duty: Black Ops 4[]
The crystal of the Staff of Fire makes a brief appearance in Blood of the Dead, where it is used by Edward Richtofen to defeat the Warden and free the souls trapped within the Alcatraz Pocket Dimension.
Staff of Ice[]
Call of Duty: Black Ops II & Black Ops III[]
- "Didn't you ever hear the phrase 'A cold day in hell'?"
- — Dempsey while killing zombies with the Staff of Ice.
The Staff of Ice, commonly referred to in the community as the Ice Staff, is one of four buildable Elemental Staffs in the Zombies map Origins.
The Staff of Ice shoots blasts of ice when fired, and similarly to the Winter's Howl, will slow down zombies, eventually freezing them and cracking them apart. In Black Ops II, the ice blast doesn't instantly kill zombies, so before freezing and shattering the zombie may have a chance to hit you. However, in Black Ops III, the zombies will die instantly.
Once upgraded to the Ull's Arrow, it functions the same as its previous version, however its ice blast has more range and a wider area of effect. The player can also hold down the firing button in order to charge it up, at the cost of more ammo per charged shot. When charged and released, it fires an initial blast of ice, then expands in a circle, creating a blizzard attracting nearby zombies towards it and instantly freezing and killing them. Furthermore, the Ull's Arrow has a melee attack that involves swiping with the spikes on the head of the staff. This attack is a one hit kill until round 16. If the One Inch Punch is equipped, its melee attack overrides the staff melee attack.
After upgrading, it gains a secondary "attachment" called Sekhmet's Vigor which when activated by pressing left on the D-Pad, will cause the player to flip the staff and use the bottom end. This can be used to revive a downed player by "shooting" them directly. The "vigor" is a fast moving ball, which will travel in a straight line. It is recommended to make your shots count, because it is very easy to miss with this weapon.
How to obtain[]
To obtain the Staff of Ice, the player must gather three parts of the staff and the elemental crystal, as well as the gramophone and the correct records to access the Crazy Place and the lower levels of the Excavation Site.
The staff parts can be found in the ground and can be dug up from dig spots on a round when it is snowing. Typically it is snowing on rounds 2–4, round 10 and randomly from there on. One part can be found in the starting area (from spawn to workshop, on either side), one in the middle area of the map and one near church.
The blue record can be found near Generator 2, inside the tank station on one of the shelves. The gramophone always spawns on the floor inside the Excavation Site, and the record to access the lower levels can be found outside around the Excavation Site.
The elemental gem can be found inside the Crazy Place, and to access it the player needs the blue record as well as the gramophone. The entrance to the Ice tunnel is near the church. Once in the Crazy Place, there will be a pedestal that will open up with a blue glow, with the elemental gem arising from within. Note that the gem may only be picked up if the Crazy Place was accessed from the tunnel matching the element of the gem.
Once all parts have been collected, the staff may be built in the lowest level of the Excavation Site, in the blue pedestal. After it is built, it can be picked up by any player, and if the staff is switched to another weapon later on or the player holding it bleeds out (or disconnects), the staff will return to its pedestal.
Gallery[]
How to upgrade to Ull's Arrow[]
After obtaining the Staff of Ice, it can be upgraded to Ull's Arrow. First, the player must solve the riddle located in the Crazy Place, located in the Ice part of it. Above the portal, there are six panels of stone floating with symbols of base-4 representations of numbers. On the wall, there is a blue ice panel with dots in various patterns which are base-3 representations of numbers.
The player must use the pattern shown on the blue ice panel on the wall in order to determine which floating stone panel to shoot with the Staff of Ice. If done correctly, the targeted stone panel will flip around. To complete the riddle, all six stone panels must be flipped. There are twelve different patterns which can appear on the ice panel, but only six will appear, one for each stone tablet. If the wrong stone panel is shot, then all previously flipped stone panels will revert.
The image below can be used as reference without needing to decipher the symbols.
Once the riddle in the Crazy Place has been solved, there will be another in the original realm. There are three gravestones with water flowing out of them, which have to be shot with the Staff of Ice to freeze them, then a bullet weapon to destroy them. The three locations of the gravestones are:
- To the right of the MP40/KN-44 near Generator 4.
- Between the Excavation Site and a giant footprint, close to Generator 4.
- On top of the small hill when going right from the back exit of the bunker next to Generator 2, next to the downed mech's hand.
Next, the player will have to order the floating rings inside the lower levels of the Excavation Site so that the lights on the four rings are blue. The rings can be rotated by pulling the levers located around lower levels, two on the normal walkway and two on the wooden scaffoldings. Once all rings' lights are blue, the blue orb inside of them must be shot with the staff. It should glow blue and shoot up in the air.
Finally, the player must place the staff inside the blue pedestal in the Crazy Place, and kill approximately 20 zombies in the Crazy Place to collect their souls into the staffs. Once it is done, Samantha may talk to the player about the "power of ice being available", and the staff icon on the HUD now has a red outline. The Ull's Arrow can now be picked up from the pedestal. As with the regular Staff of Ice, if the staff is lost by any means, it will be returned to its pedestal in the Excavation Site, and it does not have to be upgraded again.
Zombie Blood Easter Egg[]
If a player shoots three burning wagons located around the map with the ice staff, a Zombie Blood will appear at the top of the excavation site. This can be done once every round. The three wagons are located:
- Just outside the excavation site, by the MP-40 wall-buy.
- By the footprint with the stone chest outside of Generator 5 and Stamin-Up.
- Just outside of the trenches behind the excavation site, (the Church), more towards Generator 4.
Note that if the player does not fire at the wagons in a time frame, the wagons will start on fire again, but if they get all three and miss the Zombie Blood power up, they will not start again. Also, if it is heavily raining, the wagons will not be on fire.
Call of Duty: Black Ops 6[]
- "This masterpiece of ancient technology fires a withering blast of frost and can generate healing energies to resuscitate allies from a distance. Origins unknown."
- — In-game description
The Staff of Ice, stylized as STAFF OF ICE in-game, returns in The Tomb within the Dark Aether Saga.
When upgraded, it becomes Ull's Arrow, with the Sekhmet's Vigor alternate fire mode.
Skins[]
Skin | Image | Rarity | How to Obtain |
---|---|---|---|
Cosmic Blade | ![]() |
Legendary | Tracer Pack: Unearthed Bundle |
X91 Ice-Pike | ![]() |
Base | Complete The Tomb Main Quest in Standard Mode |
Gallery[]
Staff of Wind[]
- "Do not fight the inevitable, the storm will take you!"
- — Richtofen while killing zombies with the upgraded wind staff.
The Staff of Wind, commonly referred to in the community as the Wind Staff, is one of four buildable Elemental Staffs in the Zombies map Origins.
The Staff of Wind shoots blasts of wind when fired, (similar to the Thundergun), and will instantly kill zombies at point blank range until round 23 and knock back any zombies further away. However, the range is not as far as the Thundergun, so you will have to be a bit closer to kill zombies with it.
Once upgraded to the Boreas' Fury, it functions the same as its previous version, however its blast of wind has more range and a wider area of effect. The player can also hold down the firing button in order to charge it up, at the cost of more ammo per charged shot. When charged and released, it fires an initial blast of wind, then expands rapidly to form a tornado, attracting any zombies fairly close to it and dragging them to the center, instantly killing them. Furthermore, the Boreas' Fury has a melee attack that involves swiping with the spikes on the head of the staff. This attack is a one hit kill until round 16. If the One Inch Punch is equipped, its melee attack overrides the staff melee attack.
After upgrading, it gains a secondary "attachment" called Sekhmet's Vigor which when activated by pressing left on the D-Pad, will cause the player to flip the staff and use the bottom end. This can be used to revive a downed player by "shooting" them directly. The "vigor" is a fast-moving ball, which will travel in a straight line. It is recommended to make your shots count, because it is very easy to miss with this weapon.
How to obtain[]
To obtain the Staff of Wind, the player must gather three parts of the staff and the elemental crystal, as well as the gramophone and the correct records to access the Crazy Place and the lower levels of the Excavation Site.
The staff parts can be found in the Giant Robots' heads, each of the three robots holding one. To access the interior, the player must shoot the foot with glowing lights under it and get stepped on by it, to be sent to the robot's head. Note that only one of the feet is lit up each time a robot makes a pass, and it is randomized every time.
The yellow record can be found near Generator 5. It can spawn on the partially broken wall to the right of Stamin-Up, on the boxes near the entrance to Lightning tunnel or in the Lightning tunnel on the table at the entrance. The gramophone always spawns on the floor inside the Excavation Site, and the record to access the lower levels can be found outside around the Excavation Site.
The elemental gem can be found inside the Crazy Place, and to access it the player needs the yellow record as well as the gramophone. The entrance to the Wind tunnel is near Generator 4. Once in the Crazy Place, there will be a pedestal that will open up with a yellow glow, with the elemental gem arising from within. Note that the gem may only be picked up if the Crazy Place was accessed from the tunnel matching the element of the gem.
Once all parts have been collected, the staff may be built in the lowest level of the Excavation Site, in the yellow pedestal. After it is built, it can be picked up by any player, and if the staff is switched to another weapon later on or the player holding it bleeds out (or disconnects), the staff will return to its pedestal.
How to upgrade to Boreas' Fury[]
After obtaining the Staff of Wind, it can be upgraded to Boreas' Fury. First, the player must solve the riddle located in the Crazy Place, located in the Wind part of it. Above the portal, there are four concentric rings with four symbols spread evenly on them. The player has to match up the symbols on the rings above with the symbol on the pillar that the symbols are pointing to by shooting each ring with the Staff of Wind in order to rotate it. The symbols are base four representations of numbers, with the number of lines in each shape being the value for each power of four (i.e. if there is only one shape in the symbol, the value is simply the number of lines present in the shape. If there are two shapes, the value is the number of lines in the first shape times four, plus the number of lines in the last shape. If there are three shapes, the number is the number of lines in the first shape times 16, plus the number of lines in the second shape times four, plus the number of lines in the last shape). The symbols on the pillars represent the total to which each row of symbols in the rings must add up.
As the correct order never changes (though the rings are initially randomized), it is possible to use the image below as reference. An easy way is to go between the rocks to the right of the portal gateway, and match the symbols as provided. Once the rings are correctly placed, the inner rings will rotate up, and an audio cue will play.
Once the riddle in the Crazy Place has been solved, there will be another in the original realm. There are three smoking stone balls around the map, located at Generator 4, next to the tank's returning pathway as well as near Generator 5. The player must shoot these balls with the Staff of Wind to direct the smoke towards the Excavation Site. The ball on the tank's path has be accessed from the church by backtracking the path (or by jumping off the tank if it is returning from the tank station) so that the smoke can be directed the right way. Once all balls have been shot and the smokes are going towards the digsite, an audio cue will play and a beam of light shooting up can be seen coming from the Excavation Site.
Next, the player will have to order the floating rings inside the lower levels of the Excavation Site so that the lights on the four rings are yellow. The rings can be rotated by pulling the levers located around lower levels, two on the normal walkway and two on the wooden scaffoldings. Once all rings' lights are yellow, the yellow orb inside of them must be shot with the staff. It should glow yellow, and shoot up in the air.
Finally, the player must place the staff inside the yellow pedestal in the Crazy Place, and kill approximately 20 zombies in the Crazy Place to collect their souls into the staffs. Once it is done, Samantha may talk to the player about the "power of wind being available", and the staff icon on the HUD now has a red outline. The Boreas' Fury can now be picked up from the pedestal. As with the regular Staff of Wind, if the staff is lost by any means, it will be returned to its pedestal in the Excavation Site, and it does not have to be upgraded again.
Part Locations[]
- The Staff of Wind parts are located in each of the three Giant Robots.
- The Staff of Lightning parts are obtained through accessing secret areas of the map with the Mark IV Tank.
- The Staff of Ice parts can be dug up while it's snowing. Each part is found in trenches, excavation sites, and church.
- The Staff of Fire parts are obtained by activating the 6th 115 Generator, shooting down the glowing plane, and defeating the first Panzer Soldat, which appears on round 8.
Gallery[]
Achievements/Trophies[]
- Little Lost Girl (75
/Silver Trophy
) - In Origins, release Samantha.
- Playing with Power (30
/Bronze Trophy
) - In Origins, build all elemental staffs in one game.
- Saving the Day... All Day (20
/Bronze Trophy
) - In Origins, revive another player four different ways in one game.
- Master Wizard (40
/Bronze Trophy
) - In Origins, wield all of the ultimate staffs in one game.
Trivia[]
- The upgraded staffs are all named after deities of the following mythologies:
- The Staff of Lightning (Kimat's Bite) is named after Kimat, the Philippine God of lightning.
- The Staff of Fire (Kagutsuchi's Blood) is named after the Japanese God of Fire, Kagutsuchi.
- The Staff of Ice (Ull's Arrow) is named after Ull (more commonly known as Ullr), a Norse God commonly associated with winter.
- The Staff of Wind (Boreas' Fury) is named after Boreas, the Greek God of the North Wind.
- Sekhmet's Vigor, the end part of the staff used to instantly revive a downed player, is named after Sekhmet, the Egyptian warrior Goddess of healing
- Once upgraded, all of the Staffs have a different weapon switch animation that has a longer duration.
- The ammo of the elemental staffs increase by three shots in the order:
- Wind: 3 shots.
- Ice: 6 shots.
- Fire: 9 shots.
- Lightning: 12 shots.
- When the elemental staffs are upgraded, this number of shots increases by three, except for the lightning staff, which gains six more shots.
- After upgrading the staffs, blades come out of the top of each staff. This is easily seen on the Staff of Ice.
- The staffs can be seen in the map Revelations, in the Kino der Toten section of the map, being wielding by cardboard cutouts of Primis. They can also be seen in the ending cutscene for Revelations.
- If the player views themselves in third person while meleeing with an upgraded staff, they'll see the player use their knife and not the staff that they have.
|