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The subject of this article appears in Call of Duty: Modern Warfare (2019) The subject of this article appears in Call of Duty: Warzone The subject of this article appears in Call of Duty: Black Ops Cold War The subject of this article appears in Call of Duty: Vanguard The subject of this article appears in Call of Duty: Modern Warfare II The subject of this article appears in Call of Duty: Warzone 2.0 The subject of this article appears in Call of Duty: Mobile The subject of this article appears in Call of Duty: Modern Warfare III The subject of this article appeared in Zombies mode The subject of this article appears in Call of Duty: Warzone Mobile The subject of this article appears in Call of Duty: Black Ops 6
For the similar mechanic in the campaign, see Takedowns.

Finishing Moves, also known as Executions, are a player mechanic featured in Call of Duty: Modern Warfare, Call of Duty: Warzone, Call of Duty: Black Ops Cold War, Call of Duty: Vanguard, Call of Duty: Modern Warfare II, Call of Duty: Warzone 2.0, Call of Duty: Mobile, Call of Duty: Modern Warfare III, Call of Duty: Warzone Mobile, and Call of Duty: Black Ops 6. They allow a player to enter a third-person view and perform an elaborate kill animation on an enemy. Finishing Moves are not available in the Campaign modes, though they feature a similar mechanic called Takedowns. Finishing Moves are also not available in the Zombies modes, except for Modern Warfare III, in which they are only usable on Terminus Outcomes Mercenaries.

Finishing Moves are executed by holding down the melee button while facing behind a player or AI enemy. They will be cancelled if either person dies, and anyone victim to a Finishing Move may remain alive if the attacker is killed before the Finishing Move is completed. Each Finishing Move has different variations when used on either standing, prone, or downed enemies.

Included in several Finishing Moves are additional characters or objects known as "pets" or "companions", which will carry out the kill animation instead of the player, including dogs, zombies, hyenas, and an RC-XD. Additionally, "pets" will travel alongside the player's selected operator in the lobby menu.

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Trivia[]

  • It is possible to perform a Finishing Move on a player who is already performing one. The victim of the initial Finishing Move will not die in this case.
  • All Finishing Move animations take four seconds to complete, with the exception of a few taking three (such as "Pierce the Jug" in Modern Warfare and "Sardaukar Wrath" in Modern Warfare II).
    • However, different Finishing Moves take different amounts of time to actually kill the victim, as indicated by the red hitmarker, with some taking until the end and others taking less time than the whole animation.
  • Any Finishing Move that involves a firearm will produce blips on an enemy's compass, despite not being normal use of the gun.
    • Prior to a patch in Modern Warfare, a player with any one of these Finishing Moves equipped would be able to use the weapon while on a ladder.
  • Using a Finishing Move on a cliff, ledge or stairs may result in either players falling, canceling the action.