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{{game|BO2|z}}
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{{game|bo2|z}}
 
 
{{Infobox/weapon
 
{{Infobox/weapon
 
|name = Executioner
 
|name = Executioner
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|HUD= [[File:Executioner Side View BOII.png|128px]]
 
|HUD= [[File:Executioner Side View BOII.png|128px]]
 
|level = 5 challenges in [[Celerium (mission)|Celerium]] (SP)<br>Level 31 (MP)
 
|level = 5 challenges in [[Celerium (mission)|Celerium]] (SP)<br>Level 31 (MP)
|damage = 30-6 x8 (240-48)<br>''(30-5 x8 (240-40) w/ [[Dual Wield]])''
+
|damage = · 30-6 x8 (240-48) (MP)<br>''(30-5 x8 (240-40) w/ [[Dual Wield]])''<br>· 130-15 x8 (1040-120) (ZM)
|zombiecost = 950 (Mystery Box)
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|zombiecost = 950 ([[Mystery Box]])
|startammo = 5+45 (SP), 5+15 (MP) <br> 5+75 (ZM)
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|startammo = 5+45 (SP), 5+15 (MP)
|maxammo = 5+100 (SP), 5+40 (MP) <br> 5+75 (ZM)
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|maxammo = 5+100 (SP), 5+40 (MP), 5+75 (ZM)
|reload = 1.7 for the first shell, 0.6 for the following shells, 0.85 to close the cylinder<br>2.55 with [[Fast Mag]]
+
|reload = 1.7 for the first shell, 0.6 for the following shells, 0.85 to close the cylinder <br/> 2.55 with [[Fast Mag]]
 
|rof = 468 RPM
 
|rof = 468 RPM
 
|range = [[File:Executioner Range BO2.png|180px]]
 
|range = [[File:Executioner Range BO2.png|180px]]
 
|recoil = High
 
|recoil = High
  +
|mult = None
|mult = 1.0x Head|used = [[Raul Menendez]]|tier = 3|sound= Executioner's firing sound: <br> [[File:Executioner firing BOII.ogg|noicon]]}}
 
  +
|used = [[Raul Menendez]]
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|tier = 3
 
|sound= Executioner's firing sound: <br/> [[File:Executioner firing BOII.ogg|noicon]]|console = <tt>judge</tt>}}
 
{{Quote|Double-action revolver pistol. Fires 28 gauge shotgun shells.|Description.}}
 
{{Quote|Double-action revolver pistol. Fires 28 gauge shotgun shells.|Description.}}
   
The '''[[wikipedia:Taurus Judge|Executioner]]''' (referred to as '''Judge''' in the game files) is a double-action [[revolver]] featured in ''[[Call of Duty: Black Ops II]]''. It is unique in the sense that it fires 28-Gauge [[shotgun]] shells as opposed to regular handgun rounds. This gives the Executioner much more collective damage than other handguns at close range but inherently much less range.
+
The '''[[wikipedia:Taurus Judge|Executioner]]''' (referred to as '''Raging Judge''' in early stages and game files) is a double-action [[revolver]] featured in ''[[Call of Duty: Black Ops II]]''. It is unique in the sense that it fires 28 gauge [[shotgun]] shells as opposed to regular handgun rounds. This gives the Executioner much more collective damage than other handguns at close range but inherently much less range.
   
 
==Campaign==
 
==Campaign==
The Executioner can be unlocked in the customized loadout menu after the player completes five challenges in "[[Celerium (mission)|Celerium]]". It also appears as [[Raul Menendez]]' signature handgun in the campaign. At the start of "[[Achilles' Veil]]", Menendez uses his Executioner to fire at some [[Quadrotor]]s while making his way to the Citadel. Once he reaches it, if the player chooses to try and shoot Menendez, then the latter will grab [[Farid]]'s arm before the latter fires and then bring out his Executioner and shoot Farid. Menendez will then lecture Farid on his loyalty and superiors before firing again, killing him. In "[[Odysseus]]", Menendez will hold [[Tommy Briggs|Briggs]] hostage with the Executioner, then the player can wound or kill Briggs with the Executioner.
+
The Executioner can be unlocked in the customized loadout menu after the player completes five challenges in "[[Celerium (mission)|Celerium]]". It also appears as [[Raul Menendez]]' signature handgun in the campaign. At the start of "[[Achilles' Veil]]", Menendez uses his Executioner to fire at some [[Quadrotor]]s while making his way to the Citadel.
  +
  +
Once he reaches it, if the player chooses to shoot Menendez, he will grab [[Farid]]'s arm before the player fires, then draw his Executioner, and then shoot him. Menendez will then lecture Farid on his loyalty and superiors before firing again, killing him. In "[[Odysseus]]", Menendez will hold [[Tommy Briggs|Briggs]] hostage with the Executioner, then the player can wound or kill Briggs with the Executioner.
   
 
==Multiplayer==
 
==Multiplayer==
The Executioner is the fourth handgun unlocked at level 31. It sports high damage and very low range as well as a poor accuracy. This weapon reloads one chamber at a time, much like the [[Python]] in'' [[Call of Duty: Black Ops]]'', and takes a while to reload when fully empty; as each shell is reloaded one at a time. This makes the [[Fast Mag]] attachment valuable because it will then use a speed loader to reload all shells simultaneously. The [[Long Barrel]] has only a slight effect on the range of this gun but is highly recommended to use in the process of unlocking the other attachments as it adds 16% range. Conversely, the [[Suppressor]] is not recommended at all; it will reduce the weapon's already short range even further. The [[Dual Wield]] attachment has multiple effects on the gun. It doubles ammo capacity, adds a [[Fast Mag]] attachment, but also decreases damage per shot and lowers accuracy. This makes the attachment more useful in some situations, but can be detrimental in others.
+
The Executioner is the fourth handgun, unlocked at level 31. It sports high damage and very short range as well as poor accuracy. This weapon reloads one chamber at a time, much like the [[Python]] in'' [[Call of Duty: Black Ops]]'', and takes a while to reload when fully empty; as each shell is reloaded one at a time.
  +
  +
This makes the [[Fast Mag]] attachment valuable because it will then use a speed loader to reload all shells simultaneously. The [[Long Barrel]] has only a slight effect on the range of this gun but is highly recommended to use in the process of unlocking the other attachments as it adds 16% range. Conversely, the [[Suppressor]] is not recommended at all; it will reduce the weapon's already short range even further. The [[Dual Wield]] attachment has multiple effects on the gun. It doubles ammo capacity, adds a Fast Mag attachment, but also decreases damage per shot and lowers accuracy. This makes the attachment more useful in some situations, but can be detrimental in others.
   
If the player uses a weapon more dependent on long range combat, such as a [[sniper rifle]], [[light machine gun]] or some [[assault rifle]]s, the Executioner can be a worthy sidearm for hefty close quarters engagements. It can also be useful paired with close quarters primary weapons, should the player run out of ammo. However, it is ill-advised to rely on the Executioner solely due to its very limited range and ammo capacities.
+
If the player uses a weapon more dependent on long range combat, such as a [[sniper rifle]], [[light machine gun]], or some [[assault rifle]]s, the Executioner can be a worthy sidearm for hefty close quarters engagements. It can also be useful paired with close quarters primary weapons, should the player run out of ammo. However, it is ill-advised to rely on the Executioner solely due to its very limited range and ammo capacities.
   
 
In [[Hardcore]] game modes, the Executioner is typically a two-hit-kill at its maximum range. When equipped with [[Long Barrel]], one-hit kills are more frequent, but still not guaranteed. Due to its limited range and average damage, the Executioner is not commonly used as other handguns statistically and practically surpass it.
 
In [[Hardcore]] game modes, the Executioner is typically a two-hit-kill at its maximum range. When equipped with [[Long Barrel]], one-hit kills are more frequent, but still not guaranteed. Due to its limited range and average damage, the Executioner is not commonly used as other handguns statistically and practically surpass it.
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==Attachments==
 
==Attachments==
*[[Reflex Sight]] (unlocked weapon level 2)
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*[[Reflex Sight]] (unlocked at weapon level 2)
*[[Laser Sight]] (unlocked weapon level 3)
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*[[Laser Sight]] (unlocked at weapon level 3)
*[[Long Barrel]] (unlocked weapon level 4)
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*[[Long Barrel]] (unlocked at weapon level 4)
*[[FMJ]] (unlocked weapon level 5)
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*[[FMJ]] (unlocked at weapon level 5)
*[[Fast Mag]] (unlocked weapon level 6)
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*[[Fast Mag]] (unlocked at weapon level 6)
*[[Suppressor]] (unlocked weapon level 7)
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*[[Suppressor]] (unlocked at weapon level 7)
*[[Tactical Knife]] (unlocked weapon level 8)
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*[[Tactical Knife]] (unlocked at weapon level 8)
*[[Dual Wield]] (unlocked weapon level 9)
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*[[Dual Wield]] (unlocked at weapon level 9)
   
 
==Zombies==
 
==Zombies==
  +
{{quote|The Executioner...a five-chambered portable shotgun-pistol. Really? I should execute you, you cuboid of chaos, for giving me this unwieldy thing!|[[Marlton Johnson]], when obtaining the Executioner from the [[Mystery Box]].}}
The Executioner is available from the [[mystery box|Mystery Box]] for 950 points on the maps [[Tranzit]], [[Nuketown Zombies]], [[Die Rise]], [[Mob of the Dead]], and [[Buried]]. It has high damage by default, being able to kill [[Zombie|zombies]] in one shot approximately up to round 15, depending on range and how many pellets hit. The raise and drop times are also very fast as it is a handgun, making a trusty sidearm for close range situations. However, the weapon's main downside is its somewhat low cylinder capacity of five rounds and a lengthy reload, as well as lack of range; while arguably one of the best close range weapon from the Mystery Box, the weapon has quite low damage at distance due to its shotgun nature. [[Speed Cola]] greatly speeds up the reload, which can be a life-saver at tricky situations. [[Call of Duty Wiki:Glossary#R|Reload cancelling]] can also shorten the reload time by a few hundred milliseconds. [[Double Tap Root Beer]] is a great help, further augmenting the Executioner's already exceptional damage by doubling the amount of pellets shot. Compared to the [[Python]], the Executioner is far more powerful at best, but suffers from a slightly lower cylinder capacity and much less range.
+
The Executioner is available from the [[Mystery Box]] for 950 points on all of the maps except Origins. It has high damage by default, being able to kill [[Zombie|zombies]] in one shot approximately up to round 15, depending on range and how many pellets hit. The raise and drop times are also very fast as it is a handgun, making a trusty sidearm for close range situations. However, the weapon's main downside is its somewhat low cylinder capacity of five rounds and a lengthy reload, as well as lack of range; while arguably one of the best close range weapon from the Mystery Box, the weapon has quite low damage at distance due to its shotgun nature. [[Speed Cola]] greatly speeds up the reload, which can be a life-saver at tricky situations. [[Call of Duty Wiki:Glossary#R|Reload cancelling]] can also shorten the reload time by a few hundred milliseconds. [[Double Tap Root Beer]] is a great help, further augmenting the Executioner's already exceptional damage by doubling the amount of pellets shot. Compared to the [[Python]], the Executioner is far more powerful at best, but suffers from a slightly lower cylinder capacity and much less range.
   
When Pack-a-Punched via the [[Pack-a-Punch Machine]], it becomes the '''Voice of Justice'''. It gets more reserve ammo, range and damage, with the potential to get one-shot kills up to round 35 from close range; making it a  worthwhile weapon choice in [[Zombies (mode)|Zombies]]. It is one of the weapons that can be Pack-a-Punched multiple times to cycle through various attachments for 2000 points. The attachments which are available are the [[Long Barrel]] and [[FMJ]].
+
When Pack-a-Punched via the [[Pack-a-Punch Machine]], it becomes the '''Voice of Justice'''. It gets more reserve ammo, range and damage, with the potential to get one-shot kills up to round 35 from close range, making it a worthwhile weapon choice in [[Zombies (mode)|Zombies]]. It is one of the weapons that can be Pack-a-Punched multiple times to cycle through various attachments for 2000 points. The attachments which are available are the [[Long Barrel]] and [[FMJ]].
   
 
In the Zombies Game mode [[Turned]], the Executioner is the first weapon to be used when the player is human.
 
In the Zombies Game mode [[Turned]], the Executioner is the first weapon to be used when the player is human.
  +
  +
===Executioner vs Voice of Justice===
  +
{{PaPComparison
  +
|regimage = [[File:Executioner BOII.png|200px]]
  +
|papimage = [[File:Voice of Justice Zombies.png|200px]]
  +
|regname = Executioner
  +
|papname = Voice of Justice
  +
|regdamage = 130-15 x8
  +
|papdamage = 350-45 x12
  +
|papfire = Double-action (semi-automatic)
  +
|regfire = Double-action (semi-automatic)
  +
|papmag = 5
  +
|regmag = 5
  +
|papammo = 100+5
  +
|regammo = 75+5
  +
|papreload =
  +
|papmobility = High
  +
|regmobility = High
  +
|extras = More ammo, higher damage, more pellets per shot, faster reloading
  +
|paprof = 468 RPM
  +
|regrof = 468 RPM
  +
|Possible Attachments = [[Long Barrel]]}}
   
 
==Gallery==
 
==Gallery==
 
{{For|attachment images|Executioner/Attachments}}
 
{{For|attachment images|Executioner/Attachments}}
{{For|camouflage images|Executioner/Camouflage}}<gallery>
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{{For|camouflage images|Executioner/Camouflage}}
  +
<gallery>
Executioner BOII.png|The Executioner.
 
Executioner Iron Sight BOII.png|[[Iron sights]].
+
Executioner BOII.png|The Executioner in first person
Executioner Reload BOII.png|Reloading.
+
Executioner Iron Sight BOII.png|[[Iron sights]]
Executioner Bringing out BOII.png|Drawing the Executioner.
+
Executioner Reload BOII.png|Reloading
 
Executioner Bringing out BOII.png|Drawing the Executioner
Raging Judge Pickup Icon BOII.png|Pick-up icon. Note that the early name was Raging Judge.
 
  +
Executioner Long Barrel Odysseus BOII.png|A side view of the Executioner with a [[Long Barrel]] when Menendez's holds Briggs hostage in "[[Odysseus]]"
 
Raging Judge Pickup Icon BOII.png|Pick-up icon; note how the early name was Raging Judge
 
</gallery>
 
</gallery>
   
 
==Trivia==
 
==Trivia==
*The weapon's name in early stages was "''Raging Judge''".
 
 
*There is a visible fingerprint on the cylinder.
 
*There is a visible fingerprint on the cylinder.
  +
*When reloading in Multiplayer and Zombies, the shells are not visible.
 
*While reloading in the campaign, it is possible to see the words "ANGER MANAGEMENT" on the shell casings.
 
*While reloading in the campaign, it is possible to see the words "ANGER MANAGEMENT" on the shell casings.
 
*When attached with a Long Barrel, the Executioner will actually visibly gain a longer barrel. This can easily be seen the counting the vents in the barrel rib; the normal one has two, while the long barrel has three.
*The Executioner with the Laser Sight has the lowest amount of spread of any weapons.
 
*Unlike other weapons in the game (barring the [[Olympia]]), when attached with a Long Barrel, the Executioner will actually visibly gain a longer barrel. This can easily be seen the counting the vents in the barrel rib; the normal one has two, while the long barrel has three.
 
 
*Originally, the Executioner had a Long Barrel by default, which had the word 'Executioner' engraved along the side of it.<ref>[[:File:Executioner Beta Menu Icon BOII.png]]</ref> This was changed in the final game.
 
*Originally, the Executioner had a Long Barrel by default, which had the word 'Executioner' engraved along the side of it.<ref>[[:File:Executioner Beta Menu Icon BOII.png]]</ref> This was changed in the final game.
*The Executioner is [[Samuel J. Stuhlinger|Samuel Stuhlinger's]] and [[Michael "Finn" O'Leary|Finn O'Leary's]] favorite weapon.
+
*The Executioner is the favored weapon of [[Samuel Stuhlinger]] and [[Michael "Finn" O'Leary]].
 
*When using the [[Tactical Knife]], if all of the weapon's ammo is expended, the blade held with the left hand will disappear altogether. Furthermore, when aiming down the sights of the ammo-less revolver, the iron sights will be severely misaligned.
 
*When using the [[Tactical Knife]], if all of the weapon's ammo is expended, the blade held with the left hand will disappear altogether. Furthermore, when aiming down the sights of the ammo-less revolver, the iron sights will be severely misaligned.
 
*"Made in Brazil" and "ZOM 1919" are inscribed on the side of the weapon, above the trigger.
 
*"Made in Brazil" and "ZOM 1919" are inscribed on the side of the weapon, above the trigger.
*The Executioner originally used the [[Python]]'s firing sound from ''[[Call of Duty: Black Ops]]'', as seen in the Multiplayer Reveal trailer.
 
 
*When camouflage is applied to the Executioner (with the exception of [[Diamond Camouflage]]), it will cover everything except the cylinder.
 
*When camouflage is applied to the Executioner (with the exception of [[Diamond Camouflage]]), it will cover everything except the cylinder.
  +
*In full FOV, (Max. 90.) when reloading without [[Fast Mag]], the shells inserted in the gun will not appear inside the cylinder.
 
 
{{ref}}
 
{{ref}}
{{CoD9 Weapons}}{{ZombiesWeapons}}Dele
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{{CoD9 Weapons}}
  +
{{ZombiesWeapons}}
 
[[Category:Call of Duty: Black Ops II Handguns]]
 
[[Category:Call of Duty: Black Ops II Handguns]]

Revision as of 13:49, 19 November 2019

The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appeared in Zombies mode

"Double-action revolver pistol. Fires 28 gauge shotgun shells."
— Description.


The Executioner (referred to as Raging Judge in early stages and game files) is a double-action revolver featured in Call of Duty: Black Ops II. It is unique in the sense that it fires 28 gauge shotgun shells as opposed to regular handgun rounds. This gives the Executioner much more collective damage than other handguns at close range but inherently much less range.

Campaign

The Executioner can be unlocked in the customized loadout menu after the player completes five challenges in "Celerium". It also appears as Raul Menendez' signature handgun in the campaign. At the start of "Achilles' Veil", Menendez uses his Executioner to fire at some Quadrotors while making his way to the Citadel.

Once he reaches it, if the player chooses to shoot Menendez, he will grab Farid's arm before the player fires, then draw his Executioner, and then shoot him. Menendez will then lecture Farid on his loyalty and superiors before firing again, killing him. In "Odysseus", Menendez will hold Briggs hostage with the Executioner, then the player can wound or kill Briggs with the Executioner.

Multiplayer

The Executioner is the fourth handgun, unlocked at level 31. It sports high damage and very short range as well as poor accuracy. This weapon reloads one chamber at a time, much like the Python in Call of Duty: Black Ops, and takes a while to reload when fully empty; as each shell is reloaded one at a time.

This makes the Fast Mag attachment valuable because it will then use a speed loader to reload all shells simultaneously. The Long Barrel has only a slight effect on the range of this gun but is highly recommended to use in the process of unlocking the other attachments as it adds 16% range. Conversely, the Suppressor is not recommended at all; it will reduce the weapon's already short range even further. The Dual Wield attachment has multiple effects on the gun. It doubles ammo capacity, adds a Fast Mag attachment, but also decreases damage per shot and lowers accuracy. This makes the attachment more useful in some situations, but can be detrimental in others.

If the player uses a weapon more dependent on long range combat, such as a sniper rifle, light machine gun, or some assault rifles, the Executioner can be a worthy sidearm for hefty close quarters engagements. It can also be useful paired with close quarters primary weapons, should the player run out of ammo. However, it is ill-advised to rely on the Executioner solely due to its very limited range and ammo capacities.

In Hardcore game modes, the Executioner is typically a two-hit-kill at its maximum range. When equipped with Long Barrel, one-hit kills are more frequent, but still not guaranteed. Due to its limited range and average damage, the Executioner is not commonly used as other handguns statistically and practically surpass it.

The Executioner is the third weapon tier on Gun Game, where it is equipped with the Laser Sight attachment.  

The Executioner has since been buffed as of January 26, 2013's Title Update by having its damage at medium range increased from 10 to 15. It will now rarely take more than four shots to kill within short to medium range, making it a much more effective weapon overall.

Attachments

Zombies

"The Executioner...a five-chambered portable shotgun-pistol. Really? I should execute you, you cuboid of chaos, for giving me this unwieldy thing!"
Marlton Johnson, when obtaining the Executioner from the Mystery Box.

The Executioner is available from the Mystery Box for 950 points on all of the maps except Origins. It has high damage by default, being able to kill zombies in one shot approximately up to round 15, depending on range and how many pellets hit. The raise and drop times are also very fast as it is a handgun, making a trusty sidearm for close range situations. However, the weapon's main downside is its somewhat low cylinder capacity of five rounds and a lengthy reload, as well as lack of range; while arguably one of the best close range weapon from the Mystery Box, the weapon has quite low damage at distance due to its shotgun nature. Speed Cola greatly speeds up the reload, which can be a life-saver at tricky situations. Reload cancelling can also shorten the reload time by a few hundred milliseconds. Double Tap Root Beer is a great help, further augmenting the Executioner's already exceptional damage by doubling the amount of pellets shot. Compared to the Python, the Executioner is far more powerful at best, but suffers from a slightly lower cylinder capacity and much less range.

When Pack-a-Punched via the Pack-a-Punch Machine, it becomes the Voice of Justice. It gets more reserve ammo, range and damage, with the potential to get one-shot kills up to round 35 from close range, making it a worthwhile weapon choice in Zombies. It is one of the weapons that can be Pack-a-Punched multiple times to cycle through various attachments for 2000 points. The attachments which are available are the Long Barrel and FMJ.

In the Zombies Game mode Turned, the Executioner is the first weapon to be used when the player is human.

Executioner vs Voice of Justice

Executioner Voice of Justice
Executioner BOII Voice of Justice Zombies
Damage 130-15 x8 350-45 x12
Fire mode Double-action (semi-automatic) Double-action (semi-automatic)
Rate of fire 468 RPM 468 RPM
Magazine size 5 5
Max ammo 75+5 100+5
Mobility High High
Extras More ammo, higher damage, more pellets per shot, faster reloading
Possible Attachments Long Barrel


Gallery

For attachment images, see Executioner/Attachments.
For camouflage images, see Executioner/Camouflage.

Trivia

  • There is a visible fingerprint on the cylinder.
  • When reloading in Multiplayer and Zombies, the shells are not visible.
  • While reloading in the campaign, it is possible to see the words "ANGER MANAGEMENT" on the shell casings.
  • When attached with a Long Barrel, the Executioner will actually visibly gain a longer barrel. This can easily be seen the counting the vents in the barrel rib; the normal one has two, while the long barrel has three.
  • Originally, the Executioner had a Long Barrel by default, which had the word 'Executioner' engraved along the side of it.[1] This was changed in the final game.
  • The Executioner is the favored weapon of Samuel Stuhlinger and Michael "Finn" O'Leary.
  • When using the Tactical Knife, if all of the weapon's ammo is expended, the blade held with the left hand will disappear altogether. Furthermore, when aiming down the sights of the ammo-less revolver, the iron sights will be severely misaligned.
  • "Made in Brazil" and "ZOM 1919" are inscribed on the side of the weapon, above the trigger.
  • When camouflage is applied to the Executioner (with the exception of Diamond Camouflage), it will cover everything except the cylinder.

References