- For the achievement/trophy, see Gun Game (achievement).
- "Each player starts with the same basic pistol. Every time you kill an enemy with your gun, you're upgraded to the next weapon. Anyone killed with a melee attack is demoted to the previous weapon, so watch your flank. Suicides also set you back to the previous tier, most often occurring when using explosive weapons. The match ends when someone cycles through all twenty weapons. Success in Gun Game requires aggressive tactics and familiarity with each weapon in the rotation. Don't worry about dying - just go for a lot of successive kills. "
- — Call of Duty ELITE description.
Gun Game, also known as All The Guns as an April Fool's day joke[1], is a Wager Match game mode in Call of Duty: Black Ops, a private match custom game mode, and as part of FFA Gunplay in Call of Duty: Modern Warfare 3 as well as a game mode in Call of Duty: Modern Warfare 3: Defiance, a party game mode in Call of Duty: Black Ops II, and a standard playlist in Call of Duty: Ghosts, Call of Duty: Black Ops III, and Call of Duty: Infinite Warfare. It was added on February 13th, 2015 in Call of Duty: Advanced Warfare as a bonus playlist gametype and it was also added to Call of Duty: Modern Warfare Remastered on December 13th, 2016, and added with the Winter Siege and The Resistance events in Call of Duty: WWII. It has also returned in Call of Duty: Black Ops 4 under a limited time playlist on October 30th, 2018. In Call of Duty: Modern Warfare, it has returned during Season One. It has also returned in Call of Duty: Mobile, appearing at various times as a featured weekly mode. Derivations of Gun Game also existed in Call of Duty: Black Ops III, Call of Duty: Infinite Warfare, Call of Duty: Modern Warfare Remastered, and Call of Duty: WWII, referred to as Blackjack's Gun Game[2], Epic Gun Game[3], Gun Game - Launchers[4], Wintery Gun Game and Resistance Gun Game respectively.
Contents
- 1 Overview
- 2 Weapon Tiers
- 2.1 Call of Duty: Black Ops
- 2.2 Call of Duty: Modern Warfare 3
- 2.3 Call of Duty: Modern Warfare 3: Defiance
- 2.4 Call of Duty: Black Ops II
- 2.5 Call of Duty: Ghosts
- 2.6 Call of Duty: Advanced Warfare
- 2.7 Call of Duty: Black Ops III
- 2.8 Call of Duty: Infinite Warfare
- 2.9 Epic Gun Game
- 2.10 Close Quarters
- 2.11 Call of Duty: Modern Warfare Remastered
- 2.12 Call of Duty: WWII
- 3 Gallery
- 4 Videos
- 5 Trivia
- 6 References
Overview[edit | edit source]
The game consists of six players competing in a free-for-all-style game. As players get more kills, the player will receive different weapons. However, melee kills do not advance the killer to a new weapon, but demote players to their previous weapon tier instead. The first person to achieve a kill with all twenty (or 18 in MW3, Ghosts, IW and WWII; 24 in Advanced Warfare) weapon tiers wins. However, if the match ends without anyone getting a kill with all the weapons, the player on the highest weapon tier wins the match. Due to the fact that only 20, 24 or 18 kills are needed to win, and the game is a Free For All, games are usually fairly short.
Direct suicides with a weapon will result in a demotion, except in Call of Duty: Mobile. By definition, this means being caught in the blast of an explosive weapon's splash damage. Suicides by car bombs or red barrels will also demote the player, but suicide by fall damage will not except in Black Ops II.
Also, getting double kills will not advanced the player by two weapon tiers; only one (except in Call of Duty: Advanced Warfare).
In Call of Duty: WWII, the Minimap will always scan for players similar to a Recon Aircraft. Melee attacks are also an instant kill regardless of the direction hit. In Call of Duty: Mobile the Minimap scans for players but not constantly like the UAV, but instead at intervals.
Weapon Tiers[edit | edit source]
Call of Duty: Black Ops[edit | edit source]
- Python Speed Reloader
- Makarov Dual Wield (formerly ASP Dual Wield)
- SPAS-12
- Stakeout
- MP5K
- Skorpion Dual Wield
- AK74u
- M14
- M16
- Famas
- AUG
- HK21
- M60
- L96A1
- WA2000
- Grim Reaper (formerly RPG)
- M72 LAW
- China Lake
- Crossbow
- Ballistic Knife
Call of Duty: Modern Warfare 3[edit | edit source]
- M4A1 Red Dot Sight
- ACR 6.8 Red Dot Sight
- PP90M1 Red Dot Sight
- Type 95 Red Dot Sight
- MK46 Foregrip
- UMP45 Red Dot Sight
- MP7 Red Dot Sight
- Striker Foregrip
- Barrett .50cal
- L86 LSW Foregrip
- P90 Red Dot Sight
- AK-47 Red Dot Sight
- RSASS
- SPAS-12 Foregrip
- MP9 Red Dot Sight
- G18 Red Dot Sight
- .44 Magnum Tactical Knife
- P99
Private Matches[edit | edit source]
Default[edit | edit source]
This is the default setup for Gun Game on private matches. The weapons and order they are used can be changed, but the attachments are randomly assigned in a fashion similar to how the defaults are.
- Desert Eagle Tactical Knife
- G18 Red Dot Sight
- MP9 Red Dot Sight
- MP5 Red Dot Sight
- P90 Red Dot Sight
- MP7 Red Dot Sight
- AK-47 Red Dot Sight
- SCAR-L Red Dot Sight
- PKP Pecheneg Foregrip
- MG36 Foregrip
- SPAS-12 Foregrip
- Model 1887
- Type 95 Red Dot Sight
- MK14 Red Dot Sight
- Barrett .50cal
- MSR
- XM25
- Javelin
Call of Duty: Modern Warfare 3: Defiance[edit | edit source]
- M9
- Desert Eagle
- M4
- SPAS-12
- SKS
- M10
- Scoped M4
- RPD
- MP7
- M4 Red Dot Sight
- AA-12
- M249 SAW
- M14 Scoped
- P90
- M79
- G36C
- Skorpion
- MG4
- SCAR-L
- M72 LAW
Call of Duty: Black Ops II[edit | edit source]
- B23R Tactical Knife
- KAP-40 Dual Wield
- Executioner Laser
- KSG Quickdraw Handle
- M1216 Extended Clip
- MSMC Grip
- Skorpion EVO Laser
- Chicom CQB Reflex
- M27 MMS
- M8A1 EOTech
- SMR ACOG Scope
- QBB LSW Target Finder
- MK 48 Hybrid Optic
- SVU-AS Dual Band
- DSR 50 Variable Zoom
- Ballista Iron Sight
- SMAW
- RPG
- Crossbow
- Ballistic Knife
Private Matches[edit | edit source]
Close Quarters[edit | edit source]
- Five-seven
- Tac-45
- KAP-40
- B23R
- Executioner
- KSG
- Remington 870 MCS
- S12
- M1216
- MP7
- Skorpion EVO
- PDW-57
- MSMC
- Vector K10
- Chicom CQB
- War Machine
- SMAW
- RPG
- Crossbow
- Ballistic Knife
Marksman[edit | edit source]
- M27
- SCAR-H
- MTAR
- AN-94
- Type 25
- M8A1
- SWAT-556
- FAL OSW
- SMR
- HAMR
- LSAT
- QBB LSW
- Mk 48
- SVU-AS
- XPR-50
- DSR 50
- Ballista Iron Sight
- RPG
- Crossbow
- Ballistic Knife
Call of Duty: Ghosts[edit | edit source]
- "Every time you kill an enemy with your gun, you're upgraded to the next weapon. A melee attack causes a demotion to the previous weapon."
- — Playlist description.
- Random Handgun
- Random Shotgun
- Random Submachine Gun
- Random Assault Rifle
- Minigun or Random Light Machine Gun
- Random Marksman Rifle
- Random Submachine Gun
- Random Assault Rifle
- Minigun or Random Light Machine Gun
- Random Launcher
- Random Sniper Rifle
- Random Submachine Gun
- Random Assault Rifle
- Random Shotgun /w Slug Rounds & Red Dot Sight
- Random Marksman Rifle
- Random Sniper Rifle
- .44 Magnum Akimbo ACOG
- Combat Knife + Throwing Knife (Kill must be with Throwing Knife to end game)
Call of Duty: Advanced Warfare[edit | edit source]
- "Kill players with your weapon to advance to the next weapon. First to get a kill with each weapon wins."
- — Playlist description.
- ASM1
- Ameli
- IMR
- KF5
- HBRa3
- MP11
- AK12
- SN6
- ARX-160
- AMR9
- Bulldog
- M1 Irons (replaced the MK14 in an update)
- EM1
- Tac-19
- Pytaek
- S-12
- XMG
- EPM3
- MORS
- RW1
- PDW
- MP443 Grach
- Atlas 20mm
- MAHEM
- Crossbow
As of an update for Call of Duty: Advanced Warfare, Gun Game now uses random variants of different guns instead of the default guns.
Call of Duty: Black Ops III[edit | edit source]
- "Kill players with your weapon to advance to the next weapon. First to get a kill with each weapon wins. No parties."
- — Playlist description.
Default[edit | edit source]
- MR6 Fast Mag + Laser Sight
- RK5 Dual Wield
- L-CAR 9 Reflex Sight
- KRM-262 Long Barrel + Suppressor
- Argus BOA 3
- Haymaker 12 Extended Mags
- VMP Long Barrel + Grip
- Pharo Suppressor
- Razorback Reflex Sight
- HVK-30 Fast Mag + Rapid Fire
- KN-44 High Caliber + FMJ
- M8A7 Recon Sight
- Sheiva Thermal Sight
- Gorgon Extended Mags
- Dingo Quickdraw + Laser Sight
- Locus Ballistics CPU
- SVG-100 ELO
- XM-53
- Combat Knife
- Fists
Blackjack's Gun Game[edit | edit source]
- "You ready for something a little more... Extreme? I got clients who'll double down to see you duke it out using my state-of-the-art Black Market weapons. To the death of course... I'll even double the Crypto-keys as long as you put on a good show... No parties."
- — Blackjack giving a description of this mode
- Rift E9 Fast Mag + Laser Sight
- Marshal 16 Dual Wield
- Banshii Reflex Sight
- HG 40 Long Barrel + Grip
- HLX 4 Fast Mag + ELO
- PPSh Reflex Sight + Laser Sight
- DIY 11 Renovator Recon Sight + Fast Mag
- FFAR Fast Mag + Rapid Fire
- M16 High Caliber + ELO
- Peacekeeper MK2 Thermal + Quickdraw Handle
- Galil Reflex Sight + Long Barrel
- MX Garand Recon Sight
- LV8 Basilisk Reflex Sight + Laser Sight
- R70 Ajax Rapid Fire
- RSA Interdiction Ballistics CPU
- DBSR-50 Recon Sight
- L4 Siege
- D13 Sector
- NX ShadowClaw
- Ballistic Knife
In January of 2018, Blackjack's Gun Game returned, including newer weapons and some not returning. The weapons also have new attachments.
- 1911
- Marshal 16 Dual Wield
- Olympia ELO
- Banshii Reflex Sight
- AK74u Long Barrel + Grip
- PPSh Laser Sight + Reflex Sight
- XMC Fast Mags + ELO
- KVK 99m Fast Mags + Rapid Fire
- M16 High Caliber + ELO
- Peacekeeper MK2 Quickdraw Handle + ELO
- Galil Reflex Sight + Long Barrel
- MX Garand Recon Sight
- LV8 Basilisk Fast Mags + Laser Sight
- R70 Ajax Rapid Fire
- RSA Interdiction Ballistics CPU
- DBSR-50 Recon Sight
- MAX-GL
- D13 Sector
- NX ShadowClaw
- Ballistic Knife
Call of Duty: Infinite Warfare[edit | edit source]
The standard Gun Game playlist always ends with the Kendall 44 and Combat Knife + Bio Spike by default. Attachments are always randomized.
- Random Handgun (except Kendall 44)
- Random Shotgun
- Random Submachine Gun
- Random Assault Rifle
- Random Light Machine Gun
- Random Sniper Rifle
- Random Submachine Gun
- Random Assault Rifle
- Random Light Machine Gun
- Random Launcher
- Random Shotgun
- Random Submachine Gun
- Random Assault Rifle
- Random Shotgun
- Random Assault Rifle
- Random Sniper Rifle
- Kendall 44
- Combat Knife + Bio Spike (Kill must be with Bio Spike to end game)
Epic Gun Game[edit | edit source]
Added in the January 13th, 2017 update[3] and removed in the January 20th, 2017 update[5]. Rules are the same as standard Gun Game but this time all weapons are now using an Epic Prototype Weapon variant of their weapon. Kendall 44 is also no longer the default second to last weapon.
- Random Epic Handgun
- Random Epic Shotgun
- Random Epic Submachine Gun
- Random Epic Assault Rifle
- Random Epic Light Machine Gun
- Random Epic Sniper Rifle
- Random Epic Submachine Gun
- Random Epic Assault Rifle
- Random Epic Light Machine Gun
- Random Epic Sniper Rifle
- Random Epic Shotgun
- Random Epic Submachine Gun
- Random Epic Assault Rifle
- Random Epic Shotgun
- Random Epic Assault Rifle
- Random Epic Sniper Rifle
- Random Epic Handgun
- Combat Knife + Bio Spike (Kill must be with Bio Spike to end game)
Custom Games Setups[edit | edit source]
Close Quarters[edit | edit source]
- Random Handgun (except Kendall 44)
- Random Shotgun
- Random Submachine Gun
- Random Assault Rifle
- Random Handgun
- Random Shotgun
- Random Submachine Gun
- Random Assault Rifle
- Random Handgun
- Random Shotgun
- Random Submachine Gun
- Random Assault Rifle
- Random Handgun
- Random Shotgun
- Random Submachine Gun
- Random Assault Rifle
- Kendall 44
- Combat Knife + Bio Spike (Kill must be with Bio Spike to end game)
Marksman[edit | edit source]
- Random Handgun (except Kendall 44)
- Random Assault Rifle
- Random Light Machine Gun
- Random Launcher
- Random Sniper Rifle
- Random Assault Rifle
- Random Light Machine Gun
- Random Launcher
- Random Sniper Rifle
- Random Assault Rifle
- Random Light Machine Gun
- Random Launcher
- Random Sniper Rifle
- Random Assault Rifle
- Random Sniper Rifle
- Random Assault Rifle
- Kendall 44
- Combat Knife + Bio Spike (Kill must be with Bio Spike to win the game)
Call of Duty: Modern Warfare Remastered[edit | edit source]
All Gun Game playlists end with the RPG-7 and Gravedigger by default. This option is modifiable however, and can be changed to reverse or exclude both or either of these weapons. It is also possible to reverse and randomize the attachments and order of the weapons shown. The lists below are the defaults.
- M1911 .45
- AK-74u
- M16A4 Red Dot Sight
- M249 SAW Foregrip
- M40A3
- M9
- P90
- MP44
- M1014 Foregrip
- M21
- USP .45 Suppressor
- Skorpion
- M4 Carbine
- M60E4
- Dragunov
- G3 Red Dot Sight
- MP5
- M14
- W1200
- R700
- G36C ACOG Scope
- Desert Eagle
- Mini-Uzi Suppressor
- AK-47
- RPD Red Dot Sight
- Barrett .50cal
- RPG-7
- Gravedigger
Gun Game - Launchers[edit | edit source]
This setup revolves around the use of Grenade Launchers. The base weapon is spawned with no ammo and is therefore unusuable. The weapon list is similar to the Tubes variant in Private Match. The list is repeated three times, thus the repetition.
- M16A4 M203
- M4 Carbine M203
- G3 M203
- M14 M203
- G36C M203
- AK-47 GP-25
- RPG-7
- Gravedigger
- M16A4 M203
- M4 Carbine M203
- G3 M203
- M14 M203
- G36C M203
- AK-47 GP-25
- RPG-7
- Gravedigger
- M16A4 M203
- M4 Carbine M203
- G3 M203
- M14 M203
- G36C M203
- AK-47 GP-25
- RPG-7
- Gravedigger
Private Match Setups[edit | edit source]
Close Quarters[edit | edit source]
- M1911 .45
- AK-74u Suppressor
- M16A4
- M9
- P90
- G36C Suppressor
- M1014 Foregrip
- USP .45
- Skorpion
- M4 Carbine
- G3
- MP5 Suppressor
- M14
- W1200 Foregrip
- MP44
- Desert Eagle
- Mini-Uzi
- AK-47
Marksman[edit | edit source]
- M16A4 Red Dot Sight
- M249 SAW Foregrip
- M40A3 ACOG Scope
- MP44
- M21
- M4 Carbine ACOG Scope
- M60E4 Red Dot Sight
- Dragunov
- G3
- M14 Red Dot Sight
- R700
- G36C
- AK-47
- RPD Foregrip
- Barrett .50cal
Assault[edit | edit source]
SMG[edit | edit source]
Sniper[edit | edit source]
Shotgun[edit | edit source]
LMG[edit | edit source]
Pistol[edit | edit source]
Tubes[edit | edit source]
This setup revolves around the use of Grenade Launchers. The base weapon is spawned with no ammo and is therefore unusuable.
Call of Duty: WWII[edit | edit source]
- "Be the first to dominate with every gun across a mix of snowy maps."
- — Wintery Gun Game description.
All guns in this list that are not explicitly stated with an attachment have randomized attachments when used.
- Random Submachine Gun
- Random Rifle
- Random Submachine Gun
- Random Shotgun
- Random Rifle
- MP-40 Suppressor
- Random Rifle
- Sawed-off Shotgun w/ Incendiary Rounds
- Random Light Machine Gun
- Random Sniper Rifle
- SVT-40
- MG 42 Full Metal Jacket
- Random Sniper Rifle
- Random Pistol
- Random Launcher
- Random Pistol w/ Akimbo
- Kar98k Iron Sight or M30 Luftwaffe Drilling w/ Rifle Bullet
- Random Melee Weapon + Throwing Knife (Kill must be with Throwing Knife to win the game)
Gallery[edit | edit source]
Videos[edit | edit source]
Add a photo to this gallery
Trivia[edit | edit source]
General[edit | edit source]
- If the player kills someone else by blowing up a car with a launcher, they don't advance to the next tier.
- If the player kills someone with a launcher and then kills themselves, they will go back one tier. However, if the enemy damaged the player before they killed themselves, the other player will get an "Assisted Suicide" kill, but will not advance.
- Kills from the grave (afterlife kills) will advance the player a tier.
- David Vonderhaar, the design director for Treyarch, states that the idea for this game mode came "straight from the community," which was a thread created on their own Community Forums. Gun Game had an overwhelming demand from the majority of the community.
Call of Duty: Black Ops[edit | edit source]
- Even though the icon for Gun Game is a Commando, it is not featured in the game mode.
Call of Duty: Modern Warfare 3[edit | edit source]
- Gun Game was removed from FFA Gunplay along with One in the Chamber on September 1st 2012 due to a petition made by the fans asking for an All or Nothing only playlist.
Call of Duty: Ghosts[edit | edit source]
- In Ghosts, the first sixteen weapons are randomized within their class, with random attachments. The player can view their current weapon and attachments by selecting Change Class in the menu. However, the assault rifle at thirteen will always have no attachments and the shotgun at fourteen will always have the Slug Rounds attachment in conjunction with a Red Dot Sight.
- In Ghosts, the player has two perks, Marathon and Reflex.
- However, Reflex is almost useless in this game mode, as weapon swaps are not faster when players advance to the next gun. It is only useful when in the final tier, as it affects the Throwing Knife.
Call of Duty: Advanced Warfare[edit | edit source]
- Gun Game seemed to have been planned to be released as a game mode in Call of Duty: Advanced Warfare, as in one issue of Newsweek Magazine, it was included with a list of game modes in Advanced Warfare[6]; in addition, audio files for the initial start-up exist. Gun Game was later added to the game on February 13th, 2015.
Call of Duty: Black Ops III[edit | edit source]
- When being set back a weapon, Blackjack can be heard faintly laughing.
Call of Duty: Infinite Warfare[edit | edit source]
- The playlist icon is the Oni handgun.
Call of Duty: WWII[edit | edit source]
- An STG-44, M1903 and Type 100 can be seen on the playlist icon.
- Despite its description, Wintery Gun Game was not exclusively played on winter maps.
- The Resistance Gun Game icon has the Cross of Lorraine scrawled in black paint featured in the corner.
References[edit | edit source]
- ↑ http://mp1st.com/2014/03/31/call-duty-ghost-playlists-updated-april-fools/#.VFP3bfnF-Yc
- ↑ http://charlieintel.com/2017/04/28/live-may-1st-black-ops-3-blackjacks-gun-game-big-box-bundle/
- ↑ 3.0 3.1 https://charlieintel.com/2017/01/13/new-playlist-update-infinite-warfare-live-ps4xb1pc-epic-gun-game-weapon-changes/
- ↑ https://charlieintel.com/2017/01/20/gun-game-launchers-playlist-now-live-modern-warfare-remastered/
- ↑ https://charlieintel.com/2017/01/20/playlist-update-infinite-warfare-live-ps4xb1-bug-fixes/
- ↑ http://charlieintel.com/2014/10/21/infected-and-gun-game-modes-are-returning-in-advanced-warfare-mp/
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- Pages using duplicate arguments in template calls
- Call of Duty: Black Ops Gametypes
- Call of Duty: Modern Warfare 3 Gametypes
- Call of Duty: Black Ops II Gametypes
- Call of Duty: Ghosts Gametypes
- Call of Duty: Advanced Warfare Gametypes
- Call of Duty: Black Ops III Gametypes
- Call of Duty: Infinite Warfare Gametypes
- Call of Duty: Modern Warfare Remastered Gametypes
- Call of Duty: WWII Gametypes
- Call of Duty: Black Ops 4 Gametypes
- Call of Duty: Modern Warfare Gametypes