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|category = strike
 
|category = strike
 
|name= Guard Dog
 
|name= Guard Dog
|points=5}}
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|points=5|type = Assault
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|controlled = No
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|squadpoint = 0 (Free Starter)
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|health = 300}}
 
{{Quote|Man's best friend watching your back.|Description.}}
 
{{Quote|Man's best friend watching your back.|Description.}}
'''Guard Dog''' is a pointstreak available in ''[[Call of Duty: Ghosts]]''. When activated, a dog will spawn, and follow the player similarly to the [[AH-6 Overwatch]]. It has more health than a regular player. When enemies are near, it will growl, notifying the player of enemies close by. When enemies are too close to it or the player, it will take them down in a single attack.
 
   
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{{Template:For|a similar [[killstreak]] and [[scorestreak]], respectively|Attack Dogs|K9 Unit}}
==Notes==
 
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*Players cannot have more than one Dog at any time, nor can one team have more than three.
 
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*The [[Throwing Knife]] kills the Guard Dog in one hit, but meleeing with the standard [[Knife]] takes three hits.
 
 
'''Guard Dog''' is a pointstreak available in ''[[Call of Duty: Ghosts]]''. When activated, a [[dog]] will spawn, and follow the player similarly to the [[AH-6 Overwatch]]. It has more health than a regular player. When enemies are near, it will growl, notifying the player of enemies close by. When enemies are too close to it or the player, it will chase them, and attempt to take them down in a single attack. Once a player dies, the Guard Dog will avenge their death by chasing after the player that killed them, regardless of the distance between the dog and the enemy. The Guard Dog will stay in a match until the game ends or it is killed. 
*The Guard Dog does not have a timed life span; it remains on the field until it is killed.
 
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*When it gets hit by an equipment, it will flip on its back and roll sideways.
 
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Guard Dogs can be hard to control at times due to their habit to run after enemies that kill the owner. The Dog tries to return to the player after killing an enemy, but it can go after another enemy in the process of doing so, making it difficult to actually have the dog by the player's side in certain scenarios. The aforementioned flaws are exaggerated on large maps like [[Stonehaven]] and [[Siege]], where the Dog can run very far away from its owner. This can also make it easier for enemies to kill the dog. Said flaws are less noticeable on smaller maps like [[Showtime]] and [[Strikezone]], as these maps give the dog less distance to run away from its owner, and smaller maps make the dog better, as the faster flow of these maps will naturally keep the dog closer to the owner.
*The Guard Dog cannot take down players holding a riot shield in front of them. It takes around five hits from the shield to kill a dog.
 
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*It takes four attacks to bring down a Juggernaut and 3 to take down someone with Ballistic Vests.
 
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For combating Guard Dogs, fighting dogs at long range, high magazine capacity weaponry, and [[Shotgun]]s are very useful, because the Guard Dog has a large amount of health, so either a high damage output or a long distance between the Guard Dog and the player are needed to safely kill the dog. The [[Riot Shield]] is also very useful, as the shield will protect the player from the Guard Dog, and the user can kill the dog with the melee attack. [[I.E.D. (equipment)|I.E.D.]]s are not very useful against Guard Dogs due to their fast movement speed, allowing the dog to safely detonate I.E.Ds with reckless abandon if they do not attack a player when the I.E.D is triggered. Bolt Action [[Sniper Rifle]]s are very unlikely to kill the dog outright, making the sniper vulnerable in close confines.
*When two opposing Guard Dogs come across each other, they will jump at each other, but cannot kill each other. Both will continue jumping until one of them gets killed by an actual player.
 
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*When the owner gets killed then the Dog kills the enemy that killed its owner, the player/owner will get a "Martyr-Dog" bonus.
 
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Guards Dogs are useful companions in multiplayer, similarly to the [[Support Squadmate]] and [[IMS]]. Since they have more health than a regular player, enemies who are trying to gun down the Guard Dog will cause it to chase after them (If not killed when an enemy first spots them), and also alert the player to the presence of an enemy.
*If any Guard Dog is gunned down and any player quickly kills the enemy that killed the dog, the player gets the "Best Friend-etta" bonus.
 
*It is possible to have a Guard Dog and [[Support Squadmate]] on the field at the same time, if the player is lucky enough to obtain a care package with the appropriate streak.
 
*The Guard Dog will drown in the water on [[Flooded]].
 
   
 
==Gallery==
 
==Gallery==
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==Trivia==
 
==Trivia==
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*The Guard Dog has a [[Wolves|wolf]] skin available as downloadable content. Since a recent patch, if the Wolf is selected, the Strike Chain icon changes to the wolf's face.
*When the player calls in the Guard Dog, instead of pressing a button on a small touchscreen, the player will perform a whistling animation.
 
*The Guard Dog has a [[Wolves|wolf]] skin available as downloadable content.
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*The Guard Dog will drown in the water on [[Flooded]].
 
*When two opposing Guard Dogs come across each other, they will jump at each other. Both will continue jumping until one of them is killed.
   
 
{{CoD10 Perks}}
 
{{CoD10 Perks}}

Revision as of 00:13, 3 April 2017

The subject of this article appears in Call of Duty: Ghosts

"Man's best friend watching your back."
— Description.


For a similar killstreak and scorestreak, respectively, see Attack Dogs and K9 Unit.


Guard Dog is a pointstreak available in Call of Duty: Ghosts. When activated, a dog will spawn, and follow the player similarly to the AH-6 Overwatch. It has more health than a regular player. When enemies are near, it will growl, notifying the player of enemies close by. When enemies are too close to it or the player, it will chase them, and attempt to take them down in a single attack. Once a player dies, the Guard Dog will avenge their death by chasing after the player that killed them, regardless of the distance between the dog and the enemy. The Guard Dog will stay in a match until the game ends or it is killed. 

Guard Dogs can be hard to control at times due to their habit to run after enemies that kill the owner. The Dog tries to return to the player after killing an enemy, but it can go after another enemy in the process of doing so, making it difficult to actually have the dog by the player's side in certain scenarios. The aforementioned flaws are exaggerated on large maps like Stonehaven and Siege, where the Dog can run very far away from its owner. This can also make it easier for enemies to kill the dog. Said flaws are less noticeable on smaller maps like Showtime and Strikezone, as these maps give the dog less distance to run away from its owner, and smaller maps make the dog better, as the faster flow of these maps will naturally keep the dog closer to the owner.

For combating Guard Dogs, fighting dogs at long range, high magazine capacity weaponry, and Shotguns are very useful, because the Guard Dog has a large amount of health, so either a high damage output or a long distance between the Guard Dog and the player are needed to safely kill the dog. The Riot Shield is also very useful, as the shield will protect the player from the Guard Dog, and the user can kill the dog with the melee attack. I.E.D.s are not very useful against Guard Dogs due to their fast movement speed, allowing the dog to safely detonate I.E.Ds with reckless abandon if they do not attack a player when the I.E.D is triggered. Bolt Action Sniper Rifles are very unlikely to kill the dog outright, making the sniper vulnerable in close confines.

Guards Dogs are useful companions in multiplayer, similarly to the Support Squadmate and IMS. Since they have more health than a regular player, enemies who are trying to gun down the Guard Dog will cause it to chase after them (If not killed when an enemy first spots them), and also alert the player to the presence of an enemy.

Gallery

Trivia

  • The Guard Dog has a wolf skin available as downloadable content. Since a recent patch, if the Wolf is selected, the Strike Chain icon changes to the wolf's face.
  • The Guard Dog will drown in the water on Flooded.
  • When two opposing Guard Dogs come across each other, they will jump at each other. Both will continue jumping until one of them is killed.