In Call of Duty: Infinite Warfare, Frontline plays similar to Team Deathmatch with the exception being, everyone on one team always spawns on one side of a map or the base. At the base, the team that owns the base gets an armour bonus for for a limited time after they spawn while being at their base.
It is important to utilize teamwork and push engagements into the middle of the map, and if possible spawn trap the enemy by killing them in areas where they are exposed as soon as they leave their base's borders, as the enemy team can do the same should they get a successful rush.
5 minute time limit
200 points in total to win. 100 points to win the first round
1 point for getting a kill in your base
2 points for getting kill where both players are outside their bases
1 point for getting a kill when a enemy is in their base
Call of Duty: Mobile
Within Call of Duty: Mobile, the mode functions much similarly to the prior iteration within Call of Duty: Infinite Warfare. However the physical presence of the base is entirely removed with players needing to simply achieve the allotted kill amount to win. The base feature is now in Hardpoint.