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The subject of this article appears in Call of Duty: Infinite Warfare The subject of this article appears in Call of Duty: Mobile
Frontline Icon IW.png
"You always spawn at your base. Use teamwork to eliminate players on the opposing team. The first team to reach the score limit wins."
— Infinite Warfare in-game description

Frontline[1] is an game mode debuting in Call of Duty: Infinite Warfare and reappearing in Call of Duty: Mobile.

Call of Duty: Infinite Warfare

In Call of Duty: Infinite Warfare, Frontline plays similar to Team Deathmatch with the exception being, everyone on one team always spawns on one side of a map or the base. At the base, the team that owns the base gets an armour bonus for for a limited time after they spawn while being at their base.

It is important to utilize teamwork and push engagements into the middle of the map, and if possible spawn trap the enemy by killing them in areas where they are exposed as soon as they leave their base's borders, as the enemy team can do the same should they get a successful rush.


  • 5 minute time limit
  • 200 points in total to win. 100 points to win the first round
  • 1 point for getting a kill in your base
  • 2 points for getting kill where both players are outside their bases
  • 1 point for getting a kill when a enemy is in their base

Call of Duty: Mobile

Within Call of Duty: Mobile, the mode functions much similarly to the prior iteration within Call of Duty: Infinite Warfare. However the physical presence of the base is entirely removed with players needing to simply achieve the allotted kill amount to win. The base feature is now in Hardpoint.


  • 10 minute time limit
  • 50 total points to win
  • 100 points awarded for normal kill
    • 50 points for major assist
    • 25 points for minor assist or when using boosts