The subject matter of this article was cut from the final version of a Call of Duty game. Since some information cannot be independently verified, the content on this page may be subject to change.
During development of Call of Duty games many things are cut during the process of development. These changes can range from weapons and characters to entire campaign missions and features.
Controllable EMP Drone. Video Demonstration Remains. Replaced with the EMP Drone Field Upgrade.
Dead Man's Streak
Scrap dropped guns to get extra attachments and ammo. Cannot pick up dropped guns.
Fuel Airstrike
Icon remains.
Map Voting[]
Planned feature with leftover menu icons.
Zombies[]
Zombies Mode[]
"We're trying to create an authentic, realistic feeling world. We don't have the flexibility to do something like put zombies in the game. That would compromise the feeling of playing in a world that feels realistic and authentic and relative to today's conflicts and things we face."
A Zombies mode was initially pitched with one concept art but was scrapped in favor of Special Ops; the main factor being that Infinity Ward wanted to have a grounded and realistic co-op mode[6]. Several prototypes were made before the change[7]. Only a few lines of leftover code remained in the game's files.
DLC[]
Supply Drops[]
Images of Supply Drops were found within the game, and were originally intended to be part of the game. However, they were removed completely in favor of a Battle Pass.
A cut image for Supply Drops.
Cosmetic Feature[]
Tattoos and Face Paint are seen in early screenshots from The Making of Call of Duty: Modern Warfare, each operator was to have a unique listing of face paint and tattoos that could be applied separately from skins.
↑"Thanks for this! Good memories, and it is cool people enjoy what we did with IW Zombies. Too bad we were told zombies do not belong in MW games. (Now they are in MW3, lol)" - Brian Bright, Twitter