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The Game Engine is what controls many aspects of the game such as physics and graphics.

id Tech 3 Engine[edit | edit source]

The id Tech 3 Engine by Id Software is the first engine used by the series. Both the IW Engine and Treyarch NGL are based on it.

IW Engine[edit | edit source]

Original[edit | edit source]

The IW Engine was developed by Infinity Ward for Call of Duty 2 and was based on Id Tech 3. It's the game engine powering most of the Call of Duty series.

It is used by many games, including:

New engine[edit | edit source]

A completely re-built from scratch engine code-named IW 8.0 was developed by Infinity Ward Poland and Infinity Ward LA with assistance from NVIDIA. His developed started five year before the first game running on the engine was released.

Sledgehammer Games Engine[edit | edit source]

Sledgehammer Games has built a custom in house-engine for Call of Duty: Advanced Warfare[1]. An upgraded version was developed for Sledgehammer second game. It is also used by Raven Software and Beenox for the two remaster of older Call of Duty from the Modern Warfare series.

Treyarch NGL[edit | edit source]

Treyarch developed an in-house engine named Treyarch NGL based on the Id Tech 3. It has the particularity of having been used only for console games and it was only used in two Call of Duty games before it was replaced by IW 3.0 for Call of Duty: World at War.

Asura Engine[edit | edit source]

The Asura Engine is the engine used by Rebellion Developments for their version of Call of Duty: World at War.

RenderWare[edit | edit source]

The RenderWare is a game engine developed by Criterion Games. It was choosed by Spark Unlimited for one Call of Duty game.

Unity Engine[edit | edit source]


References[edit | edit source]

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