The Frenzied Guard is a Field Upgrade introduced in Call of Duty: Black Ops Cold War Zombies. When triggered, it makes zombies target the user for a brief period, during which only Armor will take damage.
Call of Duty: Black Ops Cold War[]
- "Force all enemies in the area to target you for 10 seconds. Armor takes all damage during this time."
- — In-game description
The Frenzied Guard was added to Call of Duty: Black Ops Cold War as part of the Season Two update.
Upgrades[]
Like all Field Upgrades in Zombies, Frenzied Guard can be upgraded using Aetherium Crystals.
- Tier I: Activation repairs your armor to full.
- Tier II: Enemies you kill repair 10% of your armor.
- Tier III: Normal enemies explode after hitting you.
- Tier IV: Increase duration to 15 seconds.
- Tier V: Normal enemies are slowed to speed walk while active.
Gallery[]
Call of Duty: Modern Warfare III[]
- "Repair armor to full and force all enemies in the area to target you for 10 seconds. Enemy kills repair armor during this time."
- — In-game description
The Frenzied Guard returns in Call of Duty: Modern Warfare III.
Gallery[]
Call of Duty: Black Ops 6[]
- "Repair armor to full and force all enemies in the area to temporarily target you. Armor takes all damage during this time."
- — In-game description
The Frenzied Guard returns in Call of Duty: Black Ops 6.
Augments[]
Like all Field Upgrades in Zombies, Frenzied Guard can be imbued with two out of six possible Augments. Players can equip one Major Augment and one Minor Augment at a time.
Major Augments[]
- Phalanx: Teammates can also repair armor from kills while near you.
- Retribution: Trigger an explosion on activation. Normal enemies that melee the player are damaged and knocked down.
- Frenzy Fire: While Frenzied, use ammo from stock.
Minor Augments[]
- Repair Boost: Repair more armor per kill.
- Extension: Increase Frenzied Guard duration.
- Rally: On activation, repair all nearby teammates’ armor to full.
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