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Handguns[]

Welling vs King and Country[]

Welling King and Country
Welling BO4 King And Country FPV BO4
Damage 50 750 splash damge, 1149 direct hit
Fire mode Semi-automatic Semi-automatic
Magazine size 8 8/8
Max ammo 8+40 8/8+56
Extras Higher damage, grenade shots, more reserve ammo, Dual Wield


Mozu vs Belle of the Ball[]

Mozu Belle of the Ball
Mozu BO4 {{{papimage}}}
Damage 250 460
Fire mode Semi-automatic Semi-automatic
Magazine size 6 10
Max ammo 6+96 10+160
Extras Higher damage, larger magazine, more reserve ammo, reloads two bullets at a time without Speed Loader


RK 7 Garrison vs Rapskallion 3D[]

RK 7 Garrison Rapskallion 3D
RK 7 Garrison BO4 RK7 Upgraded BO4
Damage 150 (450 burst) 320 (960 burst)
Fire mode 3 rounds bursts 3 rounds bursts
Magazine size 15 30
Max ammo 120 240
Extras Increased magazine size, more reserve ammo, increased damage, faster reload


KAP 45 vs IM-PAK-D[]

KAP 45 IM-PAK-D
KAP 45 first person BO4
Damage 140 190
Fire mode Automatic Automatic
Magazine size 20 40
Max ammo 20+220 40+320


Strife vs Z-Harmony[]

Strife Z-Harmony
Strife BO4 Z-Harmony BO4
Damage 110 270
Multiplier Head: 3x {{{papmultiplier}}}
Fire mode Semi-automatic Automatic
Magazine size 12 30
Max ammo 12+84 30+270
Extras Higher damage, larger magazine, more reserve ammo, becomes fully-automatic with higher fire rate



Submachine Guns[]

Escargot vs Pièce de Résistance[]

Escargot Pièce de Résistance
Escargot FPV BO4 Pièce de Résistance FPV BO4
Damage 70 250
Fire mode Automatic Automatic
Magazine size 40 60
Max ammo 40+160 60+420
Extras Increased damage, increased magazine size, more reserve ammo, bullets fire fragmentation rounds


MX9 vs Nueve Muertes XX[]

MX9 Nueve Muertes XX
MX9 FPV BO4 {{{papimage}}}
Damage 110 210
Multiplier Head:4x (4,5x with hc) Head:4x (4,5x with hc)
Fire mode Automatic Automatic
Rate of fire 722 RPM 722 RPM
Magazine size 108 209
Max ammo 35+210 55+330


Spitfire vs Sky Scorcher[]

Spitfire Sky Scorcher
Spitfire FPV BO4 {{{papimage}}}
Damage 120 370
Fire mode Automatic Automatic
Magazine size 34 60
Max ammo 34+238 60+360


Saug 9mm vs Stellar 92[]

Saug 9mm Stellar 92
Saug 9mm FPV BO4 {{{papimage}}}
Damage 60 190
Fire mode Automatic Automatic
Rate of fire 909 RPM 909 RPM
Magazine size 36 50
Max ammo 36+252 50+350


GKS vs Ghoul Keeper’s Subjugator[]

GKS Ghoul Keeper’s Subjugator
GKS FPV BO4 {{{papimage}}}
Damage 90 170
Fire mode Automatic Automatic
Magazine size 38 52
Max ammo 38+190 52+312


Cordite vs Corpsemaker[]

Cordite Corpsemaker
Cordite FPV BO4
Damage 90 160
Fire mode Automatic Automatic


M1927 vs Speakeasy[]

M1927 Speakeasy
Damage 110 190
Fire mode Automatic Automatic


MP-40 vs The Afterburner[]

MP-40 The Afterburner
Damage 120 190
Fire mode Automatic Automatic
Magazine size 32 64
Max ammo 32+384 64+448


Daemon 3XB vs Unseen vhand[]

Daemon 3XB Unseen vhand
Daemon 3XB BO4
Damage 90 (270 burst) 160 (480 burst)
Fire mode 3 rounds burst 3 rounds burst
Magazine size 36 60
Max ammo 36+360 60+420


Switchblade X9 vs eXcise n!n3f0ld[]

Switchblade X9 eXcise n!n3f0ld
Switchblade X9 BO4 EXcise n!n3f0ld BO4
Damage 100 270
Fire mode Automatic Automatic
Magazine size 30 40
Max ammo 30+330 40+400


MicroMG 9mm vs Infernal Mercy[]

MicroMG 9mm Infernal Mercy
Damage 110 140
Fire mode Automatic Automatic
Magazine size 42 75
Max ammo 42+294 75+504


VMP vs The Dark Impaler[]

VMP The Dark Impaler
Damage 90 170
Fire mode Automatic Automatic
Magazine size 50 80
Max ammo 350+50 480+80


Assault Rifles[]

ICR-7 vs Impertinent Deanimator[]

ICR-7 Impertinent Deanimator
ICR-7 FPV BO4 {{{papimage}}}
Damage 120 190
Multiplier Head: 5x {{{papmultiplier}}}
Fire mode Automatic Automatic
Rate of fire 600 RPM 600 RPM
Magazine size 35 45
Max ammo 35+245 45+360


Maddox RFB vs Red Fiend Bull[]

Maddox RFB Red Fiend Bull
Maddox RFB FPV BO4 {{{papimage}}}
Damage 125 190
Fire mode Automatic Automatic
Rate of fire 722 RPM {{{paprof}}}
Magazine size 40 60
Max ammo 40+280 60+480
Extras Increased fire rate


KN-57 vs Ruined Revenger[]

KN-57 Ruined Revenger
KN-57 FPV BO4 {{{papimage}}}
Damage 140 190
Multiplier Head: 4x {{{papmultiplier}}}
Fire mode Automatic Automatic
Magazine size 35 50
Max ammo 35+210 50+350


Hitchcock M9 vs Waking Nightmare[]

Hitchcock M9 Waking Nightmare
Raging Nightmare BoTD Bo4
Damage 190 330
Fire mode Automatic Automatic
Magazine size 30 70
Max ammo 30+240 70+420
Extras explosive bullets


Rampart 17 vs Parapetrifier[]

Rampart 17 Parapetrifier
Rampart 17 FPV BO4 {{{papimage}}}
Damage 210 450
Multiplier Head: 3x (3,5x with hc) Head: 2x
Fire mode Automatic Automatic
Rate of fire 517 RPM 517 RPM
Magazine size 40 30
Max ammo 30+360 40+440


Vapr-XKG vs Creeping Haze[]

Vapr-XKG Creeping Haze
Vapr-XKG FPV BO4 {{{papimage}}}
Damage 120 190
Fire mode Automatic Automatic
Magazine size 35 50
Max ammo 35+315 50+400


Grav vs Gravestone[]

Grav Gravestone
Damage 150 210
Fire mode Automatic Automatic
Magazine size 35 55
Max ammo 35+280 55+385


SWAT RFT vs Rift Breacher[]

Swat RFT Rift Breacher
Swat RFT BO4
Damage 120 210
Fire mode Automatic Automatic
Magazine size 35 60
Max ammo 35+420 60+540


M16 vs Skullpiercer[]

M16 Skullpiercer
Damage 120 (360 burst) 270 (810 burst)
Fire mode 3 rounds burst 3 rounds burst
Magazine size 35 55
Max ammo 35+280 55+385


DoubleCross vs Fanged Doom[]

DoubleCross Fanged Doom
Damage 150 (300 burst) 220 (440 burst)
Fire mode 2 rounds bursts, automatic if hold the trigger 2 rounds bursts, automatic if hold the trigger
Magazine size 35 55
Max ammo 44+352 60+480


AN-94 vs Nightmare Awakened 49[]

AN-94 Nightmare Awakened 49
Damage 190 400
Fire mode Automatic Automatic
Magazine size 12 30
Max ammo 12+84 30+270
Extras Higher damage, larger magazine, more reserve ammo, becomes fully-automatic with higher fire rate


Peacekeeper vs Order of Shamash[]

Peacekeeper
Damage 120 170
Fire mode Automatic Automatic
Magazine size 32 30
Max ammo 32+352 64+512
Extras Higher damage, larger magazine, more reserve ammo, becomes fully-automatic with higher fire rate



Tactical Rifles[]

Swordfish vs Australo-Packy-Cormus[]

SwordFish Australo-Packy-Cormus
Swordfish BO4 {{{papimage}}}
Damage 350 per burst 900 per burst
Fire mode 3-round burst 6-round burst
Magazine size 36 60
Max ammo 262+36 480+60
Extras Fires in 6-round bursts


Essex Model 07 vs Quartermaster’s Repeater[]

Essex Model 07 Quartermaster’s Repeater
Quatermasters Repeater FPV BO4
Damage 260 350
Fire mode Lever-Action Automatic
Magazine size 10 30
Max ammo 10+50 30+360
Extras Increased damage, becomes automatic, removes lever-action animation, increased magazine, more reserve ammo


ABR 223 vs Br-r-rah[]

ABR 223 Br-r-rah
ABR 223 FPV BO4
Damage 300 550
Fire mode 3-round burst 3-round burst
Magazine size 36
Max ammo 288+36


Auger DMR vs Dead Man’s Refracker[]

Auger DMR Dead Man’s Refracker
Auger DMR FPV BO4
Damage 200 370
Fire mode Semi-Automatic Semi-Automatic
Magazine size 20 30
Max ammo 20+180 30+210


S6 Stingray vs Macho Manta VI[]

S6 Stingray Macho Manta VI
Damage 350 520
Fire mode 2-round burst 2-round burst
Magazine size 35 55
Max ammo 35+280 55+385


Light Machine Guns[]

Titan vs Tartarus Veil[]

Titan Tartarus Veil
Titan BO4
Damage 200 270
Fire mode Automatic Automatic
Magazine size 75 100
Max ammo 75+300 100+600


Hades vs Acheron Alliterator[]

Hades Acheron Alliterator
Hades FPV BO4
Damage 230 440
Fire mode Automatic Automatic
Magazine size 65 120
Max ammo 455+65 600+120


VKM 750 vs Cackling Kaftar[]

VKM 750 Cackling Kaftar
VKM 750 FPV BO4
Damage 200 300
Fire mode Automatic Automatic
Magazine size 50 90
Max ammo 50+400 90+720
Extras Gains explosive ammo


Zweihänder vs Sumabrandr[]

Zweihänder Sumabrandr
Zweihänder BO4 Sumabrandr Black Ops 4
Damage 300 300
Fire mode Automatic Automatic
Magazine size 150 300
Max ammo 150+300 300+600
Extras increased ammos


Tigershark vs Smilomegalodon[]

Tigershark Smilomegalodon
Tigershark BO4
Damage 170 200
Fire mode Automatic Automatic
Magazine size 48 80
Max ammo 48+480 80+560


Sniper Rifles[]

SDM vs IT-5 LYT[]

SDM IT-5 LYT
SDM BO4
Damage 800 3000
Fire mode Semi-automatic Semi-automatic
Magazine size 12 24
Max ammo 12+84 24+144


Paladin HB50 vs Righteous Fury[]

Paladin HB50 Righteous Fury
Paladin HB50 BO4
Damage 2000 3500
Fire mode Bolt-Action Bolt-Action
Magazine size 6 10
Max ammo 6+60 10+120


Koshka vs Bakeneko[]

Koshka Bakeneko
Koshka BO4
Damage 2100 4500
Fire mode Bolt-Action Bolt-Action
Magazine size 6 14
Max ammo 6+66 14+140


Outlaw vs D3SOL8 Regulator[]

Outlaw D3SOL8 Regulator
Outlaw BO4
Damage 1500 1750
Fire mode Bolt-Action Bolt-Action
Magazine size 9 24
Max ammo 81+9 168+24


Havelina AA50 vs Savage Razorback[]

Havelina AA50 Savage Razorback
1400 2000
Fire mode Semi automatic Semi automatic
Magazine size 8 18
Max ammo 8+80 18+120


Vendetta (Black Ops 4) vs Cnemis Ablation[]

Vendetta Cnemis Ablation
Damage 300 600
Magazine size 20 30
Max ammo 20+120 30+150


Locus vs Arrythmic Dirge[]

Locus Arrythmic Dirge
Damage 1500 2700
Fire mode Automatic Automatic
Magazine size 10 25
Max ammo 10+60 25+100


Shotguns[]

M1897 Trebuchet vs M9-TKG Home Wrecker[]

M1897 Trebuchet M9-TKG Home Wrecker
Damage 900 2000
Fire mode Pump-Action Pump-Action
Magazine size 6 16
Max ammo 6+60 16+80
Extras Higher damage, larger magazine, more ammo, changes into a pump action grenade launcher, reloads four shells at once, removes ADS


SG12 vs Breccius Rebornus[]

SG12 Breccius Rebornus
SG12 BO4
Damage 1000 2000
Fire mode Semi-automatic Automatic
Magazine size 6 12
Max ammo 6+126 16+112
Extras More damage, large magazine, becomes fully-automatic


MOG 12 vs OMG Right Hook[]

MOG 12 OMG Right Hook
MOG 12 FPV BO4 Upgraded MOG12 BO4
Damage 900 1800
Fire mode Pump-Action Pump-Action
Magazine size 4 12
Max ammo 4+44 12+60
Extras Higher damage, larger magazine, reloads four shells without Fast Mags or Speed Loader


Rampage vs Surgical Havoc[]

Rampage Surgical Havoc
Rampage BO4
Damage 500 500
Fire mode Automatic Automatic
Magazine size 8 30
Max ammo 8+80 30+180


Argus vs Ancient Harbinger[]

Argus
Damage 800 1400
Fire mode Lever action Lever action
Magazine size 8 30
Max ammo 8+80 30+180



Launchers[]

Hellion Salvo vs Zitro’s Orbital Arbalest[]

Hellion Salvo Zitro's Orbital Arbalest
Hellion Salvo FPV BO4
Damage 1500 splash damage, 7000 direct hit 6000 splash damage, 10,000 direct hit
Fire mode Single shot Semi-automatic
Magazine size 1 4
Max ammo 20 36
Extras More damage, larger magazine, more reserve ammo, reloads four rockets at once


Special[]

Reaver C86 vs Minoss Zeal[]

Reaver C86 Minos's Zeal
Damage 900 (1800 burst) 1200 (2400 burst)
Fire mode 2 rounds bursts 2 rounds bursts
Magazine size 6 12
Max ammo 6+48 12+96


Ballistic Knife vs The Dark Kraus Refibrillator ++[]

Ballistic Knife The Dark Kraus Refibrillator ++
Damage 500 800 melee, 1000 shot
Fire mode Semi automatic Semi automatic
Magazine size 1 1
Max ammo 1+3 1+9


Wonder Weapons[]

Ray Gun vs Porter's X2 Ray Gun[]

Ray Gun Porter's X2 Ray Gun
Damage 1000 direct hit, 1500-300 splash damage 1000 direct hit, 2000-300 splash damage
Fire mode Automatic Automatic
Magazine size 20 40
Max ammo 20+160 40+200


Ray Gun Mark II vs Porter's Mark II Ray Gun[]

Ray Gun Mark II Porter's Mark II Ray Gun
Damage 2300, 50,000 headshot 4600, 100,000 headshot
Fire mode 3 rounds burst 3 rounds burst
Magazine size 21 42
Max ammo 21+162 42+201


Kraken vs Cirein-Cròin Crasher[]

Kraken Cirein-Cròin Crasher
Damage 2500 splash damage, 4000 direct hit 2500 splash damage, 7700 direct hit
Fire mode Semi-Automatic Semi-Automatic
Magazine size 6 12
Max ammo 6+48 12+96


Purified Kraken vs Grip of Akkarokamui[]

Purified Kraken Grip of Akkarokamui
Damage 3800 splash damage, 7700 direct hit
Fire mode Semi-Automatic Semi-Automatic
Magazine size 6 12
Max ammo 6+48 12+96


Decayed Kraken vs Jörmungandr's Fang[]

Decayed Kraken Jörmungandr's Fang
Damage 2800 splash damage, 4000 direct hit
Fire mode Semi-Automatic Semi-Automatic
Magazine size 6 12
Max ammo 6+48 12+96


Plasmatic Kraken vs Breath of Leviathan[]

Plasmatic Kraken Breath of Leviathan
Damage 3800 splash damage, 4000 direct hit
Fire mode Semi-Automatic Semi-Automatic
Magazine size 6 12
Max ammo 6+48 12+96


Radiant Kraken vs Inkanyamba's Roar[]

Radiant Kraken Inkanyamba's Roar
Damage 5700
Fire mode Semi-Automatic Semi-Automatic
Magazine size 6 12
Max ammo 6+48 12+96


Blundergat vs The Sweeper[]

Blundergat The Sweeper
Damage 1500 5000
Fire mode Semi-Automatic Semi-Automatic
Magazine size 1 2
Max ammo 1+60 2+120


Acidgat vs Vitriolic Withering[]

Acidgat Vitriolic Withering
Damage 2000-150 7500-1500
Fire mode Semi-Automatic Semi-Automatic
Magazine size 3 3
Max ammo 90+3 150+3


Magmagat vs Magnus Operandi[]

Magamagat Magnus Operandi
Damage 3600 (deal damage overtime, 900 damage per second) 11,400 (deal damage overtime, 1900 damage per second)
Fire mode Semi-Automatic Semi-Automatic
Magazine size 1 2
Max ammo 50+2



Death of Orion vs Serket's Kiss[]

Death of Orion Serket's Kiss
Death of Orion Black Ops 4 Serkets Kiss Black Ops 4
Damage 4000, 200 residual damage per second 4000, 300 residual damage per second
Fire mode Chargeable Chargeable
Magazine size 1 1
Max ammo 45+1 90+1


Winter's Howl vs Winter's Fury[]

Winter's Howl Winter's Fury
Damage 1400 3000
Fire mode Semi-Automatic Semi-Automatic
Magazine size 6 9
Max ammo 6+48 9+72


Alistair's Folly vs Chaos Theory[]

Alistair's Folly Chaos Theory
Damage 1100 splash damage, 2000 direct hit 1700 splash damage, 2000 direct hit, nfinite damage charged shot
Fire mode Semi-Automatic Semi-Automatic
Magazine size 12 12
Max ammo 12+96 12+96
Extras charged shot that either confuse/brain control zombies to ignore players, or a tornado like shot that will make fly zombies till they die


Chaos Theory vs Alistair's Annihilator[]

Chaos Theory Alistair's Annihilator
Damage 1700 splash damage, 2000 direct hit, infinite damage charged shot 3500 splash damage, 2000 direct hit, infinite damage charged shot
Fire mode Semi-Automatic Semi-Automatic
Magazine size 12 12
Max ammo 12+96 12+96
Extras charged shot now have 2 additional effects, a fire/light sphere that will disintegrate zombies, and a green portal that will shrink them till they stop existing


Hand of Gaia vs Redeemed Hand of Gaia[]

Fallen Hand of Gaia Redeemed Hand of Gaia
Damage 11,500, 2000 melee 11,500, 2000 melee, infinite damage charged shot
Fire mode Semi-Automatic Semi-Automatic
Max ammo 30 40
Extras charged shot that will create a rock line similiar to the fire bow


Redeemed Hand of Gaia vs Exalted Hand of Gaia[]

Redeemed Hand of Gaia Exalted Hand of Gaia
Damage 11,500, 2000 melee, infinite damage charged shot 11,500, 2000 melee, infinite damage charged shot
Fire mode Semi-Automatic Semi-Automatic
Max ammo 40 50
Extras more ammos


Hand of Ouranos vs Redeemed Hand of Ouranos[]

Fallen Hand of Ouranos Redeemed Hand of Ouranos
Damage 11,500, 2000 melee 11,500, 2000 melee, infinite damage charged shot
Fire mode Semi-Automatic Semi-Automatic
Max ammo 30 40
Extras charged shot that will blast away zombies nearby similiar to the thundergun shots


Redeemed Hand of Ouranos vs Exalted Hand of Ouranos[]

Redeemed Hand of Ouranos Exalted Hand of Ouranos
Damage 11,500, 2000 melee, infinite charged shot 11,500, 2000 melee, infinite charged shot
Fire mode Semi-Automatic Semi-Automatic
Max ammo 40 50
Extras more ammos


Hand of Hemera vs Redeemed Hand of Hemera[]

Fallen Hand of Hemera Redeemed Hand of Hemera
Damage 11,500, 2000 melee 11,500, 2000 melee, 11,500 charged shot
Fire mode Semi-Automatic Semi-Automatic
Max ammo 30 40
Extras charged shot that will summon a light beam damagin zombies nearby


===Redeemed Hand of Hemera vs Exalted Hand of Hemera

Redeemed Hand of Hemera Exalted Hand of Hemera
Damage 11,500, 2000 melee, 11,500 charged shot 11,500, 2000 melee, 11,500 charged shot
Fire mode Semi-Automatic Semi-Automatic
Max ammo 40 50
Extras more ammos


Hand of Charon vs Redeemed Hand of Charon[]

Fallen Hand of Charon Redeemed Hand of Charon
Damage 3000, 2000 melee 3000, 2000 melee, infinite charged shot
Fire mode Semi-Automatic Semi-Automatic
Max ammo 30 40
Extras charged shot that will create a stain of blood capable of killin any zombies that will get close to it


Redeemed Hand of Charon vs Exalted Hand of Charon[]

Redeemed Hand of Charon Exalted Hand of Charon
Damage 3000, 2000 melee, infinite damage charged shot 3000, 2000 melee, infinite damage charged shot
Fire mode Semi-Automatic Semi-Automatic
Max ammo 40 50
Extras more ammos


Ray Gun Mark II-V vs Porter's Mark II-V2 Raygun[]

Ray Gun Mark II-V Porter's Mark II-V2 Raygun
Damage 720 1300
Fire mode Automatic Automatic
Magazine size 100 150
Max ammo Infinite (ammos recharge over time) Infinite (ammos recharge over time)
Extras zombies that get hit and shocked by the ray gun's beam now create a mini chain reaction that strike some other zombies around


Ray Gun Mark II-X vs Porter's Mark II-X2 Ray Gun[]

Ray Gun Mark II-X Porter's Mark II-X2 Ray Gun
Damage 1200 2700
Fire mode Automatic Automatic
Magazine size 33 33/33
Max ammo 33+198 33/33+297


Ray Gun MK II-Y vs Porter's MK II-Y2 Ray Gun[]

Ray Gun MK II-Y Porter's MK II-Y2 Ray Gun
Damage 2100 splash damage, 9200 direct hit and charged shot 2100 splash damage, 11,300 direct hit and charged shot
Fire mode Semi-Automatic Semi-Automatic
Magazine size 3 6
Max ammo 3+24 6+42


Ray Gun Mark II-Z vs Porter's Mark II-Z2 Ray Gun[]

Ray Gun Mark II-Z Porter's Mark II-Z2 Ray Gun
Damage 4500 9000
Fire mode Semi-Automatic Automatic
Magazine size 9 18
Max ammo 9+63 18+155


Tundragun vs Boreas Blizzard[]

Tundragun Boreas Blizzard
Damage Infinite Infinite
Fire mode Semi-Automatic Semi-Automatic
Magazine size 2 4
Max ammo 2+16 4+32


Wunderwaffe DG-Scharfschütze vs Wunderwaffe DG-Funkenschütze[]

Wunderwaffe DG-Scharfschutze Wunderwaffe DG-Funkenschutze
Damage Infinite, can kill up to 3 zombies or 6 if hit with headshot Infinite, can kill up to 6 zombies or 12 if hit with headshot
Fire mode Semi-Automatic Semi-Automatic
Magazine size 8 16
Max ammo 8+40 16+80
Extras more ammos, chaining effect shock more zombies
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