No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Game|bo2|z}} |
{{Game|bo2|z}} |
||
− | '''Grief''' mode, also referred to as '''4z4 '''and '''Last Man Standing''', is a playable mode in ''[[Call of Duty: Black Ops II]]''<nowiki>'</nowiki>s [[Zombies (mode)|Zombie mode]] where matches of two to eight players in various team-sizes try to outlast each other in the [[zombie]] outbreak. The teams cannot directly harm one another but they can still hinder each other by blocking the enemy team's way or luring zombies towards them. Collected power-ups only reward the team that picks them up. Knifing an enemy player pushes them and slightly delays revive time as well as stunning them. Occasionally, a |
+ | '''Grief''' mode, also referred to as '''4z4 '''and '''Last Man Standing''', is a playable mode in ''[[Call of Duty: Black Ops II]]''<nowiki>'</nowiki>s [[Zombies (mode)|Zombie mode]] where matches of two to eight players in various team-sizes try to outlast each other in the [[zombie]] outbreak. The teams cannot directly harm one another but they can still hinder each other by blocking the enemy team's way or luring zombies towards them. Collected power-ups only reward the team that picks them up. Knifing an enemy player pushes them and slightly delays revive time as well as stunning them. Occasionally, a [[Zombie Flesh|power-up]] will drop and, when thrown at another player, will attract the horde of zombies to them. Theoretically, this can be used to have a bigger lobby of teammates, but the teams will still only be able to get perks for their technical team. |
== References == |
== References == |
Revision as of 00:15, 19 November 2012
Grief mode, also referred to as 4z4 and Last Man Standing, is a playable mode in Call of Duty: Black Ops II's Zombie mode where matches of two to eight players in various team-sizes try to outlast each other in the zombie outbreak. The teams cannot directly harm one another but they can still hinder each other by blocking the enemy team's way or luring zombies towards them. Collected power-ups only reward the team that picks them up. Knifing an enemy player pushes them and slightly delays revive time as well as stunning them. Occasionally, a power-up will drop and, when thrown at another player, will attract the horde of zombies to them. Theoretically, this can be used to have a bigger lobby of teammates, but the teams will still only be able to get perks for their technical team.
References
http://www.joystiq.com/2012/09/26/call-of-duty-black-ops-2-zombies-terrorize-an-open-world/