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The subject of this article appears in Call of Duty: Infinite Warfare The subject of this article appears in Call of Duty: Infinite Warfare Zombies
For a similarly named weapon, see VPR.

"Full-auto ballistic firearm. Uses heavy terrestrial ammo for best in class stopping power."
— In-game description.

The HVR (referred to as UMP45 in the game files) is a Fujiwara ballistic submachine gun featured in Call of Duty: Infinite Warfare. It resembles a UMP45, except the stock is in its folded position.


The HVR is one of the rarest weapons to find in the game, where it can only be obtained from killed enemies. However, each soldier will have different weapons on each playthrough, making it hard to obtain.

When all side missions are completed, the HVR unlocks the Dual Wield upgrade, which allows the player to dual wield HVRs.

The Dual Wield attachment appears in multiplayer as the Epic gun perk Twinsanity, which reduces the weapons' hip-fire spread and disables aiming-down-sights.


  • Weapon Type - Submachine Gun
  • Bullet Type - Ballistics
  • Special Features - None


The HVR is unlocked at level 32. It is the last Submachine Gun to be unlocked in Multiplayer.

With user friendly iron sights, optics on this weapon are of questionable use. Many players will find more use in other attachments. As well, recoil is pretty manageable, making the HVR a great choice amongst other weapons due to it's accuracy.

The HVR has an extremely small damage dropoff: there is only a five damage difference between the maximum and minimum damage, and both damage profiles allow for three-hit kills; however, to counterbalance the high damage, the HVR has the lowest rate of fire of all Submachine Guns, bar the MacTav-45.

The HVR's biggest strengths are its high damage output alongside great accuracy and ammunition control. This makes the HVR a very deadly weapon, and is amongst one of the most powerful weapons in the game.

The HVR's epic prototype, the Gemini, allows the player to be equipped with akimbo HVRs, with the Gun Perk's icon and the look of the weapon extremely similar to the UMP45 with akimbo from Modern Warfare 2. While it struggles with long range, at close range the Gemini is a force to reckon with, due to its high stopping power ability along with high hip fire accuracy.

The HVR features its own integrated ELO Sight with a bright green half cross reticle. It also features an ammo counter that refers to the amount of ammunition in the current magazine on a panel underneath the ELO Sight.





Name Rarity Gun Perks Cost (Salvage) Notes
Gunslinger Common Steady N/A Unlocked via a level 10 Sabre Team Seven player.
Atlas Rare Sensor, Stability N/A Unlocked via a level 30 JTF Wolverines player.
Carnage Legendary Hitman, Sharpshooter N/A Unlocked via a level 30 Wraith player.
Forsaken Legendary Nuclear, Stockpile N/A Magazine size: 31 rounds, Unlocked via a level 40 Blood Anvil player.
Gemini Epic Twinsanity, Readiness N/A Unlocked via a level 50 Sabre Team Seven player.


The HVR appears in Zombies in Spaceland and Rave in the Redwoods, and can be bought as a wall weapon for 1250 points. It has fairly high damage, and a middling fire rate which makes it perfect for prolonged fire without having to worry about wasting shots. The weapon's preferable fire rate makes Bang Bangs an unnecessary addition, as the weapon will simply spray away, increasing recoil and losing accuracy.

When upgraded via the Pack-a-Punch Machine, the HVR becomes the Pray N' Spray, gaining increased damage, a larger magazine, and more reserve ammo. When Pack-a-Punched again, the HVR becomes the Swan Seung, which further increases ammo capacity, ammo reserves and damage.


For camouflage images, see HVR/Camouflage.
For attachment images, see HVR/Attachments.
For variant images, see HVR/Variants.

Concept art


  • Upon the side of the weapon, 藤原 (Fujiwara) can be seen.
  • In Campaign, the HVR uses the MacTav-45's Create-a-Class description.
  • The HVR has an unusable integrated laser sight.