The subject of this article appeared in Call of Duty 4: Modern Warfare. The subject of this article appeared in Call of Duty: World at War. The subject of this article appeared in Call of Duty: Modern Warfare 2. The subject of this article appeared in Call of Duty: Black Ops. The subject of this article appeared in Call of Duty: Modern Warfare 3. The subject of this article appeared in Call of Duty: Black Ops II. The subject of this article appears in Call of Duty Online The subject of this article appears in Call of Duty: Ghosts The subject of this article appears in Call of Duty: Advanced Warfare The subject of this article appeared in Call of Duty: Black Ops III. The subject of this article appears in Call of Duty: Infinite Warfare The subject of this article appears in Call of Duty: Modern Warfare Remastered The subject of this article appears in Call of Duty: WWII The subject of this article appears in Call of Duty: Black Ops 4 The subject of this article appears in Blackout The subject of this article appears in Call of Duty: Modern Warfare (2019)
For similarly named game types, see War (objective mode) and War Mode.
WaW Playlist Groundwar.png

Ground War, also known as Booms of Plenty as an April Fool's day joke[1], is a playlist for 12-18 players. It is the only playlist that can accommodate 18 players (except for Hardcore War in Call of Duty: World at War, and Infected in Call of Duty: Modern Warfare 3, Call of Duty: Ghosts for the Xbox One, PlayStation 4 and PC, and in Call of Duty: Infinite Warfare, as all others can have no more than 12 players). This game-type appears in every main Call of Duty game since Call of Duty 4: Modern Warfare. Ground War is not present on Nintendo Wii and has been discontinued on the Xbox 360 and PlayStation 3 platforms after Call of Duty: Black Ops II, due to the limitations in performance for the old gen consoles.

The mode returns in Call of Duty: Black Ops 4 's Blackout mode as a 50v50 Battle Royale mode. [2]

In Call of Duty: Modern Warfare, the "Ground War" gametype is similar to conquest matches of Battlefield. It features a maximum of 32v32 matches on specific large maps, vehicular transportation/combat, and squad spawning mechanics. Standard multiplayer also has 10v10 and 20v20 maps, though these are not considered Ground War in this game.The larger player count playlists still include some 6v6 based maps, as well, providing an experience similar to those of older Ground War modes. 

Traditional Ground War[edit | edit source]

Call of Duty 4: Modern Warfare Rules[edit | edit source]

Minimum number of players: 12

Maximum number of players: 18

Game modes: Team Deathmatch and Domination

Number of points to win: 1000 in Team Deathmatch, 200 in Domination

Points for a kill: 10 in Team Deathmatch, 5 in Domination

Points for an assist: 2 in Team Deathmatch, 1 in Domination

Points for capturing a flag (Domination): 15

Call of Duty: World at War Rules[edit | edit source]

Minimum number of players: 12

Maximum number of players: 18

Game modes: Team Deathmatch, Domination, and War

Number of points to win: 1000 (100 kills) in Team Deathmatch, Capture all the flags in Domination and War

Points for an assist: It depends upon amount of damage dealt

Points for a kill: 10 in Team Deathmatch, 5 in Domination, 5 in War

Points for capturing a flag (War): 30

Points for capturing a flag (Domination): 15

Call of Duty: Black Ops and Modern Warfare 2 Rules[edit | edit source]

Minimum number of players: 12

Maximum number of players: 18

Game modes: Team Deathmatch and Domination

Number of points to win: 10000 in Team Deathmatch (100 kills), 200 in Domination

Points for a kill: 100 in Team Deathmatch, 50 in Domination

Points for an assist: 20 in Team Deathmatch, 10 in Domination

Points for capturing a flag (Domination): 150

Points for killing a defender or attacker of a flag (Domination): 100

Call of Duty: Modern Warfare 3 Rules[edit | edit source]

Minimum number of players: 12

Maximum number of players: 18

Game modes: Team Deathmatch, Domination, Kill Confirmed.

Number of points to win: 10000 in Team Deathmatch (100 kills), 200 in Domination, 90 in Kill Confirmed.

Points for a kill: 100 in Team Deathmatch, 50 in Domination, 50 in Kill Confirmed.

Points for an assist: 20 in Team Deathmatch, 10 in Domination, 10 in Kill Confirmed.

Points for capturing a flag (Domination): 150

Points for killing a defender or attacker of a flag (Domination): 100

Points for collecting a dog tag (Kill Confirmed): 50

Call of Duty: Advanced Warfare Rules[edit | edit source]

Minimum number of players: 12

Maximum number of players: 18

Game modes: Team Deathmatch, Domination, Kill Confirmed

Number of Points to Win: 100 in Team Deathmatch, 200 in Domination, 120 in Kill Confirmed

Points for a Kill: 100 in Team Deathmatch, 100 in Domination, 50 in Kill Confirmed

Points for an assist: 20 in Team Deathmatch, 50 in Domination, 20 in Kill Confirmed (Varies by scorestreak)

Points for capturing a flag (Domination): 150 (50 for neutralizing it)

Points for killing a defender or attacker on a flag: 125

Points for collecting a dog tag (Kill Confirmed): 100

Time limit and rounds: 2 rounds, each 5 minutes for Domination; 1 round, 10 minutes for Team Deathmatch and Kill Confirmed

Call of Duty: Black Ops III Rules[edit | edit source]

"Big team games of Team Deathmatch, Domination, and Safeguard."
— Playlist description.

Minimum amount of players: 12

Maximum amount of players: 18

Gamemodes: Team Deathmatch, Domination, Safeguard

Number of Points to Win: 100 in Team Deathmatch, 200 in Domination, 2 in Safeguard

Points for a Kill: 100 in Team Deathmatch, 100 in Domination, 50 in Safeguard

Points for an assist: Varies by gamemode (usually 25)

Points for capturing a flag (Domination): 200

Points for killing a defender or attacker on or around a flag: 125

Points for moving the robot(Safeguard): 25 (every 3 seconds)

Time limit and rounds: 1 round, 10 minutes (Team Deatchmatch); 2 rounds, no time limit but 100 and 200 score round limit (Domination); 2 round, 5 minutes (Safeguard)

Call of Duty: Infinite Warfare Rules[edit | edit source]

Minimum amount of players: 12

Maximum amount of players: 18

Gamemodes: Team Deathmatch, Domination, Defender

Number of Points to Win: 100 in Team Deathmatch, 200 in Domination, 250 in Defender

Call of Duty: Modern Warfare Remastered[edit | edit source]

Minimum amount of players: 12

Maximum amount of players: 18

Gamemodes: Team Deathmatch, Domination, Kill Confirmed

Number of Points to Win: 100 in Team Deathmatch, 200 in Domination, 100 in Kill Confirmed

Call of Duty: WWII Rules[edit | edit source]

Minimum amount of players: 12

Maximum amount of players: 18

Gamemodes: Team Deathmatch, Domination, Kill Confirmed, Hardpoint

Number of Points to Win: 75 in Team Deathmatch, 200 in Domination, 85 in Kill Confirmed

New Ground Wars[edit | edit source]

Call of Duty: Modern Warfare (2019) rules[edit | edit source]

Maximum amount of players: 64 Available only on the following maps:

Gamemodes: Domination, Number of Points to Win: 250

Requires Platform Crossplay to be enabled and unlike regular Domination, there are five control points instead of three and a time limit of 20 minutes. A team that secures a control point can spawn anywhere at that location. When a team managed to capture all five control points and hold them for 45 seconds, a Tactical Nuke will be automatically called in, resulting in a victory for the team. Vehicles such as the IAV, APC, ATV, and MH-6 Little Bird are also featured. APC works as a mobile respawn point for a team when it is not in combat and has more than 50% health.

Realism Ground War is a gametype added in Season 2 of Modern Warfare. It features the same objectives and maps, but uses the realism ruleset, disabling all HUD and allowing one shot headshots with any weapon.

Gallery[edit | edit source]

References[edit | edit source]

Community content is available under CC-BY-SA unless otherwise noted.